Run: 2026-09-25-01M3CKC4EE35XP6BNKKCSJYRYM

Run Details

Duration:
12.6s
Cost:
$0.014787
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The oak door groaned shut behind Rory, sealing her in darkness so complete it pressed against her skin. She exhaled through her nose, the sound too loud in the sudden silence. The pendant around her neck, usually cool against her collarbone, pulsed once, warm as a living thing. A mistake. This was a mistake. She didn’t turn back. The standing stones had brought her here, their rough bark biting into her palms as she’d slipped between them. The Grove didn’t like hesitation. Her torch flickered to life with a shake, carving a trembling circle of light across gnarled roots and wildflowers that shouldn’t have been blooming in November. The petals glistened, wet as fresh paint. She stepped forward, boots sinking slightly into the loam. The air smelled of crushed mint and something older, something that made her teeth ache. A twig snapped. Rory froze. The sound had come from her left, where the torchlight petered out into black. She swung the beam slowly, heart hammering against her ribs. Nothing. Just the skeletal fingers of bare branches, the occasional shiver of leaves that hadn’t yet fallen. “Right,” she muttered, voice steadier than she felt. “Just the wind.” But there was no wind. The wildflowers didn’t stir. She moved deeper into the clearing, the pendant’s warmth spreading up her throat. The Grove was supposed to be a sanctuary, a place between worlds where time stretched thin. Eva had been clear: *Find the heartstone at the centre. Touch it. Say the words.* Simple. But Eva hadn’t mentioned the way the shadows here didn’t behave, pooling too thickly in the hollows between roots, or how the silence felt like a held breath. Another sound. A whisper of fabric, the faintest rustle. Rory spun, torchlight slicing through the dark. A figure stood at the edge of the light—a woman, tall and pale, her dress the colour of old bone. She was there, then not, melting into the trees like smoke. Rory’s pulse spiked. “Hello?” No answer. Just the press of the Grove’s gaze, heavy and ancient. She forced herself forward, each step deliberate. The centre of the clearing rose slightly, a moss-covered mound crowned with a flat stone the size of a dinner plate. The heartstone. It was unremarkable at first glance, grey and pitted, but as she neared, the torchlight caught a vein of red running through it, deep as the pendant’s gem. The pendant flared hot against her sternum. Rory crouched, fingers hovering over the stone. The air hummed, a low vibration in her bones. She swallowed. “Eva, if you’re messing with me—” A laugh, soft and musical, rippled through the trees. Not from the woman in white. From everywhere. From the roots, the leaves, the stone itself. The torch flickered. She lunged for the heartstone. Her fingers brushed the surface— —and the world tilted. The Grove stretched. The trees elongated, their bark splitting into jagged maws. The wildflowers writhed, petals peeling back to reveal glistening black centres. The woman in white stood suddenly beside her, close enough that Rory could see the hollows of her eyes, the way her smile split her face too wide. “You shouldn’t be here, little thief,” the woman murmured, her voice like wind through dead grass. Rory jerked back, but the heartstone was in her grip now, cold and heavy. The pendant seared her skin. She gasped, dropping the stone. It hit the moss with a wet sound, as if the earth itself had flinched. The woman’s fingers, long and grey, closed around Rory’s wrist. Her touch was ice, was rot, was the creeping dread of a childhood nightmare. “Isolde doesn’t share her toys.” Rory wrenched free, stumbling back. The torchlight guttered, the beam shrinking to a pinprick. The shadows surged forward, alive, hungry. The woman’s laughter echoed, multiplying, until it wasn’t one voice but a dozen, a hundred, all whispering the same thing: *Run.* She ran. Branches lashed her arms, her face. The path behind her twisted, the standing stones no longer visible. The pendant burned, a brand against her chest. She didn’t dare look back. Didn’t dare stop. A root snagged her ankle. She went down hard, the torch flying from her grip. It rolled, the light spinning wildly before snuffing out. Darkness. Absolute. Something breathed against the back of her neck. Rory scrambled up, lungs burning. The heartstone’s glow pulsed in the distance, a dim red beacon. She bolted toward it, hands outstretched. The woman’s voice slithered from the dark, a sigh against her ear. “Too late.” The ground gave way beneath her. She fell, not down, but *through*, the world dissolving into a scream and the cold, crushing weight of the Grove’s hunger. Then— Silence. Rory lay on her back, staring up at a sky she didn’t recognise. The stars were wrong. Too many. Too bright. The pendant was cool again, inert. And the heartstone was gone.
