Run: 2026-10-07-01M4ASVECG7M2G50BFKZFC8R9E

Run Details

Duration:
12.5s
Cost:
$0.013470
Provider:
Mistral

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The ancient oak standing stones loomed before them, their gnarled roots twisting into the earth like the fingers of some long-forgotten giant. Rory adjusted the strap of her delivery bag, the familiar weight of the Heartstone Pendant warm against her collarbone. Its faint pulse had guided them here, through the mist-laden paths of Richmond Park, to this hidden grove. Nyx shifted beside her, their form rippling between shadow and solidity, violet eyes scanning the boundary. "This place hums with old magic." Rory exhaled, her breath visible in the suddenly chilled air. The world beyond the stones seemed to shimmer, the trees bending unnaturally, their leaves whispering secrets in a language she couldn’t place. She stepped forward, her boot pressing into the soft moss that carpeted the grove’s entrance. The moment her foot crossed the threshold, the air thickened, pressing against her skin like silk. The grove unfolded before them. Wildflowers bloomed in impossible colours—deep indigos, fiery oranges, and blues that seemed to shift when stared at too long. Their petals trembled as if alive, releasing a scent so rich it made Rory’s head spin. The trees here were ancient, their trunks wide enough that three people couldn’t have wrapped their arms around them. Their bark glowed faintly, veins of silver light pulsing beneath like slow, steady heartbeats. Nyx’s form solidified, their silhouette sharpening into the tall, androgynous figure Rory had come to recognise. They reached out, fingers brushing the nearest trunk. "The Fae do not build. They grow their worlds." Rory’s gaze lifted to the canopy. The branches twisted into intricate, deliberate patterns, forming arches and bridges between the trees. Vines hung like curtains, their leaves shimmering with dew that wasn’t water but something thicker, something that clung and sparkled like liquid gemstones. She plucked one, rolling it between her fingers. It dissolved into a fine, golden mist. A rustle came from deeper within the grove. Rory’s hand went to the Fae-Forged Blade at her hip, its cold touch a reassurance. The sound came again—a melody, soft and haunting, like wind chimes made of bone. She followed it, her steps silent on the spongy earth. The trees parted into a clearing. At its centre stood a pool, its surface so still it might have been glass. The water within wasn’t water at all but a swirling, silver liquid that reflected not the sky above but a thousand different scenes—forest glades, storm-wracked seas, cities of towering spires. Rory crouched, dipping her fingers in. The liquid clung to her skin, cool and tingling, before evaporating like mist. "Don’t drink it," Nyx murmured. "Not unless you fancy being lost in time for a decade or two." Rory jerked her hand back. "Noted." A figure emerged from the trees on the far side of the pool. Isolde. Her silver hair cascaded down her back, catching the dappled light like strands of moonlight. She moved without sound, her bare feet leaving no mark on the earth. Her lavender eyes fixed on Rory, a slow smile curling her lips. "Ah. The one who carries the heartbeat of Hel." Rory straightened. "You knew we were coming." Isolde tilted her head. "The grove knows. The trees whisper. The pool shows." She gestured to the water. "You seek answers. But answers, dear child, are never free." Nyx’s form rippled, their voice a low growl. "Speak plainly, seer. We’ve no time for your riddles." Isolde’s smile didn’t waver. "Time is all there is here. And yet, none at all." She plucked a flower from the air, its petals shifting from blue to violet as she twirled it between her fingers. "The Veil thins. You feel it, do you not? The pull of the pendant. The restlessness of the shadows." Her gaze flicked to Nyx. "Even you, Nightwhisper, cannot hide from the truth forever." Rory’s fingers tightened around the blade’s hilt. "What truth?" Isolde’s laughter was the sound of wind through leaves. "That the door you seek is not in Hel. Nor in the Fae Courts." She tossed the flower into the pool. It floated, petals unfurling into a map of swirling, silver lines. "It is here. And it is waking." The pool’s surface rippled. The reflections shifted, coalescing into a single image—a doorway of blackened stone, its edges carved with runes that burned like embers. Rory leaned closer. The doorway stood in a cavern, its depths swallowed by darkness. But something moved within. A shape. A presence. Nyx’s voice was sharp. "That’s not possible. The rift points are monitored." Isolde’s eyes gleamed. "Are they? Or are the Wardens as blind as the rest?" Rory’s pulse quickened. The Heartstone’s warmth flared against