Run: 2026-09-23-01M37HAPTSJBXMRCDWAVAQ3M1G

Run Details

Duration:
1m 41s
Cost:
$0.033218
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The third oak stone knocked against the fourth as Rory squeezed between them. She stopped with one foot inside the grove. Behind her, the Richmond Park path lay straight between the trees. She had counted the stones twice before crossing. None of them stood close enough to touch. A second knock came from farther into the clearing. The Heartstone pendant warmed against her chest. Rory slipped a finger beneath her collar and drew out the thumbnail-sized crimson gem. Its silver chain caught on a strand of her black hair. The stone held a faint glow, just enough to stain her fingertip red. “You’d better be worth the bus fare.” She had followed a line on the note that arrived beneath her flat door: Bring the Heartstone to Isolde’s grove. If it grows warm, stay clear of the opening. No signature. No explanation of what an opening looked like. Rory had nearly left the note on the kitchen table, but the pendant had heated in her hand the moment she read it. The paper remained in her coat pocket, folded into a square so small its edges cut against the lining. She let the gem fall back beneath her collar and looked for a way through. Wildflowers crowded the clearing, though dead leaves lay thick beyond the stones. White petals turned towards her as she stepped past them. She stopped. They held still. The ground gave beneath her boots like damp carpet. A narrow track led towards an old oak at the clearing’s centre. Rory followed it, marking each step with a glance at the boundary. The gap she had used remained visible. Good. A scrape came from the path behind her. She turned. The trees stood apart. No deer, no walker with a torch, no branch dragged across the dirt. “Hello?” Her voice crossed the clearing and came back in a low murmur. Not an echo. Too many mouths for that. Rory put her hand over the pendant. Warm, not hot. Somewhere near, then, a Hel portal had begun to open. She scanned the ground for a split or a change in colour. She had no reason to expect either, but the note had given her little else to go on. At the oak, the track ended in a ring of bare earth. Smooth grey roots broke the soil and curled back into it. Someone had placed a child’s red mitten between two of them. Mud stained the cuff; a thread of black yarn hung from the thumb. Rory crouched without touching it. A bell rang once. She stood. Nothing moved beyond the flowers. The sound had come from close behind her, near enough that she checked her coat for a hidden phone. Another bell answered from the edge of the grove, thin and distant. She backed away from the oak. The pendant warmed another degree. “All right. I’m looking.” A low, dry voice replied from the trees. “So am I.” Rory spun towards it. The nearest trunks showed pale strips where their bark had peeled. Farther back, their shapes ran together. The voice had sounded like hers, stripped of its Cardiff vowels. She took two quick steps towards the standing stones. The path behind them had changed direction. Instead of running straight, it bent left into the trees. Rory looked down at her boots. Two sets of prints marked the bare earth around the oak. Hers led from the stones. The other set came from the far side of the trunk and stopped beside the mitten. Same tread. Same worn patch at the heel. She knelt to compare them. One print held a sliver of gravel in its sole. Rory lifted her boot and found the matching gap where a stone had pressed into the rubber. She had crossed the ring once. The second trail pointed towards the oak, not away from it. The bell sounded again. This time Rory saw a flower move. One white head dipped near the boundary, then another, farther along. Something travelled through the stems at knee height. It made no sound. Rory stayed where she was and watched a pale shape appear between the petals. A hand. It closed around a stem and drew it down. The fingers looked small and clean. A red wool cuff covered the wrist. Rory took a step back. The hand withdrew. Flowers rose over the place it had occupied. The mitten at her feet lay empty. She pulled the note from her pocket. Its fold resisted. The paper had softened in the damp, and the ink had spread around the words she remembered. Beneath them, in a line she had not seen before, someone had written: Do not let it hear your name. A flower brushed her ankle. Rory folded the note and kept her mouth shut. She edged towards the gap in the standing stones, eyes on the patch of white blooms. As she neared the boundary, the pendant grew hot enough to sting. She pulled it free of her collar. Its inner glow brightened, and a dark vein crossed the centre of the gem. The gap stood seven paces away. Between its oak stones hung a sheet of darkness that covered the park path. She could still see the outer edges of the trees on either side, but nothing through the opening itself. The air there bent inward. A petal drifted up, touched the dark and vanished. Rory turned towards the next gap. Its stones stood wider apart. She remembered passing them on her way in, when she counted the boundary, but she could not see the park beyond them now. Only more flowers. The hand appeared again, higher this time, at the level