Run: 2026-09-23-01M36VH513R8E150D9Z607YY7K

Run Details

Duration:
1m 28s
Cost:
$0.000642
Provider:
Xiaomi

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The token in her palm was not bone. Quinn turned it over under the harsh white of the portable lamp, tilting the smooth disc until the light caught its faint, oily sheen. Bone chalked yellow with age. This had the translucence of something else entirely. "You find something?" Davies crouched beside her, his knee cracking against the tiled floor of the abandoned station. Dust fumed around his trousers. He held a second evidence bag up to the light, containing a similar disc. "Same material," he said. "Whoever's running this place must buy them in bulk." Quinn slipped the token into an exhibit bag and sealed it. She straightened and let her eyes adjust to the deeper dark beyond the arc of the portable lamps. They had reached the old platform level forty minutes ago, squeezing through a maintenance tunnel behind a boarded-up entrance on Camden High Street that smelled of piss and rust. Now the room stretched out before her, far larger than any Tube station should be. Arches rose into blackness overhead. The walls were lined with stalls, some toppled, some still standing, their wooden frames draped with cloths that moved in a draft with no source Quinn could locate. "The Met's never had a call down here," she said. "Never." "First time for everything." Davies snapped a photograph of the nearest stall. Bottles lined its shelf, dozens of them, each containing a liquid of different colour. "Looks like a pharmacy had a bad night." She didn't answer. She walked the length of the platform, her boots crunching on broken glass and something granular that might have been salt. The dead man lay halfway between the second and third stall, face-down, one arm outstretched as though reaching for something that had already fled. He was dressed in a long dark coat over a waistcoat, clothes from a different decade, and his shoes were handmade. No pockets in the coat. No wallet. No phone. Nothing in the waistcoat either. "Heart attack," Davies said, arriving at her shoulder. "Pathologist said cardiac arrest. No trauma, no defensive wounds, nothing. Poor bastard found his way down here for God knows what reason and his ticker gave out." Quinn crouched. The man's skin held a waxy colour, but the lips had a faint blue tinge that Davies's lamp washed out. She pulled a glove tighter and turned his hand over. His fingernails were clean, filed short, a man who cared about appearance. A watch on his wrist, gold, expensive, still ticking. She checked the face: quarter past three. "What time did the call come in?" "Half four this morning. Cleaner found the station entrance open. By the time patrol arrived, they found the tunnel, found him." "And the wound on his neck?" Davies stepped closer. "What wound?" Quinn pointed. Just below the jawline, where the collar should have concealed it, a mark sat in the flesh, two small indentations the width of a needle. The skin around them had darkened to a bruise the colour of an old plum. No blood. Not a drop. Davies leaned in, squinting. "Pressure marks. He could've leaned on something, a pipe, a railing—" "In his sleep?" "Could've happened before he collapsed. He grabs at something, leans hard, and—" "And the bruising develops in the four minutes between grabbing a railing and dying?" Quinn let the question sit. She traced the air above the marks without touching them. "And why is his skin around them blue and the rest of it not?" Davies straightened. He tugged at his collar, a habit she'd noticed during their six months of partnership, the way he always loosened it when the conversation turned toward conclusions he wasn't ready to sign off on. "Pathology will sort it out," he said. "We get the report, we close the file." "The pathologist who examined him, was it Dr. Ayling?" "Ayling, yes." Quinn's jaw tightened. She remembered Ayling's name from the DS Morris file. She remembered the report he'd signed three years ago, the one that listed cause of death as natural causes for a man found in a drainage culvert with no explanation for how he'd got there, or why his eyes were open and his mouth locked in a shape that was almost a smile. "What's that look?" Davies said. "Nothing." "It's never nothing with you." He crouched across from her, mirroring her position. "Quinn. We've got a dead man in a disused station with a puncture mark on his throat and no ID. I'll grant you that. But the simplest explanation—" "Chest wounds are simple. Stabbings are simple." She held up the evidence bag with the token. "This isn't." Davies peered at it again. "It's a ticket. Some kind of entrance token. People carry odd things." "Bone tokens. That's what the internet calls them. Collector circles, mostly nonsense, people trading artefacts at flea markets." She turned the bag over. "But this one's fresh. Still has marrow residue in the centre. And it was in his left coat pocket, the only pocket with anything in it, placed flat and deliberate. He brought it with him. He knew what it was for." She stood and walked to the nearest stall. Up close, the bottles revealed labels written in no alphabet she recognised. The letters curved and folded back on themselves, some kind of script she'd never encountered. She took a photograph and showed it to Davies. "Pharmacy's a strong word," she said. "People collect odd medicine. Homeopathy. Essential oils. You'd be surprised what turns up in Camden markets." Davies tilted his head, studying the image. "Could be Thai. Or Georgian." "It's neither." "You're a linguist now?" "I've seen Georgian. This doesn't have the geometry." She pocketed her phone. "Where's the security footage?" "The station's