Run: 2026-09-23-01M37HQA1GJK6QFZV0YSDPTAWE

Run Details

Duration:
46.3s
Cost:
$0.025072
Provider:
OpenAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The path through Richmond Park ended at a row of ancient standing stones carved with oak leaves. Rory had followed it from a locked service gate, across a stretch of grass silvered by moonlight, and through a stand of trees that had muffled the road behind her. At the stones, the traffic vanished altogether. She stopped and listened. Wind moved through the branches overhead. Somewhere beyond the trees, a deer gave a short, sharp bark. The note had given her one instruction: Touch the Heartstone to the third stone from the left. No name. No explanation. She had found it folded beneath the door of her flat above Silas’ bar, written on the back of a Golden Empress receipt. Whoever had left it knew where she lived and what she wore beneath her shirt. She had spent the afternoon telling herself that the note was a trick. By dusk, she had copied its directions onto her phone and come to find out who had written it. Rory counted the stones. Seven. The third stood between two trunks, its carved leaves worn almost flat. Beyond it lay a clearing crowded with wildflowers. White blossoms nodded among purple and yellow ones, though winter had stripped the rest of the park down to branches and mud. “Third from the left,” she murmured. She reached under her collar and drew out the pendant. The deep crimson stone, no bigger than her thumbnail, caught the moonlight without reflecting it. Its silver chain had left a cool line against her neck. The gem rested in her palm. No warmth. Rory slipped between the first two standing stones. The air on the other side smelled of wet earth and crushed stems. She looked back at the gap. The path remained there, pale beneath the trees. She could see the service gate through a break in the branches. A faint metallic click came from somewhere in the clearing. She turned. Nothing moved except the flowers. The click came again: two quick taps, a pause, then one. It sounded like the latch on the door to her flat, which had stuck since she moved in. Rory held still, waiting for the scrape that followed whenever someone forced it open. Leaves shifted overhead. No scrape came. She took out her phone. The screen showed 11:18. Its map placed her on a road outside the park, the blue dot pressed against a petrol station she had passed half an hour ago. She raised the phone, searching for a signal. One bar appeared, then went. “All right. No map.” Her voice travelled across the clearing and stopped. It found no echo among the trees. She put the phone away and followed the line of stones towards the third. A strip of bare ground ran between the boundary and the flowers. Rory kept to it. The wildflowers grew close together, their heads level with her knees, yet no insects rose when her coat brushed their petals. At the third stone, she noticed a shallow groove beneath the carved leaves. Water had collected in it. She bent to inspect the mark, and another sound reached her from behind: the dry crinkle of a paper bag. Rory straightened. She knew that sound from hours spent carrying takeaways through London. Paper handled with cold fingers; the stiff fold opening at the top. “Who’s there?” She turned back towards the path. The moon lit the gaps between the stones. No one stood in them. The bag rustled once more, farther away. She crossed to the edge of the clearing and looked into the trees. Branches cut the dark into narrow spaces. None held a face or a coat or even a patch of colour she could mistake for one. A deer could have got into a discarded bag. A fox. She waited for paws against the ground. Behind her, a stem snapped. Rory spun towards the flowers. The white blossoms closest to her swayed, then settled. She searched the rest of the clearing. Nothing disturbed the purple heads beyond them. She stepped back from the plants and checked the stone. Third from the left. She had counted from the path, the only approach marked on the note. Whoever wrote it had expected her to know which side was left. Her hand tightened around the pendant. The gem pressed into the crescent scar on her wrist. Warmth touched her skin. Rory opened her fist. A faint light glowed inside the crimson stone, deep as a coal banked beneath ash. She held it away from the standing stone. The warmth thinned. She brought it close. Heat gathered against her palm. She had felt that change before, near the place she had been told was a Hel portal. It had given her more reason to fear the pendant than to trust the person who had sent it. Here, in a clearing she had entered on foot, the same warmth returned. “No,” she whispered. The clicking sounded again. This time it came from the other side of the stone. She moved around it, keeping her shoulder clear of the rough surface. A dark mark crossed the moss at its base. She crouched and found a narrow strip of black fabric snagged on a root. She recognised the torn seam. It belonged to the lining of her coat. Rory touched the inside of her pocket. A thread hung loose there, caught where the fabric had ripped. She looked at the root again. The strip lay beneath the moss, not on top of it. She tugged. Damp earth held it fast. She had never been to the grove before. She was certain of that. She could remember the path from the gate, each turn she had taken, the first sight of the stones between the trees. She could not remember snagging her coat. The click came from the direction of the path. Rory rose and walked towards the gap between the first two stones. Her boots pressed dark shapes into the bare earth. Halfway there, she stopped. Another set of prints crossed hers. They had the same narrow heel and the same worn edge at the toe as her boots. They led from the clearing towards the path, passing close enough that one print overlapped her last step. Water shone in its hollow. She looked down at her own boot, then along the line of prints. They disappeared beyond the boundary stones. “Hello?” The clearing gave her back the small sounds of her own breathing and the chain moving against her collar. She waited, then took one step towards the path. A footstep answered from beyond it. Rory halted. The sound had come from the grass near the service gate. She could no longer see the gate through the trees. She shifted to her right, searching for the break in the branches. The trunks appeared closer together than they had when she entered. She pulled out her phone. 11:19. She had stood in the clearing long enough for her knees to ache from crouching. The minute on the screen held as she watched it. Her thumb left a mark across the glass. The crinkle of paper came again, beside her ear. Rory ducked and swung around. The clearing lay empty. Flower heads trembled in a ring a few feet from her, though the stems between them and the trees stood still. She backed towards the third stone. The pendant heated in her fist until she had to loosen her grip. Light bled through the gaps between her fingers. The note had not asked her to come at night. She had chosen the hour because she had wanted no one to see her searching the stones. Now she wanted another walker on the path, a voice calling to a dog, the sweep of headlights beyond the trees. She heard none of them. A low knock came from the third stone. Rory faced it. The carved leaves ran up its front, pale where moonlight caught their edges. She watched the groove beneath them. Another knock. Close to the height of her chest. She lifted the pendant by its chain. It swung towards the stone, pulling the silver links taut against her fingers. Rory braced her wrist with her other hand. The warmth reached the small scar there. “Is that what you wanted?” No answer came from the trees. She moved closer. A patch of moisture had appeared on the stone beneath the carving. It spread into five narrow streaks, spaced like fingers. Rory held her hand beside it without touching. The marks matched the width of her palm. The pendant stopped swinging. Its crimson light shone across the wet streaks. Rory set her boots against the roots at the stone’s base and pressed the gem into the centre of the mark.
