Run: 2026-09-23-01M36WH4S5N7EY8MGAAG3HCFHZ

Run Details

Duration:
4m 55s
Cost:
$0.103894
Provider:
xAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"Isolde." The name left her and returned from the wrong side of the clearing, thinned, as if it had crossed a long corridor. Rory kept the box under her arm and turned a full circle. Pale flowers. A ring of old oak pillars. No woman with cash and a complaint about cold dumplings. The gap she had walked through stood shut. Bark met bark in a seam like a healed cut. "Delivery. Golden Empress. Sealed box for Isolde. Take it or I leave it. I'm not hunting a customer in the dark." "You already found me, Aurora." Her thumb found the crescent scar on her left wrist and pressed. The kitchen called her Carter. Yu-Fei called her Rory when the rush eased. The chit in the bag had said Isolde, and the map had died at a line of oaks in Richmond that the app refused to draw. Nobody in that chain of paper knew Aurora. "Wrong name." "It was the first one. There are others. You brought the warm stone. That saves us time." Heat pulsed once against her sternum. The pendant hung on its silver chain where she had found it, on the pillow above Silas' bar, gem no bigger than a thumbnail, the colour of old wine. On the Mile End Road it had stayed dull. Here it tapped, small and hot, regular as a knuckle on a door. She walked towards the centre. Standing still made the flowers lean, and walking made them lean too. No wind moved them. Their smell arrived late. Honey. Then wet coin. Then honey again. "Stay put. Wherever you are." "I am where you are." A laugh sat under the words, the kind that lives in a wall and gets blamed on a radio. Rory sorted the sounds the way she sorted them after Silas locked the bar. Her breath. The tick of chain on coat button. A far road. Then a second breath, set down a half-beat after hers. Something had copied her chest and missed the length of her lungs. "Show yourself." "Look down." The grass held two trails. Both narrow. Both hers, down to the split in the left sole she had meant to mend after the Friday rush. One trail came in from the pillars. The other came out of the flowers and ended at her toes, sole to sole. Nothing stood in the second trail. The grass still remembered a weight. She lifted her foot. The empty print lifted its heel a moment later. "Pub tricks are cheaper than this, and they buy you a drink after." "You have not seen this." The voice moved to the height of her ear. Close. No breath touched her skin. She spun. Flowers. Oak. The box, light as a lie, still in her arm. At the right-hand pillar a pale shape flicked and went still when she looked at it straight. A shoulder. Shoulder-length straight black hair, the cut Eva had talked her into. Bark, when she stared. When her gaze slipped one inch, the hair moved. Pit-pat answered from the grass behind her. It copied her last three steps after she had already stopped. "I don't play. Take the box. Show me a gap. I'll forget the talking shrubs and the scenic route." "There was a gap. You spent it. An hour in here can pass as a minute on the road, or as a day. The bar door still stands open. Someone bolted that same door yesterday. Both facts hold until you choose a foot." She drew her phone and kept her eyes on the pillar. The lock screen showed the Thames in a hard winter light. The clock read 00:00. It flipped to 23:11. It flipped again, to marks she refused to read. A call came in from her own number. The ringtone sounded in her palm. A flatter copy sounded in the flowers. She killed the screen. "Fine. The place has a mouth. Isolde, person or patch of ground, they sent me to hand this over. So." She set the box between the facing prints. She had tied the red string on the counter while Yu-Fei rowed with a supplier about duck. The knot that faced her now was not that knot. It was her father's, the one Brendan Carter set on case bundles, neat and final. The box refused the grass. It rose a finger's width, turned, and settled with the knot towards her. A head finding its seat. Her mouth dried. She held her hands open and low. Twelve pillars had stood at the boundary when she entered. She counted nine. She counted seven. The ring drew in while she spoke, quiet as a crowd that means to keep