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Run: 2026-09-23-01M36WYKQJ1AZPJ9KEF11T9D1Z
Run Details
Model:
Grok 4.7 (Reasoning, High)
Test:
Bad Writing Habits
Scenario:
Fantasy: entering an ancient ruin
Duration:
5m 7s
Cost:
$0.092307
Provider:
xAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
72.87%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
56.40%
Sentence opener variety
(details)
20.58%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
64.94%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
90.4928%
Overall
Model input
System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The path through Richmond Park
died at a ring of oaks. Not the labelled trees, not the ones with cages round their trunks.
These had girth enough to
shame a chapel door, bark split into plates the colour of wet iron, roots knuckled together into a threshold. Grey afternoon held the grass at Rory's back.
A pram ticked over gravel
behind the holly.
Winter had done its honest
work on the verges: brown fern, black leaf, no bloom worth the name.
She set her boot against
a root and stopped.
The Heartstone rested on its
silver chain, a thumbnail of deep crimson against her collarbone.
She closed her fingers over
it. Cool. Still. No
pulse
of
warmth
. "Not a tear, then."
Nyx gathered at her left
shoulder, tall as the lower boughs, a humanoid dark the day failed to fill in. Violet burned where eyes belonged.
Their voice arrived twice, once
on the air and once at the nape, a
whisper
with the road's draught still caught in it. "The Wardens pin their maps to rifts. This is a fold. The Veil doubled back and left a room between the stitches. I can see the seam. You will feel it."
Rory squinted at the gap
between two trunks. Light slid off the gap.
Her eyes tracked a shimmer
and lost it, the way a word leaves the tongue mid-syllable. Cold pressed the front of her coat.
The scar on her left
wrist, small and crescent, tightened under the cuff.
Isolde stood among flowers on
the far side.
Rory had not watched her
cross. Silver hair fell to the half-Fae's waist and ignored the twigs. Pale lavender eyes fixed on a point an inch aside from the gap. Bare feet. The mud kept a fox-print, a boot-heel, the smear of a bicycle tyre, and refused Isolde any mark at all.
Isolde lifted her chin towards
the dead ferns. "The year keeps its coat on, out there. In here it has hung the coat on a root and walked off without it." Past her, colour ran riot over ground that should have been mud and mast. Copper cups. White bells.
A blue Rory could not
match to any tin in the flat above the bar.
Primrose, in a month that
owed them nothing. Rory drew the Fae blade a finger's width from the sheath. Leaf-slim moonsilver. Cold leapt into her palm and found the scar. No moon in the grey sky. The metal stayed dark. "You told me the stones would know my blood." "Blood that has stood in two weathers is a key the oaks already copied." Isolde's face gave her nothing to bargain with. "Use the key. Linger, and the door will file you under rumour." Nyx used the name the way smoke uses a crack. "Rory. The seam will take your shape if you give it a minute. Give it less." She stepped through. Sound went first. The pram, the gravel, the far road, all gone, cut clean. In their place a hush with grain in it, and under the hush a tick, steady as sap in a pipe. The air tasted of crushed stem and of rain that had declined to fall. Warmth climbed her shins.
Her coat, fit for a
London November, became a costume between one pace and the next.
Her hair, straight and black
to the shoulder, lifted and settled without a breeze she could blame. She turned. The oak ring stood. Beyond it she reached for the path and got more oaks, green stacked on green, her own bootprints ending at the root. Her mouth dried. "The way back has shut." Isolde walked. A stem bent under her sole and rose with no bruise. "A shut door is still a door. Standing on the sill teaches sill. Walking teaches room. Come." Nyx poured after her and reassembled on the moss, edges feathering, then holding. The violet sharpened.
They turned a hand through
a sheet of gold-green that fell from no sun Rory could find. Shadow should have dropped to the moss.
It climbed, a dark stain
on the underside of a bough, and stayed. "The light in this room has
weight
. I dislike a room that edits the direction of me." "Then refuse the edit." "Refusal costs." "Pay it where I can see the receipt." Nyx's outline tightened, then shed solidity in strips. For a few breaths they were a tear in the day. Flowers showed through the tear, too bright, too exact.
They drew the dark back
on and stood, six feet and two inches of living shadow, quieter than the moss. "Receipt." "I'll take it." Rory walked on. The grove took the three of them in without comment. The ground sloped and pretended it had always sloped. Moss sighed under her boots. On the verges the white bells stood in a rank no gardener had set. When Nyx's shadow crossed them they chimed. Glass, thin, one note and done. Rory crouched. Pollen hung in the nearest bell where a clapper might have hung.