created_at"2026-09-23T16:31:31.387Z" 9/23/2026, 4:31:31 PM
model"openai/gpt-6-sol-20260922"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency10198
moderation_latency(null)
generation_time46269
tokens_prompt1008
tokens_completion2361
native_tokens_prompt916
native_tokens_completion2324
native_tokens_completion_images0
native_tokens_reasoning574
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.025072
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer(null)
request_id"req-1790181091-sCFl1FSMDtM539H65mBP"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790181091-XD5AnXagGy3gpuwycH7B"
upstream_id"resp_0bed5521da5ceb0f016ab3fee3844887d19600d778d096fdd5"
provider_responses
0
endpoint_id"1cfc7d9d-4404-4b8e-9ee4-58ae45c9dcd4"
id"resp_0bed5521da5ceb0f016ab3fee3844887d19600d778d096fdd5"
is_byokfalse
latency763
model_permaslug"openai/gpt-6-sol-20260922"
provider_name"OpenAI"
status200
total_cost0.025072
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1466
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
76.13% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1466
totalAiIsms7
found
0
word"warmth"
count5
1
word"echo"
count1
2
word"trembled"
count1
highlights
0"warmth"
1"echo"
2"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences156
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences156
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences160
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1466
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
94.37% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions22
wordCount1438
uniqueNames7
maxNameDensity1.11
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Touch1
Heartstone1
London1
Hel1
Rory16
persons
0"Rory"
places
0"Richmond"
1"Park"
2"London"
globalScore0.944
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences111
glossingSentenceCount2
matches
0"sounded like the latch on the door to her"
1"appeared closer together than they had when she entered"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1466
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences160
matches
0"knew that sound"
1"felt that change"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs60
mean24.43
std17.54
cv0.718
sampleLengths
054
121
217
374
447
56
642
72
847
910
107
1143
126
1347
144
1515
1651
1738
1825
192
2019
2145
2218
235
2428
2539
2616
274
2839
2949
303
3115
3235
3313
3442
3542
369
3725
386
3940
4019
411
4228
436
4446
456
4633
479
4830
4927
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences156
matches
0"been told"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs236
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences160
ratio0.006
matches
0"Paper handled with cold fingers; the stiff fold opening at the top."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount115
adjectiveStacks0
stackExamples(empty)
adverbCount3
adverbRatio0.02608695652173913
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences160
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences160
mean9.16
std5.56
cv0.607
sampleLengths
017
130
27
34
46
511
617
72
82
923
1015
1113
1219
134
141
1512
168
1722
186
1910
2015
2111
226
232
248
2513
266
278
2812
2910
302
315
3211
3318
3414
353
363
375
384
3925
408
415
424
438
447
4514
4612
474
4821
4913
43.71% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.2578616352201258
totalSentences159
uniqueOpeners41
23.31% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences143
matches
0"Somewhere beyond the trees, a"
ratio0.007
63.36% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount56
totalSentences143
matches
0"She stopped and listened."
1"She had found it folded"
2"She had spent the afternoon"
3"She reached under her collar"
4"Its silver chain had left"
5"She looked back at the"
6"She could see the service"
7"It sounded like the latch"
8"She took out her phone."
9"Its map placed her on"
10"She raised the phone, searching"
11"Her voice travelled across the"
12"It found no echo among"
13"She put the phone away"
14"She bent to inspect the"
15"She knew that sound from"
16"She turned back towards the"
17"She crossed to the edge"
18"She waited for paws against"
19"She searched the rest of"
ratio0.392
26.43% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount124
totalSentences143
matches
0"The path through Richmond Park"
1"Rory had followed it from"
2"She stopped and listened."
3"Wind moved through the branches"
4"The note had given her"
5"She had found it folded"
6"She had spent the afternoon"
7"Rory counted the stones."
8"The third stood between two"
9"She reached under her collar"
10"The deep crimson stone, no"
11"Its silver chain had left"
12"The gem rested in her"
13"Rory slipped between the first"
14"The air on the other"
15"She looked back at the"
16"The path remained there, pale"
17"She could see the service"
18"A faint metallic click came"
19"Nothing moved except the flowers."
ratio0.867
100.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount3
totalSentences143
matches
0"Whoever had left it knew"
1"Whoever wrote it had expected"
2"Now she wanted another walker"
ratio0.021
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences62
technicalSentenceCount1
matches
0"Rory had followed it from a locked service gate, across a stretch of grass silvered by moonlight, and through a stand of trees that had muffled the road behind …"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she murmured (murmur)"
1"she whispered (whisper)"
dialogueSentences6
tagDensity0.333
leniency0.667
rawRatio1
effectiveRatio0.667
87.5768%