you. "Don't." "You came for a reason." "The chit sent me." "Paper likes to help. The stone woke. You followed the heat. Most people follow a voice. You followed a pulse. That is rarer. It is also ruder to ignore." Crimson light pushed once under her coat and died before it could show her the trees. The chain warmed at the hollow of her throat. No London street had ever drawn that heat out of the gem. The grove did. "Say what you are." "A meeting place. A pocket between one ground and another. A door with manners." "Doors don't lift names off a delivery slip." "The slip knew Rory. The kitchen knows Carter. A hostel form knew Laila for a single night and lost its nerve. The stone knows the rest. Step closer. It will finish the introductions." She did not step closer. She walked the inner rim of the flowers and measured the delay. Each step she took, the late breath took. Each time she halted, the pit-pat arrived and stopped on her heel. A strand of black hair hung on a pale bloom at knee height. She touched her head. Every strand was still hers. She plucked the caught one free, and the left side of her scalp stung at the root. "That's mine." "Yes." "Put it on a body, or bin the act." "Soon. Open the box first. You carried it through the stones. Look at what they paid you to bring." "I know a food order when I haul one." "Do you?" The string slid free and pooled on the grass. The lid rose. Inside, on a bed of the same pale flowers, lay a silver chain and a crimson gem the size of a thumbnail. A faint inner glow lived in it. Her pendant pulsed. The gem in the box pulsed after, loyal and late. Rory caught the chain at her collar. Metal met her fingers. Warm. Still on her. The twin in the grass shone up like a second vote. "Two stones. That's the whole show." "A return. One went to your pillow so the heat would walk you here when the grove grew thin enough to enter. The other has waited longer than your mother's classroom and your father's tidy sentences. They prefer to meet. Bring yours close." "Not a chance in hell." The last word snagged. The flowers shivered, not at her tone, at that syllable, as if she had named a neighbour through the wall. A bud at her ankle split. Petals opened in the time of a blink, pale, with a dark centre, and turned towards her shoe. Between the two nearest oaks, a figure stood in her coat. No box. Hair like hers. The next pulse of the pendant showed bright blue eyes, a fraction too wide, the width of a face still being worn in. The crescent on its left wrist faced her, exact and pale. It breathed on the late count. Rory held her ground. The prints wanted her backward. She denied them that. "You're not me." "No." "Drop the face." "After the introduction." It took one step into the clearing. The flowers bent away from its shoes and towards hers. Her hands shut on nothing. The knuckles paled. Sound rushed into the space where the road had been. Glass touched glass in Silas' bar. Eva laughed, short, from a Cardiff kitchen. A man shaped her name the way Evan had shaped it when he wanted a room small. The figure's mouth barely moved. The lips matched none of those voices. The voices matched nothing she could swear to. "Aurora." "No." "Rory." Her shoulder jerked. She locked it still. "You don't get those." "Laila." Ink on a hostel form. A name written and scratched out before it dried. Her knees locked. The figure tipped its head. The mouth took pleasure. The eyes did not. "Malphora." The grass accepted the name. Every flower opened a dark centre, not rot but focus, a field of pupils turned on her. The pendant seared against her throat. The twin in the box rang, a thin silver note. The oak pillars ground inward, wood on wood, and the ring became a fist. The figure opened its mouth. She knew the teeth. She did not know the tongue. It spoke in her voice, Cardiff still folded under London, and the words had never belonged to her. "Let me in." The nearest pillar split on a fresh seam. A hand pushed through, scar bright on the wrist, and closed on the chain at her throat. The twin leapt from the box. Silver met silver with a hard bright tick. The clearing slammed shut. The thing in her coat spoke her name with her mouth, and from the dark between the oaks other mouths, late and smiling, took up the sound.
