Run: 2026-10-05-01M46BA48QK7APQ74VWD59PAM3

Run Details

Duration:
1m 25s
Cost:
$0.025336
Provider:
OpenAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The gap between the oaks admitted Rory’s hand but not her torchlight. She drew her fingers back. Light washed over the bark, picked out a beetle in a split trunk, and stopped at the darkness between the trees. No beam reached the bracken beyond. “That’s not a gap.” Nyx stood beside her, their violet eyes suspended above a coat-shaped fold of shadow. Fallen leaves showed through their legs. “It was a gap when you looked from the path.” “It’s changed its mind, then.” Rory swept the torch across the two trunks. Each bore the same knot at shoulder height: a narrow oval surrounded by ridges that resembled closed eyelids. She pressed her thumb against one. Stone rasped her skin. The whole trunk had petrified, down to the curls of bark peeling from its sides. Nyx leaned towards the opening. Their outline frayed where it touched the darkness. “Keep hold of something that belongs to you.” Rory gripped the crimson pendant beneath her collar. The silver chain caught a strand of her black hair. “Does my coat count?” “Does it know you?” “That’s an unpleasant question to ask about a coat.” She stepped between the trunks. Pressure closed around her ears. The smell of wet leaves disappeared, replaced by bruised mint and something mineral, like water sucked through a copper pipe. Her boot met a yielding surface. She shifted her weight, expecting mud. The ground flexed beneath her, then held. Rory turned. The trees stood behind her, but the opening framed neither Richmond Park nor the torchlit path. A pale sheet of bark filled the gap. Her torch beam struck it and scattered into points, each one lighting a different groove. Nyx slipped through the sheet without disturbing it. Their shoulders gathered into shape; their left hand remained a loose tangle of darkness. Rory reached for the bark. “Wait.” She stopped with her fingers an inch from its surface. Nyx lifted their unfinished hand. Something silver clung between the drifting fingers, stretched thin as a strand of saliva. “What is that?” “A piece of the crossing.” “Is it supposed to come with us?” “No.” They pressed it against the bark. The strand drew itself flat, and a trembling line passed up the stone trunk. Rory lowered her hand. “Good. We’ve established what not to touch.” Ahead, flowers covered a clearing beneath a sky with no visible stars. Small white blossoms grew among red cups and blue, jointed stems, all untouched by frost. Beyond them stood an oak whose roots rose from the earth in arches taller than Rory. A stream ran through one arch, climbed another, and spilled upwards into the branches. She raised the torch. The beam went out. Rory struck the casing against her palm. The torch still glowed behind its glass, but no light escaped. Nyx tilted their head towards the flowers. “They have taken offence.” “At what?” “Competition.” Rory switched it off. The nearest white blossoms opened. Light shone inside them, revealing dark veins through their petals. A narrow route appeared between the beds, not a worn path but a line of closed flowers, their heads bent beneath translucent leaves. Rory put one boot on the line. The leaves lifted around the sole, touched its leather, and withdrew. “That feels like an inspection.” Nyx watched the flowers. “They let you stand.” “High praise.” She took another step. The ground gave beneath her heel with the same slow resilience she had felt at the entrance. She crouched and parted the leaves. Roots covered the soil in a close weave. Some matched the colour of bone; others carried moving points of green light. Where she had stepped, they had loosened, spreading the pressure across a wider patch. Nyx crouched beside her. Their shadow fell towards the glowing flowers instead of away from them. Rory traced one root without touching it. Beneath its pale skin, a shape passed: three branching strokes, followed by a hooked line. “Did you see that?” “I saw writing.” “Could you read it?” Nyx’s fingers sank into the shade beneath a leaf. “Not from this side.” A sound came from the oak. Rory stood. At first she took it for running water. Then it broke into separate notes: a low wooden knock, the scrape of something dragged across glass, a clear tone that made her back teeth ache. A woman stepped out from behind a root arch. Her silver hair reached her waist. Flowers brushed the hem of her dress, but none bent beneath her feet. She crossed the damp ground without leaving a mark. Rory looked from those unmarked flowers to the mud stuck to her own boots. “Isolde?” The woman stopped beside a crimson blossom and held her hand above it. Its petals folded towards her palm. “A name brought across a threshold is a cup held out. What did you hope I would pour into yours?” “Directions, to start with.” Isolde’s pale lavender eyes moved to Nyx. “And you brought a cup with no bottom.” Nyx rose. Their edges tightened. “I came with her.” “A thread may follow a needle without becoming cloth.” Rory shifted between them. “We didn’t come to argue about sewing.” Isolde’s gaze returned to her. One corner of her mouth lifted. “Then leave the hem alone. The path has room for three.” She turned towards the oak. Rory followed, keeping to the closed blossoms. Nyx moved alongside her, their feet passing through leaves that recoiled from their darkness. Under the first root arch, the air turned cold. Rory’s breath caught against her lips and drifted towards the stream. The water ran up a ribbed channel in the wood. Pale objects