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Run: 2026-09-23-01M37P8R1AHHHGGBN63RYDATDK
Run Details
Model:
Claude Opus 5.5 (Reasoning)
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
59.8s
Cost:
$0.093228
Provider:
Claude Platform on AWS
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
88.19%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
83.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
90.04%
Sentence opener variety
(details)
35.84%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
72.90%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
83.33%
Dialogue tag variety (said vs. fancy)
(details)
91.7881%
Overall
Model input
System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The gate at the top
of the stairs had
been welded
shut in 1994, and the weld still held.
Quinn crouched and ran her
thumb along the seam.
The rust flaked orange onto
her glove, a crust unbroken from hinge to latch. Behind her, a constable shifted his
weight
and the beam of his torch wobbled across the tiles. "We came in through the maintenance shaft off the Northern line, ma'am. TfL had to cut the padlock for us." "And the padlock was intact before they cut it?" "Corroded solid. Engineer said it hadn't turned in a decade."
She stood, knees cracking, and
took the stairs down.
The air thickened with every
step.
Coal dust, damp brick, something
sweeter underneath, like beeswax left too near a radiator.
The old station signage still
clung to the walls in oxblood and cream, the letters half eaten by mould.
The platform opened out below
her in a long, curved throat of glazed tile.
Arc lamps on tripods threw
hard white light across it, and in the middle of that light a man lay on his back with his arms folded over his chest.
Detective Sergeant Priya Chaudhry stood
at the edge of the forensic tent, blue overshoes rustling as she turned. "Morning, guv. Or whatever it is down here. My phone thinks it's Tuesday." "It is Tuesday." "Feels like the inside of a coffin."
Chaudhry jerked her chin towards
the body. "IC1 male, forties. No wallet, no phone. Pathologist reckons he's been dead since around midnight. No obvious wounds. My money's on an overdose. Kids have been breaking into these ghost stations for years. Urban explorers, squatters, raves. He comes down with a crowd, takes something dodgy, drops, and his mates leg it before anyone rings 999." "Through a welded gate." "Through whatever hole they used. There's miles of tunnel down here. Could be a dozen ways in we don't know about yet." Quinn didn't answer.
She walked the length of
the platform first, away from the body, keeping to the stepping plates the SOCOs had laid.
Her watch ticked against her
wrist bone. Twenty paces. Forty. At the far end, where the lamplight thinned, she stopped.
The dust on the platform
floor lay grey and deep, the kind that settled over decades and never lifted. Except it had lifted. Along both sides of the platform, clean rectangles showed through, each one roughly two metres by one, the tiles beneath them almost bright.
They ran in two neat
rows, facing each other across a central aisle. "Priya. Come here." Chaudhry picked her way over, torch in hand. "What am I looking at?" "Tell me what a rave leaves behind." "Cans. Bottles. Fag ends. Nitrous canisters, if it's a good one. Piss in the corners." "Find me one can."
Chaudhry swept the torch along
the wall, into the drainage channel, across the track bed.
The beam found soot, a
dead pigeon so old it had gone flat as paper, a tangle of cable. Nothing else. "So they cleaned up after themselves. Considerate little ravers." "Look at the floor." The torch dropped. Chaudhry went quiet.
She traced the first rectangle
with the beam, then the next, then the next, all the way down to where the body lay. "Tables," she said. "Stalls. Something stood here long enough to keep the dust off. Then it went." Quinn knelt beside the nearest rectangle. At its corner, a hard pale bead had dripped and set on the tile.
She worked it loose with
the tip of a pen and held it to the light. Wax, the colour of old ivory. "Candles. Lots of them. Nobody lights candles at a rave when they can run a generator." "Maybe it was one of those pop-up supper clubs. Secret dining. Hipsters love a tunnel." "Then where are the footprints?" Chaudhry opened her mouth, closed it, and looked at the aisle. It was dust, too. Untouched. No scuffs, no heel drags, no trodden paths between the rows.
Only the clean rectangles, and
between them a grey carpet as smooth as poured cement. "Someone swept it." "Swept the aisle and put the dust back?" Quinn stood and slid the wax bead into an evidence bag. "Talk me through the body."
They walked back into the
glare. The pathologist, a stooped man named Okafor with reading glasses pushed up into his hair, glanced up from his kneeling pad. "Harlow. Before you ask, I don't know. Lividity says he died where he's lying. Pupils are fixed but not pinpoint, so I'd be cautious about opiates. No petechiae, no ligature marks, no defensive injuries. His heart stopped. That's all I can give you until I get him on the table." Quinn looked at the dead man's face. Pleasant, forgettable, the sort of face you passed on the escalator every morning without registering. Grey stubble. A small shaving nick on the chin, healed. His coat was good wool, charcoal, the collar turned up. "Who folded his arms?" Okafor blinked. "Sorry?" "He's lying like a knight on a tomb. Nobody drops dead from a bad pill and lands like that." "His mates might have laid him out," Chaudhry offered. "People do strange things when they panic. Try to make it decent." "Mates who leave no footprints." Quinn crouched at the man's feet. "Okafor, can I lift his shoe?" "Gloves on, and don't twist the ankle."