created_at"2026-09-23T10:21:09.295Z" 9/23/2026, 10:21:09 AM
model"x-ai/grok-4.7-20260916"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency802
moderation_latency(null)
generation_time294862
tokens_prompt4387
tokens_completion4447
native_tokens_prompt5363
native_tokens_completion20145
native_tokens_completion_images(null)
native_tokens_reasoning18124
native_tokens_cached1152
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.1038944
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
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api_type"completions"
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upstream_id"23de4569-b8df-92ed-aede-cd7a0cca9b3d"
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latency226
model_permaslug"x-ai/grok-4.7-20260916"
provider_name"xAI"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences42
tagDensity0.048
leniency0.095
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1593
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
74.89% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1593
totalAiIsms8
found
0
word"pulsed"
count3
1
word"weight"
count1
2
word"flicked"
count1
3
word"pulse"
count2
4
word"measured"
count1
highlights
0"pulsed"
1"weight"
2"flicked"
3"pulse"
4"measured"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences145
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences145
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences187
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen43
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1593
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions1
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1202
uniqueNames17
maxNameDensity0.42
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Carter2
Rory5
Isolde1
Richmond1
Aurora1
Mile1
End1
Road1
Silas1
Friday1
Eva2
Thames1
Yu-Fei2
Brendan1
London2
Cardiff2
Evan1
persons
0"Carter"
1"Rory"
2"Silas"
3"Eva"
4"Yu-Fei"
5"Brendan"
6"Evan"
places
0"Richmond"
1"Mile"
2"End"
3"Road"
4"Thames"
5"London"
6"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences87
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.628
wordCount1593
matches
0"not rot but focus, a field of pupils turned on her"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences187
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs73
mean21.82
std21.79
cv0.999
sampleLengths
01
122
248
321
45
559
62
717
857
932
105
115
1267
132
142
1560
1613
1713
185
1972
2018
2119
2243
2364
2420
2550
2623
2742
281
295
304
3129
3240
334
3414
358
3633
3776
382
391
409
4119
429
432
4454
4526
466
4743
485
4924
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences145
matches
0"gets blamed"
1"being worn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs189
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences187
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount416
adjectiveStacks0
stackExamples(empty)
adverbCount4
adverbRatio0.009615384615384616
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences187
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences187
mean8.52
std7.19
cv0.844
sampleLengths
01
122
212
32
46
510
68
710
821
95
1012
115
128
1326
148
152
1617
176
1829
199
2013
215
2212
234
244
251
263
273
285
295
3019
3114
322
337
343
3510
3612
372
382
395
402
4119
427
4315
446
456
464
479
4813
495
54.37% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats20
diversityRatio0.39037433155080214
totalSentences187
uniqueOpeners73
74.63% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences134
matches
0"Then wet coin."
1"Then honey again."
2"Then a second breath, set"
ratio0.022
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount32
totalSentences134
matches
0"Her thumb found the crescent"
1"She walked towards the centre."
2"Their smell arrived late."
3"She lifted her foot."
4"It copied her last three"
5"She drew her phone and"
6"It flipped to 23:11."
7"It flipped again, to marks"
8"She killed the screen."
9"She set the box between"
10"She had tied the red"
11"It was her father's, the"
12"It rose a finger's width,"
13"Her mouth dried."
14"She held her hands open"
15"She counted nine."
16"She counted seven."
17"She did not step closer."
18"She walked the inner rim"
19"She touched her head."
ratio0.239
30.90% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount115
totalSentences134
matches
0"The name left her and"
1"Rory kept the box under"
2"A ring of old oak"
3"The gap she had walked"
4"Bark met bark in a"
5"Her thumb found the crescent"
6"The kitchen called her Carter."
7"Yu-Fei called her Rory when"
8"The chit in the bag"
9"Nobody in that chain of"
10"Heat pulsed once against her"
11"The pendant hung on its"
12"Here it tapped, small and"
13"She walked towards the centre."
14"Their smell arrived late."
15"A laugh sat under the"
16"Rory sorted the sounds the"
17"The tick of chain on"
18"A far road."
19"Something had copied her chest"
ratio0.858
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences134
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
91.1593%