NC Bench
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Run: 2026-09-23-01M36WCRD6S49BSC4YBJRM7CD6
Run Details
Model:
Grok 4.7 (Reasoning, High)
Test:
Bad Writing Habits
Scenario:
Romance: separated couple reunites
Duration:
5m 42s
Cost:
$0.128406
Provider:
xAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
91.24%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
52.65%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
91.56%
Pronoun-first sentence starts
(details)
19.63%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
88.5027%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Romance genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4415" name="Lucien Moreau" aliases="Lucien, Luc, the Frenchman" pronouns="he/him" species="Half-Demon" storyRole="Ally"> <eyeColor>heterochromatic — one amber, one black</eyeColor> <hair>slicked-back platinum blond</hair> <height>5'11"</height> <age>32</age> <cane>ivory-handled cane that conceals a thin blade</cane> <dress>tailored charcoal suits</dress> <description>An impeccably dressed fixer and information broker in London's supernatural underworld. He speaks four languages fluently.</description> <backstory>Born in Marseille to a human mother and a demon father from the realm of Avaros.</backstory> </character> <location id="858" name="Eva's Flat" aliases="Eva's place, the flat on Brick Lane" realm="Earth"> <cat>tabby cat named Ptolemy</cat> <security>three deadbolts on the front door</security> <description>A cramped one-bedroom flat above a curry house on Brick Lane, East London. Every surface is covered with books, scrolls, and research notes.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the romance genre. Two people who parted on complicated terms are forced together again when one shows up unannounced at the other's flat. There's history between them — attraction, hurt, and things left unsaid. Write the scene from the moment the door opens. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The last deadbolt shot back
under her thumb.
Aurora hauled the door open
and stopped.
Lucien Moreau stood on the
narrow landing, ivory cane in one hand, the other empty at his side. Charcoal suit, cut close.
Platinum hair slicked back from
a face she had refused to picture. One eye burned amber in the flat's light. The other stayed black. "Don't." The word came late.
She had already opened the
door. He had already seen her. "Good evening, Aurora." "It's Rory. And you can keep the evening. Stairs are behind you." He did not shift. Down in the curry house a pan cracked against a burner, and chilli, cardamom and hot ghee rolled up the stairwell in a thick wave. Ptolemy slid between her ankles, tabby fur on end, and aimed a low growl at the visitor's polished shoes. "Three bolts. I counted each click from the street. You still open doors that should stay shut." "You still talk like a man who paid for the hallway. Off my step." "Your step is Eva's step."
His gaze cut past her
shoulder. Books. Scrolls.
A dented cushion on the
sofa with a blanket kicked to the floor.
The red delivery bag from
the Golden Empress slumped by the radiator. Marseille sat under his English, neat as his cuffs. "And Eva is not here." "Top marks. Want a biscuit for it?" "I want two minutes." "You had those a year ago. You spent them on a phone call and a shut door."
His fingers settled on the
ivory handle. She
knew that shape
. The knowledge sat badly. "You told me to go." "And you went. Brilliant. Do it again."
Laughter bounced up from the
pavement, two voices, close enough to collect a story.
Eva's neighbours loved a story
more than they loved curry. Aurora chose fast. A scene out here, or a fight in there.
She picked the fight she
could close. She stepped back. "Two minutes. You touch nothing. Then you vanish, and this time you stay gone." He crossed into the flat. The door met the frame under his palm with a soft click. No bolt. Her jaw set. "Lock it." "You will call it a trap if I lock it." "I'll call you sloppy if you leave it open." A corner of his mouth moved. Not a smile. A crack in the habit. He slid the top bolt, left the other two bare, and faced her, calm as a signed contract. Paper dust and old tea hung in the room. Eva's notes covered the table in tight lines of ink. Aurora stood in front of the sofa. The cushion still held the shape of her sleep, and she blocked his view of it. Ptolemy cut a zigzag between the cane and the table leg, then jumped onto a stack of journals. The top one skated towards the edge. Lucien caught it with two fingers, set it straight, and looked at her. "Same hair. Same bite. Same scar when your sleeve rides up."
She tugged the cuff down
over the small crescent on her left wrist. Too late. He had already marked it. "Childhood. Bike. Railings. You don't get a speech." "Cardiff. Eight years old. You told the nurse the railings started it."
He tipped his head a
fraction. "You lied. You were
racing
Eva, and you refused to brake." Heat climbed her neck. "Eva talks too much." "Eva did not tell me. Paper did. I read it after you stood in my kitchen and told me never to dig." "And you dug. That's you, Lucien. You call it care. I call it a file with my name on the tab." He took one step. The rug ate the sound. Cedar came off the suit, and under it a warmer note that did not belong to any shop. Half-demon. A drunk at Silas' bar had spat that truth months after Lucien vanished. Lucien himself had never offered it. "I did not sell your route out of Cardiff." "Here we go." "Buy Aurora Carter and you buy a wall. I buried the route under my name. The wall is me." "Pretty story. Tell it in French. You think the lies sound cleaner that way." "I never said that." "You don't have to. It shows."
