Run: 2026-09-23-01M36RAHEZK01M3JTV408FWTBD

Run Details

Duration:
41.3s
Cost:
$0.001652
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory snatched the pendant away from the standing stone before its crimson face touched the moss. The chain bit into her palm. A pulse of warmth travelled through the silver links, then beat against her skin, faint and steady. She stared at the thumbnail-sized gem. Its inner glow had brightened. “Right,” she said. “That’s new.” The three stones rose from the ground ahead, ancient oaks with bark folded into deep black ridges. She had crossed between them less than a minute ago. Now the path behind her seemed to end at a wall of tree trunks. Her phone showed no signal. Its torch caught the pale heads of wildflowers scattered through the clearing, blooming in tight clusters between the roots. They should not have been there. Not in this season, not in this place. But the flowers had grown in every season she had visited Richmond Park, according to the scraps of research she had done before coming. She had not found much. A few stories about missing hours. A shepherd who walked into the trees and emerged three days later, certain he had been gone for one. People laughed at those tales. Rory had too, until an unknown person slipped a note under her flat door. Your pendant came from Dymas. The Grove knows the way back. Come alone. No name. No address. No explanation of how the writer knew about the pendant. She had come because the pendant had arrived without one, too. Rory lowered her phone and checked the entrance again. Beyond the stones, the park lay quiet beneath the dark. The path should have been visible. Instead, branches crowded together, shoulder to shoulder, as if the trees had closed ranks. She turned towards the centre of the clearing. The flowers brushed her boots. Their scent carried a sharp, sweet edge, like bruised fruit left in a warm room. “Dymas,” she said. The name slipped away among the trees. Something answered with a soft click. Rory held still. Her thumb found the small crescent scar on her left wrist, then left it alone. A second click came from the far side of the grove. She swung her phone torch towards it. Nothing. She took three steps forwards. The pendant pulsed again. Warmth spread through her palm, then faded. A low stone sat in the centre of the clearing, no higher than her knee. Its surface looked smooth from a distance. Up close, she saw a web of shallow grooves cut into the grey face. They formed a circle around a dark mark shaped like a keyhole. Rory crouched. The grooves held no dirt. Someone had cleaned them. She ran one finger along the outer circle. The stone felt damp, but the grooves stayed dry. A faint sound passed behind her. Leaves pressed down, one after another, in a slow line. Someone walking the edge of the clearing. Rory rose. Her torch followed the sound, but the flowers stood unbent. She waited for another footfall. The grove gave her only the steady rasp of her own breath. Her phone screen lit in her hand. Four minutes had passed since she entered the stones. She checked her watch. It showed eleven minutes. Rory tapped the watch face, then the phone. The numbers held. “Time’s doing something stupid,” she said. “Noted.” Her own voice sounded too small. The clearing swallowed the words and returned a whisper of them from the trees. Noted. She faced the low stone again. The pendant hung from her fingers, its glow faint but clear. When she held it over the keyhole-shaped mark, the gem warmed. The stone beneath it gave a delicate, glassy chime. Rory jerked her hand back. The sound rang through the clearing, clean and high, like a spoon touching a wineglass. Beyond the stones, something knocked three times. Not a branch. Not an animal. Three measured knocks. “Who’s there?” The last word came back from the trees, but the echo did not sound like her. It came in a lower voice, roughened at the edges. There. Rory stepped away from the stone. Her