Run: 2026-09-25-01M3CKA7JY8VNYW08NY3DACYG1

Run Details

Duration:
13.8s
Cost:
$0.013357
Provider:
Mistral

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ancient oak standing stones loomed before them, their gnarled roots twisting into the earth like the fingers of some slumbering giant. Rory adjusted the strap of her delivery bag, the familiar weight of the Heartstone Pendant warm against her collarbone. Its faint pulse had guided them here, through the mist-laden edges of Richmond Park, to this hidden grove. Nyx shifted beside her, their form rippling between solid and shadow. "This place hums." Rory glanced at them. "Humming’s better than screaming." A breeze stirred the silver hair of Isolde, who stood between the stones, her lavender eyes half-lidded. "The Grove does not scream. It sings." She stepped forward, her bare feet making no sound on the mossy ground. The air shimmered as she crossed the threshold, the world beyond the stones warping like heat off pavement. Rory exchanged a look with Nyx before following. The moment she passed the last stone, the world exhaled. The scent of wildflowers—thick, sweet, impossible for December—wrapped around her. The trees here were taller, their bark etched with symbols that made her eyes ache if she stared too long. The sky above was the wrong shade of blue, streaked with threads of gold, as if the heavens themselves were woven from some cosmic tapestry. Nyx’s voice dropped to a whisper, their form flickering. "The Veil is thin here. Too thin." Isolde turned, her lips curling. "Thin enough to drown in, if one is not careful." Rory’s fingers twitched toward the Fae-Forged Blade at her belt. The cold metal was a comfort. "And if one *is* careful?" Isolde’s laugh was the sound of wind chimes. "Then one sees." The ground beneath them was soft, spongy with moss that gave slightly underfoot, as if alive. Rory crouched, brushing her fingers against it. The moss was warm. Not sun-warmed, but *alive*-warmed, like the pulse of a sleeping creature. She jerked her hand back. Nyx bent beside her, their shadow stretching unnaturally long. "It’s breathing." Rory swallowed. "Plants don’t breathe like that." "Here," Isolde said, "many things do." A rustle in the undergrowth made Rory tense. A fox—no, not a fox. Its fur was the colour of twilight, shifting between blue and violet as it moved. It watched them with eyes like polished obsidian, unblinking. Then, with a flick of its tail, it darted between the trees. Nyx lunged after it, their form dissolving into a streak of darkness. Rory cursed and gave chase, her boots sinking slightly into the earth. The trees blurred past her, their trunks wider than she could wrap her arms around, their leaves whispering in a language she almost understood. She skidded to a halt as the grove opened into a clearing. A pool of water lay at its centre, its surface so still it might have been glass. The reflections in it were not their own. Rory saw a sky choked with stars, a forest of crystal, a city of spires that twisted like broken teeth. She took a step back. Nyx materialised beside her, their violet eyes fixed on the pool. "That’s not water." Isolde glided past them, her silver hair catching the light like a web of moonlight. "No. It is a mirror. Or a door. Or a lie." She knelt, dipping her fingers into the surface. The ripples spread, but the reflections did not shift. "It shows what was. What is. What could be." Rory’s scar itched. She rubbed her wrist absently. "And which one is that?" She nodded toward the pool, where a figure in the reflection turned to look at them—a woman with Rory’s face, but older, her eyes hollow, her mouth moving in silent screams. Isolde’s smile was serene. "That, little moth, is a question even the Grove cannot answer." Nyx’s shadow coiled around Rory’s ankle, a grounding weight. "We shouldn’t stay here." Rory tore her gaze from the pool. The trees at the edge of the clearing were wrong. Their bark was peeling away in long strips, revealing something beneath—not wood, but *skin*. Pale, glistening, veined with something dark and pulsing. She stumbled back. Isolde’s voice was a murmur. "The Grove is alive. And it is watching." A low, resonant hum filled the air, vibrating in Rory’s bones. The ground trembled. The pool’s surface rippled violently, and the reflections fractured, shards of possible worlds scattering like broken glass. Rory’s breath came fast. The Heartstone Pendant burned against her chest. Nyx’s form solidified, their hand closing around Rory’s wrist. "We need to go. Now." Isolde was already retreating, her movements fluid, unhurried. "The Grove has shown you enough." Rory didn’t argue. She turned, her pulse hammering, and ran. The trees seemed to lean in as she passed, their whispers growing louder, more insistent. The standing stones appeared ahead, a gateway back to the familiar. She didn’t slow until she’d crossed the threshold, the weight of the otherworldly grove lifting from her shoulders like a discarded cloak. The air was colder here. Normal. The mist of Richmond Park curled around her ankles, and the distant hum of London traffic was a balm. She bent, bracing her hands on her knees, and sucked in a lungful of air. Nyx’s shadow detached from hers, reforming into their tall, shifting shape. "That was…" "Stupid," Rory finished, straightening. She shot Isolde a glare. "You could’ve warned us." Isolde tilted her head. "Would you have believed me?" Rory opened her mouth, then snapped it shut. The Fae seer had a point. Nyx’s voice was quiet. "It knew us. The Grove. It *reacted*." Isolde’s gaze was distant. "The Grove knows all who enter. And it remembers." Rory’s fingers found the pendant again. Its warmth had faded, but the memory of the grove’s hum lingered in her bones. She looked back at the standing stones. The mist had thickened, obscuring them, as if the Grove itself had decided to retreat for now. She exhaled. "We’re coming back, aren’t we?" Isolde’s smile was knowing. "Oh yes. The Grove always calls twice."
created_at"2026-09-25T15:35:32.39Z" 9/25/2026, 3:35:32 PM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency757
moderation_latency(null)
generation_time13507
tokens_prompt1763
tokens_completion1528
native_tokens_prompt1795
native_tokens_completion1422
