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Run: 2026-09-29-01M3P2HVCN4YQZEGKCD71JQN3X
Run Details
Model:
Claude Sonnet 5.5 (Reasoning)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
47.3s
Cost:
$0.057192
Provider:
Claude Platform on AWS
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
81.30%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
92.52%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
100.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
62.21%
Sentence opener variety
(details)
43.86%
Adverb-first sentence starts
(details)
41.05%
Pronoun-first sentence starts
(details)
45.53%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
88.8823%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The glass stopped an inch
from her lip.
Nobody in Soho used that
name. "Rory Carter. Bloody hell." She turned on the stool.
The man three seats down
had a face she knew the way she knew her own handwriting, the shape of it clear and the details wrong.
Dylan Pryce had once filled
a doorway.
He'd played second row for
Cardiff Blues Under-18s and sung "Calon Lân" at chip shop queues with his arm round whoever stood closest.
This man was thin in
a charcoal suit that fit him too well. His hair had retreated.
A tonic water sat sweating
in front of him, no lemon, no ice. "Dylan." "You've cut your hair." "Eight years ago." "Well."
He laughed, one dry breath
through the nose. Nothing like the old laugh, which used to rattle the windows. "I've been busy." Behind the bar, Silas Blackwood set down the tumbler he had been polishing for a full minute.
The silver signet ring clicked
against the glass. He said nothing.
He limped to the far
end and became
very
interested in a bottle of Bowmore. "Laila,"
Dylan read from the chalkboard
above the till, where Silas had scrawled *
Laila, Thurs & Fri
*. "That you?" "Bar name. Easier than explaining Welsh vowels to tourists." "You always hated it when people got them wrong." "I hate a lot of things when people get them wrong."
He smiled at that, a
small tight thing, and turned his glass a quarter turn on its mat. Then another.
His left hand shook when
he let go of it.
He tucked it under his
thigh, the way a man hides a stain. Rory watched.
She had spent a year
learning how to read a room from the door, and she read him now. Suit from a good tailor. Shoes resoled more than once. Eyes on the entrance every ninth second. He counted, she noticed. Nine, then the door. "You're meant to be a barrister," he said. "Your dad had the wig picked out." "My dad had a lot picked out." "So what's this?"
He nodded at the room
. The old maps on the walls, the black-and-white men in black-and-white hats, the green neon buzzing through the front window and laying a sick glow across the floorboards. "You pull pints now?" "I deliver duck pancakes on a moped. This is where I sleep. Upstairs." "Duck pancakes." "Forty-odd a night on weekends. Tips are decent."
He looked at her for
a long moment. She let him.
His gaze slid to her
left wrist, to the small pale crescent below the heel of her hand, and stayed there. "Roath Park," he said. "The wall by the lake." "You dared me." "I was twelve. I was an idiot."
His voice dropped
. "You didn't cry. Bone poking through, and you asked me if your mam would be cross about the dress." "You carried me to the road." "Two miles." "It was half a mile." "It felt like two." Neither of them spoke. The fridge behind the bar hummed. Someone's laughter rose from the booths at the back and died as
quickly
. "What do you do, Dyl?" "Solicitor. Property, mostly. Some trust work." "Which firm?" He picked up the tonic. Put it down. "Hartwell and Vane." She kept her face still.
It cost her something, like
holding a plank. "Hartwell." "I know." "Evan's father's firm." "They took on a few of us after graduation. I didn't ask whose name was on the door, Rory. I needed the job. Mam was ill." "I remember your mam." "Then you remember I couldn't afford to be picky." "I remember a lot."
