Run: 2026-09-23-01M37HKD6B1GW1R1SB1BHYHSXY

Run Details

Duration:
55.6s
Cost:
$0.026152
Provider:
OpenAI

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary.

Model response

AI
The oaks stood in a ring where there ought to have been open grass. Rory checked behind her. Richmond Park stretched away under a flat grey sky, its paths muddy from last night’s rain. A cyclist passed between two distant trees. When she turned back, the trunks were closer than they had been a moment ago. “Tell me that happened,” she said. “It happened,” Nyx whispered. Their violet eyes hovered in the shadow of an oak, the rest of them only a suggestion against the bark. Isolde stepped between the trunks without brushing either one. Her silver hair moved in a wind Rory couldn’t feel. Rory followed. The city vanished. Not gradually. No thinning traffic, no last call of a crow. One step took the sound of a distant road from her ears and put her in a clearing full of birdsong she couldn’t place. Wildflowers crowded the grass, though frost still silvered the park beyond the oaks. Their petals were blue, white, and a red so dark it looked wet. Her boots sank into soft earth. Isolde’s bare feet left no mark. Overhead, branches knit into a green ceiling. Light fell through in narrow shafts, but Rory couldn’t find the sun. “Welcome to my grove,” Isolde said. Rory touched the Heartstone through her jumper. Its silver chain had caught against the crescent scar on her left wrist when she put it on that morning, and she’d almost left it behind. Now the crimson gem gave a slow pulse of heat beneath her fingers. “Your grove has a door,” Rory said. “All groves have doors. Most people mistake them for trees.” Somewhere beyond the clearing, water rang against stone. Rory followed the sound past a bank of flowers. The petals turned toward her as she passed. She stopped. They held still. Nyx emerged from the oak’s shadow in solid form, tall enough to duck under a low branch. “I dislike being watched by plants.” “Then don’t stare back,” Rory said, though she kept walking. The flowers grew thicker underfoot. None bent beneath her boots. She crouched and touched one: cool petals, a warm stem. It folded shut around her fingertip with surprising gentleness. She pulled free, and it opened again. Ahead, the ringing became louder. Rory expected a stream. Instead she found a shallow basin carved into a slab of black stone. Drops rose from its surface, struck a broad leaf hanging above it, and fell upward again. Each impact made a clear, bell-like note. “How old is this place?” she asked. Isolde stood beside the basin. “The trees remember men who wore iron before they learned to make swords.” Rory glanced at the oaks. Their bark was furrowed so deeply that pale moss grew in the cracks. At the far end of the clearing, two trunks leaned together over a gap no wider than a gate. Beyond it lay darkness with a warm edge, as if someone had lit a fire very far away. The Heartstone pulsed again. Nyx noticed her hand at her throat. “A threshold?” “I think so.” Isolde’s pale lavender eyes rested on the gap. “The grove keeps more than one kind of visitor.” “That isn’t an answer.” “It is the answer I have.” Rory took out the dagger Isolde had given her. Moonsilver lay cold against her palm, its blade shaped like a narrow leaf. In the dimness beneath the trees it gave off the faintest light. The gap between the oaks seemed to tighten. Nyx moved close enough for Rory to feel the chill of their presence. “There is a seam there. I can see it, but I cannot pass through.” “Because?” “Because something on the other side wants to know my name.” Rory looked at Isolde. “The living are invited,” the seer said. “The dead are counted. Those between are troublesome to its arithmetic.” Nyx gave a dry, whispering laugh. “Charming.” Rory thought of turning back. She thought of the unknown hand that had sent her the Heartstone, and of how it had warmed twice this week near places no portal had any business being. Whatever waited through the gap already knew how to find her. She would rather see it coming. She stepped toward the oaks. The air thickened, sweet with rotting fruit. A faint shimmer lay across the darkness. Rory pressed the point of the dagger to it. Resistance ran up her arm, as firm as glass. She drew the blade down. The shimmer parted without a sound. Heat touched her face. The gap widened, and Rory went through before she could reconsider. An amber sky filled her vision. She stood on a paved terrace overlooking a valley of vineyards. The vines climbed black trellises in straight rows, their leaves green as bottle glass and their grapes the size of plums. Beyond them spread orchards, gardens, and pale buildings with open kitchens built into their sides. Steam rose from a hundred chimneys. Somewhere below, a crowd roared with delight. Behind her, Nyx crossed the threshold and became a dark figure against the amber light. Isolde followed. The cut Rory had made closed between the oaks, leaving them standing beneath an arch of branches on the terrace. Through it, she could still see a sliver of the grove. The air smelled of warm bread, woodsmoke, crushed herbs, and something rich cooking in butter. Rory’s stomach tightened with hunger. She’d eaten an hour ago. “How long were we in the grove?” she asked. Isolde looked at the sky rather than at her. “Long enough to arrive.” Rory took out her phone. No signal. The time on the screen read 11:42. It had been 10:17 when they entered Richmond Park. She put it away. That could