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.0133575
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790350532-OVac09a0pNRGSevAhXrr"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790350532-IHdMBnoMGgaoXvAHqP2c"
upstream_id"f3542ed17f354acfbbbcd698db7b93a0"
provider_responses
0
endpoint_id"d21d316f-d540-4718-b36e-3beff85d0cf9"
id"f3542ed17f354acfbbbcd698db7b93a0"
is_byokfalse
latency757
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.0133575
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences27
tagDensity0.185
leniency0.37
rawRatio0
effectiveRatio0
90.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1000
totalAiIsmAdverbs2
found
0
adverb"slightly"
count2
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
5.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1000
totalAiIsms19
found
0
word"loomed"
count1
1
word"familiar"
count2
2
word"weight"
count3
3
word"pulse"
count3
4
word"shimmered"
count1
5
word"etched"
count1
6
word"tapestry"
count1
7
word"whisper"
count1
8
word"crystal"
count1
9
word"glistening"
count1
10
word"trembled"
count1
11
word"fractured"
count1
12
word"otherworldly"
count1
13
word"warmth"
count1
highlights
0"loomed"
1"familiar"
2"weight"
3"pulse"
4"shimmered"
5"etched"
6"tapestry"
7"whisper"
8"crystal"
9"glistening"
10"trembled"
11"fractured"
12"otherworldly"
13"warmth"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences84
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences84
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences106
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen37
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords4
totalWords995
ratio0.004
matches
0"is"
1"alive"
2"skin"
3"reacted"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
31.38% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions57
wordCount843
uniqueNames13
maxNameDensity2.37
worstName"Rory"
maxWindowNameDensity4
worstWindowName"Rory"
discoveredNames
Heartstone2
Pendant2
Richmond2
Park2
Isolde12
Nyx10
December1
Fae-Forged1
Blade1
Rory20
London1
Fae2
Grove1
persons
0"Pendant"
1"Isolde"
2"Nyx"
3"December"
4"Rory"
5"Grove"
places
0"Richmond"
1"Park"
2"Fae-Forged"
3"London"
4"Fae"
globalScore0.314
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount1
matches
0"appeared ahead a gateway back to the familiar"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords2.01
wordCount995
matches
0"Not sun-warmed, but *alive*-warmed, like the pulse of a sleeping creature"
1"not wood, but *skin*"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences106
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean26.89
std19.71
cv0.733
sampleLengths
059
114
28
355
473
516
615
721
811
943
1011
117
126
1349
1448
1562
1614
1752
1844
1915
2013
2142
2213
2342
2414
2514
2658
2740
2813
2913
309
3114
3211
3313
3445
357
3611
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences84
matches
0"were woven"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs148
matches
0"was peeling"
1"was already retreating"
35.04% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount5
semicolonCount0
flaggedSentences4
totalSentences106
ratio0.038
matches
0"The scent of wildflowers—thick, sweet, impossible for December—wrapped around her."
1"A fox—no, not a fox."
2"\"And which one is that?\" She nodded toward the pool, where a figure in the reflection turned to look at them—a woman with Rory’s face, but older, her eyes hollow, her mouth moving in silent screams."
3"Their bark was peeling away in long strips, revealing something beneath—not wood, but *skin*."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount852
adjectiveStacks0
stackExamples(empty)
adverbCount25
adverbRatio0.029342723004694836
lyAdverbCount6
lyAdverbRatio0.007042253521126761
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences106
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences106
mean9.39
std6.17
cv0.658
sampleLengths
022
119
218
311
43
54
64
717
820
918
108
1110
1210
1320
1425
159
167
175
1810
1910
206
215
228
233
2416
257
264
2711
285
299
302
312
325
336
348
355
3615
379
3812
3912
4012
4124
4212
4317
448
4520
465
4711
483
4915
43.40% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.24528301886792453
totalSentences106
uniqueOpeners26
41.67% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences80
matches
0"Then, with a flick of"
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences80
matches
0"Its faint pulse had guided"
1"She stepped forward, her bare"
2"She jerked her hand back."
3"Its fur was the colour"
4"It watched them with eyes"
5"She skidded to a halt"
6"She took a step back."
7"She knelt, dipping her fingers"
8"She rubbed her wrist absently."
9"She nodded toward the pool,"
10"Their bark was peeling away"
11"She stumbled back."
12"She turned, her pulse hammering,"
13"She didn’t slow until she’d"
14"She bent, bracing her hands"
15"She shot Isolde a glare."
16"Its warmth had faded, but"
17"She looked back at the"
ratio0.225
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences80
matches
0"The ancient oak standing stones"
1"Rory adjusted the strap of"
2"Its faint pulse had guided"
3"Nyx shifted beside her, their"
4"Rory glanced at them."
5"A breeze stirred the silver"
6"She stepped forward, her bare"
7"The air shimmered as she"
8"Rory exchanged a look with"
9"The moment she passed the"
10"The scent of wildflowers—thick, sweet,"
11"The trees here were taller,"
12"The sky above was the"
13"Nyx’s voice dropped to a"
14"Isolde turned, her lips curling."
15"Rory’s fingers twitched toward the"
16"The cold metal was a"
17"Isolde’s laugh was the sound"
18"The ground beneath them was"
19"Rory crouched, brushing her fingers"
ratio0.963
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences80
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences35
technicalSentenceCount2
matches
0"The sky above was the wrong shade of blue, streaked with threads of gold, as if the heavens themselves were woven from some cosmic tapestry."
1"The ground beneath them was soft, spongy with moss that gave slightly underfoot, as if alive."
25.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount1
matches
0"She stepped, her bare feet making no sound on the mossy ground"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences27
tagDensity0.037
leniency0.074
rawRatio0
effectiveRatio0
75.7160%