She tipped the right foot
back and angled it towards the lamp. Black leather brogue, recently polished. The sole was clean. Not scrubbed, not wiped. Clean the way a shoe was clean when it had only walked across a carpet. Not a grain of platform grit in the tread. She checked the left. The same. "He didn't walk here," she murmured. "So he was carried," Chaudhry countered. "Two blokes, fireman's lift—" "Down a welded stairwell. Along an aisle they didn't disturb. And then they arranged him on the one patch of floor that has dust under him." Quinn pointed. Around the man's shoulders and hips, the grey layer lay intact, pressed flat only where his body rested. "If he'd been dropped here, it'd have puffed out. There'd be a halo. There isn't. It's as if the dust settled on the platform with him already lying in it." Chaudhry rubbed the back of her neck. "Guv, with respect, that's not possible." "No. It isn't." Quinn looked at the man's folded hands. The right one was closed, knuckles white, the fingers clenched hard enough that rigor had locked them. "Has anyone opened that?" "Waiting for you," Okafor grunted. "And for photographs." A SOCO leaned in, flash stuttering, then stepped back. Okafor eased the fingers apart one at a time, with the patience of a man unpicking a knot in a fishing line. Something round and dull lay in the dead man's palm. Brass, the size of a pocket
watch
, its casing furred with green. Quinn leaned closer. The glass face was scratched with tiny marks, not numbers, not a compass rose. Loops and hooked lines, like letters from an alphabet someone had half-remembered in a dream. Beneath the glass, a black needle
trembled
. "Compass," Chaudhry observed. "Antique shop job. That'll be worth a bit. Robbery gone wrong? They missed it because it was in his fist." "They didn't take his coat, his
watch
, or his cufflinks. Nobody robbed him." Quinn turned to the constable by the stairs. "Which way's north?" He consulted his phone, frowned, turned a quarter and pointed down the platform towards the far tunnel mouth. "That way, ma'am." The needle
wasn't pointing
that way.
It pointed across the track
bed, at the opposite wall, at a stretch of cream tile no different from any other. "Could be magnetised," Chaudhry suggested. "Old cabling in the wall. Iron in the brick." Quinn stood and stepped left, two paces along the plates. She glanced down. The needle shivered and swung, holding its line on that same patch of tile, adjusting for her movement as a sunflower tracked the sun. She went two more paces. It swung again. "Okafor, has he got anything in his pockets?" "Coat's done. Nothing. Trousers, one item."
He held up an evidence
bag. Inside lay a disc of yellowed material no bigger than a two-pound coin, drilled through the centre, its surface carved with the same looping script as the compass face. "Is that bone?" "I'd put money on it. Lab will tell you what kind." Quinn took the bag and turned it in her fingers. It was warm. Not warm like something that had sat against a body. Warm like something that had been sitting in the sun. The last time she'd held something that
felt like this, it had been in Morris's
desk drawer, three days after they'd stopped looking for him. She'd put it back.
She had never told anyone
why. "Guv?" She handed the bag back to Okafor without looking at him and stepped off the plates onto the platform edge. Her boots left the first prints anyone had made in that dust all night. "Guv, forensics—" "Photograph them, then." She dropped down onto the track bed. The rails were long dead, the third rail stripped out years ago, but her skin prickled anyway. Gravel shifted under her soles. Across the gap, the tiled wall rose in front of her, cream glaze crazed with hairline cracks, a single bracket still bolted to it where a poster frame had once hung. Up on the platform, Chaudhry had taken the compass from Okafor in its bag and
was holding
it at arm's length, watching the needle. "It's following you." "No. It's pointing past me." Quinn stripped off her right glove. The tile was cold under her palm, colder than the air, colder than any stone had a right to be in a sealed tunnel in July. She spread her fingers and felt it. A draught. Faint, steady, breathing out from a crack no wider than a hair, carrying that same waxy sweetness she'd smelled on the stairs. She pressed her ear to the tile. "What can you hear?" Chaudhry called down. Quinn held up a hand for
silence
and closed her eyes.