She kept her hands on
her knees. "They announced you." Isolde paused, hair sliding over one shoulder. "Bells name the unrooted. Shade arrives as a guest. Guests are called into the room." Nyx's shoulders squared into an older habit, a man's posture pulled out of a century they rarely wore on the street. "I heard bells in a chapel the winter the circle failed. These are not chapel bells. These are insolent." Rory rose and moved, because the tick under the hush had
started to
pace her
pulse
, and she declined the partnership. Light pooled in the canopy and spilled down the trunks in slow sheets. Where a sheet struck the exposed edge of the blade, moonsilver took a sheen no moon had signed for. She drew it clear. The leaf of metal threw a pale stroke across the bells. Cold
raced
the scar and settled there, a small fierce ache. "Lit. And the sky I left had no moon in it." Isolde regarded the dagger as one regards a child who has spoken at table. "Moon is a habit your sky rehearses. That metal remembers the forge. The forge remembers a night with no interest in setting." Rory turned the blade. The glow clung to the edge and refused to warm her fingers.
She sheathed it to the
guard and left a sliver proud at her hip, a cold lamp the length of a finger. A bough crossed the path at the height of her brow. She ducked. Black hair snagged, pulled free. Nyx did not duck.
They thinned over the wood
and came back together beyond it with a sound like cloth drawn through a ring. On that side the flowers changed their argument. Petals broad as her palm, veined in silver, smelling of orange peel and of stone left in a fire.
She lifted one on the
flat of the knife. The vein
pulsed
. Once. Out of time with the sap-tick, out of time with her. She let the petal fall. "I haul meals out of the Golden Empress six nights a week. I know a kitchen that wants you sat down and staying. We don't eat. We don't drink. We don't pocket souvenirs." Isolde's lavender gaze touched the silver vein and moved on. "Hunger here is a host with a long table. Refuse the plate, and the host keeps their manners." "And the minute I don't refuse?" "Then you will learn how a minute tastes when it has been stretched into a day. You have already spent one such minute. Your glass will confirm the spending." Rory's hand found her phone. The screen woke. 15:41. The light on her cheek had the colour of late day and the angle of morning. She held the glass out. "It's stuck." Nyx leaned close. Violet stained the screen. The digits held, scrambled into a blank, assembled again into 15:41, and held. "Time off the lead. It runs. It sits. It brings back a different stick. I have been in this room for less than a verse. My edges argue for longer." "You looked heavier before you shed it." "The grove prefers its guests dressed for the room. I can keep the coat off. You asked for the receipt. That was it." A bird called from the left-hand dark of the canopy. Three notes. The same three notes reversed.
Then a silence so complete
she heard the chain shift against her throat, the chain and not the stone. She waited. The bird withheld a second call. Off to the right, water spoke against stone in a measure too even for any stream she had walked in the park. Isolde turned towards the water. The white bells chimed once at empty air, late, naming a step no one had seen her take. "Water sits where listening is cheapest. Most of this room orbits. Few of its tenants admit the orbit." "Centre of the grove?" "Centre of the room you entered when you spent your key." Isolde glanced back, ageless, unlined, impossible to invoice. "Walk, Carter. Wonder makes a drunken map. Your eyes will draw a better one if you stop paying them to your pocket." Rory put the phone away. The stuck minute could sit in the dark with her keys. The water-sound led them down a corridor of trunks older than the ring, if age still meant girth and hollowness and moss thick as a sleeve. One hollow held a nest of green and, in the nest, a scatter of tiny bones set in a circle no fox would bother to build. Clean bones. Bird-fine. At the middle, a seed the colour of the Heartstone, crimson, no larger than a grain of rice. She did not take it. She counted the bones instead. Twelve. A second ring inside the first, smaller, made of seed-husks. "Someone arranged that." Isolde did not bend. "Someone grew that. The room keeps accounts in the coin a guest arrives with. Bone. Seed. Name." Nyx's
whisper
