Run: 2026-09-29-01M3P2HWXJZEZAPKVT2S9X49C9

Run Details

Duration:
37.6s
Cost:
$0.048178
Provider:
Claude Platform on AWS

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory held the delivery bag high and shouldered through the last of the bracken. A bramble hooked her sleeve. She tore free and stumbled into the open. Silence hit her like a slammed door. Behind her, the park had been full of noise: the drone of the A3, a fox screaming somewhere near the Pen Ponds, her own ragged breath. Now she heard none of it. She turned. The gap in the bracken she had forced through had closed, the fern fronds knitted together as if no one had ever passed. "Right," she said. Her voice came out flat and small. "Cheers for that." Nobody answered. She looked down at the docket clipped to the bag. *Oak Stones, Richmond Park. Name: Isolde. Sweet and sour pork, two egg fried rice, prawn crackers.* The order had arrived with two hundred pounds in cash, folded around a note that said *Keep the change, Laila*. Yu-Fei had held the note up to the light and frowned, but he had not said no. Two hundred pounds covered a month of Silas's rent with change to spare. Nobody at the Golden Empress had ever called her Laila. She tapped her phone awake. No signal. The clock read 21:14. She pocketed it and walked. The clearing spread out ahead of her, wide and round as a dinner plate. Standing stones ringed its edge, eight or nine of them, taller than a man. They were not stone. She put her palm against the nearest and felt bark, warm as a living flank, ridged with grooves that ran in spirals too regular for weather. Oak, black with age, and it hummed against her skin like a fridge in an empty kitchen. She snatched her hand back. Flowers covered the ground. Bluebells, foxgloves, cornflowers and poppies, all in bloom, all nodding above the grass, though frost had furred every windscreen on the walk from the bus stop. Their scent hung thick and sweet. Too sweet. Under it lay something else, faint and damp, like a cellar door opened after a decade. "Delivery for Isolde," she called. The words fell dead at her feet. No echo. The trees swallowed them whole. She crossed to the middle of the ring, where a flat slab of pale wood lay half sunk in the turf, wide enough to serve as a table. Someone had laid a white cloth across it. Two places set. Two silver goblets, empty. Two chairs carved from roots, still fixed to the ground. Rory did not like the chairs. She set the bag on the cloth and stepped back. Paper crackled behind her. She spun round. Nothing. The wildflowers stood still. But the sound had been close, the dry rustle of a crisp packet, exactly like the bag she had just put down. She looked at the bag. It sat where she had left it, folded at the top, unmoved. The crackle came again from the far side of the ring, and this time it sounded like a step. "Not funny," she said. She walked the circle's edge with her arms crossed over her chest. The stones threw no shadows, though a low moon burned through the canopy. Between two of them she caught a flicker, pale and tall, sliding behind a trunk. She stopped and stared. Bark. Only bark. She counted to ten with her eyes fixed on that spot, and nothing came out. When she turned away, the flicker returned at the corner of her eye. It was thin as a birch sapling, and it leaned. She did not look. Rule one of every night shift in London: if you can't prove it, don't feed it. The pendant stirred against her breastbone. She had worn the Heartstone for three months without a hint of temperature. Now it pressed against her skin like a coin left on a radiator. She pulled the silver chain free of her jumper. The crimson gem glowed from within, a slow pulse, dim and steady. Warm. Warmer with each beat. "No," she whispered. "Absolutely not." The phone buzzed in her pocket. She grabbed it. The signal bars had returned, all five of them, and a message glowed on the screen from an unknown number. *Do not eat the food.* Rory read it twice. Her thumb hovered over the keypad. Behind her, the paper bag rustled again, steady now, the sound of a hand reaching in. She turned. The bag sat open on the cloth. Its folded top had unrolled itself. The lid of the pork container stood propped against a goblet, and a bead of sauce ran down the white linen like a slow red tear. Nothing else had moved. Both chairs were still empty. But the left-hand goblet was no longer empty. Dark liquid brimmed at its rim, and a ripple crossed the surface, though no one had touched the table. The scar on her left wrist began to itch. The small crescent she had carried since she was seven, since the fall from the garden wall in Cardiff, prickled as if a needle were tracing it. She scratched the skin raw and it made no difference. *Leave,* said every sensible bone in her body. She backed towards the gap in the stones. Her heel found a bluebell and crushed it, and a sound rose from the ground, a wet little sigh that she felt in her teeth. She froze. The scent of flowers thickened until she tasted it, sweet as rot on the back of her tongue. The phone clock read 21:14. She had been standing there for what felt like ten minutes. She watched the display. The numbers flickered. 03:52. Then 21:14. Then a row of symbols she could not read, and then blank. "Come on," she said. "Come on, come on." The stones seemed closer. She could not say when they had moved. Every time she looked at one, it stood exactly where it should. But the ring had narrowed, she was sure of it, and the gap she had aimed for now sat behind her left shoulder. She adjusted her line and walked, refusing to run. Running was an admission. Running told the thing at the treeline that she knew it was there. Her own footsteps sounded wrong. Crunch. A pause. Crunch. A half-beat behind, something else placed its feet into her prints, stride for stride, careful and patient. She stopped. The second set stopped too, one beat late. The air behind her neck cooled. Breath, slow and even, brushed the fine hairs at her nape, and it smelled of wet earth and crushed petals and something older beneath. The pendant burned against her chest until she gasped. She clamped her jaw shut and stared straight ahead at the gap, ten strides away, nine, and refused to turn. "Please," she said, before she could stop herself. "Please," said a voice at her ear. It was her own voice. The same Cardiff lilt she had spent seven years sanding off in London, the same crack on the second syllable. It spoke with her mouth's exact shape, so close she felt the words against her skin. "You came so far, Malphora," it went on, and something cold and dry closed round her scarred wrist. "And you brought nothing for the table."
