Run: 2026-10-07-01M4AT3SXPG5P1J36JB6STHKZA

Run Details

Duration:
17.3s
Cost:
$0.020369
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The bone token burned cold against Detective Harlow Quinn’s palm as she stepped over the police tape. The abandoned Tube station beneath Camden reeked of damp concrete and something older, something that made the hairs on her arms stand on end. A flickering bulb cast long shadows across the platform, where a body lay sprawled near the edge, one arm outstretched as if reaching for a train that would never come. “Took you long enough.” The voice came from the far end of the platform, where a lone figure crouched beside the corpse. Eva Kowalski didn’t look up from her examination, her round glasses catching the dim light as she adjusted them with a gloved hand. Quinn’s boots crunched over broken glass. “I didn’t realise the Met outsourced to museum researchers now.” “And I didn’t realise detectives carried around supernatural trinkets.” Eva tapped the bone token in Quinn’s grip with the end of her pen. “That’s Veil Market issue. You’re not planning a shopping trip, are you?” Quinn pocketed the token. “What’ve we got?” Eva finally stood, brushing dust from her trousers. “Male, mid-thirties. No ID, but his jacket’s got a British Museum staff pass in the inner pocket. Name’s Daniel Whitmore. Works in the restricted archives.” Quinn’s jaw tightened. “Same place as you.” “Same place as me,” Eva confirmed. “Only I’m still breathing.” The body was a mess. Whitmore’s face was frozen in a rictus of terror, his eyes wide and bloodshot, as if he’d seen something that had stopped his heart before the knife in his chest could. The wound itself was clean, precise. Professional. But the blood—there was too little of it. The pool beneath him was thin, almost anemic, as if something had drunk from him before he’d hit the ground. Quinn crouched, pulling a pair of latex gloves from her coat. “Where’s the rest of it?” Eva gestured to the tracks. “No spray pattern. No arterial splash. It’s like he was drained before he was stabbed.” “Or stabbed before he was drained.” Quinn’s fingers hovered over the wound. The edges were blackened, as if cauterised from the inside out. “This isn’t a knife. Not a normal one, anyway.” Eva’s fingers twitched toward her satchel. “There’s something else. His left hand.” Quinn rolled the corpse’s wrist. The palm was branded—a circular sigil, fresh and angry. The same verdigris patina as the Veil Compass she’d confiscated from a suspect last month. The same sigils, too. “Shade work,” Eva muttered. “You’re saying this is supernatural?” “No.” Eva’s voice was sharp. “I’m saying someone used supernatural means to kill him. There’s a difference.” Quinn stood, scanning the platform. The station had been abandoned for decades, but the dust was disturbed in a path leading toward the old ticket booth. Footprints—multiple sets. Some scuffed, as if someone had been dragged. Others light, almost dancing. And then there were the marks that didn’t belong to any shoe she recognised: long, thin gouges in the concrete, like claws. “He didn’t come here alone,” Quinn said. “No,” Eva agreed. “But he might’ve been the only human.” A chill slithered down Quinn’s spine. She’d seen enough in her eighteen years on the force to know when something was off, but this—this was the kind of off that made her think of Morris. Of the case that had ended with a corpse that shouldn’t have been possible and a partner who’d vanished into thin air. She turned to Eva. “You knew him?” Eva hesitated, then shook her head. “Not well. He was quiet. Kept to himself. But he had access to the same archives I do. If he was into something… dangerous, he wouldn’t have been the first.” Quinn’s gaze flicked to the sigil on Whitmore’s palm. “And you?” Eva’s laugh was humourless. “I know better than to play with Shade artefacts. But someone didn’t.” She nodded toward the ticket booth. “There’s a ledger in there. Pages torn out, but the last entry’s still legible. A transaction. ‘One Veil Compass, delivered.’” Quinn’s stomach twisted. The compass she’d taken off the suspect last month—the one locked in the evidence room at the precinct. “When?” “Two days ago.” Quinn moved toward the booth, her torch cutting through the gloom. The ledger lay open on the counter, its pages yellowed with age. The last entry was neat, precise. *One Veil Compass, delivered to D. Whitmore. Payment: one memory, pre-1995.