Run: 2026-10-06-01M48VKB7SD7XBBHH6H19RE8C1

Run Details

Duration:
1m 21s
Cost:
$0.008457
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token burned cold against Quinn's palm as she pressed it to the rusted turnstile. The metal shrieked, a sound like something dying, and the gate swung inward to reveal the abandoned Camden Town station. She stepped through. Darkness swallowed her. Not the ordinary dark of a disused Tube platform, but something thicker, something that pressed against her eyeballs and tasted of copper and old stone. Quinn clicked on her torch. The beam caught water-stained tiles, a collapsed kiosk, and the skeletal remains of an escalator that had not moved in decades. "Detective Quinn." The voice came from everywhere and nowhere. "You're early." She did not flinch. Eighteen years of decorated service had beaten that reflex out of her. "DS Vance. You said nine." "I said the scene would be ready at nine." A figure detached itself from the shadows near the old ticket barriers. Vance emerged with the reluctance of a man stepping from a warm bath into winter air. He was younger than her by a decade, with the soft hands and careful eyes of someone who had never taken a life in the line of duty. "The forensics team needed time. You know how it is with these... situations." Quinn studied him. "These situations." She had heard that phrase before, in briefings, in hushed conversations at the Met's Christmas party. The ones that did not appear in crime statistics. The ones that Internal Affairs pretended did not exist. "Show me," she said. Vance led her deeper into the station, past the platform where the Northern Line trains had once thundered through. The torch beam revealed something that made Quinn's breath catch. A body. No, not a body. Bodies. Three of them, arranged in a pattern that her mind refused to categorise. They lay in a circle, heads pointing inward, limbs extended like spokes on a wheel. Each wore the same clothing: a simple black dress, unremarkable, the kind sold in a thousand high street shops. Their faces were turned upward, eyes open, mouths frozen in expressions of serene contemplation. Peaceful. Almost beatific. "Victims are female, aged approximately twenty-five to thirty," Vance said, consulting a tablet with the efficiency of a man who had rehearsed this. "No identification. No signs of struggle. Rigor has set in, so time of death is roughly six to eight hours ago. No defensive wounds, no ligature marks, no—" He paused. "No cause of death. The pathologist is baffled." Quinn crouched beside the nearest body. The woman's skin was pale, almost luminous in the torchlight, but not the pallor of death. Something else. She reached out, then stopped herself. Evidence. Chain of custody. The discipline of eighteen years. "What did the pathologist say?" she asked. "Natural causes, apparently. Heart failure. All three of them. Simultaneous heart failure." Vance's voice carried the weight of a man repeating something he did not believe. "She's running toxicology, but she doesn't expect to find anything." Quinn stood. She walked the circle slowly, her boots crunching on debris she did not bother to identify. The station had been abandoned since 1994, closed after a fire that killed twelve people. The Met's files on the place were sparse, full of rumours about squatters and Satanic rituals and worse. She had never given them credence. Until now. "Where did you find them?" she asked. "Right here. On the platform. Exactly as you see them." Vance's torch swept across the empty space beyond the bodies. "No footprints leading in or out, apart from ours. The station has three entrances, all sealed since the closure. We checked." "And the entrances?" "Sealed. Welded shut, actually. We had to cut through one to get in." Vance pointed to a jagged hole in the brickwork behind the old escalator, where fresh metal gleamed dully in the torchlight. "Someone wanted this place isolated." Quinn approached the hole. She crouched, her knees protesting, and examined the cut. Clean. Professional. The work of someone with the right tools and the patience to use them properly. Not the hurried escape of a killer. The deliberate sealing of a space. "What about the other entrances?" "Same. All welded from the outside." Vance joined her, his breath visible in the cold air of the station. "Detective, I've been in this job twelve years. I've seen overdoses, I've seen stabbings, I've seen things that don't make it into the papers. But I've never seen anything like this. Three women, dead of natural causes, in a sealed room, with no way in or out." Quinn straightened. She looked at the bodies again, at their peaceful faces, at the precise arrangement of their limbs. "They weren't killed here, Vance." "What?" "They weren't killed here." She walked to the centre of the circle, where the three bodies' gazes converged on an empty space. The floor there was different. Not the water-stained tile of the platform, but something older. Stone. She crouched and brushed away decades of grime and dust. Beneath, she found what she was looking for. A circle, carved into the stone, its edges worn smooth by time and touch. And at its centre, a symbol she recognised from her research, from the files she had read in the small hours when sleep would not come. "The Morris case," she said quietly. Vance went still. "I'm sorry?" "Three years ago. DS Morris. My partner." Quinn's voice did not change. She had learned to keep it level, to keep it professional, even when the memories came. "He was investigating something in the occult underground. Something about a market that moves, that sells things that shouldn't exist. He was found in the Thames. Drowned. But his lungs were full of sand, Vance. Sand from a beach two hundred miles away. The pathologist