Run: 2026-10-07-01M4ASK6JAG6SXQNF14EYJ4F79

Run Details

Duration:
3m 6s
Cost:
$0.026381
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory slammed the door against the wall. The vibration rattled the bottles on the shelves, a discordant chime of glass and crystal. She stood in the doorway, chest heaving, her black hair plastered to her forehead. The crescent scar on her left wrist caught the dim light as she gripped the doorframe, knuckles white. Three years. Three years since she'd darkened this threshold, and the copper taste of the night she'd fled Evan still coated her tongue, metallic and thick. Silas looked up from the tumbler he was polishing. The cloth stopped mid-motion. His hazel eyes, pale and bird-like in the bar's amber gloom, travelled from her face to the scar, then back up to her eyes. The grey streaks in his auburn hair had spread since she last saw him, threading through like frost on a windowpane. He pushed himself upright from the stool, and the limp in his left leg was obvious now, a hitch in his gait that hadn't been there before, or perhaps she had simply never looked closely enough. He moved to the end of the bar, slow and deliberate, his silver signet ring catching the sickly green glow of the neon sign outside. "You're bleeding," he said. Rory looked down. A thin line of red traced her hairline, staining her temple. She touched it, fingers coming away crimson. She wiped them on her jeans. "Old habit," she said. Her voice came out rougher than he remembered, the musical lilt that had once softened her Cardiff vowels gone. "You've changed." "Have I?" She stepped inside, her boots scuffing the worn floorboards. The walls still held the same faded maps, the same black-and-white photographs of strangers in places she didn't recognise. The Raven's Nest smelled of stale beer, disinfectant, and old wood, unchanged. But she was not. She wore her hair shorter now, jagged at her jaw, unbrushed. Her blue eyes, once bright with reckless humour, held a flat, wary glaze that made her look older than her twenty-five years. The pretty girl who'd climbed these stairs clutching a law book, all nervous energy and ambition, had dissolved into this: a hollowed-out thing with a scarred wrist and a canvas delivery bag slung across her shoulder, smelling of rain and petrol. Silas poured two fingers of whiskey into a tumbler and slid it across the bar. His hand was steady, the signet ring glinting. "Why now?" "Why not?" "Three years, Rory. Three years you've lived above my head like a ghost, and you choose tonight to grace me with your presence." He didn't sound angry. He sounded tired, the way old soldiers sound when they've seen too much. "I wondered if you'd forgotten how to come downstairs." "Perhaps I did." She wrapped her fingers around the glass. The whiskey burned going down, scalding her throat. "Perhaps I was waiting for the right moment." "The right moment for what?" She set the glass down. It hadn't touched her lips. "For you to stop asking questions I can't answer." Silas leaned on the bar, his auburn beard brushing his chest. The knee injury made him favour his right side, a slight tilt to his shoulders that spoke of constant pain. "You were a child when you came here," he said. "Nineteen. Frightened. Evan had just..." He stopped. The name hung between them, heavy and poisonous. "Don't." The word cracked like a whip. She stood abruptly, the stool scraping against the floor. "Don't say his name. Don't say you're sorry. Don't say you should have done more. Don't say you tried to stop me from leaving, because you didn't. You just stood there with your limp and your damn signet ring and you watched me walk out that door." "I let you go," Silas spoke, his voice low. "Because you asked me to. Because you said you needed to breathe." "And I needed to survive!" Rory paced to the pool table in the corner. The balls were racked, silent and still. "You gave me this room, Silas. You gave me sanctuary when I had nothing. A roof. A lock on the door. And for three years, I've sat up there in that flat, listening to your patrons laugh, listening to you break up fights, listening to the ordinary sounds of life down here, and I thought, that's what I lost. That's what he took. The ability to be ordinary. To be safe." Silas was quiet for a long moment. The grey light from the neon sign flickered