Run: 2026-09-29-01M3P2K5KJ9EB2XHX0046P7TJY

Run Details

Duration:
34.7s
Cost:
$0.045398
Provider:
Claude Platform on AWS

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The standing stone was warm under Rory's palm, like the flank of a sleeping animal. She snatched her hand back and wiped it on her jacket. Ancient oak, split and silvered, taller than she was. It should have been cold and wet. It should have been dead wood. "Right," she said. Her voice sounded thin, and the dark swallowed it. "Delivery for Laila. Somebody come and get it." Nobody came. She checked the slip again under her phone torch. Golden Empress's neat, cramped print: *Isolde's Grove, Richmond Park. Two crispy duck, one egg fried rice, one prawn crackers. Paid in advance. Tip: £200.* Yu-Fei had held that slip up to the kitchen light for a full minute before he handed it over. *Nobody tips like this, Rory. Nobody. Take the scooter. Text me when you're back.* Nobody at the restaurant called her Laila, either. She hadn't used that name in years. The scooter sat where she had left it, on the gravel track, a hundred yards behind her. She had walked the rest with the thermal bag banging against her hip and the beam of her torch bobbing over bracken. Then the path had ended at two oak stones, and between them the air had changed. It carried the smell of cut grass and honey. In January. She stepped through. The pressure in her ears popped, the way it did on a descending plane. Then quiet. Not the ordinary quiet of a park after dark, with its distant traffic hum and the rustle of small things in the leaves. This was the quiet of a held breath. Wildflowers ran ankle-deep across the clearing. Foxgloves, bluebells, poppies, all of them open, all of them wrong for the season. They glowed faintly in her torchlight, pale as skin. She crouched and touched a poppy petal. Dry. Papery. It crumbled to red dust on her fingertip. "Lovely," she muttered. "Very natural." Against her breastbone, the Heartstone pendant gave a small, deliberate pulse. Rory stilled. She pulled the chain out from under her jumper. The crimson gem, no bigger than her thumbnail, sat in her palm with its inner glow brighter than she remembered. Warm. Warmer than her skin. It throbbed once more, slow as a heartbeat under a doctor's stethoscope. *Pulses when near a portal.* That was what the note had said when it turned up in her post, with the pendant and no return address. She had put it down to a stranger's peculiar sense of humour. She had never once believed it. She tucked the stone back under her jumper. It burned there, a coin of heat above her heart. "Hello?" she called. "I've got food. It's going cold." Something answered. Not a voice. A tick, a tiny dry tap, like a fingernail on glass. She turned the torch toward it and found only foxgloves, nodding, though nothing moved the air. She walked toward the centre of the clearing. The grass swished at her shins. Halfway there, she noticed the second swish. It came a beat behind her own. She stopped. It stopped, a half-second late. Rory did not turn round. She counted to five, slowly, and took another step. Swish. Half a beat. Swish. "Not funny," she said. The silence had a texture now. Like breath on the back of her neck, except there was no breath, and no neck-warmth, only the cold certainty of being measured. She thumbed her phone awake for the time. 23:14. She had reached the stones at 23:10, she was sure of it. But the battery had dropped from sixty-one per cent to nine. She hit the torch icon again, as though that would help. The beam wavered. Grass, flowers, a wall of black trees beyond. Then, at the edge of the light, something pale stepped out of the frame. She swung the torch. Empty. Her pulse hammered in her ears. She kept the beam on the spot for a full ten seconds. Nothing. She swept it slowly left, and it caught the shape of another pale thing, standing at the treeline. It was too thin and too tall for a person, and it leaned at an angle no spine would allow. She jerked the light back. A birch trunk. Only a birch trunk, white bark peeling in curls. "Get it together, Carter." She had walked out of Evan's flat with two bin bags and a split lip and never once looked back. She could stand in a field and be sensible about a tree. She forced her breath to slow, four counts in, four counts out, the way the woman at the support group had taught her. Then she noticed the birch had not been there when she first swung the light. Nor had the second one, and the third. They stood in a loose ring