joined the hush. "It has Carter from her mouth. It has Rory from mine, on the sill. Two is a generosity. A third handing-over becomes a contract. Do not pay it." Rory's jaw set. She walked past the hollow, past the seed, and spent her attention on the ground, on the cold at her hip, on the taste of orange peel fading into wet stone. Counting her breaths let the tick try for a partnership again. She stopped counting. The corridor opened into a bowl of land wide as a market square. Flowers floored it that had given up on species. Colour travelled across them in a slow weather: copper, milk, a violet that met Nyx's eyes and pinned the Shade in place. At the bowl's heart lay a pool no larger than the table in Silas' bar, black, unwrinkled. The
measured
voice of water came from it all the same, a syllable for every few steps, while the surface held the canopy without a shake. Petals took Rory's boots to the ankle and sprang back behind her, erasing the tread. Isolde erased nothing, having written nothing. Nyx left a bruise of shadow on the blooms that retreated from the edges inward, grudging, exact. Cooler air met her face. Her breath smoked, once, and then the grove declined winter and the smoke vanished. She crouched at the lip. The water refused her face. It kept the canopy. It kept a sky she had not walked under on the way in, high and colourless, pricked with a star in broad light. The Heartstone swung forward on its chain and hung over the black. No
warmth
. No
pulse
. The crimson in the gem and the crimson in that hollow were twins, and the pool reflected neither. "It won't give me my own face." Isolde knelt. Petals under her knees might as well have
been painted
. "Mirrors in this room serve the oldest face present. Yours is young. Ask for a landmark." Rory leaned in until the chain brushed nothing. She kept the gem clear of the surface. "Show me the oaks we came through." The pool spoke its syllable. The canopy-reflection broke, not into skin and bright blue eye, into the iron-barked ring, small and exact, and beyond the ring a smear of grey park, a pram no bigger than the seed she had left in the hollow. A blink. The daylight star slid across the image. The ring vanished. Roots replaced it, a knit of roots under the pool like the ribs of a ship no one had sailed. She forgot the phone. Forgot the road. Counted the ribs instead, and lost the count when they flexed, a pale shift under black water, slow as a sleeper turning. Nyx sank beside her, solid enough this once that the petals compressed and stayed compressed. "I know that shape. Not from any Hel-road. From before. The circle in sixteen forty-three had roots under the chalk. I called them ordinary. They listened the way these listen." "Listened then, or listen now?" "Both sentences are true. I dislike that they are true." Isolde's voice stayed level with the pool's syllable. "What listens can be spoken to. What is spoken to can mishear. Spend small words." Rory set her scarred wrist on her knee. The blade's stolen light lay across the water in a thin leaf. Where that light touched, the roots held still. Where the light slipped, they resumed their slow turn. She watched the difference until she trusted it. Past the pool, the flower-weather broke. A ribbon of bare earth showed through, no wider than her shoulders, running towards an arch of oaks the blooms had covered until they paled to a white she had no shelf for. The arch stood low. Beyond it the light thinned and cooled. The glass-note of the bells drifted from that cooler air, distant, answering no passage she had made. She put her palm to the moss at the pool's lip. Damp. Warm, against every winter she had brought in on her coat. The chain rested quiet. Nyx's shadow-hand hovered over the black and did not touch. Isolde watched the daylight star, hair pooled on petals that would not keep her shape. Rory stood. Petals released her boots. She set one foot on the bare earth under the arch. It held her print.
created_at
"2026-09-23T10:28:30.584Z"
9/23/2026, 10:28:30 AM
model
"x-ai/grok-4.7-20260916"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
555
moderation_latency
(null)
generation_time
306844
tokens_prompt
1763
tokens_completion
6720
native_tokens_prompt
2942
native_tokens_completion
18954
native_tokens_completion_images
(null)
native_tokens_reasoning
15890
native_tokens_cached
2816
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
service_tier
"default"
usage
0.0923072
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer
(null)
request_id
"req-1790159310-47jRqPUj1leh5rYqAyB9"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1790159310-dHuCaiQOT6BgAfXEm7bl"
upstream_id
"e005fb0a-1942-91cd-8c83-4c805f44029e"
provider_responses
0
endpoint_id
"c942f37a-87e1-4fa8-83d0-8c67fda4fb4a"
id
"e005fb0a-1942-91cd-8c83-4c805f44029e"
is_byok
false
latency
186
model_permaslug
"x-ai/grok-4.7-20260916"
provider_name
"xAI"
status
200
total_cost
0.0923072
cache_discount
0.0033792
upstream_inference_cost
0
provider_name
"xAI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
3
adverbTagCount
1
adverbTags
0
"Isolde glanced back [back]"
