Run: 2026-10-05-01M46BEQSASC9SCEMKW5P56MFX

Run Details

Duration:
1m 15s
Cost:
$0.025302
Provider:
OpenAI

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory caught the silver chain before the pendant slipped into the hole in the standing stone. Something inside caught the other end. The chain pulled taut across her fingers. She braced one boot against the stone and drew it back, link by link, until the crimson gem emerged from the hollow. A thread of pale grass clung to its setting. She had checked that hollow before reaching into it. There had been no grass. “No. You don’t get to help.” Her voice sounded small between the stones. The pressure released. Rory stumbled back, closed her fist around the pendant and kept her feet. Beyond the boundary, Richmond Park had vanished. She could still see the gap she had entered through, but it framed a strip of wildflowers rather than the path. White petals crowded the ground. None had grown there when she arrived. She took out her phone. No signal. The clock read 23:16. It had read 23:16 when she left her bicycle against the park railings. The note lay folded in her coat pocket. She pulled it out with her free hand and flattened it against her thigh. When the stone begins to beat, bring it to the grove. Find the hollow in the northern oak. Return what you were given. Come alone. No signature. The same thick paper had cushioned the pendant in its box three weeks earlier. The same grey ink had spelt her full name. She had followed the directions because the knocking beneath her bed had spread to the flat downstairs. Silas had shown her the marks in his ceiling. Five shallow dents in a row, directly beneath the spot where she slept. He had blamed a loose pipe until the dents moved while they watched. Now the Heartstone pressed against her palm, warm as a cup fresh from the kettle. She examined the hollow without getting closer. A narrow opening split the standing stone at waist height. Its edges curled inwards, following the grain of the ancient oak from which, against all sense, the stone seemed to have grown. Lichen filled the grooves. A worn circle surrounded the opening. Not an invitation. A socket. Rory folded the note. “Return to whom?” A dry click answered from the clearing. She looked over her shoulder. Wildflowers grew between low mounds of moss. Beyond them stood a living oak, its roots buckling the earth around a shallow pool. Strips of cloth hung from its lower branches. Some looked new. Others had frayed to single threads. Nothing moved. Rory slipped the pendant into her coat pocket without letting go of it. Through the lining, its heat spread across her knuckles. She had passed six standing stones on her way in. She counted them again. Seven. The extra stone stood beside the entrance. Shorter than the rest, leaning into the gap. She kept her eyes on it and moved to her left. Her trainer crushed a flower stem. The click came again. Not from the clearing this time. From beneath her boot. She lifted her foot. The broken stem lay across the moss, its white head turned towards her. A clear drop swelled at the break. Another click sounded near the pool. Then another beside the oak. Rory stopped moving. The sounds stopped too. She crouched, slow enough that her knees began to ache, and held her phone above the crushed flower. The torch showed five blunt petals and a yellow centre. Under the petals, something folded itself shut. She straightened. “All right.” No one answered. She had not expected anyone to. Still, she listened. A faint hum reached her from the entrance. Three notes, a pause, then two. Her mother used to hum that tune while marking exercise books at the kitchen table. Rory knew where the breath belonged. She knew the little catch before the final note. The sound got the catch wrong. She aimed the torch between the standing stones. Empty flowers. Empty moss. “Mum didn’t send you.” The humming ceased. Rory turned the phone face down against her coat. The light had given her a clear view of the entrance, but it had also left the rest of the clearing black. She waited until she could make out the oak again. A strip of cloth hung from a branch near its trunk. Red. There had been no red cloth a moment earlier. She kept her back towards the hollow stone and studied the clearing. The strips did not flutter. They hung with the stiffness of wet washing, though the leaves above them remained dry. The red strip had a silver zip. Her delivery jacket. She looked down. She still wore it beneath her coat. The Golden Empress logo pressed against her ribs where the pendant heated her hand. Near the tree, the red shape turned. Only a fraction. Enough to show a sleeve. Rory stepped backwards and struck the hollow stone with her shoulder. The pendant gave a hard pulse. Warmth near a portal. That was the one useful thing she had learnt about it. Twice, before tonight, the gem had warned her away from places where the air smelt of burnt hair and doors opened onto something other than rooms. She took her hand out of her pocket. The deep crimson stone glowed between her fingers. Its light revealed a second circle carved around the hollow, and tiny strokes beneath it. Letters. She leaned closer without touching the stone. They did not form words. Not until she tilted the pendant. AURORA CARTER. Her name filled the lowest part of the circle. Above it, smaller letters