Run: 2026-09-23-01M36SFS5XH8ZTZDHYW5E21367

Run Details

Duration:
5m 27s
Cost:
$0.115774
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory's boot hit a root that had not been in the path on the way in. She stopped. The step kept going without her, one beat late, and died against the oaks. She put her palm on the nearest trunk. Bark bit her skin. Cold. Dry. The tree stayed still under her hand. Her pulse knocked in her wrist, right over the small crescent scar, and she went still long enough to hear if anything else in the clearing kept her time. Nothing did. The Heartstone sat on her collarbone, silver chain, deep crimson, no bigger than a thumbnail. On the bus it had given off a faint inner glow and a steady heat. It had burned hotter between the park gate and these trunks. The moment she crossed the ring, it quit. Cold stone. Cold metal. She pressed it with two fingers, the way she checked a lock on a delivery bag, and got nothing back. So the thing had brought her here and clocked off. She drew the scrap of paper from her coat pocket and did not look away from the trees. She knew the words. Richmond. The oaks. Go when it burns. No name. The same hand that had left the pendant on her mat above Silas' bar, neat as a summons. Her father would have binned it. No evidence, no case. Her father was in Cardiff. Cardiff did not grow oaks that stood in a ring and kept their own dark. She folded the paper away. "All right. I'm here. You can stop playing postman." The clearing gave the line back from the left. Not an echo. The same words, half a second late, in her mouth-shape, Cardiff still tucked under the London. Rory turned her head and did not chase the sound with her feet. She had made two rules on the walk in. Do not run straight. Count what you can touch. She counted the oaks. Eight trunks, thick as gateposts, set in a ring. Wildflowers crowded the roots and did not care for season. Bluebells beside open roses. White blooms she could not name. Every head faced out, towards the dark between the trees, the way flowers face light. She walked the inside of the ring with her right hand out, fingertips on bark, and counted again. Eight. The ground under the flowers gave a wet sound under her boots, though her cuffs stayed dry. She looked back at the gap she had come through. Two trunks, a shoulder's width between them on the way in. Less than that now. Less than her coat. Beyond the gap she found no track and no lamp. No plane crossed above. No deer shifted in the grass. No drunk cut through on a dare. Richmond had slipped off the clearing the way a label slips off a wet jar. On the third pass her fingers met nine. She stopped with her hand flat on the extra trunk. It held the heat of a body that had leaned there a moment ago. No scrape of a coat. No print in the soft ground. The flowers at its foot had turned. Every head pointed at her boots. Rory lifted her hand. The scar itched under her cuff. She let it itch. Her mobile buzzed. No signal. The bars had died at the ring, as if the park had stepped sideways and left the mast behind. The screen lit her fingers blue. One message. Eva. "Don't go into the oaks. Text me when you're out." The message time read 03:14. Her lock screen read 23:40. She watched the seconds. They climbed to forty-one, forty-two, then rolled back to 23:40 and sat there. Eva texted like that. Short. Bossy. The same bossy that had put Rory on a London train with one bag. The words were fine. The hour was not. The hour had not happened, and the mobile had no signal, and still the message had found her. A twig snapped behind her right shoulder. Close. The weight of it matched her tread, the slight drag in the left sole where the rubber had split on a Golden Empress run last week. She knew that sound the way she knew her key in the lock above the bar. It was hers. It was not her. She did not turn. "If you want a chat, step out where I can see you." The pause had a shape. Then her sentence came back from between two oaks she had already touched, word for word, a shade kinder. Her mouth went dry. A copper taste sat on her tongue. She had not bitten it. She slid the mobile into her pocket and freed both hands. You did not carry a bag and a threat in the same grip. She had no bag. She still wanted both hands. Something moved at the edge of her sight. Not a run. A lean. Pale, about her height, past the last trunk on the right. She looked straight at it and found only flowers and dark. She looked back to the centre and the pale thing returned, a shoulder closer, with a fall of straight black hair. "Left wrist. Show me the scar and I'll believe you're me. No scar, you're a poor copy, and I've met worse landlords." The pale shape stayed out of the straight line of her eyes. The flowers by the right-hand oak shivered. No wind crossed her face. Crushed petals sweetened the air until the sweetness coated her teeth. Under it sat a wet metal smell, old pipes, the back of a split knuckle. She kept her gaze on the centre. Let the edge stay an edge. Hunt it, and she would give it her back. "Flat 2, above the bar. King prawn, extra ginger, door on the left. Say it back if you're me." The trees said it back. Perfect. Too clean. She always mumbled Yu-Fei's name on the stair, hot bag against her hip, and let the order do the work. This voice spoke the whole thing like a clerk reading a receipt. It had her words. It had never carried her shift. A bluebell stem had wound once around her bootlace while she stood still. She kicked free. The stem drew back slowly, the way a finger leaves a sleeve. The Heartstone woke. Not the polite heat from the bus. A hard tick-tock against her breastbone, out of step with her heart. Heat climbed the silver chain and bit the hollow of her throat. She hissed and hooked a finger under the chain to lift it clear. The glow in the crimson stone brightened and painted her knuckles red. The centre of the ring answered. A seam opened in the air a foot above the grass, narrow as a door on the latch. No light in it. The dark had depth, and the depth breathed out. Warm air moved over her face. The wildflowers nearest the seam shut in a soft click, a row of small locks. Rory stepped back. Her heel found the root. The root was not where she had left it. In the space of that one step it had curved into a low