of a child’s shoulder. It gripped a trunk between Rory and the wider gap. Another pale hand took hold below it. Rory retreated towards the oak. “Stay clear of the opening,” she said under her breath. The hands remained on the trunk. A slow pressure bent the bark between them. From behind it came the sound of someone breathing through a blocked nose. Rory moved sideways around the ring of earth. The pendant cooled a little with each step away from the gap. That told her where the portal stood, but not where she could leave. She kept the old oak between herself and the child’s hands until a tap sounded at her back. The red mitten had shifted. It sat upright between the roots, its empty fingers resting on the wood. Tap. The mitten tipped towards her. Rory caught the next one. A root twitched against the cuff and nudged it forward. The oak made a faint ticking sound beneath the bark. From the far side of the trunk, the dry voice spoke again. “You brought it here.” Rory stepped away from the root. The voice followed her, speaking through the wood. “Give it back.” A thin black seam opened in the oak’s bark at the height of her shoulder. Sap welled along it, dark enough to look like ink. The seam lengthened as Rory watched. The pendant flared warm in her palm. This was another opening. The gem had drawn her to the boundary, then to the tree. Or something in the grove had drawn it. Rory tucked the pendant under her coat. She could feel its heat through two layers of fabric. The seam in the oak widened by the width of a fingernail. She had one way out that she could still see: the first gap, with its sheet of darkness. She had walked through it when she entered. She had heard the stones knock together and looked back at the path. If it had closed after her, there might be a moment when it opened again. The ticking in the trunk picked up speed. Rory reached into her pocket and found her keys. She separated the longest one from the ring. Silas’s bar key, thick brass, its teeth worn smooth on one side. She pressed it into the bark beside the seam. The oak shuddered. The hand on the distant trunk tightened. Wood cracked beneath its fingers. Rory pulled the key down. Bark split in a narrow line, and the sound from inside the oak changed. It became a series of soft knocks, one after another, moving up the trunk. She drove the key deeper. The pendant scorched her skin. For a moment, the darkness between the boundary stones thinned. Through it she saw the park path, the litter bin beside it and the pale gravel she had crossed. She ran. The flowers brushed her knees as she cut across the clearing. At the gap, she saw a person on the other side. A woman in a dark coat stood with her back to the grove, one hand raised as if she had just let go of the stone. “Oi!” The woman turned. Straight black hair touched her shoulders. Her bright blue eyes fixed on Rory’s face. The gap snapped dark again. Rory stopped short. Her boot slid in the dirt. The oak stones knocked together, though neither shifted. Through the darkness came a brief sound of keys striking keys. She could not reach the park through the gap. The woman outside had looked as solid as the litter bin. Rory glanced back at the clearing. Her second set of footprints still ended at the oak. Now she could see how they might have got there. The child stepped out from behind the trunk. It wore no coat. Its skin had the grey cast of soaked paper, and both hands hung open at its sides. Rory could not make out its face. Each time she focused on it, the features seemed to sink beneath the skin, leaving a smooth surface before they rose again. It looked at the pendant. “Give it back,” it said in the dry version of her voice. Rory closed her fingers around the hot gem. The child advanced one step, then stopped at the edge of the flowers. Behind it, the seam in the old oak opened wider. Blackness showed between the split lips of bark. “You can’t have it.” The child lifted its hands. Both wrists carried small crescent-shaped scars. Rory’s left wrist began to ache. She pulled back her sleeve. Her old scar sat where it always had, just above her hand. Across the clearing, the child traced the matching mark with one pale finger. A knock came from outside the first gap. Then two, hard enough to shake loose a spray of petals from the oak stone. “Rory?” a woman called. Her own voice. This one carried her vowels. The child’s head turned towards the sound. Its face settled into shape. Rory saw her own mouth open. “Don’t answer her.” From outside came three quick knocks. The darkness between the stones rippled, and a hand pushed through, palm first. Its wrist bore no scar. Rory gripped the brass key. She threw it towards the child, aiming past its shoulder. The key struck the split oak and disappeared into the seam. The ticking stopped. Every flower in the grove bent towards the tree. The child turned with them, its mouth still open. Rory seized the hand at the boundary. The fingers closed around hers, strong and cold, and hauled her against the darkness. For one breath she felt gravel beneath her forward foot and soft earth beneath the other. The oak stones knocked against each other above her head. The hand pulled again. The seam in the oak split from root to branch, and something inside it shouted her name.