torch swept over the grove in a slow circle. The flowers caught the light, white and blue and yellow. Every tree stood where it had stood before. Then something moved between two trunks. A shape, tall and narrow, slipped from one patch of dark to the next. Rory snapped the torch back. Empty space. She took one careful step towards it, keeping the standing stones at her back. No. Not at her back. She had spent years learning that the first story was not always the useful one. If she had come in through the stones, she could leave through the stones. She would not let the clearing make her chase a shadow. Rory walked towards the entrance. Her torch picked out the same three oaks. The same twist of root. The same pale flower with a split petal. A flower she had passed on the way in. She crouched beside it and touched the split petal. Its centre held a bead of clear liquid. The drop trembled, then rolled uphill along the petal. Rory stood and backed away. A breath brushed the hair beside her ear. She spun, elbow up, phone raised like a weapon. The torch beam slashed across empty ground. The hair at her nape stirred against her collar. Her pendant struck her sternum. It had slipped from her hand and now hung against her chest, warm through her shirt. The silver chain lay tight around her neck. Rory hooked a finger beneath it. The clasp sat at the back. Still fastened. The pendant pulsed once. Twice. At the edge of the clearing, a white flower bent towards her. Another bent beside it. Then another, each one turning in the same direction, their stems bowing as if something passed between them. Rory moved towards the standing stones. She kept her eyes on the flowers. They bent in a line that led behind her, then stopped. A voice came from between the oaks. “Laila.” Rory’s grip tightened around her phone. No one called her that. Not since she had left Cardiff. “Who said that?” A pause. Then, from the same place: “Laila.” The voice carried no strain, no breath. It sounded like a recording played through a wall. She stepped towards the stones. One foot, then the next. She counted each pace, noting the roots, the flower patches, the low rock. Ten steps. The stones remained ten steps away. Rory stopped. The grove made no sound at all. She looked down at her phone. The screen had gone black. When she pressed the side button, the torch died with a soft click. The dark rushed in, thick enough to hide the shape of her own hand. The pendant cast a faint red stain against her shirt. Rory took the phone in both hands and pressed the button again. The screen lit, but no torch. A line of text sat beneath the time. CALL ENDED. She had not made a call. A voice crackled from the phone speaker. “Rory?” She stared at the screen. No number showed. No call timer. Just those two words, spoken in her own voice. “Rory?” The speaker hissed. Rory dropped the phone. It struck the earth and went dark. She moved towards the stones. This time the distance shortened. The first oak filled her view, bark ridged beneath her fingers. She reached for it. A second hand met hers from the other side. Rory snatched her fingers away. The bark had no opening, no hollow, no crack large enough for a hand. But on its surface, the marks of a palm remained, dark and wet. Five fingers spread wide. A small crescent scar crossed the wrist. Her scar. The pendant thumped against her chest. Its glow flared, bright enough to paint the stones red. A seam opened down the middle oak. It parted without a creak, exposing a narrow gap filled with a depthless black. On the other side, someone stood in the grove. Rory saw her own straight black hair, her own pale face, her own coat. The double held a phone in one hand. Its torch shone on her from below, turning its bright blue eyes into pale glass. The double pressed its palm to the gap. “Open it,” it said. Rory lunged for the clearing. The standing stones ground together behind her, and the double shoved its hand through the seam.
