NC Bench
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Run: 2026-09-23-01M37HE62CZS68FY316YTF7VRC
Run Details
Model:
GPT-6 Sol
Test:
Bad Writing Habits
Scenario:
Horror: alone in an eerie place at night
Duration:
52.4s
Cost:
$0.022018
Provider:
OpenAI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
94.11%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
50.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
46.13%
Sentence opener variety
(details)
55.25%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
56.69%
Subject-first sentence starts
(details)
27.62%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
90.9932%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Aurora ducked between two oak
standing stones and caught her coat on something sharp. She pulled free. No branch touched her sleeve, but a fresh white scratch cut across the fabric. Behind her, the path through Richmond Park had vanished. In its place stood another pair of stones, close enough together that she could not have passed between them. She checked her phone. No signal.
The message that had brought
her here still filled the screen. Bring the Heartstone to Isolde’s grove. Come alone. Do not answer anyone who calls you Laila. No name. No explanation.
Just a photograph attached beneath
the words: Eva’s front door, with a strip of black cloth knotted to its handle.
Aurora had called Eva six
times before coming.
Each call had gone to
voicemail.
She had left no message
on the last one. There was only so much a person could say to a recording while staring at a photograph like that. The phone dimmed.
She slipped it into her
pocket and turned towards the clearing.
Wildflowers covered the ground beyond
the stones.
Foxgloves rose among buttercups and
bluebells, all blooming together beneath the dark oaks.
Their scent had the thick
sweetness of flowers left too long in a vase.
A narrow path ran through
them to a low mound at the centre of the grove.
Someone had set a white
envelope on top of it.
Aurora kept one hand on
the pendant beneath her shirt.
The deep crimson stone rested
against her chest, warm from her skin.
She had worn it ever
since the parcel arrived at her flat above Silas’ bar, though she still did not know who had sent it.
Tonight its warmth had grown
sharper the moment she reached the stones. She stepped onto the path. A bell rang behind her. Aurora stopped. The sound had come from the direction of the vanished entrance, a single clear note that hung among the trees. She turned. Flowers nodded beside the standing stones, though nothing disturbed the rest of the clearing. The bell rang again. Lower this time, as though someone had carried it farther away. She walked on. At the mound, she crouched and examined the envelope without touching it.
Her name covered the front
in block capitals. No stamp. No seal. A smear marked one corner, dark against the white paper.
She held it to her
nose. Ink, damp earth, and the faint smell of chip fat. Golden Empress. Aurora tore it open. Inside lay a till receipt and a folded sheet of paper. The receipt listed one order of char siu noodles, paid in cash. Across the back, someone had written a flat number on Eva’s street. Aurora knew the building.
She had passed it often
enough on her way to Eva’s door. The sheet held five words. SHE OPENED IT FOR YOU. A twig snapped behind her. Aurora swung round, the paper gripped in her fist. Between two oaks stood a shape about the size of a person.
It drew back into the
trees before she could make out a face. “Eva?”
Her voice carried across the
clearing. Nothing answered.
Even the bell had gone
quiet. Aurora moved off the path towards the oaks. The flowers brushed her jeans and left a wet streak on her hand. Near the trees, the ground changed. Pale roots crossed the soil like fingers, and the air smelled of cold stone. A small brass handbell hung from a branch at shoulder height. It had no clapper.
She looked back at the
mound. From here she could see the path, the scattered flowers, the stones at the far edge. Empty. A bell rang at her ear. Aurora flinched and grabbed the branch. The little bell hung still.
Its hollow mouth showed bare
metal inside. A second note came from deeper in the trees.
Then a third answered it
from across the clearing. She let go. The branch lifted without a rustle. “Who sent the message?” Something moved among the oaks. Not a person this time. A patch of darkness slid behind one trunk and emerged from another several yards away. Aurora watched until it stopped. The moment she fixed her eyes on it, she saw only bark. The pendant pressed hot against her chest.
She drew it out by
its silver chain. A faint glow stirred inside the stone, deep as an ember under ash.
She had felt that heat
once before, near the sealed basement door beneath Silas’ bar. Silas had called it a warning. A doorway to Hel, he had said, and then refused to show her the door. The glow strengthened as she faced the mound. Aurora lowered the pendant.