at the boundary of the clearing, pale as candles. Each one was a little nearer than she remembered. Rory looked away from them, deliberately, like a woman refusing to feed a dog. She set the thermal bag down in the flowers with a rustle of foil. Her hands wanted to shake, so she gave them a task. Zip open. Lid off. Steam curled out of the container of egg fried rice. Fresh from the wok. Impossible. It had been in the bag for forty minutes. The smell hit her, ginger and hot oil and spring onion, so ordinary that her eyes stung. "Okay. Okay, you've had your joke. Whoever you are." She raised her voice. "I'm putting it down and I'm leaving. No hard feelings. Keep the tip." Behind her, a chair scraped across stone. She spun. The torch beam swung with her and lit the middle of the clearing, and there, where the flowers had been a moment before, stood a small round table. Iron, black with age, set for one. A white cloth, a silver fork, a glass of something dark and slow-moving. An empty chair pulled out, waiting. The flowers had not been trampled. They simply were not there. Moss and old flagstones ran in a neat circle around the table, as though the ground had always been arranged this way and she had only now been allowed to see it. Her phone died. The torch went with it. Dark folded over her like a lid. Her eyes fought to adjust. Slowly, the pale flowers gave enough glow to show her hands, the table, the ring of birches. Then the ring of birches, all closer, all leaning inward. Something breathed out. It was not one of them. It was beside her, at her left shoulder, near enough to stir the hair at her temple. She smelled damp earth and old pennies. Her body locked. Every instinct told her that if she moved, it would be faster than she was. The pendant seared her skin. She gasped and clutched at it, and its light punched red through the fabric of her jumper and threw the shadow of her fist across the flagstones. Beside that shadow, a second shadow stretched. Long. Narrow. Reaching. "Laila," said a voice, low and warm and delighted. It was her mother's voice, gently correcting a child's homework. Then it slid, syllable by syllable, into something with far too many teeth. "No. Not Laila. Not any more." Cold fingers closed around her left wrist, right over the crescent scar, and squeezed. "Malphora," it sighed. "You're late."
created_at"2026-09-29T07:55:43.609Z" 9/29/2026, 7:55:43 AM
model"anthropic/claude-sonnet-5.5-20260928"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4200
moderation_latency(null)
generation_time34640
tokens_prompt4387
tokens_completion2054
native_tokens_prompt6424
native_tokens_completion3255
native_tokens_completion_images(null)
native_tokens_reasoning881
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"end_turn"
service_tier"default"
usage0.045398
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1790668543-1h5fGoAnC2cIBZrG5AAl"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1790668543-uSHqJMFpBuwoVmdhPcqb"
upstream_id"msg_011CfXNYPC2sBezmEC8YnLFT"
provider_responses
0
endpoint_id"99aaad94-923b-4fc1-b763-271ed5486f7a"
id"msg_011CfXNYPC2sBezmEC8YnLFT"
is_byokfalse
latency856
model_permaslug"anthropic/claude-sonnet-5.5-20260928"
provider_name"Claude Platform on AWS"
status200
total_cost0.045398
cache_discount(null)
upstream_inference_cost0
provider_name"Claude Platform on AWS"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags7
adverbTagCount0
adverbTags(empty)
dialogueSentences14
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
75.67% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1233
totalAiIsmAdverbs6
found
0
adverb"very"
count1
1
adverb"slowly"
count3
2
adverb"deliberately"
count1
3
adverb"gently"
count1
highlights
0"very"
1"slowly"
2"deliberately"
3"gently"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
67.56% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1233
totalAiIsms8
found
0
word"pulse"
count2
1
word"throbbed"
count1
2
word"sense of"
count1
3
word"silence"
count1
4
word"warmth"
count1
5
word"measured"
count1
6
word"wavered"
count1
highlights
0"pulse"
1"throbbed"
2"sense of"
3"silence"
4"warmth"
5"measured"
6"wavered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences136
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences136
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences143
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords38
totalWords1233
ratio0.031
matches
0"Isolde's Grove, Richmond Park. Two crispy duck, one egg fried rice, one prawn crackers. Paid in advance. Tip: £200."