created_at"2026-09-23T09:07:38.611Z" 9/23/2026, 9:07:38 AM
model"openai/gpt-6-luna-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency10839
moderation_latency(null)
generation_time41210
tokens_prompt4387
tokens_completion2562
native_tokens_prompt4064
native_tokens_completion3223
native_tokens_completion_images0
native_tokens_reasoning1457
native_tokens_cached4061
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.00165241
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790154458-hBt8lzSWXozoLwXkJoIW"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790154458-PGrVX1aJHMllRvmraOkH"
upstream_id"resp_01ec60296073b536016ab396dab7f487d1a40203bde251ba7e"
provider_responses
0
endpoint_id"05e94e02-b9c2-4bbb-ba55-4082ee9ad687"
id"resp_01ec60296073b536016ab396dab7f487d1a40203bde251ba7e"
is_byokfalse
latency1010
model_permaslug"openai/gpt-6-luna-20260922"
provider_name"OpenAI"
status200
total_cost0.00165241
cache_discount0.00036549
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1411
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
64.56% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1411
totalAiIsms10
found
0
word"pulse"
count1
1
word"warmth"
count2
2
word"pulsed"
count2
3
word"footfall"
count1
4
word"whisper"
count1
5
word"measured"
count1
6
word"echo"
count1
7
word"trembled"
count1
highlights
0"pulse"
1"warmth"
2"pulsed"
3"footfall"
4"whisper"
5"measured"
6"echo"
7"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences180
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences180
filterMatches
0"watch"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences188
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen24
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1411
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
74.51% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1391
uniqueNames6
maxNameDensity1.51
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Dymas1
Grove1
Cardiff1
Rory21
persons
0"Grove"
1"Rory"
places
0"Richmond"
1"Park"
2"Dymas"
3"Cardiff"
globalScore0.745
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences116
glossingSentenceCount1
matches
0"sounded like a recording played through a"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1411
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences188
matches
0"learning that the"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs85
mean16.6
std13.66
cv0.823
sampleLengths
016
134
25
341
462
549
613
714
811
939
1028
113
127
136
1436
151
1616
1748
1811
1917
2023
2129
2216
238
2411
257
2620
271
2828
299
3027
316
323
332
3426
351
3634
376
3835
395
4040
4126
429
4326
445
458
4625
4729
4814
495
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences180
matches
0"been gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs212
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences188
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1393
adjectiveStacks1
stackExamples
0"own straight black hair,"
adverbCount38
adverbRatio0.027279253409906678
lyAdverbCount1
lyAdverbRatio0.0007178750897343862
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences188
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences188
mean7.51
std4.45
cv0.593
sampleLengths
016
16
217
36
45
53
62
717
810
914
105
1119
126
138
1424
155
166
1719
185
1914
205
216
222
232
242
2510
2611
279
2810
296
3014
318
325
3315
343
357
366
373
3815
3911
407
411
425
434
447
4515
467
4714
4812
492
45.74% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.2712765957446808
totalSentences188
uniqueOpeners51
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences159
matches
0"Instead, branches crowded together, shoulder"
1"Then something moved between two"
2"Then another, each one turning"
3"Then, from the same place:"
4"Just those two words, spoken"
ratio0.031
96.73% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount49
totalSentences159
matches
0"She stared at the thumbnail-sized"
1"Its inner glow had brightened."
2"She had crossed between them"
3"Her phone showed no signal."
4"Its torch caught the pale"
5"They should not have been"
6"She had not found much."
7"Your pendant came from Dymas."
8"She had come because the"
9"She turned towards the centre"
10"Their scent carried a sharp,"
11"Her thumb found the small"
12"She swung her phone torch"
13"She took three steps forwards."
14"Its surface looked smooth from"
15"They formed a circle around"
16"She ran one finger along"
17"Her torch followed the sound,"
18"She waited for another footfall."
19"Her phone screen lit in"
ratio0.308
57.48% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount128
totalSentences159
matches
0"Rory snatched the pendant away"
1"The chain bit into her"
2"A pulse of warmth travelled"
3"She stared at the thumbnail-sized"
4"Its inner glow had brightened."
5"The three stones rose from"
6"She had crossed between them"
7"Her phone showed no signal."
8"Its torch caught the pale"
9"They should not have been"
10"She had not found much."
11"A shepherd who walked into"
12"People laughed at those tales."
13"Rory had too, until an"
14"Your pendant came from Dymas."
15"The Grove knows the way"
16"She had come because the"
17"Rory lowered her phone and"
18"The path should have been"
19"She turned towards the centre"
ratio0.805
62.89% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences159
matches
0"Now the path behind her"
1"If she had come in"
ratio0.013
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences52
technicalSentenceCount1
matches
0"Then another, each one turning in the same direction, their stems bowing as if something passed between them."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount0
fancyTags(empty)
dialogueSentences12
tagDensity0.333
leniency0.667
rawRatio0
effectiveRatio0
93.1977%