across his face, making him look ancient, a statue carved from mahogany and memory. "You haven't lost it," he said. "You've just been afraid to pick it up." "Easy for you to say." She stopped pacing. Turned. Her eyes were hard, blue and sharp as broken glass. "You don't carry it. You don't wake up with his hands around your throat. You don't check the locks three times before you sleep. You don't flinch at every car that slows down on the street outside. You walk with a limp, Silas, but I carry a grave. I carry it in my chest, every day, and it's crushing me." "Then why come down?" "Because I'm tired." Her voice was rough, stripped of everything except exhaustion. "Because I've spent three years being careful, being quiet, being grateful, and I'm tired of gratitude. I'm tired of hiding." She reached into her jacket pocket. Her hand emerged holding a mobile phone. She tossed it onto the bar. It landed with a crack, the screen spiderwebbing. "He found me. Three days ago. Outside the Golden Empress. He didn't touch me. He just stood there in the rain, smiling. Like he knew. Like he'd been waiting." Silas picked up the phone. His thumb traced the broken glass, the jagged edges. "Evan." "He's coming here. Tonight. I can feel it." Rory's breath hitched. "The way the air changes before a storm. And I realised, Silas, I can't run anymore. I have to be brave. Or I have to be dead. And I don't know how to be brave. I only know how to survive." Silas looked at her, the girl he'd sheltered in this bar, the woman she'd become with her scarred wrist and her hollow eyes. The weight of those three years pressed between them, thick and suffocating, a silence filled with all the things they couldn't say. The regret of the past, the fear of the future, the unspoken understanding that some damage never heals, it only scars over. "Then we finish this," he said. His hand moved beneath the bar. The bell above the door chimed. Rory spun. The green neon sign flickered, casting their shadows long and jagged against the maps on the wall. A man stood in the doorway, rain dripping from his coat onto the floorboards, his face obscured by shadow. But she knew the shape of his shoulders, the way he favoured his left side, the casual cruelty in the set of his mouth. Evan smiled. Rory reached for the bottle of whiskey. Her hand closed around the glass, her fingers tightening until her knuckles matched the white of her scar. Silas hefted the baseball bat from beneath the bar, the wood smooth and heavy in his grip. The man stepped into the light.
created_at"2026-10-07T09:02:30.491Z" 10/7/2026, 9:02:30 AM
model"mistralai/mistral-large-4-0-20261006"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency747
moderation_latency(null)
generation_time185526
tokens_prompt4445
tokens_completion11544
native_tokens_prompt4271
native_tokens_completion11233
native_tokens_completion_images(null)
native_tokens_reasoning9820
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.02638125
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791363750-hn0aHkP1B9Ea4IBkhc9P"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791363750-fjoWA1WhJmIqq51D7fdD"
upstream_id"7ce4a7d86d6c4e88a49ddaa5b52de0aa"
provider_responses
0
endpoint_id"19b3b5d7-23f6-4b63-8109-64a6cc37d996"
id"7ce4a7d86d6c4e88a49ddaa5b52de0aa"
is_byokfalse
latency721
model_permaslug"mistralai/mistral-large-4-0-20261006"
provider_name"Mistral"
status200
total_cost0.02638125
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags15
adverbTagCount1
adverbTags
0"The word cracked like [like]"
dialogueSentences32
tagDensity0.469
leniency0.938
rawRatio0.067
effectiveRatio0.063
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1211
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0"Blackwood"
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.33% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1211
totalAiIsms13
found
0
word"crystal"
count1
1
word"gloom"
count1
2
word"traced"
count2
3
word"lilt"
count1
4
word"glinting"
count1
5
word"sanctuary"
count1
6
word"flickered"
count2
7
word"grave"
count1
8
word"weight"
count1
9
word"silence"
count1
10
word"unspoken"
count1
highlights
0"crystal"
1"gloom"
2"traced"
3"lilt"
4"glinting"
5"sanctuary"
6"flickered"
7"grave"
8"weight"
9"silence"
10"unspoken"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences73
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount2
