Run: 2026-09-29-01M3P2H0M2MA53C1K8TF33DF58

Run Details

Duration:
35.3s
Cost:
$0.047208
Provider:
Claude Platform on AWS

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Eva's voicemail ended on a sound like wet cloth tearing. Rory played it a fourth time anyway, the phone pressed hard against her ear. "Rory, it's me. Don't bring anyone. Past the Pen Ponds, where the oaks stand in a ring. Just come. Please, it's not..." Silence. Then the tearing, and a breath that did not sound like Eva's. She lowered the phone. The screen lit her knuckles blue and showed no signal. Rory had climbed the deer fence forty minutes ago and left her jacket sleeve on the wire. Since then the park had turned to shapes: black bracken, the pale ribs of dead trees, and the ground rising and falling like something asleep. Her torch beam bobbed ahead of her and found nothing worth the light. She stopped. No deer. Richmond Park held hundreds, and all evening she had heard them cough and crash through the undergrowth. Now she heard only her own breathing and the small dry click of her boots. "Eva?" Her voice fell flat, as if the dark had swallowed the echo before it formed. She walked on. The path dwindled to a trail, then to a suggestion. Ahead, two oaks leaned together like conspirators, and between them the air changed. It thickened. It smelled of crushed stems and honey, a summer smell, and the frost had crunched under her boots until that very step. Rory crossed between the trees. The frost ended in a line so straight it might have been ruled. Beyond it, wildflowers rose to her knees. Foxgloves. Cornflowers. Poppies red as fresh cuts. They swayed, though she felt no wind on her face. *Wrong*, she thought. *Fine. Note it. Keep moving.* Her torch swept the clearing and caught the stones. Five of them stood in a rough ring, tall and grey, grained like oak though they were clearly rock. Nobody had carved them. Something had grown them. Eva stood at none of them. "Eva, it's Rory. I'm here." The flowers stopped swaying. All at once, as if someone had lifted a hand. Rory's thumb found the crescent scar on her left wrist and pressed it, an old habit for when she needed the world to stay solid. It did not help. Against her breastbone the Heartstone pendant had begun to warm. She pulled the chain out from under her collar. The crimson gem glowed faintly, and as she watched, it pulsed. Slow. Steady. A second heartbeat, slightly out of step with her own. It had never done that on the Tube. It had never done that above Silas' bar, or in the kitchen at the Golden Empress, or anywhere else. She tucked it back under her jumper. The warmth soaked through the wool regardless. Behind her, a twig snapped. Rory spun, torch raised. Bracken. The two leaning oaks. The line of frost, bright as salt. Nothing stood there. But the flowers nearest the gap had turned, every head bent towards her like faces at a window. "Not funny," she said, to nobody. She checked her phone for the time. 23:52. She pocketed it, took three steps towards the nearest stone, and checked again out of nervous habit. 02:17. Her mouth went dry. She held the phone at arm's length and watched the numbers sit there, calm and indifferent. Two hours and twenty-five minutes had gone while she took three steps. Or the phone lied. She could not decide which frightened her more. *An hour in there can be days out here.* Where had she heard that? Eva, drunk on cheap prosecco, laughing about her nan's stories. Fairy rings. Time-slips. Rory had laughed too. She did not feel like laughing now. The nearest stone loomed over her. She reached out and laid her palm against it, hunting for proof it was only rock, something to anchor her. It was warm. Body-warm. Beneath her hand, faint and regular, something knocked. She snatched her fingers back and wiped them on her jeans, hard, as though the heat might stain. A sound drifted from the far side of the ring. Humming. Thin and tuneless at first, then settling into a melody she knew. Her mother's lullaby, the Welsh one, *Suo Gân*, hummed by a voice that had learned the notes without understanding them. The tune stretched a fraction too long between each phrase. The gaps were wrong. "Mam?" The word escaped before she could stop it. She clenched her jaw. Her mother was in Cardiff, asleep in a semi-detached house with a dripping tap and a Labrador called Bara. The humming stopped mid-note. Something moved at the edge of her vision. She swung the torch left. A flicker, a pale smear sliding behind the third stone. Too tall for a deer. Too smooth for a person. She held the beam steady on the stone's edge and counted to ten. Nothing came out. She looked right. Another smear, behind the fifth stone, and this time she caught the shape of it as it slipped away: long, jointed, and bending in a place where no joint should be. "Right," she whispered. "Right. That's enough." She backed towards the gap in the oaks, torch held out like a crucifix, boots flattening poppies. Each one she crushed released a sweet, rotten breath. Her heel struck something soft and she nearly fell. She looked down. A coat lay in the flowers. Green parka, fur-trimmed hood, one sleeve torn at the shoulder. Eva had bought it in the Camden sales and wouldn't shut up about it for a week. Rory crouched. Her fingers shook as she turned it over. The lining was damp. Not with rain. The stuff clung to her fingertips, cold and faintly luminous, and it smelled of iron and wet earth and something older beneath both, like a cellar sealed for centuries. "Eva," she said, and her voice cracked in the middle. "Please." The Heartstone flared against her chest. Heat bloomed through her ribs so suddenly she gasped and clawed at the chain. The gem blazed through her jumper, red light bleeding between the wool fibres, pulsing faster now. Faster. Racing her own heart. Every flower in the clearing turned its face to the sky. The humming returned, and this time it came from directly behind her. Close. So close that the breath of each note stirred the hair on her neck. "Rory," said Eva's voice, sweet and warm and utterly calm. "You came." Rory did not turn. She stared at the torch beam trembling on the grass in front of her, on the long shadow that stretched across the flowers, her own. Then a second shadow rose beside it. Taller. Thinner. Its arms hung far too low, and its head tilted, slowly, until it rested against hers. The Heartstone seared her skin like a coal, and the ground between the stones split open with a sound like a breath drawn in.