wait. A narrow path led down from the terrace between beds of unfamiliar plants. Some carried fruit shaped like little glass lanterns; others held blossoms with feathery black centers that smelled sharply of pepper. As they walked, Rory heard knives striking boards in quick, practiced rhythms. Voices called to one another across the valley, answering in languages she didn’t know. At the first bend, they came upon a fountain. Its basin was piled with peaches. Clear liquid ran from the mouth of a stone figure above them, washing over the fruit before disappearing through a grate. One peach had split, showing flesh the colour of sunset. A wasp crawled into the crack. It came out with a bead of juice on its head, staggered twice, and dropped onto the rim. Rory backed away. Nyx leaned over it. “Still alive.” The wasp righted itself, then returned to the peach. “Good for it,” Rory said. The hunger had sharpened enough to make her mouth water. She kept her hands at her sides. Farther down, a man in a white apron came hurrying up the path with a crate against his chest. Thin gold lettering ran along the collar of his coat. He glanced at the dagger, then at the pendant visible above Rory’s jumper, and nearly lost his grip on the crate. “Guests?” he asked. “Visitors,” Rory said. He looked over his shoulder toward the kitchens. “Not much difference here.” Before she could question him, someone shouted from below. He hurried on, the crate bumping against his knees. As he passed, Rory caught sight of what it held: small pears with dark skins, each bearing a neat bite mark. Every bite was identical. The path opened onto a broad courtyard. Cooks worked at long tables beneath striped awnings. One stretched sugar into threads fine enough to drift on the air. Another cracked open a shell as large as a serving platter, and fragrant steam rolled out. Diners crowded balconies above them, applauding when a woman lifted a shining copper lid. It ought to have felt festive. Perhaps it did to the diners. Rory saw a cook near the far wall brace one hand on a table while he worked a knife with the other. His eyes were red-rimmed. When he caught her looking, he straightened at once and smiled. The Heartstone grew hot. Rory lifted it away from her skin. Its crimson center glowed against the silver setting, brighter than it had in the grove. “Is there another portal?” she asked Nyx. Nyx had gone still. Their gaze followed the courtyard wall to a set of bronze doors half-hidden behind hanging vines. “There is a great deal behind those.” A server carrying a tray passed between Rory and the doors. On the tray stood three tiny cups of broth. The smell caught her so suddenly that she took a step after it. Roast marrow, thyme, the salt of a long-simmered stock. It reminded her of Yu-Fei’s kitchen after closing, when the last pot was left on low heat and everyone was finally allowed to eat. “Rory.” Nyx’s voice came from beside her ear. She stopped. The server was already across the courtyard, though she could have sworn he had only just passed. Isolde touched her elbow. “A feast is patient,” she said. “Hunger is not.” Rory swallowed. “I know.” But she didn’t, not yet. That was the worst of it. Everything here offered itself so beautifully that she wanted to believe the offer was honest. They crossed to the bronze doors. Embossed vines covered them, thick with leaves and curling tendrils. At their center hung a board displaying the day’s dishes in precise gold script. Rory read names of sauces, fruits, meats she could not identify. Beneath the list, a smaller card had been pinned to the wood. Reserved: Aurora Carter. For a moment the noise of the courtyard dropped away. She could hear only a knife tapping steadily against a board and the faint thud of her own heart. Nyx read the card over her shoulder. “Your benefactor has made arrangements.” Rory closed her hand around the pendant. It burned, but she held on. Across the courtyard, the tired cook had stopped chopping. He was looking at her again, all trace of his smile gone. When he saw that she’d noticed, he pressed two fingers to his lips. Then he pointed—not at the doors, but at the narrow passage beside them, where discarded crates lay stacked in shadow. Rory let the card fall back against the board. “Someone’s expecting us at dinner,” she said quietly. Isolde’s gaze shifted to the passage. “Then we should decide whether to come in hungry.” Rory looked once more at the bronze doors. Beyond them came a burst of laughter, followed by the clink of glasses. She turned toward the crates, and Nyx flowed ahead of her into the dark.
created_at"2026-09-23T16:29:23.542Z" 9/23/2026, 4:29:23 PM
model"openai/gpt-6-sol-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency7754
moderation_latency(null)
generation_time55605
tokens_prompt1547
tokens_completion2890
native_tokens_prompt1532
native_tokens_completion2584
native_tokens_completion_images0
native_tokens_reasoning348
native_tokens_cached1529
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0261518
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790180963-Cz84oF5PihT7GKvqVhPg"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790180963-uCQzAhAvsVSq6t0uoALK"
upstream_id"resp_078f2b6751228c9f016ab3fe63a94887d1a59cafbe12148dd4"
provider_responses
0
endpoint_id"1cfc7d9d-4404-4b8e-9ee4-58ae45c9dcd4"
id"resp_078f2b6751228c9f016ab3fe63a94887d1a59cafbe12148dd4"
is_byokfalse
latency1305
model_permaslug"openai/gpt-6-sol-20260922"
provider_name"OpenAI"
status200
total_cost0.0261518
