Run: 2026-09-29-01M3P2HHEF3J2RXSEPZH83TGE0

Run Details

Duration:
48.7s
Cost:
$0.061750
Provider:
Claude Platform on AWS

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The dead man's shoes were spotless. Quinn held her torch a hand's breadth from the left brogue and turned the beam slowly. No grit in the welt. No tunnel grime. Nothing but a dull shine that would have made a sergeant major weep. "You've got that look," Reeve said from the platform stairs. He came down them like a man testing ice. "Whatever it is, the answer's the drugs." "Which drugs?" "Take your pick. Squatters use these old stations, dealers use the squatters. Some poor sod nods off, someone rolls him for his wallet, and there's your Sunday." Reeve swept a gloved hand across the platform. "Look at this place. It's a rubbish tip with tiles." It was not a rubbish tip. Quinn rose, knees clicking, and let the torch travel. The station had no name on its walls. Whoever had stripped the signage had done it cleanly, leaving pale rectangles in the grime like the ghosts of picture frames. Beneath Camden, the Northern line rumbled somewhere overhead. Down here, the air tasted of pennies and cold smoke. Along the platform stood the wreckage of a dozen trestle tables. Stalls, she thought. Guttered candles crusted every surface, tallow pooled in saucers and jam jars. A hand-lettered board leaned against a pillar, and she read it twice before it made sense. Not a price list. A tally of debts, in a script she could not place. "Who found him?" "Cable contractor. Came through the maintenance door at half six, saw the body, legged it up to the street." Reeve consulted his notebook. "Name's Dunmore. He's upstairs throwing up in a Pret." "Did he walk on the platform?" "Says he never got past the door." "Then explain that to me." She pointed with the torch, and Reeve followed the beam to the floor. Dust. A thick grey skin of it, powdery and undisturbed, covering the platform from the maintenance door to the dead man's feet. Quinn had spent fifteen minutes walking the edge of the room, keeping to the wall, and her own boot prints ran in a single careful line beside it. Nothing else marked the floor. No scuffs, no drag marks, no smear where a killer had swept up behind himself. "Forensics will sort it," Reeve said. "He was killed elsewhere and dumped." "By someone who floated him in?" "By someone who wiped it." "Wiping leaves arcs." She crouched again, this time beside the body. "Look at his shoulders." Reeve looked. He took a moment longer than he wanted to. The dead man sat propped against the tiled wall, legs straight, hands folded in his lap like a patient waiting for a dentist. Late fifties. Tweed jacket, good wool trousers, a silk pocket square in a shade of plum. Grey dust lay across his shoulders and in the creases of his sleeves. It had gathered in the hollow of his collarbone. It clung to his eyelashes. "That's weeks of settling," Quinn said. "Months, if the air's still." "He's been here months? Then he'd be a skeleton." "Yes." "He isn't." "No." She peeled back the cuff of his jacket with two fingers. The skin beneath was waxy and pale, but not decayed. No smell either, apart from the faint sweetness of pipe tobacco. "Rigor's gone. Lividity is fixed along his back and the backs of his thighs. He died lying flat, then somebody sat him up." "Paramedics, then." "Nobody called paramedics. Your cable man ran for the street." Reeve rubbed the back of his neck. His trainers squeaked on the stair as he shifted his weight. "Fine. So the killer sat him up. Staged him. That's a message, isn't it? Some gang thing." "Then why are the wounds on the wrong side of the story?" She lifted the dead man's chin with her gloved knuckle. There were no wounds. That was what had bothered her since the moment she arrived. No stab, no ligature, no bruise, not even a petechial fleck in the eyes. Only his mouth, which hung a little open, and in it, resting on the tongue like a communion wafer, a small disc of yellowed bone the size of a two-pence piece. "Christ," Reeve said. "That's a tooth." "Too flat. Too smooth." She drew a pair of tweezers from her coat, lifted the disc, and