created_at"2026-09-23T16:24:38.498Z" 9/23/2026, 4:24:38 PM
model"openai/gpt-6-sol-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency11481
moderation_latency(null)
generation_time101318
tokens_prompt4387
tokens_completion2719
native_tokens_prompt4064
native_tokens_completion2306
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0332185
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790180678-Gm1f8552XZwN6DDQ1Sgb"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790180678-hemuXWKopuh2CCaAhVCB"
upstream_id"resp_044833ed54042b1f016ab3fd4697ac87d1be3098adf996e520"
provider_responses
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endpoint_id"1cfc7d9d-4404-4b8e-9ee4-58ae45c9dcd4"
id"resp_044833ed54042b1f016ab3fd4697ac87d1be3098adf996e520"
is_byokfalse
latency404
model_permaslug"openai/gpt-6-sol-20260922"
provider_name"OpenAI"
status200
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cache_discount-0.0020305
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1930
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
89.64% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1930
totalAiIsms4
found
0
word"echo"
count1
1
word"scanned"
count1
2
word"could feel"
count1
3
word"traced"
count1
highlights
0"echo"
1"scanned"
2"could feel"
3"traced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences210
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences210
filterMatches
0"hear"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences219
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1930
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
65.39% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions41
wordCount1891
uniqueNames9
maxNameDensity1.69
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory32
Richmond1
Park1
Heartstone2
Bring1
Isolde1
Hel1
Cardiff1
Do1
persons
0"Rory"
places
0"Richmond"
1"Park"
2"Isolde"
3"Cardiff"
globalScore0.654
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences154
glossingSentenceCount3
matches
0"looked like"
1"sounded like hers, stripped of its Cardiff"
2"appeared again, higher this time, at the level of a child’s shoulder"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1930
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences219
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs86
mean22.44
std17.46
cv0.778
sampleLengths
013
135
216
338
47
529
652
742
841
98
1019
111
1220
1350
1447
155
164
1738
1811
194
208
213
2232
2326
2438
258
2649
2711
2837
292
3022
3116
327
3347
345
3558
3653
3737
3831
395
4010
4127
4251
4318
441
455
4625
4712
484
4914
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences210
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs288
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences219
ratio0.005
matches
0"Mud stained the cuff; a thread of black yarn hung from the thumb."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1893
adjectiveStacks1
stackExamples
0"small crescent-shaped scars."
adverbCount53
adverbRatio0.027997886951928157
lyAdverbCount2
lyAdverbRatio0.0010565240359218173
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences219
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences219
mean8.81
std4.74
cv0.538
sampleLengths
013
18
211
38
48
59
67
714
811
913
107
1120
129
132
148
1523
1619
1715
1812
1910
202
213
229
2312
2412
257
261
278
282
294
3013
311
3212
333
345
357
363
3710
3812
3918
4012
4111
4211
4313
445
454
462
475
4819
4912
44.98% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.2922374429223744
totalSentences219
uniqueOpeners64
82.92% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences201
matches
0"Too many mouths for that."
1"Somewhere near, then, a Hel"
2"Instead of running straight, it"
3"Only more flowers."
4"Then two, hard enough to"
ratio0.025
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount50
totalSentences201
matches
0"She stopped with one foot"
1"She had counted the stones"
2"Its silver chain caught on"
3"She had followed a line"
4"She let the gem fall"
5"They held still."
6"Her voice crossed the clearing"
7"She scanned the ground for"
8"She had no reason to"
9"She backed away from the"
10"She took two quick steps"
11"Hers led from the stones."
12"She knelt to compare them."
13"She had crossed the ring"
14"It made no sound."
15"It closed around a stem"
16"She pulled the note from"
17"Its fold resisted."
18"She edged towards the gap"
19"She pulled it free of"
ratio0.249
52.04% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount164
totalSentences201
matches
0"The third oak stone knocked"
1"She stopped with one foot"
2"She had counted the stones"
3"None of them stood close"
4"A second knock came from"
5"The Heartstone pendant warmed against"
6"Rory slipped a finger beneath"
7"Its silver chain caught on"
8"The stone held a faint"
9"She had followed a line"
10"Rory had nearly left the"
11"The paper remained in her"
12"She let the gem fall"
13"Wildflowers crowded the clearing, though"
14"They held still."
15"The ground gave beneath her"
16"A narrow track led towards"
17"Rory followed it, marking each"
18"The gap she had used"
19"A scrape came from the"
ratio0.816
74.63% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences201
matches
0"If it grows warm, stay"
1"If it had closed after"
2"Now she could see how"
ratio0.015
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences86
technicalSentenceCount2
matches
0"She had followed a line on the note that arrived beneath her flat door: Bring the Heartstone to Isolde’s grove."
1"Between its oak stones hung a sheet of darkness that covered the park path."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount0
fancyTags(empty)
dialogueSentences12
tagDensity0.25
leniency0.5
rawRatio0
effectiveRatio0
93.4530%