Run: 2026-09-25-01M3CKJ0WVXK08KYR6AE6M3HF6

Run Details

Duration:
15.4s
Cost:
$0.017669
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token burned cold against Detective Harlow Quinn’s palm as she stepped over the police tape. The abandoned Tube station beneath Camden reeked of damp concrete and something older, something that made the hairs on her arms stand on end. The flickering LED lanterns cast long, wavering shadows that seemed to move when she wasn’t looking. A uniformed officer nodded at her, his face pale under the harsh light. “Detective, you’re going to want to see this.” She didn’t answer. Words were for people who needed to fill silence. Quinn moved past him, her boots clicking against the cracked tile. The station had been gutted decades ago, but the ghosts of commuters lingered in the peeling posters and the rusted rails. Now, it hosted something else. The body lay sprawled near the old ticket booth, limbs twisted at angles that made her jaw tighten. A man, mid-forties, dressed in a tailored suit that looked out of place in the filth. His tie was still knotted, his shoes polished. But his face— Quinn crouched, gloved fingers hovering over the wound. His throat had been slit, but not by any blade she’d seen. The edges were too clean, too precise, like the flesh had been unzipped rather than cut. And the blood—there was barely any. Just a thin, dark line tracing the collar of his shirt, as if it had been sucked away. “No defensive wounds,” a voice said behind her. Eva Kowalski adjusted her round glasses, her curly red hair catching the light as she tucked it behind her ear. “No signs of struggle. Almost like he just… lay down.” Quinn didn’t look up. “People don’t lie down to have their throats opened.” “No,” Eva agreed, stepping closer. The scent of old paper and leather from her satchel mixed with the metallic tang in the air. “But they do if they’re already dead.” Quinn’s fingers twitched. That didn’t fit. The lividity, the lack of rigor—this man hadn’t been dead long. “Time of death?” “Roughly two hours ago. But Harlow, look at his hands.” Eva pointed. Quinn turned the man’s wrist. The skin was unmarked, but beneath the cuff of his sleeve, something glinted. She peeled back the fabric. A brass compass, small and intricate, its face etched with sigils she didn’t recognise. The needle spun wildly, not settling on any direction. “That’s not standard issue,” Eva murmured. Quinn’s pulse thudded in her throat. She’d seen something like it before—three years ago, in the pocket of DS Morris the night he vanished. The case file had been buried, the details labelled as “inconclusive.” But she remembered. The way his body had never been found. The way the witnesses had described shadows moving on their own. “Detective.” Quinn snapped the compass shut and stood, slipping it into an evidence bag. A young PC stood at the edge of the light, shifting his weight. “Ma’am, we found something else. Over here.” She followed, Eva trailing behind. The beam of her torch caught the edge of a symbol carved into the wall. Fresh. The plaster dust still clung to the grooves. It looked like a cross between a rune and a child’s scribble—jagged lines intersecting at odd angles. Eva’s breath hitched. “That’s not—” “What?” Quinn demanded. “Nothing. Just… old.” Eva’s fingers hovered over the marking, but she didn’t touch it. “Pre-Celtic, maybe. But the style’s all wrong. It’s been… adapted.” Quinn’s gaze flicked to the floor. More symbols, these smaller, leading away from the body like a trail. “He was moved.” Eva nodded. “Or he walked.” “Dead men don’t walk.” “No,” Eva said softly. “But things wearing dead men do.” Quinn’s stomach twisted. She didn’t believe in ghosts. Didn’t believe in the stories her grandmother had whispered about the old country, about things that wore human skin. But Morris’s face flashed in her mind, his last words over the radio: *Quinn, there’s something in the dark with me.