created_at
"2026-09-23T17:50:57.082Z"
9/23/2026, 5:50:57 PM
model
"anthropic/claude-opus-5.5-20260921"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
4782
moderation_latency
(null)
generation_time
59742
tokens_prompt
1112
tokens_completion
2777
native_tokens_prompt
1597
native_tokens_completion
4342
native_tokens_completion_images
(null)
native_tokens_reasoning
863
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"end_turn"
service_tier
"default"
usage
0.093228
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.20.0; linux; x64))"
http_referer
(null)
request_id
"req-1790185857-parMO0Bqz6mydx0fndiW"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1790185857-z0wGhaQYOWG9iSXrmxbs"
upstream_id
"msg_011CfLo5UrieXiK7DLUjqayS"
provider_responses
0
endpoint_id
"3a2388bc-3740-4e64-a1f5-4e301726b6b9"
id
"msg_011CfLo5UrieXiK7DLUjqayS"
is_byok
false
latency
1187
model_permaslug
"anthropic/claude-opus-5.5-20260921"
provider_name
"Claude Platform on AWS"
status
200
total_cost
0.093228
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Claude Platform on AWS"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
15
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
60
tagDensity
0.25
leniency
0.5
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1693
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
88.19%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1693
totalAiIsms
4
found
0
word
"weight"
count
1
1
word
"traced"
count
1
2
word
"trembled"
count
1
3
word
"silence"
count
1
highlights
0
"weight"
1
"traced"
2
"trembled"
3
"silence"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
109
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
2
hedgeCount
0
narrationSentences
109
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
154
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
56
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1693
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
13
unquotedAttributions
0
matches
(empty)
83.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
37
wordCount
1139
uniqueNames
7
maxNameDensity
1.23
worstName
"Quinn"
maxWindowNameDensity
2.5
worstWindowName
"Chaudhry"
discoveredNames
Sergeant
1
Priya
1
Chaudhry
13
Quinn
14
Okafor
6
Morris
1
July
1
persons
0
"Sergeant"
1
"Priya"
2
"Chaudhry"
3
"Quinn"
4
"Okafor"
5
"Morris"
places
0
"July"
globalScore
0.885
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
76
glossingSentenceCount
1
matches
0
"felt like this, it had been in Morris's"
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1693
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
154
matches
0
"pointing that way"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
80
mean
21.16
std
19.02
cv
0.899
sampleLengths
0
19
1
40
2
20
3
9
4
10
5
48
6
44
7
18
8
13
9
3
10
70
11
4
12
22
13
44
14
59
15
3
16
8
17
5
18
7
19
15
20
4
21
36
22
9
23
4
24
29
25
3
26
72
27
15
28
5
29
11
30
31
31
3
32
24
33
27
34
50
35
42
36
4
37
3
38
19
39
21
40
17
41
7
42
49
43
6
44
6
45
10
46
76
47
13
48
3
49
24
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
1
totalSentences
109
matches
0
"been welded"
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
2
totalVerbs
174
matches
0
"wasn't pointing"
1
"was holding"
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
154
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1141
adjectiveStacks
0
stackExamples
(empty)
adverbCount
31
adverbRatio
0.02716914986853637
lyAdverbCount
6
lyAdverbRatio
0.0052585451358457495
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
154
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
154
mean
10.99
std
8.78
cv
0.799
sampleLengths
0
19
1
9
2
14
3
17
4
20
5
9
6
10
7
9
8
6
9
14
10
19
11
14
12
30
13
18
14
13
15
3
16
14
17
56
18
4
19
22
20
3
21
21
22
7
23
2
24
1
25
10
26
19
27
4
28
23
29
13
30
3
31
8
32
5
33
7
34
15
35
4
36
15
37
19
38
2
39
9
40
4
41
3
42
3
43
23
44
3
45
20
46
14
47
16
48
6
49
16
90.04%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
3
diversityRatio
0.551948051948052
totalSentences
154
uniqueOpeners
85
35.84%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
93
matches
0
"Only the clean rectangles, and"
ratio
0.011
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
25
totalSentences
93
matches
0
"She stood, knees cracking, and"
1
"She walked the length of"
2
"Her watch ticked against her"
3
"They ran in two neat"
4
"She traced the first rectangle"
5
"She worked it loose with"
6
"It was dust, too."
7
"They walked back into the"
8
"His coat was good wool,"
9
"She tipped the right foot"
10
"She checked the left."
11
"He consulted his phone, frowned,"
12
"It pointed across the track"
13
"She glanced down."
14
"She went two more paces."
15
"It swung again."
16
"He held up an evidence"
17
"It was warm."
18
"She'd put it back."
19
"She had never told anyone"
ratio
0.269
72.90%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
72
totalSentences
93
matches
0
"The gate at the top"
1
"Quinn crouched and ran her"
2
"The rust flaked orange onto"
3
"She stood, knees cracking, and"
4
"The air thickened with every"
5
"Coal dust, damp brick, something"
6
"The old station signage still"
7
"The platform opened out below"
8
"Arc lamps on tripods threw"
9
"Detective Sergeant Priya Chaudhry stood"
10
"Chaudhry jerked her chin towards"
11
"Quinn didn't answer."
12
"She walked the length of"
13
"Her watch ticked against her"
14
"The dust on the platform"
15
"They ran in two neat"
16
"Chaudhry picked her way over,"
17
"Chaudhry swept the torch along"
18
"The beam found soot, a"
19
"The torch dropped."
ratio
0.774
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
93
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
50
technicalSentenceCount
1
matches
0
"Up on the platform, Chaudhry had taken the compass from Okafor in its bag and was holding it at arm's length, watching the needle."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
15
uselessAdditionCount
0
matches
(empty)
83.33%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
5
fancyCount
4
fancyTags
0
"she murmured (murmur)"
1
"Okafor grunted (grunt)"
2
"Chaudhry observed (observe)"
3
"Chaudhry suggested (suggest)"
dialogueSentences
60
tagDensity
0.083
leniency
0.167
rawRatio
0.8
effectiveRatio
0.133
91.7881%