cache_discount0.0027522
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount1
adverbTags
0"she said quietly [quietly]"
dialogueSentences36
tagDensity0.417
leniency0.833
rawRatio0.067
effectiveRatio0.056
91.51% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1767
totalAiIsmAdverbs3
found
0
adverb"very"
count1
1
adverb"sharply"
count1
2
adverb"suddenly"
count1
highlights
0"very"
1"sharply"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
85.85% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1767
totalAiIsms5
found
0
word"pulse"
count1
1
word"furrowed"
count1
2
word"pulsed"
count1
3
word"chill"
count1
4
word"stomach"
count1
highlights
0"pulse"
1"furrowed"
2"pulsed"
3"chill"
4"stomach"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences171
matches
0"d with delight"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences171
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences192
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1766
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions0
matches(empty)
45.90% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions70
wordCount1585
uniqueNames10
maxNameDensity2.08
worstName"Rory"
maxWindowNameDensity3.5
worstWindowName"Rory"
discoveredNames
Park2
Nyx12
Rory33
Heartstone4
Isolde11
Richmond2
Yu-Fei1
Aurora1
Carter1
One3
persons
0"Nyx"
1"Rory"
2"Heartstone"
3"Isolde"
4"Yu-Fei"
5"Aurora"
6"Carter"
places
0"Park"
1"Richmond"
globalScore0.459
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences122
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.566
wordCount1766
matches
0"not at the doors, but at the narrow passage beside them"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences192
matches
0"saw that she’d"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs79
mean22.35
std19.26
cv0.862
sampleLengths
014
142
26
34
439
55
673
719
86
946
107
1110
1225
135
1423
1510
1636
1745
187
1918
2055
214
229
233
2417
254
266
2742
2827
291
3011
314
3218
337
3451
3542
366
3715
386
3960
4048
4125
429
4313
4430
4559
469
4761
483
496
95.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences171
matches
0"been open"
1"was furrowed"
2"was piled"
3"was left"
4"been pinned"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs269
matches
0"was looking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount1
flaggedSentences2
totalSentences192
ratio0.01
matches
0"Some carried fruit shaped like little glass lanterns; others held blossoms with feathery black centers that smelled sharply of pepper."
1"Then he pointed—not at the doors, but at the narrow passage beside them, where discarded crates lay stacked in shadow."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1590
adjectiveStacks1
stackExamples
0"lay cold against her"
adverbCount55
adverbRatio0.03459119496855346
lyAdverbCount12
lyAdverbRatio0.007547169811320755
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences192
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences192
mean9.2
std5.42
cv0.589
sampleLengths
014
14
216
37
415
56
64
720
89
910
102
113
122
139
1424
1513
1613
176
186
197
2012
216
227
2326
2413
257
2610
278
289
298
302
313
3217
336
3410
355
365
3710
389
397
405
414
4213
4316
447
457
465
4713
485
4913
67.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4114583333333333
totalSentences192
uniqueOpeners79
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences154
matches
0"Somewhere beyond the clearing, water"
1"Instead she found a shallow"
2"Somewhere below, a crowd roared"
3"Perhaps it did to the"
4"Then he pointed—not at the"
ratio0.032
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount36
totalSentences154
matches
0"Their violet eyes hovered in"
1"Her silver hair moved in"
2"Their petals were blue, white,"
3"Her boots sank into soft"
4"Its silver chain had caught"
5"They held still."
6"She crouched and touched one:"
7"It folded shut around her"
8"She pulled free, and it"
9"Their bark was furrowed so"
10"She thought of the unknown"
11"She would rather see it"
12"She stepped toward the oaks."
13"She drew the blade down."
14"She stood on a paved"
15"She’d eaten an hour ago."
16"It had been 10:17 when"
17"She put it away."
18"Its basin was piled with"
19"It came out with a"
ratio0.234
86.62% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount115
totalSentences154
matches
0"The oaks stood in a"
1"Rory checked behind her."
2"Richmond Park stretched away under"
3"A cyclist passed between two"
4"Their violet eyes hovered in"
5"Isolde stepped between the trunks"
6"Her silver hair moved in"
7"The city vanished."
8"Wildflowers crowded the grass, though"
9"Their petals were blue, white,"
10"Her boots sank into soft"
11"Isolde’s bare feet left no"
12"Light fell through in narrow"
13"Rory touched the Heartstone through"
14"Its silver chain had caught"
15"Rory followed the sound past"
16"The petals turned toward her"
17"They held still."
18"Nyx emerged from the oak’s"
19"Rory said, though she kept"
ratio0.747
64.94% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences154
matches
0"Now the crimson gem gave"
1"Before she could question him,"
ratio0.013
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences67
technicalSentenceCount1
matches
0"She thought of the unknown hand that had sent her the Heartstone, and of how it had warmed twice this week near places no portal had any business being."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags14
fancyCount1
fancyTags
0"Nyx whispered (whisper)"
dialogueSentences36
tagDensity0.389
leniency0.778
rawRatio0.071
effectiveRatio0.056
94.3613%