been decommissioned since ninety-seven. No cameras down here." "Up top?" "Camden High Street, sure. Four cameras, all functioning. Patrol pulled the footage from two hours either side of the call." Davies hesitated. "Nothing. The street's dead between two and five." Quinn processed that. A man arrives at a hidden entrance with a token, descends into a station with no cameras, and dies of something that leaves no physical cause except two small marks on his neck. Above ground, the street remains empty. "No one came or went," she said. "That's what the footage shows." "Then he didn't arrive on foot. Or he arrived through an entrance the cameras don't cover." She began to move down the platform, her lamp sweeping the floor. The stalls grew stranger the deeper she went. One held what appeared to be folded leather, hand-tooled with patterns that made her eyes want to slide away. Another displayed small brass objects, and she paused at the third from last. A compass. Small, brass, its face etched with lines and symbols that radiated from the centre like a spider's web. The needle spun, caught, spun again. A patina of green crept across the casing. "Bag that," she said. Davies peered over her shoulder. "Souvenir?" "Exhibit." "It's a compass, Quinn. Everyone's got one." She lifted it carefully and held it flat. The needle steadied and pointed not north but directly at the far end of the platform, where the tunnel descended further into darkness beyond the reach of their lamps. The metal hummed faintly against her glove, a vibration she felt more than heard. "Everyone doesn't have one that points into a wall," she said. Davies said nothing. He watched the needle hold its position, unwavering, as though some force beyond their sight had anchored it. The tunnel mouth yawned ahead of them, and from somewhere deep within it came a sound like breath drawn slowly through wet cloth. Quinn's radio crackled. "DS Quinn, this is Control. Be advised, the Coroner's office is requesting you clear the scene within the hour. Also, Detective Inspector Marsh has been notified of the location. He's en route." She keyed the response but paused. The compass needle shifted, swinging a few degrees to the left. Something had moved down there. "Copy, Control. ETA on DI Marsh?" "Approximately twenty minutes." "Understood." She released the button and looked at Davies. "Twenty minutes to find out how a man died of nothing." "Or twenty minutes to decide he died of nothing and let pathology sort the paperwork." "Morris died of nothing too." The name left her mouth before she could weigh it. Davies's expression shifted, a flinch behind the eyes that he covered with a slow blink. "That's not fair." "Morris's file says natural causes. I've read it eleven times." She held the compass where he could see the needle. "Nothing natural points down there." From the tunnel, the sound came again, closer now, and the needle in her hand swung hard to the left and stayed. The air temperature on the platform dropped, and every bottle on every stall hummed in unison, a thin glassy note that built until it pressed against her teeth. Davies reached for his sidearm. "That's not a firearm situation," Quinn said quietly. The lights flickered. Once. Twice. The shadows between the stalls stretched and folded, and at the far end of the platform, where the tunnel should have been pure darkness, something pale had taken shape. Not a person, not quite. A suggestion of height, of shoulders, of a face without features, standing motionless at the edge of the light. Davies's breath left him in a ragged rush. Quinn held the compass steady. The needle pointed directly at it, and the sigils on the compass face had begun to glow, a thin verdigris-green line tracing each symbol in sequence, as though the device were waking up to something it recognised. The figure tilted its head. Then every lamp on the platform died at once, and in the black that swallowed them whole, Quinn heard the token in her exhibit bag crack clean in two.
created_at"2026-09-23T10:03:40.971Z" 9/23/2026, 10:03:40 AM
model"xiaomi/mimo-v2.6-flash-20260921"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2025
moderation_latency(null)
generation_time87592
tokens_prompt4492
tokens_completion2587
native_tokens_prompt4238
native_tokens_completion2243
native_tokens_completion_images(null)
native_tokens_reasoning91
native_tokens_cached4224
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier(null)
usage0.000641827
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
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session_id(null)
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api_type"completions"
id"gen-1790157820-pUSYrOdDSBxAuECvlv8W"
upstream_id"788d3d7f-cf6e-4672-a148-56def79d9e33_1ac4f7dcce43402b8fdf6bf80ac2c158"
provider_responses
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endpoint_id"6f7ea660-c5e2-492e-8a39-ec254953b3ae"
id"788d3d7f-cf6e-4672-a148-56def79d9e33_1ac4f7dcce43402b8fdf6bf80ac2c158"
is_byokfalse
latency1914
model_permaslug"xiaomi/mimo-v2.6-flash-20260921"
provider_name"Xiaomi"
status200
total_cost0.000641827
cache_discount0.000579532
upstream_inference_cost0
provider_name"Xiaomi"
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags21
adverbTagCount1
adverbTags
0"Quinn said quietly [quietly]"
dialogueSentences61
tagDensity0.344
leniency0.689
rawRatio0.048
effectiveRatio0.033
93.91% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1642
totalAiIsmAdverbs2
found
0
adverb"carefully"
count1
1
adverb"slowly"
count1
highlights
0"carefully"
1"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
78.68% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1642
totalAiIsms7
found
0
word"tinge"
count1
1
word"traced"
count1
2
word"processed"
