Run: 2026-09-23-01M36SEMDC3YYQT1S4BS39ZFQP

Run Details

Duration:
2m 43s
Cost:
$0.005148
Provider:
Xiaomi

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The Heartstone burned through my shirt before I reached the last oak. Three rules for walking into a Fae-touched clearing at midnight: carry iron, carry light, carry a lie worth telling. I had a nine-inch nail in my coat pocket and a torch that flickered on every third step. The lie, I'd improvise. I always do. The order had hit the Golden Empress tablet at ten past eleven, half an hour after Yu-Fei dropped the shutters. Delivery for one. Address: Isolde's Grove, Richmond Park. Payment: cash, on arrival. The note field held eleven words that had nothing to do with sweet and sour. Bring what you wear around your neck. Come alone. Before it learns your name. Yu-Fei read it twice, then unplugged the tablet and locked it in the safe. "Ghost order. We don't take ghost orders." But the ticket had printed itself onto paper, and that machine hadn't spat paper since the refurb, and the paper smelled of honey and turned earth. I took the bag anyway. She pressed a thermos of ginger tea into my hands and something small and iron into my pocket, and her face did the thing it does when she's finished arguing. Eva left me at Kingston Gate with the bag, the thermos, and a look I'd be paying for later. Then the last two oaks leaned together like a door someone had given up closing, and I ducked through. Sound died on the other side. Not faded. Died. Richmond Park sits in the armpit of the A3, and Heathrow's flight path crosses it every ninety seconds. I stood still and listened for tyres, for engines, for the far-off Saturday howl of some Fulham pub, and my ears filled up with nothing so hard my jaw ached. The torch gave me a coin of ground to walk on. Foxgloves and harebells crowded the coin's edge, blooming together in defiance of every calendar I'd ever owned. Under the honey smell, something rotting. Not a dead thing rotting. A fruit rotting. Sweet at the front of the tongue, sour at the back. I counted the oaks as I went. Mum taught me that. Count your exits. Nine. Ancient, black-barked, standing in a rough ring the way standing stones do. Eight gaps between them I could fit through. Good. Then the torch flickered and I counted eight, because I lost the one behind me to the dark and my arithmetic went with it. Nine again. The ninth stood where I'd have sworn a second ago there was nothing but bracken. "Right," I said. The word left my mouth and came back a half-beat late, like the clearing had to think about it first. I checked my phone. No signal, no wifi, no clock but the one in the corner: 00:14. I'd left the car at 00:14. I'd walked for twenty minutes at 00:14. The battery sat at thirty-one per cent and did not move. The Heartstone climbed another notch against my collarbone. Not a pulse now. A warning, the way a kettle warns. Sound came back wrong. My boots on the wet grass, yes. And then my boots on the wet grass again, one half-step behind my own, in my own rhythm, from a place the torch didn't reach. I stopped. The second set took one more step and stopped too. Iron in my fist. Torch up. Nine oaks, all of them holding still. "You want the food, you show yourself," I said. "I don't do the whole waiting-in-the-dark thing. I've got a thermos going cold." Nothing. But the wildflowers in the coin of light had turned. Every pale face of them tilted towards me now, where a minute ago they'd tilted at the sky. No wind in the clearing. No wind at all. The work phone buzzed in the delivery bag. Not buzzed. The Golden Empress order chime, that cheap three-note thing I hear forty times a night, played from inside the insulated bag on my arm in a place with no signal and no wifi and no clock worth trusting. It rang once and stopped. Then it rang twice, together, two chimes stacked on each other like a knock. My thumb found the zip. Inside: two foil containers, a paper bag of prawn crackers, the thermos slot, my work phone. The screen lit as I lifted it. No order on it. The app logged out. The clock read 00:14. The crescent scar on my left wrist itched. Not an itch. Heat, spreading up from the little white moon of it, the way a burn spreads, and that scar hadn't hurt since I was nine years old and careless with a kettle. I rolled my sleeve back and looked at it in the torchlight. The skin around it shone, pink and new, as if the kettle had only just happened. The torch died. Dark came down like a lid. I thumbed the switch three times, four, and on the fifth the bulb gave me a weak amber circle and a headache and nothing else. Six feet of visibility. Nine oaks reduced to nine suggestions of black against black. And between two of them, at the edge of the coin, something tall stood with its back to me. Not an oak. Oaks don't wear coats. "Alright," I said. Closer than I wanted my voice to sound. "You ordered the set for one. Here's the thing about cash on arrival, though. Cash first." The tall thing did not turn. Its shoulders sat at the wrong angle on its spine, the way a coat hangs on the wrong end of a hanger. Behind me, one step. Then two. Steady now. Not matching mine anymore, because I was standing still. Leading. I did not turn. Mum's rule, the other one: count your exits, and never let the thing behind you know you've heard it. The centre of the grove lay ten paces on. I knew it without seeing it, the way you know where the last stair is in the dark. A flat stone slab, waist-high, worn smooth, and a ring of white flowers around its foot, all of them open, all of them facing up. I crossed the ten paces and set the delivery bag on the slab. The foil containers steamed. Steam, in October, at midnight, from food that had cooked ninety minutes ago and driven six miles. Fresh. Hot. As if the kitchen had just bagged it. Something on the slab caught the dying torch. Cut into the stone, worn but legible, in a hand I'd seen on birthday cards and school notes and one solicitor's letter she'd never sent. BEFORE IT LEARNS YOUR NAME. My mother's handwriting. My mother, who had never been to London in her life. The Heartstone went cold against my skin. Not cooling. Cold, all at once, a coin of ice pressed to the bone, and the white flowers around the stone snapped shut like a hundred small mouths. "Turn round, Rory." My voice. My exact voice, cool and level, from a throat that wasn't mine. From the tall thing between the oaks, and now it stood closer, and now it stood with its back to the slab and its face to me, and the torch gave me one pink, newborn crescent scar on one left wrist, raised and shining. I turned.