followed the curve. GIVEN. The note rustled in her other hand. Return what you were given. Rory looked from the paper to the carving. Then she pulled her coat sleeve down over her wrist. Something scraped inside the hollow. A slow drag, followed by two light taps. She stepped away. “No transfer without consent.” The words came out in her father’s voice, clipped and formal. She pressed her lips together, then tucked the note into her pocket. From the oak came a soft cough. Her cough. She did not turn at once. Instead, she watched the pool. The water reflected the tree, its hanging strips, and the pale flowers surrounding it. It also reflected a woman standing close behind Rory. Straight black hair brushed the woman’s shoulders. Her face bent towards Rory’s ear. Rory pivoted, raising her elbow. Nothing stood behind her. At the tree, the red sleeve hung empty. She backed towards the entrance. Not the path she remembered, but the gap itself. Stone boundaries mattered here. She had crossed one to get in. She could cross it to get out. One step. The flowers clicked. Another. A cloth strip fell from the oak. It landed without a sound. Rory kept moving. The gap narrowed. She stopped with one foot in the air. The short stone beside the entrance now stood upright. It had moved closer to its neighbour, leaving scarcely enough room for her shoulders. She lowered her foot without putting her weight on it. The stone held still. Behind her, someone drew a breath through their nose. “Rory.” Her father’s voice this time. She fixed her gaze on the gap. “Use your own voice.” “Put it back.” “Tell me what it is.” “You’ve made your point.” That phrase had followed her through years of arguments at home. A door closing while she still had something to say. She gripped the pendant until its setting bit her palm. “You haven’t.” A pause. Then her father’s voice again, stripped of its warmth. “Put it back.” She looked down at the ground between her shoes and the boundary. Moss. Flowers. A root as thick as her thumb. Every sound had followed pressure. Her step, the click. Her retreat, the moving stone. At the hollow, the pull on the chain. She lifted her heel. A petal opened beside it. Lowered it. The petal closed. Rory breathed through her mouth. She examined the standing stones instead of the flowers. Each had a bare patch around its base. Nothing grew where the stone met the soil. Three long strides to the entrance. Too far to jump from where she stood. The hollow stone lay nearer. She eased backwards, placing her foot in the print she had already made. No click. She followed her own crushed trail to the stone. The red sleeve near the oak lengthened, sinking towards the ground. Rory climbed onto a low ridge at the stone’s base. Her boots scraped the grain. She hauled herself higher, bracing one palm against the carved circle, until both feet cleared the moss. The grove fell silent. Even the breath behind her stopped. From the ridge, she could reach the next standing stone by stretching across the narrow strip of flowers between them. She tested a shallow groove with her toe. Solid. Her phone vibrated. The sound rattled through her coat and against the stone. She froze. The screen lit. An incoming call. AURORA CARTER. Her own number. She pressed the side button to silence it. The vibration continued. Across the clearing, the red jacket dropped from the branch. It stayed upright. A head rose above its collar. Rory pushed the phone deeper into her pocket and stretched for the next stone. “Don’t.” Her own voice, close and breathless. She caught a groove with her fingertips. “That isn’t the way out.” Rory shifted her weight. The silver chain slid across her knuckles, and the pendant swung free beneath her hand. Its light fell across the moss. Every flower beneath it turned. Not towards the gem. Towards her wrist. The small crescent-shaped scar showed between her sleeve and glove. She pulled the sleeve down with her teeth and moved onto the next stone. Rough grain tore the sole of her trainer. She wedged her knee against a notch and held on. Two stones from the entrance now. In the pool, her reflection stood on the water. It raised its left hand. The scar lay on the wrong wrist. Rory looked away before its face came clear. “You came alone.” The voice no longer sounded like anyone she knew. Each word arrived with a faint scrape, as though something dragged a chair across a floor far beneath the clearing. “You were told.” She reached for the next stone. “You brought the door.” The pendant jerked downwards. The chain cinched around her fingers. Rory slammed her hand against the rock to keep it from pulling her off, and the gem struck the carved surface. A crack split the stone. Heat flashed through the chain. She tore her fingers loose. The pendant fell into the flowers. They opened around it. No yellow centres now. Only small dark holes, each drawing breath. The gap between the boundary stones widened. Beyond it, Rory saw the stairs to her flat. The familiar worn carpet. The chipped banister. Silas’s fire extinguisher, propping open the door below. Someone knocked beneath her bed. The sound travelled down the stairs and into the grove. Rory sprang for the entrance. A hand shot through the gap and caught her left wrist. Her own hand. The crescent scar pressed against hers as the woman on the other side pulled, and every standing stone began to turn.