said it was impossible. She said he must have been drowned somewhere else and his body moved. But there were no signs of that. No bruising, no defensive wounds. Just sand in his lungs, and a look on his face like he'd seen something that broke him." She stood. The torch beam caught the symbol again, and she saw what she had missed before. Not one circle, but three, interlocking, forming a pattern that her mind struggled to hold. A trinity. A convergence. "These women," she said. "They weren't victims. They were participants. And whatever happened to them, it wasn't murder. It was something else. Something that left no trace, because it wasn't supposed to leave a trace." Vance was silent for a long moment. Then: "Detective, I've seen your file. The Morris case was closed. Ruled an accident. You were suspended for six months for pursuing it, for—" He stopped himself. "For not letting go." Quinn finished. She turned to face him, and in the torchlight, she saw the fear in his eyes. Not of her. Of what she was describing. "I'm not letting go, Vance. Not this time. These women are connected to Morris. They're connected to whatever he found. And I'm going to find out what it is, even if it kills me." She walked back to the bodies, to the peaceful faces and the interlocking circles on the floor. Her torch caught something else then, something that made her breath catch again. On the wrist of the nearest woman, a bracelet. Simple, leather, worn. And on it, a charm that made Quinn's blood run cold. A bone. Carved from actual bone, small and perfect, the token that opened doors that should stay closed. "The Veil Market," she whispered. Vance stepped closer. "I don't understand." "Neither do I." But she did. She understood enough to know that she was standing in a place that should not exist, looking at deaths that should not be possible, and holding evidence that connected her to a case that the Met had buried three years ago. "We need to get these bodies out. We need to identify these women. And we need to find out who else knows about this place, because someone sealed this station from the outside, Vance. Someone wanted these women found. Wanted them found by the right people." She looked up, and her torch beam swept across the darkness of the station, the tunnels that disappeared into blackness, the spaces where something else might be waiting. "And I think they found me." The torch flickered. In the sudden dimness, Quinn heard it. A sound from the tunnel behind her. Not footsteps. Something else. Something that moved without making the sounds that living things made. She spun, her hand going to her service weapon, and saw nothing. Only darkness. Only the bodies, still peaceful, still waiting, and the interlocking circles on the stone floor that seemed, in the flickering light, to pulse with a rhythm of their own. "Detective?" Vance's voice, tight with fear. "Did you hear that?" "I heard—" He stopped. His torch, she realised, had gone out. "My torch. It just... went out." Quinn's own torch steadied. She swept it toward the tunnel, toward the place where the sound had come from, and saw the darkness moving. Not a person. Not an animal. A shape that did not belong in the world of the living, pressing against the edge of her light, reaching toward her with fingers that were not quite fingers. The bone token in her pocket grew cold. Colder than the station. Colder than death. And from the darkness, a voice that was not a voice, speaking words that were not words, offering a bargain that Quinn had no choice but to refuse. "Run," she said to Vance. But she did not run. She stood her ground, her weapon trained on the shape in the dark, and waited for it to come into the light. The darkness pulsed. The bodies on the floor seemed to turn their heads, their peaceful faces now turned toward her, their eyes open and seeing, seeing something that Quinn could not see, something that waited in the space between heartbeats. The shape in the tunnel took a step forward. Another. The torchlight caught it, and Quinn saw what it was, what it had always been, what Morris had seen and could not unsee. A woman. Or the shape of a woman. Her skin was the colour of old parchment, her eyes were pits of absolute dark, and her mouth was open in a smile that showed too many teeth, all of them sharp, all of them hungry. "Detective Quinn," the thing said, and its voice was Morris's voice, and it was not Morris's voice, and it was the voice of everything that had ever died in this station, everything that had ever been sealed away and forgotten. "You came. I knew you would come. The circle is almost complete. Three more, and the door opens. Three more, and the veil tears. And you, Detective, you will be the one to tear it." Quinn fired. The shot echoed through the station, deafening, eternal, and the thing in the darkness did not flinch. It only smiled wider, and the bodies on the floor began to move, their limbs twitching, their heads turning, their peaceful faces now twisted into expressions of terrible anticipation. "Welcome to the Veil Market, Detective," the thing said, and the darkness rushed forward, and Quinn knew that she had walked into a trap that had been set three years ago, that had been waiting for her all along, and that there was no escape, only the choice of how she would meet what came next. The last thing she saw was Vance, running, his torch beam bobbing wildly as he fled into the tunnels, and the bone token in her pocket, burning cold against her thigh, the key to a door that she had opened and could not close. Then the darkness took her, and the station was empty, and the three women lay peaceful once more, waiting for the circle to be completed, waiting for the next detective to come and find what she had found, and wonder, and die.
