NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-09-23-01M36WJHF504BS81HTQRX78ZPS
Run Details
Model:
Grok 4.7 (Reasoning, High)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
6m 2s
Cost:
$0.132182
Provider:
xAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
95.93%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
66.67%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
94.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
61.49%
Sentence opener variety
(details)
100.00%
Adverb-first sentence starts
(details)
92.94%
Pronoun-first sentence starts
(details)
12.94%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
90.7992%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
"Don't pour me the cheap one."
Rory's cloth halted on the
pump.
The woman at the hatch
had Eva's mouth and hands that kept still.
Eva stood in a severe
long black wool coat.
She set her bag on
the stool and claimed it. Her wrists were thin.
A pale strip of skin
marked the place a watch had lived and left. "Eva." "You can still say it. I took the stuck door as a welcome." "It sticks for everyone. Don't dress it up." "And yet." She nodded at the bottles. "Whisky. The one that doesn't apologise."
Silas turned a glass in
his right hand.
His silver signet ring struck
the rim, one clean tick.
He set the glass in
front of Eva and let his eyes finish the greeting. "Friend of yours, Carter?" "Was." "Is. We're negotiating the tense."
He studied the crease in
her cuff and the thumb that had worried it.
Then he took his limp
down the bar. The left knee stayed stiff.
He found work among bottles
that did not need him.
Rory kept the cloth in
her fist.
The small crescent scar on
her left wrist pulled white.
Eva's gaze hit the scar
and left it. Quick. Polite. Done. "Same hair. Same verdict in the face. Your mother marks essays with that mouth." "Leave her where she is." "Cardiff. I know. I bought soup I didn't eat, in a place with a gold dragon in the window. The woman there said the girl on the bike gives no name. Lives over a bar with a bird on the glass. When the order went wrong, she called you Laila." "Yu-Fei talks to customers who don't finish their bowls." "I liked her. She watches her people."
Eva took the whisky and
held it on her tongue. No cough followed. No laugh.
The coat's stitching was tight
and new, the sort a shop folds in tissue.
Eva used to pin a
hem with a safety pin and dare the room to speak. "You swore at the pump and Laila fell off you. Cardiff, start to finish." The ring touched the till. Silas did not turn.
He heard every word from
the bottles. Rory spread the cloth flat. Ginger and soy clung to her cuff from the last run. Chain grease marked the skin beside the scar, a second crescent from the bike. "Say what you came to say." "I came for a drink with a girl who stole my chips and called it tax." "That girl left." "Four lines on my bike. No address. I keep the note in a book I don't open." "You told me to go." "I told you to go where his hands couldn't follow. I didn't tell you to vanish into other people's dinners." The name stayed off the wood. It sat between them, unnamed. Her eyes hit the wall. A tram sat stuck in a black-and-white photograph. Old maps curled beside it. Cardiff was on none of them. "I threw the phone in the Taff." "Romantic." "Practical. Phones remember. Rivers don't." "You killed the phone. You kept a door." "You shouldn't have found it." "Soho talks. That's how it shrinks." A couple at the corner table picked a fight with a photograph, a tram in a city they could not name.
Their chit-chat rose, fell, and
did no good. Rory leaned in. Citrus sat on Eva's collar. Under it, soap and a fresh dressing cut sharp. "Show me your arm." "No." "Then stop locking up at the word door." Eva went still.
Her shoulders found the old
shape. A hand used to fit there and call it care. Silas spoke from the bottles, mild as a comment on a spill. "If this is a reunion, finish it. If it's a problem, keep it where I can see the door." "It's a drink." "Drinks don't count the exits." He tapped the shelf. The ring answered. "Yours did. Twice." "You keep careful company." "I don't keep him. He tolerates the noise upstairs." Silas set a glass down, harder than the job required. "High praise."
He came back along the
bar. Step, drag. Step, drag.