turned it under the torch. A ring of tiny marks circled its edge. Not decoration. Tally marks. "Somebody carved this." "Some cult, then." "Or a ticket." He gave a short laugh, and then saw she wasn't joining in. Footsteps clattered on the stairs, light and hurried. Quinn's hand went to her left wrist out of habit, thumb pressing the worn leather strap of her watch, and she did not need to look round to know who it was. Two minutes early. The girl was always early. Eva Kowalski stopped at the bottom of the stairs with a satchel clutched to her ribs. Round glasses, curls escaping a rubber band, freckles standing out against a face gone the colour of candle wax. She tucked a strand of hair behind her left ear. Then she did it again. "You said I could identify him from the photographs," Eva said. "I said you could, if you preferred." Quinn didn't move from the body. "You preferred to come." "He was my supervisor. I thought I ought to." "Then come and look." Eva crossed the platform in Quinn's boot prints. Careful. Deliberate. Quinn noticed that and filed it away. When Eva reached the body she pressed the back of her wrist to her mouth, and the satchel slid down her arm and thudded onto the dust. "That's Dr Pike," she said. "Anselm Pike. Keeper of Restricted Manuscripts. Oh God, his hands." "What about his hands?" "They're clean. He never had clean hands. He was always in the stacks, always covered in vellum dust." "He was covered in dust when we found him." "Not that kind." Eva's voice cracked, then steadied. "When did he die?" "You tell me. He was reported missing on Thursday. Yesterday, if you like, his phone pinged a tower on Chalk Farm Road." Quinn held up the disc. "Ever seen one of these?" The pause was small. A blink long. Eva looked at the bone token, then at Quinn's face, then at the floor. "No." "Look again." "I said no, Detective." Behind them, Reeve cleared his throat, the way a man does when he senses the room has grown colder than the tunnel. "Ma'am, if the lady's not up to it." "The lady is fine." Quinn slipped the token into an evidence bag and sealed it. "The lady is a researcher at the British Museum, Reeve. She reads dead languages for a living. She would have said 'I don't recognise the script.' Instead she said 'no.'" Eva's chin lifted. "You're being unfair." "I'm being accurate." Quinn turned back to the corpse. Her fingers found the dead man's jacket and pressed along the lining. Left breast pocket, empty. Right, a folded handkerchief. Inside pocket, something round and hard, the size of a pocket watch. She drew it out. A small brass compass, furred at the seams with green verdigris. The lid was engraved with sigils she could not read, spiralling around the face in fine, hair-thin lines. The needle was not pointing north. "That's a nice piece," Reeve offered, with the desperate cheer of a man grabbing at the last rational thing in the room. "Antique. Might be worth something. Motive, maybe?" "Nobody kills for a compass and then leaves it in the pocket." "Could be the killer's." "Could be." She tilted the case. The needle quivered, then swung, and steadied on a spot behind her. Quinn turned. The needle followed. She took a step toward the tracks, and it pulled harder, eager as a hound on a scent. "Is that broken?" Eva asked. Her voice had gone very small. "You tell me." "I don't know what it is." "That's the second lie tonight." Nobody answered. Down the platform, the last candle on the nearest trestle table guttered, though there was no draught. Then the one beside it. Then the next, snuffing themselves in a slow, orderly line toward the mouth of the tunnel, as if something were walking there and pinching out the flames. Reeve's torch flickered. Died. He smacked it against his palm. "Ma'am," he said. "That line's been closed since nineteen-forty." "I know." "Then why can I feel it?" Quinn felt it too, through the soles of her boots. A low hum in the tiles. Rising. Steady. The compass needle shivered against its glass until it blurred, and far down the black throat of the tunnel, a light bloomed, yellow and swaying, growing larger with every heartbeat. The dead man's fingers twitched in his lap.