hook behind her boot. "No." From the trees on her left, another voice said her name. Not hers. Her mother's. Soft, with the rise at the end that belonged to a Cardiff kitchen, a yellow clock, tea left too long. "Aurora. Love. Come away from the stones." Rory's hands shook once. She shut them. That voice lived in a house that was not this clearing. Anyone who borrowed it had done the reading, and reading meant a plan. "She's not here. You don't get to use her." The seam widened by a hand's breadth. The red glow crawled off the Heartstone and along the chain towards her throat. She clamped her fist around the pendant. It burned her palm. She held on. Behind her, the ninth trunk let out a breath. She spun. A woman stood between the two nearest oaks, inside the ring, where the count had been eight and then had lied. Same height. Same straight black hair to the shoulder. Same scuffed coat, soy sauce faint on the cuff. Bright blue eyes, flat as painted glass. The left wrist was bare. Smooth. No crescent. No childhood fall. No proof. The copy lifted that unmarked wrist and turned it, so the red glow could find the lack. "You came late. I already answered." The voice was hers, down to the rough edge she got when she was angry and would not show it. The seam tore wider. It sounded like cloth giving up a stitch. Warm dark poured out, and the oaks leaned in, all nine, bark complaining in long creaks. The copy smiled with her mouth. "Malphora." The name hit the air and the seam pulled. Heat left her fist. The ground left her heel. The root hooked, and her boot slid towards the dark. The copy's fingers closed on her cuff. The ninth oak swung into the gap and met its neighbour with a crack.
created_at"2026-09-23T09:27:58.918Z" 9/23/2026, 9:27:58 AM
model"x-ai/grok-4.7-20260916"
app_id182717
external_user(null)
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cancelledfalse
latency688
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generation_time326624
tokens_prompt4387
tokens_completion3964
native_tokens_prompt5363
native_tokens_completion22620
native_tokens_completion_images(null)
native_tokens_reasoning20750
native_tokens_cached1152
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
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api_type"completions"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
96.71% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1519
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
86.83% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1519
totalAiIsms4
found
0
word"pulse"
count1
1
word"echo"
count1
2
word"weight"
count1
3
word"perfect"
count1
highlights
0"pulse"
1"echo"
2"weight"
3"perfect"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"let out a breath"
count1
highlights
0"let out a breath"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences175
matches
0"was angry"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences175
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences185
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1519
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions21
wordCount1417
uniqueNames8
maxNameDensity0.42
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Cardiff"
discoveredNames
Heartstone3
Cardiff4
London2
Rory6
Golden1
Empress1
Yu-Fei1
Cold3
persons
0"Heartstone"
1"Rory"
2"Yu-Fei"
places
0"Cardiff"
1"London"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences99
glossingSentenceCount1
matches
0"sounded like cloth giving up a stitch"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1519
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences185
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs57
mean26.65
std22.24
cv0.835
sampleLengths
032
150
22
373
410
579
65
79
828
931
104
1144
1218
131
1488
158
1648
1714
183
1930
2010
2127
2246
2350
247
254
2612
2724
2849
2956
3022
3172
3219
3350
3428
353
3656
376
3852
3934
401
4135
427
4331
449
4535
469
472
4859
4917
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences175
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs216
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences185
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount288
adjectiveStacks0
stackExamples(empty)
adverbCount6
adverbRatio0.020833333333333332
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences185
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences185
mean8.21
std5.76
cv0.702
sampleLengths
016
12
214
38
44
51
61
77
829
92
1015
1115
1211
138
142
152
1620
1710
1818
194
201
212
224
232
2418
256
264
275
2815
295
309
319
323
3316
3413
359
364
375
384
399
4010
414
426
4315
4418
451
4617
4710
4811
494
41.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats27
diversityRatio0.33513513513513515
totalSentences185
uniqueOpeners62
44.74% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences149
matches
0"Then her sentence came back"
1"Bright blue eyes, flat as"
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences149
matches
0"She put her palm on"
1"Her pulse knocked in her"
2"It had burned hotter between"
3"She pressed it with two"
4"She drew the scrap of"
5"She knew the words."
6"Her father would have binned"
7"Her father was in Cardiff."
8"She folded the paper away."
9"She had made two rules"
10"She counted the oaks."
11"She walked the inside of"
12"She looked back at the"
13"She stopped with her hand"
14"It held the heat of"
15"She let it itch."
16"Her mobile buzzed."
17"Her lock screen read 23:40."
18"She watched the seconds."
19"They climbed to forty-one, forty-two,"
ratio0.295
87.52% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount111
totalSentences149
matches
0"Rory's boot hit a root"
1"The step kept going without"
2"She put her palm on"
3"Bark bit her skin."
4"The tree stayed still under"
5"Her pulse knocked in her"
6"The Heartstone sat on her"
7"It had burned hotter between"
8"The moment she crossed the"
9"She pressed it with two"
10"She drew the scrap of"
11"She knew the words."
12"The same hand that had"
13"Her father would have binned"
14"Her father was in Cardiff."
15"Cardiff did not grow oaks"
16"She folded the paper away."
17"The clearing gave the line"
18"The same words, half a"
19"Rory turned her head and"
ratio0.745
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences149
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.9021%