created_at"2026-09-25T15:36:34.521Z" 9/25/2026, 3:36:34 PM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1115
moderation_latency(null)
generation_time12583
tokens_prompt4387
tokens_completion1265
native_tokens_prompt4223
native_tokens_completion1127
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.014787
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
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api_type"completions"
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upstream_id"0d65813c01554bb687065c26e1d1a7fd"
provider_responses
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is_byokfalse
latency1115
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.014787
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences7
tagDensity0.286
leniency0.571
rawRatio0
effectiveRatio0
75.46% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount815
totalAiIsmAdverbs4
found
0
adverb"slightly"
count2
1
adverb"slowly"
count1
2
adverb"suddenly"
count1
highlights
0"slightly"
1"slowly"
2"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
7.98% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount815
totalAiIsms15
found
0
word"silence"
count3
1
word"pulsed"
count2
2
word"flickered"
count2
3
word"warmth"
count1
4
word"sanctuary"
count1
5
word"whisper"
count1
6
word"pulse"
count1
7
word"glistening"
count1
8
word"echoed"
count1
9
word"beacon"
count1
10
word"weight"
count1
highlights
0"silence"
1"pulsed"
2"flickered"
3"warmth"
4"sanctuary"
5"whisper"
6"pulse"
7"glistening"
8"echoed"
9"beacon"
10"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences93
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences93
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences98
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords13
totalWords814
ratio0.016
matches
0"Find the heartstone at the centre. Touch it. Say the words."
1"Run."
2"through"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
80.38% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions21
wordCount790
uniqueNames6
maxNameDensity1.39
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory11
Grove5
November1
Simple1
Eva2
Silence1
persons
0"Rory"
1"Grove"
2"Eva"
3"Silence"
places
0"November"
globalScore0.804
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"felt like a held breath"
77.15% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords1.229
wordCount814
matches
0"not down, but *through*, the world dissolving into a scream"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences98
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs37
mean22
std19.23
cv0.874
sampleLengths
048
16
228
357
43
543
611
79
873
947
104
1112
1258
137
1424
1525
163
1710
184
1951
2016
2139
2229
2340
241
252
2633
2724
282
298
3022
3114
3227
331
341
3527
365
97.72% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences93
matches
0"was supposed"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs126
matches(empty)
26.24% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount4
semicolonCount0
flaggedSentences4
totalSentences98
ratio0.041
matches
0"A figure stood at the edge of the light—a woman, tall and pale, her dress the colour of old bone."
1"Her fingers brushed the surface—"
2"—and the world tilted."
3"Then—"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount792
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.039141414141414144
lyAdverbCount7
lyAdverbRatio0.008838383838383838
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences98
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences98
mean8.31
std6.51
cv0.784
sampleLengths
018
113
217
32
44
54
619
75
826
97
109
1115
123
132
1414
1510
161
1716
188
193
205
214
2213
2316
2410
252
264
2728
282
297
307
3120
3211
333
341
352
3610
377
3821
392
4028
417
427
439
442
456
469
476
482
498
42.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.3163265306122449
totalSentences98
uniqueOpeners31
87.72% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences76
matches
0"Just the skeletal fingers of"
1"Just the press of the"
ratio0.026
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences76
matches
0"She exhaled through her nose,"
1"She didn’t turn back."
2"Her torch flickered to life"
3"She stepped forward, boots sinking"
4"She swung the beam slowly,"
5"she muttered, voice steadier than"
6"She moved deeper into the"
7"She was there, then not,"
8"She forced herself forward, each"
9"It was unremarkable at first"
10"She lunged for the heartstone."
11"Her fingers brushed the surface—"
12"She gasped, dropping the stone."
13"It hit the moss with"
14"Her touch was ice, was"
15"She didn’t dare look back."
16"She went down hard, the"
17"It rolled, the light spinning"
18"She bolted toward it, hands"
19"She fell, not down, but"
ratio0.263
25.79% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount66
totalSentences76
matches
0"The oak door groaned shut"
1"She exhaled through her nose,"
2"The pendant around her neck,"
3"This was a mistake."
4"She didn’t turn back."
5"The standing stones had brought"
6"The Grove didn’t like hesitation."
7"Her torch flickered to life"
8"The petals glistened, wet as"
9"She stepped forward, boots sinking"
10"The air smelled of crushed"
11"A twig snapped."
12"The sound had come from"
13"She swung the beam slowly,"
14"she muttered, voice steadier than"
15"The wildflowers didn’t stir."
16"She moved deeper into the"
17"The Grove was supposed to"
18"Eva had been clear: *Find"
19"A whisper of fabric, the"
ratio0.868
65.79% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences76
matches
0"—and the world tilted."
ratio0.013
73.73% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences31
technicalSentenceCount3
matches
0"Her torch flickered to life with a shake, carving a trembling circle of light across gnarled roots and wildflowers that shouldn’t have been blooming in November…"
1"The air smelled of crushed mint and something older, something that made her teeth ache."
2"Just the skeletal fingers of bare branches, the occasional shiver of leaves that hadn’t yet fallen."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount1
matches
0"she muttered, voice steadier than she felt"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"she muttered (mutter)"
1"the woman murmured (murmur)"
dialogueSentences7
tagDensity0.286
leniency0.571
rawRatio1
effectiveRatio0.571
78.6823%