He put a bowl of
nuts between them and stayed. A border. No treaty. Eva moved the bowl an inch. "I need a bed. One night. No tour of the new girl. Morning comes, I take the train the other way, and you keep your quiet." "Hate me here. It's quicker." "I don't hate you." The words came out scraped. "I hate the one who watched you pack and felt relief. I was glad the problem left my kitchen." Rory lined the nuts with one finger. One. Two. Three. A small order against a large fact. "Relief is honest." "Honesty didn't sit in a corridor and lie to a nurse." "I didn't ask for the corridor." "You asked me to lie to a man who knew the shape of a lie. I did it for months. Then he stopped asking. He waited. Waiting is a longer room, and I stayed in it."
Her nail traced the wet
ring on the wood. "I didn't come for a debt. The waiting ended." "Ended how?"
She drew a grim little
creased white Cardiff paper school newsletter from the bag. Jennifer Carter's name sat in the corner. Editor. Neat as a mark on an essay. A red biro circle bled around one line. A visitor at the gate had asked for Mrs Carter and left no card. "Yesterday. Your mother rang me. She will not ring you. She thinks a call is a trail." Rory took the paper. The ink had pooled where the pen bore down. "You brought this to my door." "In my shoe until Newport. After that I wanted it where I could tear it." "You walked his questions from a school gate to my bar." "I walked to the only door I could find." The phone in her coat buzzed. She let it.
It buzzed again, a hard
little knock against her hip. Silas looked at the coat.
He looked at the street
door. He looked at the bookshelf and its row of unread spines. Then his eyes came back. His face gave up nothing. "Answer it." "It's my brother." "Then he can speak where I hear him." Her jaw set. She put the phone on the bar, screen up. Too late for pockets. Evan. Under the name, a pin sat on a map of Soho. It sat on her street. The label did not say Laila. It said The Raven's Nest. Rory's hand crushed the newsletter. The red circle split. "You shared it." "He has my brother in a car on Greek Street." Eva's voice went flat. The old music left it. "I walk in, he gets the pin. I walk out with you, or my brother doesn't walk out at all." "You used my mother's paper as a ticket." "I used the truth. He already had the rest. I am sorry. Sorry doesn't move a car." Silas put his hand under the bar and left it there. His next step landed even. Green from the sign caught his ring. "Carter. Upstairs is no longer a plan." The street door opened. Eva's fingers locked on Rory's left wrist, over the scar. "That's the kitchen voice. Don't feed it." "There you are." The door shut. The click was careful.
created_at
"2026-09-23T10:21:55.053Z"
9/23/2026, 10:21:55 AM
model
"x-ai/grok-4.7-20260916"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
614
moderation_latency
(null)
generation_time
361489
tokens_prompt
4445
tokens_completion
7119
native_tokens_prompt
5427
native_tokens_completion
26017
native_tokens_completion_images
(null)
native_tokens_reasoning
24377
native_tokens_cached
1152
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
service_tier
"default"
usage
0.1321824
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer
(null)
request_id
"req-1790158915-n2eLDNibgP7iVoJMLPBO"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1790158915-tong5Xgr74RJD8usj0Qs"
upstream_id
"09df923e-f7b4-920a-adc2-e5ad7e3b5592"
provider_responses
0
endpoint_id
"c942f37a-87e1-4fa8-83d0-8c67fda4fb4a"
id
"09df923e-f7b4-920a-adc2-e5ad7e3b5592"
is_byok
false
latency
596
model_permaslug
"x-ai/grok-4.7-20260916"
provider_name
"xAI"
status
200
total_cost
0.1321824
cache_discount
0.0013824
upstream_inference_cost
0
provider_name
"xAI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1230
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
95.93%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1230
totalAiIsms
1
found
0
word
"traced"
count
1
highlights
0
"traced"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
