Run: 2026-09-23-01M36SBXV42QQNK7G9GJ156C8M

Run Details

Duration:
1m 14s
Cost:
$0.003729
Provider:
Xiaomi

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone burned against her ribs the moment she slipped between the first two oaks. Rory hissed through her teeth and pressed a palm to her chest. The pendant had never done more than tick over with a lazy, ambient warmth, like a coin left on a windowsill. This was different. This was a coal fresh from the fire, biting through cotton, pulsing in a rhythm that had nothing to do with her own heart. She pushed on. The standing stones rose out of the dark ahead, nine rough pillars of granite shouldered into the earth, and the gap between the seventh and eighth yawned like a doorway cut for someone twice her size. Beyond it, colour bled into the night. Wildflowers. Acres of them, swaying in a wind she couldn't feel. Three steps from the threshold, she stopped. Her boot prints sat in the soft ground before her. Six, seven of them, pressed deep into the moss at even intervals, the tread pattern matching the sole of her left boot down to the worn chevrons on the heel. They walked away from her. Ahead. Into the grove. She hadn't been here before tonight. Rory crouched and touched the nearest print. Damp. Fresh. The moss hadn't sprung back yet. She turned and looked behind her, back through the gap in the oaks where the park path wound away toward Kingston Gate. Nothing. A badger's snout of a log. Silvered bark. The distant amber smear of London's light pollution hanging over the treetops like a low infection. "Right," she said, to no one. Her voice came out flat and small. "Grand." She stepped between the seventh and eighth stones. The air thickened, syrupy and sweet. Bluebells crushed underfoot released a green, wet stink that coated her tongue. The Heartstone's heat dropped away, all at once, leaving her chest feeling scooped out and cold. Somewhere far behind her, a bird that sounded almost like a nightjar stitched three ragged notes into the dark and then stopped mid-pattern. Rory walked. She kept the pendant outside her jacket now, pinched between finger and thumb. The little crimson stone caught a light source she couldn't identify, glow worm pale, the deep red of something arterial seen through skin. It swung and steadied against the silver chain. Ahead, the ground rose into a shallow bowl where the grass grew ankle-high and the wildflowers stood in ranks, white and violet and a yellow so bright it hummed. She had come for answers. That was the deal. The pendant had arrived in a padded envelope with no return address, no note, and a postmark from a borough that hadn't existed since the war. It answered to Hel, and things that answered to Hel tended to leave bodies. Someone wanted her armed. Someone wanted her warned. And the only thing in this city that trafficked in that kind of silence lived in a fold of Richmond Park that no jogger and no dog walker had ever found. "Isolde." She said it into the bowl and the flowers shivered. "I'm not here for trouble. I want a name. That's all." The shiver ran outward through the ranks of bloom and faded. The grass settled. Then came the answer. Not a voice. A sound like a chair scraping back in a room above her head, close enough that she flinched and dropped into a crouch with her hand flat against the earth. The scraping dragged on, slow and heavy, one long unbroken line of friction that circled the entire rim of the bowl before it stopped at a point directly behind her. She turned. Slow. Nothing there but flowers and the black shapes of oaks beyond them. Rory stood and took three steps toward the far rim. The pendant swung and clicked against her collarbone. Click. Click-click. A fourth sound answered the chain. Her head snapped up. The same tiny metallic rhythm, doubled, coming from somewhere past the standing stones, as though another woman stood out there in the dark wearing the same silver and the same stone and moving when she moved. Rory held her breath and lifted the pendant an inch from her chest. The doubled clicking stopped. She let it fall. Click. Click-click. Nothing. Silence again, but a different quality of silence now, watchful, a held breath taken by something with far larger lungs than hers. She smelled rain on dry stone. Then woodsmoke. Then her mother's kitchen, the exact sour-sweet tang of a burn on the bottom of a pan, and the specificity of it turned her stomach because that smell belonged to a house in Cardiff and a woman who had been dead four years and buried under Welsh slate. "Stop it," Rory said. The kitchen smell vanished. The nightjar started up again, three ragged notes, and this