She turned the whisky and
watched it climb the glass. "I remember New Year's, at the flat on Cathedral Road." His shoulders came up an inch. "I had a sleeve on," she said. "In July, at that party. You noticed." "I noticed." "And you said?" "Rory." "You said, *Evan's just intense, isn't he?*" She said it
lightly
, in his old bright voice. "You squeezed my arm. Just above the bruise. And you went to find another beer." The tonic water
trembled
in its glass. He pressed both palms flat to the bar as if the wood might steady him, and it did, a little. "I've had eight years to think of something better to say," he said. "And?" "Nothing. There isn't anything." His jaw worked. "I was twenty and scared of him. Everybody was. He'd have ended me. Not with his fists. With a phone call to somebody's uncle." "I know what he'd have done. I lived there." "I know you did." "So why are you telling me like it's news?" "Because I never said it to you." He met her eyes for the first time in minutes, and they were the same brown, the same ones that had once found her across a crowded student union and lit up. Something had gone out behind them since. "Not once. Not when you left, not after. I heard you'd gone to London, and I told myself that was good enough. That you'd got out, so I didn't need to say anything." "You're saying it now." "A bit late." "Yes." Silas drifted back down the bar with a cloth over his shoulder. He topped up her whisky without asking. He didn't touch Dylan's glass, but he looked at the man's shaking hand, then at the door, then at Rory. One
eyebrow
lifted a fraction. *Say the word.* She gave him a barely-there shake of the head. "Friend of yours, Laila?" Silas said, mild as milk. "From school." "Ah. Then he'll want something stronger." "I don't drink," Dylan said. "Not any more." "Since when?" "Since a Tuesday two years ago I don't remember." He said it
lightly
, then flinched at himself. "I'm all right now." "You're counting the door," Rory said. His head snapped round to her. "Am I?" "Every nine seconds. Since you sat down." He didn't answer. The muscles at the corner of his mouth worked as if he chewed something bitter.
Then he reached into his
jacket, and Silas's hand slid without hurry beneath the bar. Dylan pulled out only a phone, a slim black thing, face down. He set it on the wood between them like a card he did not want to play. "I didn't know you'd be here," he said. "I need you to believe that." "Why would I need to?" "Because I was sent to this street. A client dinner two doors down. Cancelled at the last minute, so I came in for a drink I wasn't going to have. And there you were." "Convenient." "Rory, I swear on my mother." "Your mother's dead, Dyl." "I know." His voice cracked on it. "I swear on her anyway." The phone lit. The screen threw a cold blue square across the bar, across his knuckles, across the crescent scar on her wrist when she leaned closer to read it. One line of text from a saved contact. Two letters and a full stop for a name. *E. Where are you. Car's outside.* Dylan's breath went out of him. "I told him I was walking," he whispered. "I said I needed air." Rory did not move. Silas had stopped breathing at the far end of the bar. The neon in the window buzzed, buzzed, and something long and black slid into its green glow and stopped at the kerb, engine idling, an exhaust plume rising like a held breath. "Dylan." Her voice came out
very
level. "How long has he been sending you places?" "Since Cardiff." "And tonight?" "I didn't know." His eyes filled. "I swear I didn't know. He never says why." The door bell chimed. Cold air poured across the floorboards and lifted the corner of the nearest map. The whole room turned its head, the way a room does when one voice stops all the others. "There you are," said a voice she had spent eight years learning not to hear. Warm. Amused. Patient as a tide. "Hello, Aurora."
created_at
"2026-09-29T07:55:00.382Z"
9/29/2026, 7:55:00 AM
model
"anthropic/claude-sonnet-5.5-20260928"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
3510
moderation_latency
(null)
generation_time
47243
tokens_prompt
4445
tokens_completion
2452
native_tokens_prompt
6496
native_tokens_completion
4420
native_tokens_completion_images
(null)
native_tokens_reasoning
1795
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"end_turn"
service_tier
"default"
usage
0.057192
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer
(null)
request_id
"req-1790668500-Qn3XPecqaxP62YrI3fSy"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1790668500-jT6ceZGUkBAvY6qeqF7R"
upstream_id
"msg_011CfXNVCPKST477spRzaKGg"
provider_responses
0
endpoint_id
"99aaad94-923b-4fc1-b763-271ed5486f7a"
id
"msg_011CfXNVCPKST477spRzaKGg"
is_byok
false
latency
683
model_permaslug
"anthropic/claude-sonnet-5.5-20260928"
provider_name
"Claude Platform on AWS"
status
200
total_cost
0.057192
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Claude Platform on AWS"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
23
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
90
tagDensity
0.256
leniency
0.511
rawRatio
0
effectiveRatio
0
81.30%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1337
totalAiIsmAdverbs
5
found
0
adverb
"very"
count
2
1
adverb
"quickly"
count
1
2
adverb
"lightly"
count
2
highlights
0
"very"
1
"quickly"
2
"lightly"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
92.52%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1337
totalAiIsms
2
found
0
word
"trembled"
count
1
1
word
"eyebrow"
count
1
highlights
0
"trembled"
1
"eyebrow"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
90
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
0
narrationSentences
90
filterMatches
(empty)
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
157
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
39
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
4
markdownWords
18
totalWords
1337
ratio
0.013
matches
0
"Laila, Thurs & Fri"
1
"Evan's just intense, isn't he?"