created_at"2026-09-29T07:54:32.969Z" 9/29/2026, 7:54:32 AM
model"anthropic/claude-sonnet-5.5-20260928"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3823
moderation_latency(null)
generation_time35319
tokens_prompt4387
tokens_completion1848
native_tokens_prompt6424
native_tokens_completion3436
native_tokens_completion_images(null)
native_tokens_reasoning1142
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.047208
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790668472-cKhF7r9Va8RntgNSOEri"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790668472-sELukB2XhxDSZpqmFVjS"
upstream_id"msg_011CfXNTBCpTm4MUHCQzMFEm"
provider_responses
0
endpoint_id"99aaad94-923b-4fc1-b763-271ed5486f7a"
id"msg_011CfXNTBCpTm4MUHCQzMFEm"
is_byokfalse
latency795
model_permaslug"anthropic/claude-sonnet-5.5-20260928"
provider_name"Claude Platform on AWS"
status200
total_cost0.047208
cache_discount(null)
upstream_inference_cost0
provider_name"Claude Platform on AWS"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences11
tagDensity0.636
leniency1
rawRatio0
effectiveRatio0
78.15% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1144
totalAiIsmAdverbs5
found
0
adverb"very"
count1
1
adverb"slightly"
count1
2
adverb"suddenly"
count1
3
adverb"utterly"
count1
4
adverb"slowly"
count1
highlights
0"very"
1"slightly"
2"suddenly"
3"utterly"
4"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.03% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1144
totalAiIsms8
found
0
word"silence"
count1
1
word"echo"
count1
2
word"pulsed"
count1
3
word"warmth"
count1
4
word"loomed"
count1
5
word"flicker"
count1
6
word"racing"
count1
7
word"long shadow"
count1
highlights
0"silence"
1"echo"
2"pulsed"
3"warmth"
4"loomed"
5"flicker"
6"racing"
7"long shadow"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"clenched jaw/fists"
count1
highlights
0"clenched her jaw"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences128
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences128
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences132
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords17
totalWords1144
ratio0.015
matches
0"Wrong"
1"Fine. Note it. Keep moving."
2"An hour in there can be days out here."
3"Suo Gân"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions24
wordCount1091
uniqueNames10
maxNameDensity0.73
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Eva6
Park1
Heartstone3
Tube1
Welsh1
Cardiff1
Labrador1
Bara1
Camden1
Rory8
persons
0"Eva"
1"Heartstone"
2"Labrador"
3"Rory"
places
0"Park"
1"Cardiff"
2"Camden"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences73
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1144
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences132
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean24.87
std16.94
cv0.681
sampleLengths
024
135
214
355
42
534
616
750
85
937
108
1142
125
1314
1471
1527
1614
175
1837
196
2025
211
2244
2331
247
2526
2612
2718
2857
2932
304
3149
3234
336
3435
353
3633
3746
3811
3941
4011
4127
4212
4329
4425
4524
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences128
matches
0"been ruled"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs183
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences132
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount399
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.03508771929824561
lyAdverbCount4
lyAdverbRatio0.010025062656641603
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences132
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences132
mean8.67
std6.78
cv0.783
sampleLengths
010
114
223
312
44
510
617
725
813
92
102
1117
1215
1316
143
1510
1613
172
1822
195
2013
217
221
231
245
2510
263
271
282
292
309
3119
324
334
346
355
364
3710
3825
394
4010
419
4211
431
441
4510
468
4719
487
497
70.00% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.46153846153846156
totalSentences130
uniqueOpeners60
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount5
totalSentences104
matches
0"Then the tearing, and a"
1"Too tall for a deer."
2"Too smooth for a person."
3"So close that the breath"
4"Then a second shadow rose"
ratio0.048
85.38% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount35
totalSentences104
matches
0"She lowered the phone."
1"Her torch beam bobbed ahead"
2"Her voice fell flat, as"
3"She walked on."
4"It smelled of crushed stems"
5"They swayed, though she felt"
6"Her torch swept the clearing"
7"It did not help."
8"She pulled the chain out"
9"It had never done that"
10"It had never done that"
11"She tucked it back under"
12"she said, to nobody"
13"She checked her phone for"
14"She pocketed it, took three"
15"Her mouth went dry."
16"She held the phone at"
17"She could not decide which"
18"She did not feel like"
19"She reached out and laid"
ratio0.337
70.58% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount81
totalSentences104
matches
0"Eva's voicemail ended on a"
1"Rory played it a fourth"
2"She lowered the phone."
3"The screen lit her knuckles"
4"Rory had climbed the deer"
5"Her torch beam bobbed ahead"
6"Richmond Park held hundreds, and"
7"Her voice fell flat, as"
8"She walked on."
9"The path dwindled to a"
10"It smelled of crushed stems"
11"Rory crossed between the trees."
12"The frost ended in a"
13"Poppies red as fresh cuts."
14"They swayed, though she felt"
15"Her torch swept the clearing"
16"Nobody had carved them."
17"Something had grown them."
18"Eva stood at none of"
19"The flowers stopped swaying."
ratio0.779
48.08% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences104
matches
0"Now she heard only her"
ratio0.01
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount2
matches
0"Her mother's lullaby, the Welsh one, *Suo Gân*, hummed by a voice that had learned the notes without understanding them."
1"She stared at the torch beam trembling on the grass in front of her, on the long shadow that stretched across the flowers, her own."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount1
matches
0"Her voice fell, as if the dark had swallowed the echo before it formed"
59.09% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences11
tagDensity0.364
leniency0.727
rawRatio0.25
effectiveRatio0.182
90.9961%