dialogueSentences
42
tagDensity
0.071
leniency
0.143
rawRatio
0.333
effectiveRatio
0.048
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
2396
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
72.87%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
2396
totalAiIsms
13
found
0
word
"pulse"
count
3
1
word
"warmth"
count
3
2
word
"whisper"
count
2
3
word
"weight"
count
1
4
word
"raced"
count
1
5
word
"pulsed"
count
1
6
word
"silence"
count
1
7
word
"measured"
count
1
highlights
0
"pulse"
1
"warmth"
2
"whisper"
3
"weight"
4
"raced"
5
"pulsed"
6
"silence"
7
"measured"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
185
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
185
filterMatches
(empty)
hedgeMatches
0
"started to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
225
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
41
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
2396
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
12
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
62
wordCount
1815
uniqueNames
12
maxNameDensity
0.94
worstName
"Rory"
maxWindowNameDensity
2
worstWindowName
"Rory"
discoveredNames
Richmond
1
Park
1
Rory
17
Heartstone
3
Isolde
15
Fae
2
Nyx
13
London
1
November
1
Shade
1
Cold
3
Petals
4
persons
0
"Rory"
1
"Heartstone"
2
"Isolde"
3
"Fae"
4
"Nyx"
5
"November"
6
"Shade"
7
"Cold"
8
"Petals"
places
0
"Richmond"
1
"Park"
2
"London"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
118
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
2396
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
225
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
92
mean
26.04
std
23.21
cv
0.891
sampleLengths
0
81
1
9
2
27
3
4
4
48
5
31
6
49
7
60
8
8
9
23
10
41
11
32
12
9
13
34
14
10
15
16
16
3
17
69
18
45
19
3
20
5
21
13
22
17
23
53
24
17
25
4
26
2
27
8
28
48
29
1
30
3
31
13
32
41
33
21
34
3
35
7
36
15
37
21
38
19
39
79
40
11
41
14
42
22
43
38
44
93
45
5
46
33
47
10
48
18
49
6
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
185
matches
0
"been painted"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
284
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
225
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1409
adjectiveStacks
0
stackExamples
(empty)
adverbCount
27
adverbRatio
0.0191625266146203
lyAdverbCount
2
lyAdverbRatio
0.0014194464158978
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
225
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
225
mean
10.65
std
7.74
cv
0.727
sampleLengths
0
11
1
12
2
24
3
8
4
8
5
18
6
9
7
15
8
6
9
1
10
1
11
4
12
4
13
20
14
5
15
23
16
31
17
8
18
5
19
16
20
7
21
13
22
8
23
6
24
11
25
13
26
2
27
20
28
8
29
23
30
14
31
2
32
2
33
15
34
8
35
11
36
2
37
9
38
6
39
4
40
9
41
22
42
12
43
10
44
16
45
3
46
3
47
11
48
21
49
14
56.40%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
12
diversityRatio
0.3705357142857143
totalSentences
224
uniqueOpeners
83
20.58%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
162
matches
0
"Then a silence so complete"
ratio
0.006
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
32
totalSentences
162
matches
0
"She set her boot against"
1
"She closed her fingers over"
2
"Their voice arrived twice, once"
3
"Her eyes tracked a shimmer"
4
"She stepped through."
5
"Her coat, fit for a"
6
"Her hair, straight and black"
7
"Her mouth dried."
8
"They turned a hand through"
9
"It climbed, a dark stain"
10
"They drew the dark back"
11
"She kept her hands on"
12
"She drew it clear."
13
"She sheathed it to the"
14
"They thinned over the wood"
15
"She lifted one on the"
16
"She let the petal fall."
17
"She held the glass out."
18
"She did not take it."
19
"She counted the bones instead."
ratio
0.198
64.94%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
128
totalSentences
162
matches
0
"The path through Richmond Park"
1
"These had girth enough to"
2
"A pram ticked over gravel"
3
"Winter had done its honest"
4
"She set her boot against"
5
"The Heartstone rested on its"
6
"She closed her fingers over"
7
"Nyx gathered at her left"
8
"Violet burned where eyes belonged."
9
"Their voice arrived twice, once"
10
"Rory squinted at the gap"
11
"Light slid off the gap."
12
"Her eyes tracked a shimmer"
13
"The scar on her left"
14
"Isolde stood among flowers on"
15
"Rory had not watched her"
16
"The mud kept a fox-print,"
17
"Isolde lifted her chin towards"
18
"A blue Rory could not"
19
"Primrose, in a month that"
ratio
0.79
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
162
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
80
technicalSentenceCount
1
matches
0
"Isolde watched the daylight star, hair pooled on petals that would not keep her shape."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
3
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
90.4928%