travelled against its current. She leaned closer. They were seeds, each enclosed in a clear shell. Inside one floated a tree smaller than her fingernail. It carried black fruit and a dozen leaves, and its roots curled around something red. “That one’s growing.” Isolde paused above her. “A forest takes its first drink before it learns thirst.” Rory followed the seed with her eyes. It rose past her face, then stopped beside a hollow in the root. The clear shell softened. Tiny roots reached out and gripped the wood. “Does every seed get a place?” Isolde laid two fingers beside the hollow. “The oak keeps what it can carry.” Below them, a shell split in the current. Its little tree unfolded, struck the edge of the channel, and dissolved into a cloud of green specks. Rory pulled her hand away from the water. Nyx watched the specks rise. “There’s salt in it.” “I didn’t taste it.” “I did.” She glanced at their hand. Water gleamed along an edge that had become solid. “Please stop putting parts of yourself into things.” They opened their fingers. The water dropped, struck the channel, and ran uphill. Beyond the root, the clearing widened into terraces. Steps cut from pale wood circled a basin filled with dark water. Purple flowers hung over its rim, their reflections opening and closing beneath the surface while the flowers themselves stayed still. Rory approached the nearest step. The basin reflected a blue daytime sky. She looked up. The sky above the grove remained deep and starless. “How long have we been here?” Isolde knelt at the rim. “How much daylight did you bring?” “It was past nine when we left the road.” “Then nine has no further use to you.” Rory took her phone from her pocket. The screen showed 21:14. While she watched, the final digit changed to a shape like a forked twig. She pressed the power button and put the phone away. “I’ve got a shift tomorrow.” Isolde dipped a fingertip into the basin. Rings spread across the reflected sky, each exposing a band of darkness beneath. “Keep that tomorrow in your mouth. Do not give this water its name.” Rory stepped back from the rim. From somewhere below the terraces came a murmur of voices. She could not distinguish words, but one voice paused where her mother would have paused, taking breath before a question. Rory’s shoulders tightened. Nyx moved towards the sound. Isolde put her hand across their path. “A buried door is still a door.” The murmur stopped. Rory listened to the water climbing through the oak behind them. It had acquired another note, a hard clicking rhythm. “Are there people down there?” Isolde withdrew her hand. “A house remembers those who warmed it.” “That wasn’t what I asked.” “No.” Rory rubbed the crescent scar on her wrist. She wanted to ask again, to narrow the question until Isolde could offer nothing but an answer. Then the basin’s reflected flowers closed at once. She turned her attention to the steps. Marks covered their risers. Weather had worn some into shallow scratches, but others cut deep enough to hold beads of moisture. Rory recognised no letters. One mark resembled the shape her phone had displayed. She pointed. “That was on my screen.” Isolde looked down. “Borrowed things learn the manners of their host.” “Can it learn to tell the time?” “The roots have been counting longer than your little glass.” Rory bent to examine the mark. Three grooves met at a central pit. Water gathered there, swelled, and rolled against gravity along the upper branch. She held her palm beneath it. The droplet broke free and landed on her skin. Cold travelled to her elbow. A taste of pear filled her mouth, grainy and sweet, though she had swallowed nothing. For a moment, she felt rough bark under fingers that had never touched it. She closed her hand. The sensation stopped. Nyx leaned towards her fist. “What did it show you?” “Not a picture.” She opened her palm. The water had gone, leaving a green stain in the crease below her thumb. “A touch. And fruit.” Isolde drew a slender dagger from a fold of her dress. Its leaf-shaped blade held the grove’s light along both edges. Rory straightened. “What’s that for?” “A thorn for the hand that reaches.” Isolde offered it hilt first. Rory took it. Cold bit through her fingers; the metal felt as though it had spent the winter beneath a frozen lake. Nyx drew back from its faint gleam. “Moonsilver.” Rory adjusted her grip so the blade pointed away from them. “Does it belong to you?” “A gift leaves its old hand empty.” “Then thank you.” She found an empty inner pocket deep enough to hold it and slid the dagger inside, keeping the edge clear of the lining. Cold spread through the cloth against her ribs. Isolde moved down to the next terrace. Here, the roots formed a low wall, pierced by openings no wider than Rory’s thumb. Light changed within them: amber, green, then a dense blue. Something tapped three times from inside one opening. Rory crouched. A moth climbed onto the rim. Transparent scales covered its wings, each containing a patch of colour. It spread them, and dozens of small scenes shifted with the movement: rain on a roof, reeds pressed flat beneath a hoof, fingers separating a silver chain. Rory’s hand went to her pendant. The moth folded its wings. The scenes vanished. She lowered her hand and leaned nearer, keeping her breath off it. “Nyx. Look at the left wing.” They crouched beside her. The moth opened its wings again. In one clear scale, beneath a square of amber sky, a hand held a crimson stone by its silver chain. Rory rested two fingers against the pendant under her shirt and studied the hand in the wing.