time it didn't stop at three. It went on and on, adding a note with each repetition, the pattern growing teeth, and she counted eleven before she pressed her palms to her ears and the sound crawled underneath her hands anyway. She needed to move. Talking had drawn something. Stillness would draw more. She walked to the far rim of the bowl and found the path on the other side, a channel cut through the flowers by feet that hadn't been hers. She followed it because it led somewhere and standing still had stopped being an option. The path curved between two oaks whose roots rose out of the ground in knuckled fists and descended again, and where the roots met the earth the passage narrowed to the width of her shoulders. Halfway through, her boot came down on something that shifted. She looked down. A jawbone. Small, deer-sized, the molars worn to brown stubs. It rocked in the dirt under her weight and settled. Behind her, a long way off, something picked up the sound of her footfall and played it back. One step. Hers. Then a second, lower, slower, the stride length wrong, the weight behind it wrong by a factor she couldn't calculate and didn't want to. Rory pulled free of the oaks and quickened her pace. The Heartstone lay dead and cold against her skin now, which frightened her more than the heat had. It answered to Hel. Cold meant nothing of Hel had touched her yet. Cold meant whatever walked the grove tonight came from somewhere else entirely. The trees thinned. She burst into a second clearing, smaller and steeper than the first, and the wildflowers here grew in a single unbroken ring around a flat slab of grey stone that rose from the earth like a table set for one. On the slab sat a cup. Beside the cup lay a sprig of something with white petals and a stem that glistened in the dark like wet tendon. Her prints sat in the moss at the slab's edge. Already there. The toes pointing at the cup. Rory stopped breathing. The print matched hers, and another set overlaid it, larger, barefoot, the arch narrow and high, each toe pressed individually into the mud with a deliberateness that made her think of someone posing. The nightjar fell silent. The nightjar had never been a bird. A whisper came from the slab, close enough to stir the fine hairs on her jaw, and the voice used a name no one in London knew, a name she had left bleeding on a doorstep in Cardiff with everything else. "Laila." Rory spun. The ring of wildflowers turned with her, every white head tracking her movement in perfect unison, and at the edge of the clearing stood a figure in a white dress with no face and one long finger pressed to where its mouth should have been.
created_at"2026-09-23T09:25:52.62Z" 9/23/2026, 9:25:52 AM
model"xiaomi/mimo-v2.6-pro-20260921"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3565
moderation_latency(null)
generation_time74325
tokens_prompt4387
tokens_completion2493
native_tokens_prompt4141
native_tokens_completion2216
native_tokens_completion_images(null)
native_tokens_reasoning615
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.003729255
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790155552-Ztuztqy7s67KgrZjrSx7"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790155552-cvJat7j24J8UHw3PE4ai"
upstream_id"d3fddea1-ea27-4a22-83e3-905af329c82e_22ab763d49774a768f7edc0f6614c3f8"
provider_responses
0
endpoint_id"4354fc36-b8ab-4ced-aa8c-0efb6b4523f1"
id"d3fddea1-ea27-4a22-83e3-905af329c82e_22ab763d49774a768f7edc0f6614c3f8"
is_byokfalse
latency3563
model_permaslug"xiaomi/mimo-v2.6-pro-20260921"
provider_name"Xiaomi"
status200
total_cost0.003729255
cache_discount(null)
upstream_inference_cost0
provider_name"Xiaomi"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1290
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
53.49% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1290
totalAiIsms12
found
0
word"warmth"
count1
1
word"silence"
count3
2
word"stomach"
count1
3
word"weight"
count2
4
word"footfall"
count1
5
word"calculate"
count1
6
word"quickened"
count1
7
word"whisper"
count1
8
word"perfect"
count1
highlights
0"warmth"
1"silence"
2"stomach"
3"weight"
4"footfall"
5"calculate"
6"quickened"
7"whisper"
8"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences110
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences110
filterMatches
0"think"
hedgeMatches
0"tended to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences113
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen49
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1290
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount1273
uniqueNames10
maxNameDensity0.71
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Heartstone3