her chest, its glow seeping through the fabric of her shirt. The doorway in the pool’s reflection pulsed in time with it, the runes flaring brighter. A gust of wind tore through the grove, though the trees didn’t stir. The silver liquid in the pool churned, the doorway’s image stretching, warping, as if something on the other side pressed against an unseen barrier. A sound vibrated through the air—a deep, resonant hum that set Rory’s teeth on edge. Nyx’s form dissolved into shadow, their voice a whisper from everywhere and nowhere. "We need to leave. Now." Isolde didn’t move. "Or you could stay. See what wakes." Rory’s breath hitched. The hum grew louder, the runes on the doorway burning white-hot. The shape in the darkness beyond shifted, resolving into a hand—pale, long-fingered, pressing against the stone. Then another. The door began to open. The grove trembled. Petals rained from the trees, the silver liquid in the pool sloshing over its edges like a tide. The air smelled of ozone and something older, something that made Rory’s stomach twist. Nyx’s shadow surged forward, wrapping around Rory’s arm like a vice. "Run." She didn’t need telling twice. Rory turned, her boots pounding against the earth as she sprinted for the standing stones. The grove blurred around her, the trees groaning as if in pain. Behind her, Isolde’s voice carried on the wind, clear and calm. "Remember, child. Some doors should never be opened."
created_at"2026-10-07T09:07:00.634Z" 10/7/2026, 9:07:00 AM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency536
moderation_latency(null)
generation_time12478
tokens_prompt1763
tokens_completion1578
native_tokens_prompt1795
native_tokens_completion1437
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.01347
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791364020-wE6fOYbcCmyalQxFzpFb"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791364020-m2nE9C8LnXVl2BhCQHDG"
upstream_id"922b48d43d7a4c7fad5254c31e3a4f8f"
provider_responses
0
endpoint_id"d21d316f-d540-4718-b36e-3beff85d0cf9"
id"922b48d43d7a4c7fad5254c31e3a4f8f"
is_byokfalse
latency536
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.01347
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences22
tagDensity0.227
leniency0.455
rawRatio0
effectiveRatio0
95.09% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1018
totalAiIsmAdverbs1
found
0
adverb"suddenly"
count1
highlights
0"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1018
totalAiIsms23
found
0
word"loomed"
count1
1
word"familiar"
count1
2
word"weight"
count1
3
word"pulse"
count2
4
word"scanning"
count1
5
word"chilled"
count1
6
word"silk"
count1
7
word"trembled"
count2
8
word"intricate"
count1
9
word"whisper"
count2
10
word"flicked"
count1
11
word"depths"
count1
12
word"quickened"
count1
13
word"warmth"
count1
14
word"pulsed"
count1
15
word"churned"
count1
16
word"vibrated"
count1
17
word"resolving"
count1
18
word"stomach"
count1
19
word"pounding"
count1
highlights
0"loomed"
1"familiar"
2"weight"
3"pulse"
4"scanning"
5"chilled"
6"silk"
7"trembled"
8"intricate"
9"whisper"
10"flicked"
11"depths"
12"quickened"
13"warmth"
14"pulsed"
15"churned"
16"vibrated"
17"resolving"
18"stomach"
19"pounding"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences77
matches(empty)
87.20% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount3
narrationSentences77
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences94
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1012
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
42.34% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions40
wordCount836
uniqueNames9
maxNameDensity2.15
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Heartstone2
Pendant1
Richmond1
Park1
Rory18
Fae-Forged1
Blade1
Nyx8
Isolde7
persons
0"Heartstone"
1"Rory"
2"Nyx"
3"Isolde"
places
0"Richmond"
1"Park"
2"Fae-Forged"
globalScore0.423
windowScore0.667
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences54
glossingSentenceCount1
matches
0"blues that seemed to shift when stared at too long"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.988
wordCount1012
matches
0"not the sky above but a thousand different scenes"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences94
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs30
mean33.73
std21.44
cv0.636
sampleLengths
059
122
263
373
433
558
647
770
818
96
1054
119
127
1328
1417
1569
169
1748
1847
1912
2014
2134
2252
2318
2410
2537
2635
2712
2843
298
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences77
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs138
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences6
totalSentences94
ratio0.064
matches
0"Wildflowers bloomed in impossible colours—deep indigos, fiery oranges, and blues that seemed to shift when stared at too long."