created_at"2026-10-05T15:35:55.424Z" 10/5/2026, 3:35:55 PM
model"openai/gpt-6.1-sol-20260929"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency9230
moderation_latency(null)
generation_time84497
tokens_prompt1763
tokens_completion3008
native_tokens_prompt1706
native_tokens_completion2516
native_tokens_completion_images0
native_tokens_reasoning101
native_tokens_cached1703
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0253363
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791214555-6V8DQDQhFAbAUOVYJ3jr"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791214555-O4s18uxPw9C7J40bxnv9"
upstream_id"resp_02c684acb1cc92c3016ac3c3db8d9887d1946802980377db0e"
provider_responses
0
endpoint_id"dfb9d5c3-63f9-4263-8b78-4fa97dcb3d5e"
id"resp_02c684acb1cc92c3016ac3c3db8d9887d1946802980377db0e"
is_byokfalse
latency305
model_permaslug"openai/gpt-6.1-sol-20260929"
provider_name"OpenAI"
status200
total_cost0.0253363
cache_discount0.0032357
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1923
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
94.80% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1923
totalAiIsms2
found
0
word"weight"
count1
1
word"traced"
count1
highlights
0"weight"
1"traced"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences176
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences176
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences240
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1923
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
44.77% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions69
wordCount1568
uniqueNames7
maxNameDensity2.1
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Rory33
Richmond1
Park1
Nyx15
Isolde13
Light3
Cold3
persons
0"Rory"
1"Nyx"
2"Isolde"
3"Light"
4"Cold"
places
0"Richmond"
1"Park"
globalScore0.448
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences124
glossingSentenceCount0
matches(empty)
96.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.04
wordCount1923
matches
0"neither Richmond Park nor"
1"not a worn path but a line of closed flowers, their heads bent beneath transluce"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences240
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs165
mean11.65
std11.12
cv0.954
sampleLengths
012
132
24
320
410
55
636
715
813
98
1018
114
124
139
145
1537
167
172
1839
1922
205
211
2210
2319
243
255
267
271
2820
294
307
3157
324
334
3418
357
364
372
381
394
405
4133
4218
435
444
454
462
4727
4835
4916
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences176
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs273
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount3
flaggedSentences3
totalSentences240
ratio0.013
matches
0"Their shoulders gathered into shape; their left hand remained a loose tangle of darkness."
1"Some matched the colour of bone; others carried moving points of green light."
2"Cold bit through her fingers; the metal felt as though it had spent the winter beneath a frozen lake."
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1570
adjectiveStacks1
stackExamples
0"bent beneath translucent leaves."
adverbCount28
adverbRatio0.017834394904458598
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences240
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences240
mean8.01
std4.91
cv0.612
sampleLengths
012
15
221
36
44
514
66
710
85
98
1018
116
124
1315
145
158
168
178
1810
194
204
219
225
235
2420
256
266
277
282
2916
308
3115
328
3314
345
351
3610
375
3814
393
405
417
421
436
4414
454
467
4712
4815
4916
48.33% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats4
diversityRatio0.29583333333333334
totalSentences240
uniqueOpeners71
58.82% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences170
matches
0"Light washed over the bark,"
1"Then it broke into separate"
2"Then the basin’s reflected flowers"
ratio0.018
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount40
totalSentences170
matches
0"She drew her fingers back."
1"She pressed her thumb against"
2"Their outline frayed where it"
3"She stepped between the trunks."
4"Her boot met a yielding"
5"She shifted her weight, expecting"
6"Her torch beam struck it"
7"Their shoulders gathered into shape;"
8"She stopped with her fingers"
9"They pressed it against the"
10"She raised the torch."
11"She took another step."
12"She crouched and parted the"
13"Their shadow fell towards the"
14"Her silver hair reached her"
15"She crossed the damp ground"
16"Its petals folded towards her"
17"Their edges tightened."
18"She turned towards the oak."
19"She leaned closer."
ratio0.235
48.24% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount140
totalSentences170
matches
0"The gap between the oaks"
1"She drew her fingers back."
2"Nyx stood beside her, their"
3"Rory swept the torch across"
4"Each bore the same knot"
5"She pressed her thumb against"
6"Stone rasped her skin."
7"The whole trunk had petrified,"
8"Nyx leaned towards the opening."
9"Their outline frayed where it"
10"Rory gripped the crimson pendant"
11"The silver chain caught a"
12"She stepped between the trunks."
13"Pressure closed around her ears."
14"The smell of wet leaves"
15"Her boot met a yielding"
16"She shifted her weight, expecting"
17"The ground flexed beneath her,"
18"The trees stood behind her,"
19"A pale sheet of bark"
ratio0.824
29.41% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences170
matches
0"While she watched, the final"
ratio0.006
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences62
technicalSentenceCount2
matches
0"Each bore the same knot at shoulder height: a narrow oval surrounded by ridges that resembled closed eyelids."
1"Then it broke into separate notes: a low wooden knock, the scrape of something dragged across glass, a clear tone that made her back teeth ache."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
90.4790%