2
"Say the word."
3
"E. Where are you. Car's outside."
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
27
unquotedAttributions
0
matches
(empty)
100.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
25
wordCount
803
uniqueNames
12
maxNameDensity
0.75
worstName
"Silas"
maxWindowNameDensity
2
worstWindowName
"Dylan"
discoveredNames
Soho
1
Pryce
1
Cardiff
1
Blues
1
Silas
6
Blackwood
1
Bowmore
1
Thurs
1
Fri
1
Dylan
6
Rory
4
Warm
1
persons
0
"Pryce"
1
"Silas"
2
"Blackwood"
3
"Dylan"
4
"Rory"
places
0
"Soho"
1
"Cardiff"
globalScore
1
windowScore
1
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
51
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1337
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
157
matches
0
"used that name"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
85
mean
15.73
std
17.77
cv
1.13
sampleLengths
0
14
1
4
2
91
3
1
4
4
5
3
6
23
7
43
8
19
9
9
10
9
11
11
12
43
13
46
14
15
15
7
16
40
17
13
18
2
19
8
20
32
21
9
22
3
23
29
24
6
25
2
26
5
27
4
28
23
29
5
30
6
31
2
32
11
33
14
34
2
35
3
36
26
37
4
38
9
39
24
40
6
41
14
42
2
43
3
44
1
45
31
46
27
47
13
48
1
49
31
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
90
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
138
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
157
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
809
adjectiveStacks
0
stackExamples
(empty)
adverbCount
21
adverbRatio
0.02595797280593325
lyAdverbCount
5
lyAdverbRatio
0.006180469715698393
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
157
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
157
mean
8.52
std
7.28
cv
0.855
sampleLengths
0
8
1
6
2
4
3
5
4
26
5
7
6
23
7
13
8
4
9
13
10
1
11
4
12
3
13
9
14
11
15
3
16
17
17
8
18
3
19
15
20
17
21
2
22
9
23
9
24
11
25
18
26
2
27
10
28
13
29
2
30
19
31
5
32
5
33
7
34
4
35
4
36
8
37
7
38
7
39
8
40
28
41
4
42
13
43
2
44
8
45
8
46
3
47
21
48
4
49
5
62.21%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
14
diversityRatio
0.4267515923566879
totalSentences
157
uniqueOpeners
67
43.86%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
1
totalSentences
76
matches
0
"Then he reached into his"
ratio
0.013
41.05%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
34
totalSentences
76
matches
0
"She turned on the stool."
1
"He'd played second row for"
2
"His hair had retreated."
3
"He laughed, one dry breath"
4
"He said nothing."
5
"He limped to the far"
6
"He smiled at that, a"
7
"His left hand shook when"
8
"He tucked it under his"
9
"She had spent a year"
10
"He counted, she noticed."
11
"He nodded at the room"
12
"He looked at her for"
13
"She let him."
14
"His gaze slid to her"
15
"His voice dropped"
16
"He picked up the tonic."
17
"She kept her face still."
18
"It cost her something, like"
19
"She turned the whisky and"
ratio
0.447
45.53%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
63
totalSentences
76
matches
0
"The glass stopped an inch"
1
"Nobody in Soho used that"
2
"She turned on the stool."
3
"The man three seats down"
4
"Dylan Pryce had once filled"
5
"He'd played second row for"
6
"This man was thin in"
7
"His hair had retreated."
8
"A tonic water sat sweating"
9
"He laughed, one dry breath"
10
"Nothing like the old laugh,"
11
"The silver signet ring clicked"
12
"He said nothing."
13
"He limped to the far"
14
"Dylan read from the chalkboard"
15
"He smiled at that, a"
16
"His left hand shook when"
17
"He tucked it under his"
18
"She had spent a year"
19
"Shoes resoled more than once."
ratio
0.829
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
76
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
26
technicalSentenceCount
0
matches
(empty)
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
23
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
12
fancyCount
2
fancyTags
0
"He laughed (laugh)"
1
"he whispered (whisper)"
dialogueSentences
90
tagDensity
0.133
leniency
0.267
rawRatio
0.167
effectiveRatio
0.044
88.8823%