created_at"2026-09-29T07:54:50.201Z" 9/29/2026, 7:54:50 AM
model"anthropic/claude-sonnet-5.5-20260928"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency3585
moderation_latency(null)
generation_time48670
tokens_prompt4492
tokens_completion2627
native_tokens_prompt6540
native_tokens_completion4867
native_tokens_completion_images(null)
native_tokens_reasoning1830
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.06175
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790668490-pwszpshSg4NX3nC0AMhX"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790668490-72YjR1HbdSWV9Yn0ni2a"
upstream_id"msg_011CfXNUSzNjpfAC7JjPGWcw"
provider_responses
0
endpoint_id"99aaad94-923b-4fc1-b763-271ed5486f7a"
id"msg_011CfXNUSzNjpfAC7JjPGWcw"
is_byokfalse
latency711
model_permaslug"anthropic/claude-sonnet-5.5-20260928"
provider_name"Claude Platform on AWS"
status200
total_cost0.06175
cache_discount(null)
upstream_inference_cost0
provider_name"Claude Platform on AWS"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
84.06% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags19
adverbTagCount4
adverbTags
0"She crouched again [again]"
1"She peeled back [back]"
2"Eva's voice cracked then [then]"
3"Quinn turned back [back]"
dialogueSentences69
tagDensity0.275
leniency0.551
rawRatio0.211
effectiveRatio0.116
93.16% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1462
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"very"
count1
highlights
0"slowly"
1"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
82.90% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1462
totalAiIsms5
found
0
word"silk"
count1
1
word"weight"
count1
2
word"footsteps"
count1
3
word"quivered"
count1
4
word"flickered"
count1
highlights
0"silk"
1"weight"
2"footsteps"
3"quivered"
4"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences109
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences109
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences159
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen35
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1462
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions17
unquotedAttributions0
matches(empty)
50.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount1005
uniqueNames6
maxNameDensity1.39
worstName"Quinn"
maxWindowNameDensity3.5
worstWindowName"Quinn"
discoveredNames
Camden1
Northern1
Reeve11
Kowalski1
Quinn14
Eva8
persons
0"Reeve"
1"Kowalski"
2"Quinn"
3"Eva"
places(empty)
globalScore0.803
windowScore0.5
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1462
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences159
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs76
mean19.24
std18.82
cv0.978
sampleLengths
06
137
226
32
445
56
656
757
83
932
106
117
125
1313
1470
1512
166
175
1815
1911
2066
2111
229
231
242
2556
262
2710
2835
2912
3010
3160
326
3337
343
353
3612
3748
3850
3911
4017
419
424
4344
4415
454
4618
479
4812
4932
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences109
matches
0"was engraved"
76.54% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs162
matches
0"wasn't joining"
1"was not pointing"
2"were walking"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences159
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1008
adjectiveStacks1
stackExamples
0"fine, hair-thin lines."
adverbCount26
adverbRatio0.025793650793650792
lyAdverbCount8
lyAdverbRatio0.007936507936507936
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences159
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences159
mean9.19
std7.36
cv0.8
sampleLengths
06
116
25
33
413
510
69
77
82
935
1010
116
129
138
1421
158
1610
1711
183
1912
2016
214
2211
233
2423
259
266
277
285
2913
301
3121
3228
335
3415
356
366
376
385
3911
404
412
429
4323
442
4514
4613
479
485
496
72.54% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.46540880503144655
totalSentences159
uniqueOpeners74
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences90
matches
0"Only his mouth, which hung"
1"Then she did it again."
2"Then the one beside it."
3"Then the next, snuffing themselves"
ratio0.044
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences90
matches
0"He came down them like"
1"It was not a rubbish"
2"She pointed with the torch,"
3"She crouched again, this time"
4"He took a moment longer"
5"It had gathered in the"
6"It clung to his eyelashes."
7"She peeled back the cuff"
8"His trainers squeaked on the"
9"She lifted the dead man's"
10"She drew a pair of"
11"He gave a short laugh,"
12"She tucked a strand of"
13"Her fingers found the dead"
14"She drew it out."
15"She tilted the case."
16"She took a step toward"
17"Her voice had gone very"
18"He smacked it against his"
ratio0.211
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount64
totalSentences90
matches
0"The dead man's shoes were"
1"Quinn held her torch a"
2"Nothing but a dull shine"
3"Reeve said from the platform"
4"He came down them like"
5"Reeve swept a gloved hand"
6"It was not a rubbish"
7"Quinn rose, knees clicking, and"
8"The station had no name"
9"A hand-lettered board leaned against"
10"A tally of debts, in"
11"Reeve consulted his notebook"
12"She pointed with the torch,"
13"A thick grey skin of"
14"Quinn had spent fifteen minutes"
15"Nothing else marked the floor."
16"She crouched again, this time"
17"He took a moment longer"
18"The dead man sat propped"
19"Tweed jacket, good wool trousers,"
ratio0.711
55.56% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences90
matches
0"Whoever had stripped the signage"
ratio0.011
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount2
matches
0"Only his mouth, which hung a little open, and in it, resting on the tongue like a communion wafer, a small disc of yellowed bone the size of a two-pence piece."
1"Then the next, snuffing themselves in a slow, orderly line toward the mouth of the tunnel, as if something were walking there and pinching out the flames."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags19
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags8
fancyCount0
fancyTags(empty)
dialogueSentences69
tagDensity0.116
leniency0.232
rawRatio0
effectiveRatio0
93.6251%