created_at"2026-10-05T15:38:26.483Z" 10/5/2026, 3:38:26 PM
model"openai/gpt-6.1-sol-20260929"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency8373
moderation_latency(null)
generation_time74573
tokens_prompt4387
tokens_completion2983
native_tokens_prompt4064
native_tokens_completion2489
native_tokens_completion_images0
native_tokens_reasoning182
native_tokens_cached4061
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0253021
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
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request_id"req-1791214706-pRIc7Fcr0MjtsuDw4L5w"
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api_type"completions"
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upstream_id"resp_054fbf55cc84b03f016ac3c472967c87d180f2fe059cdbcb5b"
provider_responses
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endpoint_id"dfb9d5c3-63f9-4263-8b78-4fa97dcb3d5e"
id"resp_054fbf55cc84b03f016ac3c472967c87d180f2fe059cdbcb5b"
is_byokfalse
latency342
model_permaslug"openai/gpt-6.1-sol-20260929"
provider_name"OpenAI"
status200
total_cost0.0253021
cache_discount0.0077159
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1880
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
78.72% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1880
totalAiIsms8
found
0
word"pulse"
count1
1
word"warmth"
count2
2
word"weight"
count2
3
word"vibrated"
count1
4
word"silence"
count1
5
word"familiar"
count1
highlights
0"pulse"
1"warmth"
2"weight"
3"vibrated"
4"silence"
5"familiar"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences247
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences247
filterMatches(empty)
hedgeMatches
0"begins to"
1"seemed to"
2"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences264
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen26
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1880
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1823
uniqueNames6
maxNameDensity1.15
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Heartstone1
Golden1
Empress1
Rory21
persons
0"Heartstone"
1"Rory"
places
0"Richmond"
1"Park"
globalScore0.924
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences149
glossingSentenceCount1
matches
0"sounded like anyone she knew"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.532
wordCount1880
matches
0"Not the path she remembered, but the gap itself"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences264
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs182
mean10.33
std9.75
cv0.944
sampleLengths
016
16
238
39
45
56
67
716
840
95
106
1113
1222
1325
1425
1517
1635
1715
1849
195
204
213
227
235
2439
252
2622
2714
281
2915
3011
316
324
336
344
3524
3611
373
384
3928
407
412
422
4312
448
456
4630
476
488
494
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences247
matches
0"were given"
1"were given"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs292
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences264
ratio0
matches(empty)
94.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1824
adjectiveStacks1
stackExamples
0"small crescent-shaped scar"
adverbCount40
adverbRatio0.021929824561403508
lyAdverbCount4
lyAdverbRatio0.0021929824561403508
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences264
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences264
mean7.12
std4.54
cv0.637
sampleLengths
016
16
27
322
49
59
65
76
87
93
1013
117
1221
135
147
155
162
174
1813
198
2014
2111
227
235
242
252
2614
279
2817
299
3013
3113
3215
337
3410
3522
364
376
383
392
404
413
427
435
447
4515
468
473
486
492
46.97% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.29924242424242425
totalSentences264
uniqueOpeners79
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount9
totalSentences223
matches
0"Then another beside the oak."
1"Only a fraction."
2"Twice, before tonight, the gem"
3"Then she pulled her coat"
4"Instead, she watched the pool."
5"Then her father’s voice again,"
6"Too far to jump from"
7"Even the breath behind her"
8"Only small dark holes, each"
ratio0.04
90.85% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount72
totalSentences223
matches
0"She braced one boot against"
1"She had checked that hollow"
2"Her voice sounded small between"
3"She could still see the"
4"She took out her phone."
5"It had read 23:16 when"
6"She pulled it out with"
7"She had followed the directions"
8"He had blamed a loose"
9"She examined the hollow without"
10"Its edges curled inwards, following"
11"She looked over her shoulder."
12"She had passed six standing"
13"She counted them again."
14"She kept her eyes on"
15"Her trainer crushed a flower"
16"She lifted her foot."
17"She crouched, slow enough that"
18"She had not expected anyone"
19"Her mother used to hum"
ratio0.323
67.62% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount175
totalSentences223
matches
0"Rory caught the silver chain"
1"Something inside caught the other"
2"The chain pulled taut across"
3"She braced one boot against"
4"A thread of pale grass"
5"She had checked that hollow"
6"There had been no grass."
7"Her voice sounded small between"
8"The pressure released."
9"Rory stumbled back, closed her"
10"She could still see the"
11"None had grown there when"
12"She took out her phone."
13"The clock read 23:16."
14"It had read 23:16 when"
15"The note lay folded in"
16"She pulled it out with"
17"The same thick paper had"
18"The same grey ink had"
19"She had followed the directions"
ratio0.785
22.42% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences223
matches
0"Now the Heartstone pressed against"
ratio0.004
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences59
technicalSentenceCount1
matches
0"Each word arrived with a faint scrape, as though something dragged a chair across a floor far beneath the clearing."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
92.7974%