1"Nobody tips like this, Rory. Nobody. Take the scooter. Text me when you're back."
2"Pulses when near a portal."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions14
wordCount1176
uniqueNames10
maxNameDensity0.43
worstName"Rory"
maxWindowNameDensity1
worstWindowName"Rory"
discoveredNames
Rory5
Empress1
Grove1
Richmond1
Park1
Yu-Fei1
Laila1
January1
Heartstone1
Evan1
persons
0"Rory"
1"Empress"
2"Yu-Fei"
3"Laila"
4"Evan"
places
0"Grove"
1"Richmond"
2"Park"
3"January"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences86
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1233
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences143
matches
0"held that slip"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs45
mean27.4
std20.97
cv0.765
sampleLengths
015
133
220
32
466
515
666
73
847
946
105
1111
1248
1344
1418
159
1632
1721
1814
1919
204
2161
2236
235
2462
2512
264
2770
288
2924
3067
3117
3226
337
3456
3543
368
3739
383
3948
4032
4110
4238
4314
445
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences136
matches
0"been trampled"
1"been arranged"
2"been allowed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs185
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences143
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1182
adjectiveStacks0
stackExamples(empty)
adverbCount37
adverbRatio0.031302876480541454
lyAdverbCount11
lyAdverbRatio0.009306260575296108
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences143
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences143
mean8.62
std6.43
cv0.745
sampleLengths
015
111
29
37
46
53
69
78
82
99
109
1110
123
1321
145
151
163
175
188
197
2017
2122
2216
239
242
253
2614
272
2823
298
306
3114
329
337
341
351
368
373
382
3911
402
419
4220
431
444
4512
4626
4712
486
498
73.47% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.4788732394366197
totalSentences142
uniqueOpeners68
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences109
matches
0"Then the path had ended"
1"Then, at the edge of"
2"Only a birch trunk, white"
3"Then she noticed the birch"
4"Slowly, the pale flowers gave"
5"Then the ring of birches,"
6"Then it slid, syllable by"
ratio0.064
40.18% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount49
totalSentences109
matches
0"She snatched her hand back"
1"It should have been cold"
2"It should have been dead"
3"Her voice sounded thin, and"
4"She checked the slip again"
5"She hadn't used that name"
6"She had walked the rest"
7"It carried the smell of"
8"She stepped through."
9"They glowed faintly in her"
10"She crouched and touched a"
11"It crumbled to red dust"
12"She pulled the chain out"
13"It throbbed once more, slow"
14"She had put it down"
15"She had never once believed"
16"She tucked the stone back"
17"It burned there, a coin"
18"She turned the torch toward"
19"She walked toward the centre"
ratio0.45
93.03% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount80
totalSentences109
matches
0"The standing stone was warm"
1"She snatched her hand back"
2"It should have been cold"
3"It should have been dead"
4"Her voice sounded thin, and"
5"She checked the slip again"
6"*Nobody tips like this, Rory."
7"Nobody at the restaurant called"
8"She hadn't used that name"
9"The scooter sat where she"
10"She had walked the rest"
11"It carried the smell of"
12"She stepped through."
13"The pressure in her ears"
14"This was the quiet of"
15"Wildflowers ran ankle-deep across the"
16"Foxgloves, bluebells, poppies, all of"
17"They glowed faintly in her"
18"She crouched and touched a"
19"It crumbled to red dust"
ratio0.734
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences109
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount1
matches
0"She had walked the rest with the thermal bag banging against her hip and the beam of her torch bobbing over bracken."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags7
uselessAdditionCount0
matches(empty)
7.14% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount2
fancyTags
0"she muttered (mutter)"
1"it sighed (sigh)"
dialogueSentences14
tagDensity0.429
leniency0.857
rawRatio0.333
effectiveRatio0.286
88.5685%