He let out a short
breath. The amber eye held her. The black one pressed like a palm between her shoulders. "You want the sentence I never finished. Take it. I left because you looked at my hands and saw Evan's. You said a second set of bruises did not improve the first. I believed you. I walked down those stairs and I stayed away. My father collects what I stand too close to. Avaros does not return gifts." The name filled the room like a third body.
Her arms locked across her
ribs. "So you saved me by vanishing. They'll hang a plaque for you over the bar." "I put your name where only I could read it. That shield failed an hour ago."
He moved a hand towards
his jacket.
She shifted her weight to
the back foot before the thought caught up, shoulder angled, ready, the stance she used on a dark stair when a customer turned loud. He stopped. Palm open. A folded slip of cheap paper came out between two fingers. Not a blade. Not one of his stiff cards. "Read it. Then throw me out, if you still want that." She took the paper. One line of time. The service door behind Silas' bar. Under it, a name in a hand she had trained her eyes not to find in crowds. Evan. A spoon knocked a pan downstairs. The cheap clock over Eva's sink kept its thin tick-tock. Ptolemy's tail beat the journal, slap after slap. "How fresh?" "An hour. A man in Camden paid for your shifts at the Golden Empress. The go-between was a clerk from your father's old chambers. I ended his habit of talking. Evan knows the flat above the bar. He does not yet know this one. Two men asked a driver at Liverpool Street which way to Brick Lane. I arrived first." "You broke a clerk to bring me a note. Phones exist." "You blocked the number." "Eva owns a phone." "Your rota makes hiding useless. Eva would put you in a back room and call it sense." She crushed the paper. The crescent scar tugged as her fist closed. "I don't need a demon on this rug to deal with an ex." "You are insulting me instead of meeting a van. That is my doing. This door has a cat and a lock you did not finish. Evan has the van." "Don't dress a rescue up as a gift. You'll send an invoice." "There is no debt." "There's always a debt with you. A fact, a favour, a name in a book. What's the price tonight? I forgive you? I stand still and let you play shield, and we pretend the rest of it isn't in the room?" Colour rose along his cheekbones, faint under pale skin. The polish slipped. For a second he was the man from her kitchen again, the kettle screaming, her name kept careful in his mouth. "I did not come for a kiss." "No?" "No. If you offer one, I will not pretend I lack the want." He set the cane tip on the rug between them, a thin border. "The warning costs nothing. The want sits apart from it. You can take one and refuse the other. You always could." She did not step back. The cane was a dare, and she answered dares. She moved in until he had to lower his chin to keep her eyes. Up close the amber had a dark ring. The black eye had no ring at all. Her gaze hit his mouth. She dragged it back up. "You don't get to split it that clean. A year of
silence
. A file with my life in it. Then you walk in off Brick Lane and drop Evan in my hand like a parcel. The want isn't in another box. It's in your voice. It's in the way you stopped when I moved. It's in this." She tapped the ivory with one finger. Warm from his palm. His voice dropped. "Hear the last of it before you spend it on hate. I left because you ordered it. The order died when Evan paid for your hours. Tell me to go, and I go down those stairs and deal with him out of your sight. Tell me to stay, and I stay. Either way, his hand does not find you tonight." "And tomorrow?" "Tomorrow we argue. I am free that day as well." A short sound broke out of her, angry, too near a laugh. She bit it off. His eyes dipped to her mouth and came back late. "You practised that speech." "Every night I did not call you." Her breath snagged. Her finger still rested on the cane. His free hand rose, slow enough to refuse, and hovered by her wrist. The scar lay in the gap. Heat came off his palm. She did not pull away. Ptolemy growled. Not the rude little noise from the landing. A deep rip, aimed at the door. The handle dipped. Not a knock. A test. Metal shifted against the single bolt, then dipped again, harder. The other two locks hung open, three steps from her hand and no use at all. Lucien turned the cane. Metal whispered. The ivory handle lifted clear of a bright thin blade. "Behind me." "It's my door." "Aurora." The handle froze. Breath pushed through the seam of the wood. The voice that followed wore a smile she had crossed a country to lose. Cardiff sat thick in the vowels, sweet enough to sour the air. "Laila. I know you're in there. Open up, love. We should talk about the money. And about the Frenchman who thinks he can keep what's mine." Her hand closed on the cane. The blade caught the light. Lucien's black eye drank the amber until both looked dark. A shoulder hit the door. The wood jumped. The single bolt barked and slipped a fraction in the frame.