98
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
98
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
161
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
50
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1230
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
12
unquotedAttributions
0
matches
(empty)
66.67%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
34
wordCount
661
uniqueNames
10
maxNameDensity
1.66
worstName
"Eva"
maxWindowNameDensity
3
worstWindowName
"Eva"
discoveredNames
Eva
11
Cardiff
2
Carter
2
Mrs
1
Soho
1
Laila
1
Raven
1
Nest
1
Rory
8
Silas
6
persons
0
"Eva"
1
"Carter"
2
"Mrs"
3
"Laila"
4
"Raven"
5
"Rory"
6
"Silas"
places
0
"Cardiff"
1
"Soho"
globalScore
0.668
windowScore
0.667
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
52
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1230
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
161
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
98
mean
12.55
std
11
cv
0.876
sampleLengths
0
6
1
19
2
37
3
1
4
13
5
8
6
2
7
5
8
6
9
33
10
4
11
1
12
5
13
37
14
28
15
14
16
5
17
50
18
9
19
7
20
45
21
14
22
16
23
30
24
6
25
16
26
3
27
17
28
5
29
20
30
11
31
24
32
7
33
1
34
5
35
8
36
5
37
6
38
29
39
17
40
4
41
1
42
8
43
19
44
12
45
19
46
3
47
5
48
7
49
3
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
98
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
114
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
161
ratio
0
matches
(empty)
94.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
664
adjectiveStacks
1
stackExamples
0
"severe long black wool"
adverbCount
5
adverbRatio
0.007530120481927711
lyAdverbCount
0
lyAdverbRatio
0
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
161
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
161
mean
7.64
std
6.22
cv
0.815
sampleLengths
0
6
1
6
2
13
3
9
4
10
5
4
6
14
7
1
8
13
9
8
10
2
11
5
12
6
13
8
14
10
15
15
16
4
17
1
18
5
19
14
20
8
21
5
22
10
23
7
24
10
25
8
26
1
27
1
28
1
29
14
30
5
31
50
32
9
33
7
34
10
35
3
36
2
37
14
38
16
39
14
40
5
41
4
42
7
43
5
44
11
45
14
46
6
47
16
48
3
49
17
61.49%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
6
diversityRatio
0.391304347826087
totalSentences
161
uniqueOpeners
63
100.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
85
matches
0
"Then he took his limp"
1
"Then his eyes came back."
2
"Too late for pockets."
ratio
0.035
92.94%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
27
totalSentences
85
matches
0
"She set her bag on"
1
"Her wrists were thin."
2
"She nodded at the bottles."
3
"His silver signet ring struck"
4
"He set the glass in"
5
"He studied the crease in"
6
"He found work among bottles"
7
"He heard every word from"
8
"It sat between them, unnamed."
9
"Her eyes hit the wall."
10
"Their chit-chat rose, fell, and"
11
"Her shoulders found the old"
12
"He tapped the shelf."
13
"He came back along the"
14
"He put a bowl of"
15
"Her nail traced the wet"
16
"She drew a grim little"
17
"She let it."
18
"It buzzed again, a hard"
19
"He looked at the street"
ratio
0.318
12.94%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
76
totalSentences
85
matches
0
"Rory's cloth halted on the"
1
"The woman at the hatch"
2
"Eva stood in a severe"
3
"She set her bag on"
4
"Her wrists were thin."
5
"A pale strip of skin"
6
"She nodded at the bottles."
7
"Silas turned a glass in"
8
"His silver signet ring struck"
9
"He set the glass in"
10
"He studied the crease in"
11
"The left knee stayed stiff."
12
"He found work among bottles"
13
"Rory kept the cloth in"
14
"The small crescent scar on"
15
"Eva's gaze hit the scar"
16
"Eva took the whisky and"
17
"The coat's stitching was tight"
18
"Eva used to pin a"
19
"The ring touched the till."
ratio
0.894
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
85
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
26
technicalSentenceCount
1
matches
0
"He studied the crease in her cuff and the thumb that had worried it."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
0
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
90.7992%