Whoever had put the envelope
there wanted her close to that patch of earth. They had used Eva to get her past the stones. Her phone buzzed. She pulled it out. Eva’s name lit the screen, though the signal bars remained empty. Aurora answered and held the phone to her ear. “Rory?” Eva’s voice. Thin, muffled, as if she spoke through a wall. “Where are you?” “Don’t come to the flat.” “Did you send me the photograph?” A scrape crackled along the line. “Rory, listen. I opened the door because she had your voice.” Aurora stared at the mound. “What did she look like?” “She kept her face turned away. She said you’d sent her for the spare key.” “Eva, where are you now?” The line hissed. Beneath it, Aurora heard a small, repeated tap. Metal against metal. “Your necklace,” Eva said. “Did you bring it?” Aurora looked at the phone. Its screen had gone black, but Eva’s voice still came through the speaker. “Eva?” “Did you bring it, Laila?” Aurora ended the call. The hissing stopped. The tapping did not. It came from beneath the mound. She backed away. The pendant’s inner glow grew brighter with each step she took towards the trees. She stopped and shifted to her left. The heat faded. Back to the right, and it surged. Not the mound. Something behind it. Aurora circled at a distance. At the far side, a gap opened between the roots of an ancient oak. An earthen hollow lay beneath them, no taller than a child. Its opening faced the mound, hidden from the path. She could smell wet iron from where she stood. The tapping ceased. A hand slid out of the hollow. Pale fingers settled on the earth, one by one. Aurora held still. The hand wore Eva’s silver ring, the cheap one with a chipped green stone. Aurora had helped her choose it from a Camden market stall. A second hand
appeared beside the first
. It pulled forward a sleeve of Eva’s red cardigan. “Rory?” The voice came from inside the hollow. It sounded closer now, and strained. “Show me your face.” “I can’t get out. The roots have caught my hair.” Aurora took a step. The pendant burned against her palm. “Which hand did you break at school?” A pause. “Rory, please.” “You fell off my dad’s garden wall. Which hand?” The fingers dug into the soil. Dirt gathered beneath the nails. “You know I hate that story.” “You told everyone a dog pushed you.” A faint laugh came from under the oak. It ended on a rasp. “My left,” the voice said. Eva had broken her right. Aurora ran. The flowers slapped her legs as she cut across the clearing. Behind her, the thing pulled itself from the hollow. She heard roots crack, then a dragging sound that gathered speed. She did not look back. The standing stones rose ahead, with a narrow black space between them. The path beyond
flickered
into view: gravel, bracken, the pale rail of a park fence. She reached the stones and struck something solid. Her palms hit cold oak. There was no gap. Two living trunks stood where the stone opening had been, their bark ridged and wet. Aurora shoved between them. The trunks held firm. A bell rang close behind her. She turned. Eva stood at the edge of the flowers in her red cardigan. Soil clung to her bare feet. Her straight black hair covered most of her face, and one hand hung low at her side. The ring flashed green as she raised it. “You brought it.” Aurora curled her fist around the pendant. The figure tilted its head. A strand of hair slipped aside. Beneath it, the skin had the smooth, featureless curve of an egg. No eye. No cheek. Yet Eva’s voice came from it, clear and steady. “You always come when I ask.” Aurora pressed her back to the trunks. Along their roots lay scraps of cloth and little white bones, all half-covered by flowers. Someone had scratched letters into the nearest tree. She made out the last four: AILA. The figure took one step closer. The air between them tightened, and the pendant flared crimson. Aurora’s left wrist stung beneath her sleeve. She looked down. Her crescent-shaped scar had opened into a fine red line. A drop of blood fell onto the silver chain. Every bell in the grove rang at once. The figure jerked its head towards the mound. Soil rose across its surface in a long seam. The flowers there folded shut. Beneath them, something knocked three times from underground. Aurora saw the movement at the roots beside her feet. A narrow gap had opened between the trunks. Beyond it waited the gravel path, clear as a strip of bone. She shoved her shoulder into the gap and forced herself through. Bark scraped her coat. The silver chain caught on a root, and the pendant swung free of her hand. The faceless figure lunged. Aurora caught the Heartstone against her chest and stumbled onto gravel. Behind her, the trunks crashed together. The bells stopped. She took two steps towards the fence before her phone rang. Eva’s name shone on the screen. This time the signal bars were full. Aurora answered. “Rory?” Eva’s voice shook. “Someone’s outside my flat. She’s got your face.” A hand closed around Aurora’s wrist from between the oak trunks. Its thumb pressed into the open scar, and the trees
began to
part.