count1
3
word"etched"
count1
4
word"unwavering"
count1
5
word"flickered"
count1
6
word"tracing"
count1
highlights
0"tinge"
1"traced"
2"processed"
3"etched"
4"unwavering"
5"flickered"
6"tracing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences104
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences104
filterMatches(empty)
hedgeMatches
0"began to"
1"appeared to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences144
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen53
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1642
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
66.67% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount1122
uniqueNames9
maxNameDensity1.6
worstName"Davies"
maxWindowNameDensity3
worstWindowName"Davies"
discoveredNames
Quinn12
Camden1
High1
Street1
Tube1
Davies18
Bottles1
Ayling1
Morris1
persons
0"Quinn"
1"Davies"
2"Bottles"
3"Ayling"
4"Morris"
places
0"Camden"
1"High"
2"Street"
globalScore0.698
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences61
glossingSentenceCount1
matches
0"as though reaching for something that had already fled"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.609
wordCount1642
matches
0"not north but directly at the far end of the platform"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences144
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs70
mean23.46
std21.85
cv0.932
sampleLengths
045
13
234
313
4106
511
634
783
835
960
107
1121
126
135
1447
1515
163
1712
1843
1936
2015
219
222
2365
245
251
2641
2718
2817
2964
3044
316
3228
332
344
3516
3610
372
3830
3942
407
415
4216
4352
4434
454
466
471
487
4951
98.52% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences104
matches
0"were lined"
1"was dressed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs195
matches
0"were waking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences144
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1126
adjectiveStacks1
stackExamples
0"thin verdigris-green line"
adverbCount30
adverbRatio0.02664298401420959
lyAdverbCount8
lyAdverbRatio0.007104795737122558
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences144
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences144
mean11.4
std9.48
cv0.831
sampleLengths
08
124
25
38
43
515
65
714
84
99
1011
1118
1229
1315
145
1528
1610
171
1812
1914
208
213
2221
2324
2421
255
262
272
285
298
3027
312
3220
3310
3412
359
367
377
3821
396
403
412
422
4325
4415
452
463
474
4811
493
70.37% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4513888888888889
totalSentences144
uniqueOpeners65
77.52% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences86
matches
0"Just below the jawline, where"
1"Then every lamp on the"
ratio0.023
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences86
matches
0"He held a second evidence"
1"She straightened and let her"
2"They had reached the old"
3"She didn't answer."
4"She walked the length of"
5"He was dressed in a"
6"She pulled a glove tighter"
7"His fingernails were clean, filed"
8"She checked the face: quarter"
9"She traced the air above"
10"He tugged at his collar,"
11"She remembered Ayling's name from"
12"She remembered the report he'd"
13"He crouched across from her,"
14"She held up the evidence"
15"She turned the bag over"
16"She stood and walked to"
17"She took a photograph and"
18"She pocketed her phone"
19"She began to move down"
ratio0.291
23.95% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount75
totalSentences86
matches
0"The token in her palm"
1"Quinn turned it over under"
2"Bone chalked yellow with age."
3"This had the translucence of"
4"Davies crouched beside her, his"
5"Dust fumed around his trousers."
6"He held a second evidence"
7"Quinn slipped the token into"
8"She straightened and let her"
9"They had reached the old"
10"Arches rose into blackness overhead."
11"The walls were lined with"
12"Davies snapped a photograph of"
13"Bottles lined its shelf, dozens"
14"She didn't answer."
15"She walked the length of"
16"The dead man lay halfway"
17"He was dressed in a"
18"Nothing in the waistcoat either."
19"Davies said, arriving at her"
ratio0.872
58.14% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences86
matches
0"Now the room stretched out"
ratio0.012
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences39
technicalSentenceCount8
matches
0"They had reached the old platform level forty minutes ago, squeezing through a maintenance tunnel behind a boarded-up entrance on Camden High Street that smelle…"
1"The dead man lay halfway between the second and third stall, face-down, one arm outstretched as though reaching for something that had already fled."
2"She remembered the report he'd signed three years ago, the one that listed cause of death as natural causes for a man found in a drainage culvert with no explan…"
3"A man arrives at a hidden entrance with a token, descends into a station with no cameras, and dies of something that leaves no physical cause except two small m…"
4"Small, brass, its face etched with lines and symbols that radiated from the centre like a spider's web."
5"He watched the needle hold its position, unwavering, as though some force beyond their sight had anchored it."
6"The air temperature on the platform dropped, and every bottle on every stall hummed in unison, a thin glassy note that built until it pressed against her teeth."
7"The needle pointed directly at it, and the sigils on the compass face had begun to glow, a thin verdigris-green line tracing each symbol in sequence, as though …"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags21
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags11
fancyCount1
fancyTags
0"Davies snapped (snap)"
dialogueSentences61
tagDensity0.18
leniency0.361
rawRatio0.091
effectiveRatio0.033
88.7253%