Kingston1
Gate1
London2
Hel4
Richmond1
Park1
Cardiff2
Welsh1
Rory9
persons
0"Heartstone"
1"Welsh"
2"Rory"
places
0"Kingston"
1"London"
2"Hel"
3"Richmond"
4"Park"
5"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences65
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1290
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences113
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean30
std25.66
cv0.855
sampleLengths
015
160
257
37
449
56
662
714
88
957
102
1173
1288
1322
1414
1567
1615
1718
181
191
2046
2113
224
236
2423
2556
264
2755
2812
2979
3010
3123
3245
3353
3471
3518
363
3733
384
397
4041
411
4247
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences110
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs199
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences113
ratio0
matches(empty)
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1279
adjectiveStacks2
stackExamples
0"same tiny metallic rhythm,"
1"exact sour-sweet tang"
adverbCount33
adverbRatio0.02580140734949179
lyAdverbCount4
lyAdverbRatio0.003127443315089914
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences113
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences113
mean11.42
std11.32
cv0.991
sampleLengths
015
112
221
33
424
53
636
77
81
910
107
1110
1230
135
141
153
166
177
181
191
206
2122
221
236
242
2516
266
277
281
298
306
3112
3216
3323
342
3513
3623
378
3829
395
404
4126
4214
434
444
4531
4611
4711
4811
493
58.11% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.40707964601769914
totalSentences113
uniqueOpeners46
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences89
matches
0"Somewhere far behind her, a"
1"Then came the answer."
2"Then her mother's kitchen, the"
3"Then a second, lower, slower,"
ratio0.045
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences89
matches
0"She pushed on."
1"Her boot prints sat in"
2"They walked away from her."
3"She hadn't been here before"
4"She turned and looked behind"
5"she said, to no one"
6"Her voice came out flat"
7"She stepped between the seventh"
8"She kept the pendant outside"
9"It swung and steadied against"
10"She had come for answers."
11"It answered to Hel, and"
12"She said it into the"
13"Her head snapped up."
14"She let it fall."
15"She smelled rain on dry"
16"It went on and on,"
17"She needed to move."
18"She walked to the far"
19"She followed it because it"
ratio0.281
61.12% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount71
totalSentences89
matches
0"The Heartstone burned against her"
1"Rory hissed through her teeth"
2"The pendant had never done"
3"This was different."
4"This was a coal fresh"
5"She pushed on."
6"The standing stones rose out"
7"Acres of them, swaying in"
8"Her boot prints sat in"
9"They walked away from her."
10"She hadn't been here before"
11"Rory crouched and touched the"
12"The moss hadn't sprung back"
13"She turned and looked behind"
14"A badger's snout of a"
15"The distant amber smear of"
16"she said, to no one"
17"Her voice came out flat"
18"She stepped between the seventh"
19"The air thickened, syrupy and"
ratio0.798
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences89
matches(empty)
ratio0
3.11% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences46
technicalSentenceCount9
matches
0"This was a coal fresh from the fire, biting through cotton, pulsing in a rhythm that had nothing to do with her own heart."
1"Bluebells crushed underfoot released a green, wet stink that coated her tongue."
2"Somewhere far behind her, a bird that sounded almost like a nightjar stitched three ragged notes into the dark and then stopped mid-pattern."
3"And the only thing in this city that trafficked in that kind of silence lived in a fold of Richmond Park that no jogger and no dog walker had ever found."
4"The scraping dragged on, slow and heavy, one long unbroken line of friction that circled the entire rim of the bowl before it stopped at a point directly behind…"
5"The same tiny metallic rhythm, doubled, coming from somewhere past the standing stones, as though another woman stood out there in the dark wearing the same sil…"
6"Then her mother's kitchen, the exact sour-sweet tang of a burn on the bottom of a pan, and the specificity of it turned her stomach because that smell belonged …"
7"Beside the cup lay a sprig of something with white petals and a stem that glistened in the dark like wet tendon."
8"The print matched hers, and another set overlaid it, larger, barefoot, the arch narrow and high, each toe pressed individually into the mud with a deliberatenes…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences6
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
88.7943%