Run: 2026-09-25-01M3CKB7165AJNQ4791HF94BNY

Run Details

Duration:
13.9s
Cost:
$0.017254
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The oak door groaned shut behind Aurora, the sound swallowed by the thick, unnatural stillness of the grove. She exhaled, her breath curling in the cold air despite the absence of any wind. The Heartstone pendant at her throat pulsed once, faint and warm against her skin, as if acknowledging the threshold she’d just crossed. Something was wrong. The trees here stood too straight, their bark too smooth, like ancient sentinels holding their breath. The wildflowers—vibrant, impossible in the dim light—didn’t sway. No breeze touched them. No insects hummed. The silence wasn’t just the absence of sound; it was a presence, pressing against her eardrums. She adjusted the strap of her bag, fingers brushing the crescent-shaped scar on her wrist. *Focus.* She’d come for answers, not to jump at shadows. The pendant had led her here, its glow intensifying with every step deeper into Richmond Park until she’d stumbled upon the standing stones—rough-hewn oaks, their surfaces carved with spirals that made her eyes ache if she stared too long. The moment she’d passed between them, the world had shifted. Now, the grove stretched before her, a perfect circle of grass unbroken by footprints. Except— A twig snapped. Aurora froze. The sound had come from her left, where the trees grew denser, their trunks wider than any oak had a right to be. She turned her head slowly, eyes scanning the undergrowth. Nothing. Just the same stillness, the same eerie perfection. *You’re imagining things.* She took a step forward. The grass didn’t crunch underfoot. It yielded like a carpet, too soft, too deliberate. Another step. The pendant’s warmth flared, sharp and sudden, as if warning her. She hesitated. A whisper slithered through the air, a sound like dry leaves skittering across stone. But there were no stones here. No wind. Aurora’s pulse spiked. She spun, peering into the darkness between the trees. The grove was too bright—moonlight filtered through the canopy in silver shafts, illuminating the flowers in impossible hues. Yet the spaces between the light were black. Absolute. Another whisper. Closer. A voice, maybe. Or the rustle of something that wasn’t there a second ago. She swallowed. “Hello?” No answer. Just the weight of the silence pressing harder. A shadow moved. Not a shadow—a *lack* of something. A shape, darker than the surrounding black, detaching itself from the trunk of an oak. It didn’t step. It didn’t walk. It simply *was*, and then it *wasn’t* where it had been before. Her breath hitched. The pendant burned. Aurora backed up, her boots sinking slightly into the grass. The grove’s edge—the standing stones—seemed farther away than they should have been. She hadn’t walked that far in, had she? A low chuckle echoed, not from any direction but from *everywhere*, vibrating in her bones. The sound was wrong. Too many voices layered together, some high and childlike, others deep and guttural, all speaking at once. “Lost, little one?” The words coiled around her, not in her ears but in her *mind*. She clapped her hands over her head on instinct, as if that could block it out. It didn’t. “I’m not lost,” she lied, forcing steel into her voice. The pendant’s heat was unbearable now, searing through the fabric of her shirt. She yanked it free, holding it up. The crimson gemstone pulsed like a heartbeat, casting jagged shadows across the grass. The darkness between the trees rippled. More shapes emerged, their forms shifting—tall, then short, then elongated, like reflections in disturbed water. They didn’t approach. They didn’t need to. The grove itself seemed to shrink around her, the trees leaning in, their branches knitting together overhead. “You don’t belong here,” the voices hissed, still inside her skull. “But you *want* to.” Aurora’s fingers tightened around the pendant. *Don’t engage. Don’t react.* She’d read enough folklore to know the rules. Don’t eat the food. Don’t accept gifts. Don’t *speak*. Too late. “I want answers,” she said, the words tearing out of her before she could stop them. The laughter returned, sharper this time, edged with something like hunger. The air thickened, pressing against her skin like damp wool. The flowers at her feet began to tremble, their petals curling inward as if bracing for a storm. Then, the ground moved. Not an earthquake. Not a tremor. The *earth* itself seemed to breathe, a slow, deliberate rise and fall beneath her boots. The trees groaned, their roots twisting like serpents beneath the soil. Aurora stumbled back, her heel catching on something solid. She glanced down. A stone. One of the standing stones. But it hadn’t been there a second ago. The grove was rearranging itself. The pendant’s glow flared blindingly, forcing her to squint. The shapes in the darkness hissed, recoiling as if burned. The pressure in the air lessened, just for a moment. Aurora didn’t wait. She turned and ran. The