created_at"2026-09-23T09:27:21.271Z" 9/23/2026, 9:27:21 AM
model"xiaomi/mimo-v2.6-pro-20260921"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2574
moderation_latency(null)
generation_time162441
tokens_prompt4387
tokens_completion6220
native_tokens_prompt4141
native_tokens_completion5878
native_tokens_completion_images(null)
native_tokens_reasoning4297
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.00514818
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
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request_id"req-1790155641-3d0yOKSlFeFKn9MwJrYs"
session_id(null)
preset_id(null)
api_type"completions"
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upstream_id"914d4dda-e36d-4848-84fe-1d0e32784ff3_98e5cd97316a4cb1ab50e02bb6c96db2"
provider_responses
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endpoint_id"2605413e-4a82-494f-ba65-d75f37ac3f11"
is_byokfalse
latency71
model_permaslug"xiaomi/mimo-v2.6-pro-20260921"
provider_name"DeepInfra"
status429
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endpoint_id"4354fc36-b8ab-4ced-aa8c-0efb6b4523f1"
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is_byokfalse
latency2514
model_permaslug"xiaomi/mimo-v2.6-pro-20260921"
provider_name"Xiaomi"
status200
total_cost0.00514818
cache_discount0.001767014
upstream_inference_cost0
provider_name"Xiaomi"
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data_region"global"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.571
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1221
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
87.71% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1221
totalAiIsms3
found
0
word"flickered"
count2
1
word"pulse"
count1
highlights
0"flickered"
1"pulse"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences120
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount0
narrationSentences120
filterMatches
0"hear"
1"know"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences123
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen44
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1221
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions28
wordCount1173
uniqueNames18
maxNameDensity0.34
worstName"Nine"
maxWindowNameDensity1.5
worstWindowName"Nine"
discoveredNames
Heartstone3
Fae-touched1
Golden2
Empress2
Yu-Fei2
Isolde1
Grove1
Richmond2
Park2
Kingston1
Gate1
Heathrow1
Saturday1
Fulham1
Closer1
October1
London1
Nine4
persons
0"Heartstone"
1"Yu-Fei"
2"Isolde"
3"Heathrow"
4"Saturday"
places
0"Grove"
1"Richmond"
2"Park"
3"Kingston"
4"October"
5"London"
6"Nine"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.819
wordCount1221
matches
0"no clock but"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences123
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean27.13
std20.28
cv0.747
sampleLengths
012
144
247
314
482
519
619
76
851
953
1014
1122
1224
1317
1423
1541
1619
1736
1812
1913
2022
2138
228
2340
245
2514
2640
2770
283
2945
3019
317
3227
3328
3418
3523
3686
3710
3833
395
4014
4135
423
4358
442
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences120
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs174
matches
0"was standing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences123
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1184
adjectiveStacks0
stackExamples(empty)
adverbCount23
adverbRatio0.019425675675675675
lyAdverbCount1
lyAdverbRatio0.0008445945945945946
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences123
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences123
mean9.93
std8.63
cv0.87
sampleLengths
012
119
218
34
43
520
63
75
84
915
107
112
125
1314
1433
155
1630
1719
1819
196
202
211
2218
2330
2411
2517
266
275
283
2911
307
314
323
331
3412
358
361
3724
382
3915
403
4120
424
4313
446
457
4611
478
484
497
73.44% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.4796747967479675
totalSentences123
uniqueOpeners59
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences99
matches
0"Then the last two oaks"
1"Then the torch flickered and"
2"Then it rang twice, together,"
ratio0.03
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences99
matches
0"I had a nine-inch nail"
1"I always do."
2"I took the bag anyway."
3"She pressed a thermos of"
4"I stood still and listened"
5"I counted the oaks as"
6"I checked my phone."
7"I'd left the car at"
8"I'd walked for twenty minutes"
9"My boots on the wet"
10"It rang once and stopped."
11"My thumb found the zip."
12"I rolled my sleeve back"
13"I thumbed the switch three"
14"Its shoulders sat at the"
15"I did not turn."
16"I knew it without seeing"
17"I crossed the ten paces"
18"My mother's handwriting."
19"My mother, who had never"
ratio0.212
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences99
matches
0"The Heartstone burned through my"
1"I had a nine-inch nail"
2"The lie, I'd improvise."
3"I always do."
4"The order had hit the"
5"Delivery for one."
6"The note field held eleven"
7"Yu-Fei read it twice, then"
8"I took the bag anyway."
9"She pressed a thermos of"
10"Eva left me at Kingston"
11"Sound died on the other"
12"Richmond Park sits in the"
13"I stood still and listened"
14"The torch gave me a"
15"Foxgloves and harebells crowded the"
16"A fruit rotting."
17"I counted the oaks as"
18"Mum taught me that."
19"The ninth stood where I'd"
ratio0.606
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences99
matches
0"Before it learns your name."
1"As if the kitchen had"
2"BEFORE IT LEARNS YOUR NAME."
ratio0.03
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences44
technicalSentenceCount1
matches
0"My mother, who had never been to London in her life."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0
effectiveRatio0
98.7052%