created_at"2026-10-06T14:59:03.746Z" 10/6/2026, 2:59:03 PM
model"mistralai/mistral-large-4-0-20261006"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2681
moderation_latency(null)
generation_time81139
tokens_prompt4492
tokens_completion2923
native_tokens_prompt4320
native_tokens_completion2641
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
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is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.00845729
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request_id"req-1791298743-oPt5iACCShPdZwZsmP4Z"
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api_type"completions"
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upstream_id"8720198b50544a94a4e24b3e7f7ea42f"
provider_responses
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endpoint_id"19b3b5d7-23f6-4b63-8109-64a6cc37d996"
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is_byokfalse
latency2681
model_permaslug"mistralai/mistral-large-4-0-20261006"
provider_name"Mistral"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount1
adverbTags
0"she said quietly [quietly]"
dialogueSentences47
tagDensity0.511
leniency1
rawRatio0.042
effectiveRatio0.042
97.50% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount2000
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
72.50% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount2000
totalAiIsms11
found
0
word"thundered"
count1
1
word"carried the weight"
count1
2
word"charm"
count1
3
word"perfect"
count1
4
word"flickered"
count1
5
word"footsteps"
count1
6
word"pulse"
count1
7
word"pulsed"
count1
8
word"echoed"
count1
9
word"anticipation"
count1
10
word"the last thing"
count1
highlights
0"thundered"
1"carried the weight"
2"charm"
3"perfect"
4"flickered"
5"footsteps"
6"pulse"
7"pulsed"
8"echoed"
9"anticipation"
10"the last thing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences134
matches
0"t with fear"
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount2
narrationSentences134
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences156
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen92
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords2000
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions16
unquotedAttributions0
matches(empty)
87.76% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount1446
uniqueNames13
maxNameDensity1.24
worstName"Quinn"
maxWindowNameDensity2
worstWindowName"Quinn"
discoveredNames
Quinn18
Camden1
Town1
Tube1
Vance13
Met3
Christmas1
Internal1
Affairs1
Northern1
Line1
Satanic1
Morris3
persons
0"Quinn"
1"Vance"
2"Met"
3"Christmas"
4"Affairs"
5"Morris"
places
0"Camden"
1"Town"
globalScore0.878
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences75
glossingSentenceCount1
matches
0"not quite fingers"
0.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches5
per1kWords2.5
wordCount2000
matches
0"Not the ordinary dark of a disused Tube platform, but something thicker, something"
1"Not the water-stained tile of the platform, but something older"
2"Not one circle, but three, interlocking, forming a pattern"
3"not words, offering a bargain that Quinn had no choice but to refuse"
4"no choice but"
81.20% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount4
totalSentences156
matches
0"beaten that reflex"
1"heard that phrase"
2"know that she"
3"knew that she"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs54
mean37.04
std25.91
cv0.7
sampleLengths
039
154
211
321
478
539
64
749
851
961
1039
117
1236
1359
147
1541
163
1739
1843
195
2066
2124
221
2396
246
255
26120
2736
2835
2934
3064
3153
3218
335
346
3593
3634
3732
3843
396
404
4117
4259
4315
4428
4532
4640
4733
4844
4975
97.41% Passive voice overuse
Target: ≤2% passive sentences
passiveCount3
totalSentences134
matches
0"were turned"
1"been abandoned"
2"been sealed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs236
matches
0"was looking"
1"was describing"
2"was standing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences156
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount836
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.022727272727272728
lyAdverbCount3
lyAdverbRatio0.0035885167464114833
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences156
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences156
mean12.82
std13.15
cv1.026
sampleLengths
016
120
23
33
425
55
621
79
82
94
1012
115
1221
1316
1428
1513
163
1718
189
199
204
2119
2210
232
244
251
2613
2715
2819
2914
301
312
3223
3330
348
356
3616
372
386
391
403
415
427
4326
4410
452
4616
4715
4818
496
58.12% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats11
diversityRatio0.391025641025641
totalSentences156
uniqueOpeners61
64.10% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences104
matches
0"Only the bodies, still peaceful,"
1"Then the darkness took her,"
ratio0.019
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences104
matches
0"She stepped through."