* She forced the memory down. “Where do the symbols lead?” Eva followed the trail with her torch. It snaked between the old platform pillars, disappearing into the black mouth of a service tunnel. “There.” Quinn pulled her own torch, the beam cutting through the gloom. The tunnel was narrow, the ceiling low. The air grew thicker the deeper they went, heavy with the scent of ozone and something sweet, like rotting flowers. Then the symbols stopped. At the end of the tunnel, a door stood ajar. Not a modern door—this was iron, ancient, its surface pitted with age and more of those damn symbols. Beyond it, a flicker of movement. Quinn’s hand went to her sidearm. “Stay back.” Eva didn’t argue, but her eyes were wide behind her glasses. “Harlow, that’s not—” Quinn kicked the door open. The space beyond was vast, impossible. The walls stretched further than the Tube station should have allowed, lined with stalls that hadn’t been there a moment ago. Lanterns hung from chains, casting a sickly green light over tables laden with jars of things that squirmed, with weapons that hummed, with books bound in what looked like skin. The air buzzed, thick with the murmur of hushed voices and the clink of coins. The Veil Market. Quinn’s breath came sharp. She’d heard the rumours, of course. A black market for the supernatural, moving every full moon, accessible only with a bone token. But this—this was real. And then she saw him. A man in a long coat, his back to her, was speaking to a hooded figure. In his hand, he held another brass compass. Identical to the one in her evidence bag. Quinn stepped forward, her boot scuffing against the stone. The man turned. It was Morris. Older, his face gaunt, his eyes hollow. But unmistakably him. He smiled, and it was the worst thing she’d ever seen. “Took you long enough, Quinn.” Behind her, Eva gasped. “Harlow—” Quinn’s gun was in her hand, but her finger didn’t move. “You’re dead.” Morris chuckled, the sound dry as dead leaves. “Not quite.” He held up the compass. “You always were slow on the uptake. But you’re here now.” His gaze flicked past her, to the tunnel, to the body they’d left behind. “And you’ve brought me a present.” The hooded figure beside him shifted, and Quinn’s blood turned to ice. It was the dead man from the platform. Standing. Smiling. And then the symbols on the walls began to bleed.
created_at"2026-09-25T15:39:47.496Z" 9/25/2026, 3:39:47 PM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1035
moderation_latency(null)
generation_time15311
tokens_prompt4492
tokens_completion1674
native_tokens_prompt4334
native_tokens_completion1489
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.0176685
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790350787-hY8L8VTFaFjcGBqymcWH"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790350787-YS7xUQkBqw3dlJH9ybVl"
upstream_id"03bc1109198f41d696c6cf150b045182"
provider_responses
0
endpoint_id"38ef23a9-5cb3-46fa-85ec-7aed174f04eb"
id"03bc1109198f41d696c6cf150b045182"
is_byokfalse
latency1035
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.0176685
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags10
adverbTagCount1
adverbTags
0"Eva said softly [softly]"
dialogueSentences31
tagDensity0.323
leniency0.645
rawRatio0.1
effectiveRatio0.065
95.35% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1076
totalAiIsmAdverbs1
found
0
adverb"softly"
count1
highlights
0"softly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
39.59% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1076
totalAiIsms13
found
0
word"wavering"
count1
1
word"silence"
count1
2
word"tracing"
count1
3
word"intricate"
count1
4
word"etched"
count1
5
word"standard"
count1
6
word"pulse"
count1
7
word"weight"
count1
8
word"flicked"
count2
9
word"stomach"
count1
10
word"gloom"
count1
11
word"flicker"
count1
highlights
0"wavering"
1"silence"
2"tracing"
3"intricate"
4"etched"
5"standard"
6"pulse"
7"weight"
8"flicked"
9"stomach"
10"gloom"
11"flicker"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences98
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences98
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences119
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords8
totalWords1070
ratio0.007
matches
0"Quinn, there’s something in the dark with me."
97.22% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions1
matches
0"Behind her, Eva gasped."