created_at
"2026-09-23T16:26:32.407Z"
9/23/2026, 4:26:32 PM
model
"openai/gpt-6-sol-20260922"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2882
moderation_latency
(null)
generation_time
52399
tokens_prompt
4387
tokens_completion
2489
native_tokens_prompt
4064
native_tokens_completion
2120
native_tokens_completion_images
0
native_tokens_reasoning
0
native_tokens_cached
4061
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"completed"
service_tier
"default"
usage
0.0220182
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer
(null)
request_id
"req-1790180792-oJsoWULSQ48Qaxu3OL4X"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1790180792-z8QQcUFxAbZm0szMUaU6"
upstream_id
"resp_017c6589a5aa6680016ab3fdb8990487d1b30fcbb4fad15a2a"
provider_responses
0
endpoint_id
"1cfc7d9d-4404-4b8e-9ee4-58ae45c9dcd4"
id
"resp_017c6589a5aa6680016ab3fdb8990487d1b30fcbb4fad15a2a"
is_byok
false
latency
774
model_permaslug
"openai/gpt-6-sol-20260922"
provider_name
"OpenAI"
status
200
total_cost
0.0220182
cache_discount
0.0073098
upstream_inference_cost
0
provider_name
"OpenAI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
5
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
27
tagDensity
0.185
leniency
0.37
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1697
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
94.11%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1697
totalAiIsms
2
found
0
word
"warmth"
count
1
1
word
"flickered"
count
1
highlights
0
"warmth"
1
"flickered"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
200
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
200
filterMatches
(empty)
hedgeMatches
0
"began to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
224
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
25
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1697
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
6
unquotedAttributions
0
matches
(empty)
50.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
56
wordCount
1549
uniqueNames
12
maxNameDensity
1.87
worstName
"Aurora"
maxWindowNameDensity
3.5
worstWindowName
"Aurora"
discoveredNames
Richmond
1
Park
1
Heartstone
2
Isolde
1
Laila
1
Eva
16
Tonight
1
Empress
1
Silas
1
Hel
1
Aurora
29
Camden
1
persons
0
"Laila"
1
"Eva"
2
"Silas"
3
"Aurora"
places
0
"Richmond"
1
"Park"
2
"Isolde"
3
"Hel"
4
"Camden"
globalScore
0.564
windowScore
0.5
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
129
glossingSentenceCount
1
matches
0
"appeared beside the first"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1697
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
224
matches
0
"felt that heat"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
106
mean
16.01
std
15.59
cv
0.974
sampleLengths
0
14
1
45
2
17
3
16
4
24
5
42
6
14
7
60
8
59
9
5
10
5
11
38
12
15
13
3
14
34
15
16
16
2
17
4
18
51
19
5
20
5
21
5
22
34
23
1
24
14
25
52
26
4
27
23
28
6
29
18
30
18
31
9
32
4
33
42
34
7
35
57
36
8
37
28
38
3
39
15
40
9
41
1
42
11
43
3
44
5
45
6
46
6
47
11
48
5
49
5
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
200
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
250
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
224
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
352
adjectiveStacks
0
stackExamples
(empty)
adverbCount
12
adverbRatio
0.03409090909090909
lyAdverbCount
1
lyAdverbRatio
0.002840909090909091
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
224
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
224
mean
7.58
std
4.34
cv
0.573
sampleLengths
0
14
1
3
2
14
3
9
4
19
5
4
6
2
7
11
8
6
9
2
10
8
11
2
12
2
13
20
14
8
15
6
16
9
17
19
18
3
19
11
20
7
21
13
22
14
23
16
24
10
25
10
26
12
27
25
28
12
29
5
30
5
31
2
32
20
33
2
34
14
35
4
36
11
37
3
38
12
39
8
40
2
41
2
42
10
43
6
44
10
45
2
46
4
47
11
48
12
49
12
46.13%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
10
diversityRatio
0.30357142857142855
totalSentences
224
uniqueOpeners
68
55.25%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
181
matches
0
"Just a photograph attached beneath"
1
"Even the bell had gone"
2
"Then a third answered it"
ratio
0.017
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
43
totalSentences
181
matches
0
"She pulled free."
1
"She checked her phone."
2
"She had left no message"
3
"She slipped it into her"
4
"Their scent had the thick"
5
"She had worn it ever"
6
"She stepped onto the path."
7
"She walked on."
8
"Her name covered the front"
9
"She held it to her"
10
"She had passed it often"
11
"SHE OPENED IT FOR YOU."
12
"It drew back into the"
13
"Her voice carried across the"
14
"It had no clapper."
15
"She looked back at the"
16
"Its hollow mouth showed bare"
17
"She let go."
18
"She drew it out by"
19
"She had felt that heat"
ratio
0.238
56.69%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
146
totalSentences
181
matches
0
"Aurora ducked between two oak"
1
"She pulled free."
2
"She checked her phone."
3
"The message that had brought"
4
"Aurora had called Eva six"
5
"Each call had gone to"
6
"She had left no message"
7
"The phone dimmed."
8
"She slipped it into her"
9
"Wildflowers covered the ground beyond"
10
"Foxgloves rose among buttercups and"
11
"Their scent had the thick"
12
"A narrow path ran through"
13
"Someone had set a white"
14
"Aurora kept one hand on"
15
"The deep crimson stone rested"
16
"She had worn it ever"
17
"Tonight its warmth had grown"
18
"She stepped onto the path."
19
"A bell rang behind her."
ratio
0.807
27.62%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
1
totalSentences
181
matches
0
"Whoever had put the envelope"
ratio
0.006
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
62
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
5
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
2
fancyCount
0
fancyTags
(empty)
dialogueSentences
27
tagDensity
0.074
leniency
0.148
rawRatio
0
effectiveRatio
0
90.9932%