grass parted before her like a sea, the path to the standing stones clearing as if the grove *wanted* her to leave. Or wanted her to *think* she could. The stones loomed ahead, their carved spirals now writhing like living things. She didn’t slow down. A hand—cold, too many fingers—brushed her shoulder. She screamed, twisting away, but there was nothing there. Just the grove. Just the trees. Just the— The stones were gone. In their place stood a single oak, its trunk split down the middle, the wood inside blackened as if by lightning. And within the split, a doorway. Not of wood or stone, but of *absence*. A void so deep it made her eyes water. The voices slithered back, triumphant. “Run, little one. Run *home*.” Aurora’s lungs burned. The pendant was a brand in her palm. She didn’t remember dropping her bag, but it lay at her feet, the strap severed cleanly. The void in the oak pulsed, its edges shimmering like a heat haze. She knew, with a certainty that settled in her gut like a stone, that if she stepped through, she wouldn’t come back. Not whole. Not *herself*. Behind her, the grove sighed. The whispering grew louder, the shapes bolder. They were closing in. Aurora took a breath. Then another. And then she ran *toward* the void.
created_at"2026-09-25T15:36:04.403Z" 9/25/2026, 3:36:04 PM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1379
moderation_latency(null)
generation_time13856
tokens_prompt4387
tokens_completion1619
native_tokens_prompt4223
native_tokens_completion1456
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.0172545
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790350564-Ijh6JUorTnhxQuDb98yK"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790350564-E3NijMd4EqlJjKMMVHWJ"
upstream_id"bae73f05638c418895850ad577eaea7a"
provider_responses
0
endpoint_id"d21d316f-d540-4718-b36e-3beff85d0cf9"
id"bae73f05638c418895850ad577eaea7a"
is_byokfalse
latency1368
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.0172545
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags3
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0
effectiveRatio0
90.39% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1041
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"slightly"
count1
highlights
0"slowly"
1"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
23.15% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1041
totalAiIsms16
found
0
word"pulsed"
count3
1
word"sentinels"
count1
2
word"silence"
count2
3
word"perfect"
count1
4
word"scanning"
count1
5
word"warmth"
count1
6
word"whisper"
count2
7
word"pulse"
count1
8
word"weight"
count1
9
word"echoed"
count1
10
word"searing"
count1
11
word"loomed"
count1
highlights
0"pulsed"
1"sentinels"
2"silence"
3"perfect"
4"scanning"
5"warmth"
6"whisper"
7"pulse"
8"weight"
9"echoed"
10"searing"
11"loomed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"weight of words/silence"
count1
highlights
0"the weight of the silence"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences125
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences125
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences129
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen41
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans17
markdownWords22
totalWords1030
ratio0.021
matches
0"Focus."
1"You’re imagining things."
2"lack"
3"was"
4"wasn’t"
5"everywhere"
6"mind"
7"want"
8"Don’t engage. Don’t react."
9"speak"
10"earth"
11"wanted"
12"think"
13"absence"
14"home"
15"herself"
16"toward"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions17
wordCount1007
uniqueNames5
maxNameDensity0.89
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Don"
discoveredNames
Aurora9
Heartstone1
Richmond1
Park1
Don5
persons
0"Aurora"
places
0"Richmond"
1"Park"
globalScore1
windowScore0.833
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences69
glossingSentenceCount5
matches
0"as if acknowledging the threshold she’d just crossed"
1"as if warning her"
2"seemed farther away than they should have been"
3"something like hunger"
4"as if bracing for a storm"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches3
per1kWords2.913
wordCount1030
matches
0"not from any direction but from *everywhere*, vibrating in her bones"
1"not in her ears but in her *mind*"
2"Not of wood or stone, but of *absence*"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences129
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs44
mean23.41
std18.02
cv0.77
sampleLengths
055
13
247
374
415
53
643
73
834
922
1039
1117
123
1310
1445
153
1630
1736
183
1931
2043
2145
2215
2327
242
2516
2639
274
2844
2915
305
3129
327
3346
347
3517
364
3744
3810
3940
4026
4116
426
437
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences125
matches
0"were gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs173
matches
0"was rearranging"
1"were closing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount13
semicolonCount1
flaggedSentences10
totalSentences129
ratio0.078
matches
0"The wildflowers—vibrant, impossible in the dim light—didn’t sway."