48.40% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions43
wordCount935
uniqueNames10
maxNameDensity2.03
worstName"Quinn"
maxWindowNameDensity3
worstWindowName"Quinn"
discoveredNames
Detective1
Harlow1
Quinn19
Tube2
Camden1
Eva12
Kowalski1
Morris4
Veil1
Market1
persons
0"Harlow"
1"Quinn"
2"Camden"
3"Eva"
4"Kowalski"
5"Morris"
places(empty)
globalScore0.484
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences64
glossingSentenceCount4
matches
0"shadows that seemed to move when she wasn’t looking"
1"something like it before—three years ago, in"
2"looked like a cross between a rune and a"
3"looked like skin"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1070
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences119
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs47
mean22.77
std18.74
cv0.823
sampleLengths
057
121
249
345
460
538
613
730
820
912
1046
116
1257
131
1433
1546
165
173
1824
1921
205
214
2210
2348
2410
2524
2638
274
2834
298
3014
315
3272
333
3430
355
3632
3712
383
3921
405
415
4213
4346
4412
4510
4610
87.36% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences98
matches
0"been gutted"
1"been unzipped"
2"been sucked"
3"been buried"
4"been found"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs163
matches
0"wasn’t looking"
1"was speaking"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount7
semicolonCount0
flaggedSentences7
totalSentences119
ratio0.059
matches
0"But his face—"
1"And the blood—there was barely any."
2"The lividity, the lack of rigor—this man hadn’t been dead long."
3"She’d seen something like it before—three years ago, in the pocket of DS Morris the night he vanished."
4"It looked like a cross between a rune and a child’s scribble—jagged lines intersecting at odd angles."
5"Not a modern door—this was iron, ancient, its surface pitted with age and more of those damn symbols."
6"But this—this was real."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount942
adjectiveStacks0
stackExamples(empty)
adverbCount28
adverbRatio0.029723991507430998
lyAdverbCount7
lyAdverbRatio0.0074309978768577496
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences119
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences119
mean8.99
std6.08
cv0.676
sampleLengths
017
124
216
313
48
53
69
711
821
95
1018
1116
128
133
148
1512
1616
176
1818
198
2020
2110
224
239
245
2518
267
273
283
2911
303
3112
325
3313
345
3514
369
376
386
3918
4014
418
4211
431
4413
4513
467
475
4815
491
58.54% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3865546218487395
totalSentences119
uniqueOpeners46
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences91
matches
0"Just a thin, dark line"
1"More symbols, these smaller, leading"
2"Then the symbols stopped."
ratio0.033
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences91
matches
0"She didn’t answer."
1"His tie was still knotted,"
2"His throat had been slit,"
3"She peeled back the fabric."
4"She’d seen something like it"
5"She followed, Eva trailing behind."
6"It looked like a cross"
7"She didn’t believe in ghosts."
8"She forced the memory down."
9"It snaked between the old"
10"She’d heard the rumours, of"
11"It was Morris."
12"He smiled, and it was"
13"He held up the compass"
14"His gaze flicked past her,"
15"It was the dead man"
ratio0.176
64.40% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount72
totalSentences91
matches
0"The bone token burned cold"
1"The abandoned Tube station beneath"
2"The flickering LED lanterns cast"
3"A uniformed officer nodded at"
4"She didn’t answer."
5"Words were for people who"
6"Quinn moved past him, her"
7"The station had been gutted"
8"The body lay sprawled near"
9"A man, mid-forties, dressed in"
10"His tie was still knotted,"
11"Quinn crouched, gloved fingers hovering"
12"His throat had been slit,"
13"The edges were too clean,"
14"a voice said behind her"
15"Eva Kowalski adjusted her round"
16"Quinn didn’t look up."
17"Eva agreed, stepping closer"
18"The scent of old paper"
19"Quinn’s fingers twitched."
ratio0.791
54.95% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences91
matches
0"Now, it hosted something else."
ratio0.011
89.29% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount3
matches
0"The abandoned Tube station beneath Camden reeked of damp concrete and something older, something that made the hairs on her arms stand on end."
1"The flickering LED lanterns cast long, wavering shadows that seemed to move when she wasn’t looking."
2"Lanterns hung from chains, casting a sickly green light over tables laden with jars of things that squirmed, with weapons that hummed, with books bound in what …"
75.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags10
uselessAdditionCount1
matches
0"The case file had, the details labelled as"
53.23% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags5
fancyCount3
fancyTags
0"Eva agreed (agree)"
1"Eva murmured (murmur)"
2"Quinn demanded (demand)"
dialogueSentences31
tagDensity0.161
leniency0.323
rawRatio0.6
effectiveRatio0.194
82.1106%