created_at"2026-09-29T07:55:01.946Z" 9/29/2026, 7:55:01 AM
model"anthropic/claude-sonnet-5.5-20260928"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency5934
moderation_latency(null)
generation_time37616
tokens_prompt4387
tokens_completion2076
native_tokens_prompt6424
native_tokens_completion3533
native_tokens_completion_images(null)
native_tokens_reasoning1240
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.048178
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790668501-XSctVKKe0T3HmAiCpFg4"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790668501-q8ujjnKb7loaTSTNQzUF"
upstream_id"msg_011CfXNVJzwNF2mPKMvTdJLg"
provider_responses
0
endpoint_id"99aaad94-923b-4fc1-b763-271ed5486f7a"
id"msg_011CfXNVJzwNF2mPKMvTdJLg"
is_byokfalse
latency2681
model_permaslug"anthropic/claude-sonnet-5.5-20260928"
provider_name"Claude Platform on AWS"
status200
total_cost0.048178
cache_discount(null)
upstream_inference_cost0
provider_name"Claude Platform on AWS"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences12
tagDensity0.583
leniency1
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1211
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
58.71% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1211
totalAiIsms10
found
0
word"silence"
count1
1
word"echo"
count1
2
word"flicker"
count2
3
word"pulse"
count1
4
word"absolutely"
count1
5
word"tracing"
count1
6
word"flickered"
count1
7
word"footsteps"
count1
8
word"lilt"
count1
highlights
0"silence"
1"echo"
2"flicker"
3"pulse"
4"absolutely"
5"tracing"
6"flickered"
7"footsteps"
8"lilt"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences127
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences127
filterMatches(empty)
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences131
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans4
markdownWords26
totalWords1211
ratio0.021
matches
0"Oak Stones, Richmond Park. Name: Isolde. Sweet and sour pork, two egg fried rice, prawn crackers."
1"Keep the change, Laila"
2"Do not eat the food."
3"Leave,"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions9
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount1179
uniqueNames15
maxNameDensity0.34
worstName"Two"
maxWindowNameDensity1.5
worstWindowName"Two"
discoveredNames
Pen1
Ponds1
Stones1
Richmond1
Park1
Isolde1
Silas1
Golden1
Empress1
Laila2
London2
Heartstone1
Rory3
Cardiff2
Two4
persons
0"Silas"
1"Empress"
2"Laila"
3"Rory"
places
0"Pen"
1"Stones"
2"Richmond"
3"Park"
4"Golden"
5"London"
6"Cardiff"
globalScore1
windowScore1
82.43% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences74
glossingSentenceCount2
matches
0"sounded like a step"
1"felt like ten minutes"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1211
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences131
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean26.91
std22.21
cv0.825
sampleLengths
027
17
257
313
478
510
616
775
85
954
105
1114
1253
136
1414
1547
1619
174
1862
1923
2020
216
2252
235
2429
255
2626
272
2848
2927
3046
318
3253
335
3433
358
364
3769
3826
3910
4059
418
427
4341
4425
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences127
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs198
matches
0"were tracing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences131
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1182
adjectiveStacks0
stackExamples(empty)
adverbCount30
adverbRatio0.025380710659898477
lyAdverbCount3
lyAdverbRatio0.0025380710659898475
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences131
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences131
mean9.24
std7.18
cv0.776
sampleLengths
014
15
28
37
426
56
62
723
83
97
103
112
1210
134
142
1530
1617
1713
1810
195
202
214
225
2314
2414
254
2626
2717
285
294
3026
316
322
3316
345
357
362
375
3828
398
403
414
4210
436
4410
454
463
471
484
4922
60.26% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats10
diversityRatio0.4076923076923077
totalSentences130
uniqueOpeners53
32.05% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences104
matches
0"Then a row of symbols"
ratio0.01
77.69% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount37
totalSentences104
matches
0"She tore free and stumbled"
1"Her voice came out flat"
2"She looked down at the"
3"She tapped her phone awake."
4"She pocketed it and walked."
5"They were not stone."
6"She put her palm against"
7"She snatched her hand back."
8"Their scent hung thick and"
9"She crossed to the middle"
10"She set the bag on"
11"She spun round."
12"She looked at the bag."
13"It sat where she had"
14"She walked the circle's edge"
15"She stopped and stared."
16"She counted to ten with"
17"It was thin as a"
18"She did not look."
19"She had worn the Heartstone"
ratio0.356
70.58% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount81
totalSentences104
matches
0"Rory held the delivery bag"
1"A bramble hooked her sleeve."
2"She tore free and stumbled"
3"Silence hit her like a"
4"The gap in the bracken"
5"Her voice came out flat"
6"She looked down at the"
7"*Oak Stones, Richmond Park."
8"Yu-Fei had held the note"
9"Nobody at the Golden Empress"
10"She tapped her phone awake."
11"The clock read 21:14."
12"She pocketed it and walked."
13"The clearing spread out ahead"
14"They were not stone."
15"She put her palm against"
16"Oak, black with age, and"
17"She snatched her hand back."
18"Flowers covered the ground."
19"Bluebells, foxgloves, cornflowers and poppies,"
ratio0.779
96.15% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount2
totalSentences104
matches
0"Now she heard none of"
1"Now it pressed against her"
ratio0.019
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences48
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
66.67% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences12
tagDensity0.5
leniency1
rawRatio0.167
effectiveRatio0.167
91.4847%