1"The silence wasn’t just the absence of sound; it was a presence, pressing against her eardrums."
2"The pendant had led her here, its glow intensifying with every step deeper into Richmond Park until she’d stumbled upon the standing stones—rough-hewn oaks, their surfaces carved with spirals that made her eyes ache if she stared too long."
3"Except—"
4"The grove was too bright—moonlight filtered through the canopy in silver shafts, illuminating the flowers in impossible hues."
5"Not a shadow—a *lack* of something."
6"The grove’s edge—the standing stones—seemed farther away than they should have been."
7"More shapes emerged, their forms shifting—tall, then short, then elongated, like reflections in disturbed water."
8"A hand—cold, too many fingers—brushed her shoulder."
9"Just the—"
92.92% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1019
adjectiveStacks0
stackExamples(empty)
adverbCount49
adverbRatio0.04808635917566242
lyAdverbCount5
lyAdverbRatio0.004906771344455349
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences129
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences129
mean7.98
std6.2
cv0.777
sampleLengths
018
115
222
33
416
58
64
73
816
915
1010
1139
1210
1314
141
153
162
1723
189
191
208
213
225
235
249
252
2611
272
2814
296
302
313
329
3318
348
351
362
371
383
3911
402
411
422
438
443
456
4615
473
483
4912
33.72% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats21
diversityRatio0.26356589147286824
totalSentences129
uniqueOpeners34
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences105
matches
0"Just the same stillness, the"
1"Just the weight of the"
2"Too many voices layered together,"
3"Then, the ground moved."
4"Just the grove."
5"Just the trees."
ratio0.057
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount25
totalSentences105
matches
0"She exhaled, her breath curling"
1"She adjusted the strap of"
2"She turned her head slowly,"
3"*You’re imagining things.*"
4"She took a step forward."
5"It yielded like a carpet,"
6"She spun, peering into the"
7"It didn’t step."
8"It didn’t walk."
9"It simply *was*, and then"
10"Her breath hitched."
11"She hadn’t walked that far"
12"She clapped her hands over"
13"she lied, forcing steel into"
14"She yanked it free, holding"
15"They didn’t approach."
16"They didn’t need to."
17"she said, the words tearing"
18"She glanced down."
19"She turned and ran."
ratio0.238
93.33% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences105
matches
0"The oak door groaned shut"
1"She exhaled, her breath curling"
2"The Heartstone pendant at her"
3"Something was wrong."
4"The trees here stood too"
5"The wildflowers—vibrant, impossible in the"
6"The silence wasn’t just the"
7"She adjusted the strap of"
8"The pendant had led her"
9"The moment she’d passed between"
10"A twig snapped."
11"The sound had come from"
12"She turned her head slowly,"
13"*You’re imagining things.*"
14"She took a step forward."
15"The grass didn’t crunch underfoot."
16"It yielded like a carpet,"
17"The pendant’s warmth flared, sharp"
18"A whisper slithered through the"
19"Aurora’s pulse spiked."
ratio0.733
47.62% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences105
matches
0"Now, the grove stretched before"
ratio0.01
57.82% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount5
matches
0"The Heartstone pendant at her throat pulsed once, faint and warm against her skin, as if acknowledging the threshold she’d just crossed."
1"The pendant had led her here, its glow intensifying with every step deeper into Richmond Park until she’d stumbled upon the standing stones—rough-hewn oaks, the…"
2"The pendant’s warmth flared, sharp and sudden, as if warning her."
3"The flowers at her feet began to tremble, their petals curling inward as if bracing for a storm."
4"In their place stood a single oak, its trunk split down the middle, the wood inside blackened as if by lightning."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags3
uselessAdditionCount0
matches(empty)
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags3
fancyCount2
fancyTags
0"she lied (lie)"
1"the voices hissed (hiss)"
dialogueSentences7
tagDensity0.429
leniency0.857
rawRatio0.667
effectiveRatio0.571
77.4100%