1"She did not flinch."
2"He was younger than her"
3"She had heard that phrase"
4"They lay in a circle,"
5"Their faces were turned upward,"
6"She reached out, then stopped"
7"She walked the circle slowly,"
8"She had never given them"
9"She crouched, her knees protesting,"
10"She looked at the bodies"
11"She walked to the centre"
12"She crouched and brushed away"
13"she said quietly"
14"She had learned to keep"
15"She turned to face him,"
16"She walked back to the"
17"Her torch caught something else"
18"She understood enough to know"
19"She looked up, and her"
ratio0.26
89.81% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences104
matches
0"The bone token burned cold"
1"The metal shrieked, a sound"
2"She stepped through."
3"Darkness swallowed her."
4"Quinn clicked on her torch."
5"The beam caught water-stained tiles,"
6"The voice came from everywhere"
7"She did not flinch."
8"A figure detached itself from"
9"Vance emerged with the reluctance"
10"He was younger than her"
11"Quinn studied him."
12"She had heard that phrase"
13"The ones that did not"
14"The ones that Internal Affairs"
15"Vance led her deeper into"
16"The torch beam revealed something"
17"They lay in a circle,"
18"Each wore the same clothing:"
19"Their faces were turned upward,"
ratio0.74
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences104
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount13
matches
0"The beam caught water-stained tiles, a collapsed kiosk, and the skeletal remains of an escalator that had not moved in decades."
1"He was younger than her by a decade, with the soft hands and careful eyes of someone who had never taken a life in the line of duty."
2"The torch beam revealed something that made Quinn's breath catch."
3"Her torch caught something else then, something that made her breath catch again."
4"And on it, a charm that made Quinn's blood run cold."
5"She understood enough to know that she was standing in a place that should not exist, looking at deaths that should not be possible, and holding evidence that c…"
6"She looked up, and her torch beam swept across the darkness of the station, the tunnels that disappeared into blackness, the spaces where something else might b…"
7"Only the bodies, still peaceful, still waiting, and the interlocking circles on the stone floor that seemed, in the flickering light, to pulse with a rhythm of …"
8"A shape that did not belong in the world of the living, pressing against the edge of her light, reaching toward her with fingers that were not quite fingers."
9"The bodies on the floor seemed to turn their heads, their peaceful faces now turned toward her, their eyes open and seeing, seeing something that Quinn could no…"
10"Her skin was the colour of old parchment, her eyes were pits of absolute dark, and her mouth was open in a smile that showed too many teeth, all of them sharp, …"
11"It only smiled wider, and the bodies on the floor began to move, their limbs twitching, their heads turning, their peaceful faces now twisted into expressions o…"
12"The last thing she saw was Vance, running, his torch beam bobbing wildly as he fled into the tunnels, and the bone token in her pocket, burning cold against her…"
62.50% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount3
matches
0"Vance joined, his breath visible in the cold air of the station"
1"the thing said, and its voice was Morris's voice, and it was not Morris's voice, and it was the voice of everything that had ever died in this station, everything that had ever been sealed away and forgotten"
2"the thing said, and the darkness rushed forward, and Quinn knew that she had walked into a trap that had been set three years ago, that had been waiting for her all along, and that there was no escape, only the choice of how she would meet what came next"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount1
fancyTags
0"she whispered (whisper)"
dialogueSentences47
tagDensity0.213
leniency0.426
rawRatio0.1
effectiveRatio0.043
83.6965%