1"The sound came again—a melody, soft and haunting, like wind chimes made of bone."
2"The water within wasn’t water at all but a swirling, silver liquid that reflected not the sky above but a thousand different scenes—forest glades, storm-wracked seas, cities of towering spires."
3"The reflections shifted, coalescing into a single image—a doorway of blackened stone, its edges carved with runes that burned like embers."
4"A sound vibrated through the air—a deep, resonant hum that set Rory’s teeth on edge."
5"The shape in the darkness beyond shifted, resolving into a hand—pale, long-fingered, pressing against the stone."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount848
adjectiveStacks0
stackExamples(empty)
adverbCount24
adverbRatio0.02830188679245283
lyAdverbCount3
lyAdverbRatio0.003537735849056604
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences94
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences94
mean10.77
std6.66
cv0.619
sampleLengths
022
119
218
316
46
510
622
715
816
95
1019
1116
1219
1314
1416
158
169
176
1814
1923
208
217
228
2315
2414
2510
266
2715
2830
296
3013
315
3213
335
341
3513
361
3715
3813
3912
409
412
425
434
4414
4510
468
479
484
4932
52.84% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.3617021276595745
totalSentences94
uniqueOpeners34
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences71
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount17
totalSentences71
matches
0"Its faint pulse had guided"
1"She stepped forward, her boot"
2"Their petals trembled as if"
3"Their bark glowed faintly, veins"
4"They reached out, fingers brushing"
5"She plucked one, rolling it"
6"It dissolved into a fine,"
7"She followed it, her steps"
8"Her silver hair cascaded down"
9"She moved without sound, her"
10"Her lavender eyes fixed on"
11"She gestured to the water"
12"She plucked a flower from"
13"Her gaze flicked to Nyx"
14"She tossed the flower into"
15"It floated, petals unfurling into"
16"She didn’t need telling twice."
ratio0.239
0.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount68
totalSentences71
matches
0"The ancient oak standing stones"
1"Rory adjusted the strap of"
2"Its faint pulse had guided"
3"Nyx shifted beside her, their"
4"Rory exhaled, her breath visible"
5"The world beyond the stones"
6"She stepped forward, her boot"
7"The moment her foot crossed"
8"The grove unfolded before them."
9"Wildflowers bloomed in impossible colours—deep"
10"Their petals trembled as if"
11"The trees here were ancient,"
12"Their bark glowed faintly, veins"
13"Nyx’s form solidified, their silhouette"
14"They reached out, fingers brushing"
15"Rory’s gaze lifted to the"
16"The branches twisted into intricate,"
17"Vines hung like curtains, their"
18"She plucked one, rolling it"
19"It dissolved into a fine,"
ratio0.958
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences71
matches(empty)
ratio0
6.80% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences42
technicalSentenceCount8
matches
0"Nyx shifted beside her, their form rippling between shadow and solidity, violet eyes scanning the boundary."
1"She stepped forward, her boot pressing into the soft moss that carpeted the grove’s entrance."
2"Wildflowers bloomed in impossible colours—deep indigos, fiery oranges, and blues that seemed to shift when stared at too long."
3"Their petals trembled as if alive, releasing a scent so rich it made Rory’s head spin."
4"Vines hung like curtains, their leaves shimmering with dew that wasn’t water but something thicker, something that clung and sparkled like liquid gemstones."
5"The water within wasn’t water at all but a swirling, silver liquid that reflected not the sky above but a thousand different scenes—forest glades, storm-wracked…"
6"The silver liquid in the pool churned, the doorway’s image stretching, warping, as if something on the other side pressed against an unseen barrier."
7"The air smelled of ozone and something older, something that made Rory’s stomach twist."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"Nyx murmured (murmur)"
dialogueSentences22
tagDensity0.045
leniency0.091
rawRatio1
effectiveRatio0.091
76.1424%