created_at
"2026-09-23T10:18:45.55Z"
9/23/2026, 10:18:45 AM
model
"x-ai/grok-4.7-20260916"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
632
moderation_latency
(null)
generation_time
341982
tokens_prompt
4383
tokens_completion
4130
native_tokens_prompt
5377
native_tokens_completion
26303
native_tokens_completion_images
(null)
native_tokens_reasoning
24114
native_tokens_cached
5376
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
service_tier
"default"
usage
0.1284064
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer
(null)
request_id
"req-1790158725-JWtsxLK1pfsvMhlXNLzT"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1790158725-ORfrOoKHRt15u7zZ9yRc"
upstream_id
"5a1e349c-2440-9fbd-90e2-abf575fd41f6"
provider_responses
0
endpoint_id
"48cfe052-27db-4511-bd21-db8053f20023"
id
"5a1e349c-2440-9fbd-90e2-abf575fd41f6"
is_byok
false
latency
238
model_permaslug
"x-ai/grok-4.7-20260916"
provider_name
"xAI"
status
200
total_cost
0.1284064
cache_discount
0.0064512
upstream_inference_cost
0
provider_name
"xAI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
2
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
58
tagDensity
0.034
leniency
0.069
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1712
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
91.24%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1712
totalAiIsms
3
found
0
word
"racing"
count
1
1
word
"weight"
count
1
2
word
"silence"
count
1
highlights
0
"racing"
1
"weight"
2
"silence"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
120
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
120
filterMatches
(empty)
hedgeMatches
0
"try to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
176
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
61
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1712
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
17
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
21
wordCount
913
uniqueNames
9
maxNameDensity
0.55
worstName
"Lucien"
maxWindowNameDensity
1
worstWindowName
"Lucien"
discoveredNames
Moreau
1
Golden
1
Empress
1
English
1
Heat
2
Lucien
5
Eva
3
Aurora
3
Ptolemy
4
persons
0
"Moreau"
1
"Empress"
2
"Heat"
3
"Lucien"
4
"Eva"
5
"Aurora"
6
"Ptolemy"
places
0
"Golden"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
68
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1712
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
176
matches
0
"knew that shape"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
92
mean
18.61
std
16.52
cv
0.888
sampleLengths
0
15
1
46
2
1
3
15
4
3
5
12
6
48
7
17
8
14
9
5
10
42
11
5
12
7
13
4
14
17
15
15
16
5
17
7
18
43
19
3
20
14
21
22
22
2
23
10
24
9
25
32
26
42
27
38
28
11
29
20
30
8
31
29
32
4
33
4
34
22
35
21
36
47
37
9
38
3
39
19
40
14
41
4
42
6
43
21
44
58
45
15
46
15
47
16
48
60
49
11
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
120
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
145
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
176
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
922
adjectiveStacks
0
stackExamples
(empty)
adverbCount
27
adverbRatio
0.02928416485900217
lyAdverbCount
2
lyAdverbRatio
0.0021691973969631237
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
176
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
176
mean
9.73
std
9.81
cv
1.008
sampleLengths
0
8
1
7
2
18
3
4
4
12
5
8
6
4
7
1
8
4
9
6
10
5
11
3
12
12
13
4
14
25
15
19
16
17
17
14
18
5
19
6
20
1
21
1
22
13
23
12
24
9
25
5
26
7
27
4
28
17
29
7
30
4
31
4
32
5
33
7
34
14
35
10
36
3
37
9
38
7
39
3
40
14
41
5
42
12
43
2
44
3
45
2
46
10
47
9
48
6
49
3
52.65%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
9
diversityRatio
0.3465909090909091
totalSentences
176
uniqueOpeners
61
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
109
matches
(empty)
ratio
0
91.56%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
35
totalSentences
109
matches
0
"She had already opened the"
1
"He had already seen her."
2
"He did not shift."
3
"His gaze cut past her"
4
"His fingers settled on the"
5
"She knew that shape."
6
"She picked the fight she"
7
"She stepped back."
8
"He crossed into the flat."
9
"Her jaw set."
10
"He slid the top bolt,"
11
"She tugged the cuff down"
12
"He had already marked it."
13
"He tipped his head a"
14
"He took one step."
15
"He let out a short"
16
"Her arms locked across her"
17
"He moved a hand towards"
18
"She shifted her weight to"
19
"She took the paper."
ratio
0.321
19.63%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
96
totalSentences
109
matches
0
"The last deadbolt shot back"
1
"Aurora hauled the door open"
2
"Lucien Moreau stood on the"
3
"Charcoal suit, cut close."
4
"Platinum hair slicked back from"
5
"The other stayed black."
6
"The word came late."
7
"She had already opened the"
8
"He had already seen her."
9
"He did not shift."
10
"Ptolemy slid between her ankles,"
11
"His gaze cut past her"
12
"A dented cushion on the"
13
"The red delivery bag from"
14
"Marseille sat under his English,"
15
"His fingers settled on the"
16
"She knew that shape."
17
"The knowledge sat badly."
18
"Laughter bounced up from the"
19
"Eva's neighbours loved a story"
ratio
0.881
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
109
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
33
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
2
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
88.5027%