hedgeCount0
narrationSentences73
filterMatches
0"look"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences89
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen71
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1211
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions12
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount802
uniqueNames7
maxNameDensity1
worstName"Silas"
maxWindowNameDensity2.5
worstWindowName"Silas"
discoveredNames
Evan2
Rory6
Cardiff1
Raven1
Nest1
Turned1
Silas8
persons
0"Evan"
1"Rory"
2"Raven"
3"Nest"
4"Silas"
places
0"Cardiff"
globalScore1
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences53
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1211
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences89
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs35
mean34.6
std34.17
cv0.988
sampleLengths
080
1119
24
327
423
52
6120
723
82
92
1049
1126
125
1310
149
1531
1625
1763
1821
1992
2029
2114
2279
234
2488
2514
261
2752
2867
2912
306
3162
322
3342
346
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences73
matches
0"were racked"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs135
matches
0"was polishing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences89
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount807
adjectiveStacks0
stackExamples(empty)
adverbCount17
adverbRatio0.021065675340768277
lyAdverbCount5
lyAdverbRatio0.006195786864931847
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences89
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences89
mean13.61
std12.26
cv0.901
sampleLengths
07
115
214
318
42
524
69
74
824
921
1036
1125
124
133
1411
157
166
174
1819
192
2011
2119
2212
234
2411
2522
2641
2715
288
292
302
3127
3213
339
3410
358
368
375
385
395
409
4111
4220
4310
447
458
467
479
4847
499
41.01% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats8
diversityRatio0.29213483146067415
totalSentences89
uniqueOpeners26
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences63
matches(empty)
ratio0
48.57% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount27
totalSentences63
matches
0"She stood in the doorway,"
1"His hazel eyes, pale and"
2"He pushed himself upright from"
3"He moved to the end"
4"She touched it, fingers coming"
5"She wiped them on her"
6"Her voice came out rougher"
7"She stepped inside, her boots"
8"She wore her hair shorter"
9"Her blue eyes, once bright"
10"His hand was steady, the"
11"He didn't sound angry"
12"He sounded tired, the way"
13"She wrapped her fingers around"
14"She set the glass down."
15"It hadn't touched her lips."
16"She stood abruptly, the stool"
17"She stopped pacing"
18"Her eyes were hard, blue"
19"Her voice was rough, stripped"
ratio0.429
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount60
totalSentences63
matches
0"Rory slammed the door against"
1"The vibration rattled the bottles"
2"She stood in the doorway,"
3"The crescent scar on her"
4"Silas looked up from the"
5"The cloth stopped mid-motion."
6"His hazel eyes, pale and"
7"The grey streaks in his"
8"He pushed himself upright from"
9"He moved to the end"
10"Rory looked down."
11"A thin line of red"
12"She touched it, fingers coming"
13"She wiped them on her"
14"Her voice came out rougher"
15"She stepped inside, her boots"
16"The walls still held the"
17"The Raven's Nest smelled of"
18"She wore her hair shorter"
19"Her blue eyes, once bright"
ratio0.952
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences63
matches(empty)
ratio0
68.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount3
matches
0"Her blue eyes, once bright with reckless humour, held a flat, wary glaze that made her look older than her twenty-five years."
1"The pretty girl who'd climbed these stairs clutching a law book, all nervous energy and ambition, had dissolved into this: a hollowed-out thing with a scarred w…"
2"The knee injury made him favour his right side, a slight tilt to his shoulders that spoke of constant pain."
58.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags15
uselessAdditionCount2
matches
0"She stepped, her boots scuffing the worn floorboards"
1"Silas spoke, his voice low"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags6
fancyCount1
fancyTags
0"Silas spoke (speak)"
dialogueSentences32
tagDensity0.188
leniency0.375
rawRatio0.167
effectiveRatio0.063
81.5513%