* The ink was still wet. She flipped the page. The next entry was older, dated a week prior. *Three bone tokens, delivered to H. Quinn. Payment: one favour, unspecified.* Her breath hitched. Eva’s voice was quiet behind her. “You’ve been here before.” Quinn’s fingers curled into fists. “I’ve never set foot in this station.” “Not here.” Eva stepped closer, her voice dropping to a whisper. “The Market. You’ve been to the Veil Market.” Quinn didn’t answer. She didn’t have to. The ledger was proof enough. Eva’s satchel rustled as she pulled out a small, brass compass. The Veil Compass. Its needle spun wildly, then settled, pointing directly at Quinn’s chest. “You’re carrying something. Something from the Market.” Quinn’s hand went to her pocket. The bone token was still there, cold as a corpse. “It was evidence.” “It’s a key.” Eva’s eyes were wide, her freckles standing out stark against her pale skin. “And it’s not the only one. Whitmore had one too. That’s how he got in here. That’s how *you* got in here.” Quinn’s mind raced. The token had been in the suspect’s possession. A low-level dealer, nothing more. But the ledger said otherwise. *H. Quinn. One favour.* She’d never asked for a favour. Never made a deal. But Morris had. The memory hit her like a punch to the gut. The last case they’d worked together. The warehouse in Docklands. The symbols on the walls, the way the air had *tasted* like copper and ozone. The way Morris had vanished mid-sentence, as if the world had swallowed him whole. And the token. She’d found it in his coat pocket the next day, when they’d pulled his body from the Thames. Or what was left of it. Eva was watching her, her green eyes sharp. “You didn’t know.” Quinn’s voice was a rasp. “Know what?” “That your partner didn’t just die.” Eva’s grip tightened on the compass. “He *bought* something. And whatever it was, it killed him.” The torch flickered. For a second, the shadows on the walls stretched, twisted, like something was moving just beyond the light. Quinn’s hand went to her sidearm. “We’re not alone.” Eva didn’t flinch. “No. But they’re not here for me.” The compass needle swung sharply toward the tunnel at the far end of the platform. The one that led deeper into the dark. Quinn’s radio crackled. “Quinn, you there? We’ve got a problem topside. Witnesses reporting…” The voice on the other end hesitated. “They’re saying there’s something *wrong* with the stars above Camden.” Eva’s breath hitched. “The Market’s moving.” Quinn’s pulse pounded in her ears. The Veil Market moved every full moon. And tonight was a full moon. The ledger. The compass. The bone token. Morris hadn’t just been her partner. He’d been a customer. And now, so was she. A sound echoed from the tunnel—a wet, clicking noise, like bones snapping in sequence. Then a whisper, a voice that wasn’t a voice, slithering through the dark. *Detective.* Eva’s hand shot out, gripping Quinn’s wrist. “We need to go. Now.” Quinn didn’t move. She was staring at the tunnel, at the shadows that were deeper than they should be, at the way the air itself seemed to ripple, like heat off tarmac. The compass in Eva’s hand spun wildly, then stopped. The needle pointed at the tunnel. And then the shadows *moved*.
created_at"2026-10-07T09:11:34.609Z" 10/7/2026, 9:11:34 AM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency473
moderation_latency(null)
generation_time17229
tokens_prompt4492
tokens_completion2080
native_tokens_prompt4334
native_tokens_completion1849
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4224
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.0203685
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791364294-AsheYGl5G3L3UblvNSqR"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791364294-hiZ9ZjfvGsmM7PIJ52Yi"
upstream_id"12e99bdfdaa84c719f323d7d2b5ad7a2"
provider_responses
0
endpoint_id"d21d316f-d540-4718-b36e-3beff85d0cf9"
id"12e99bdfdaa84c719f323d7d2b5ad7a2"
is_byokfalse
latency473
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.0203685
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags12
adverbTagCount0
adverbTags(empty)
dialogueSentences46
tagDensity0.261
leniency0.522
rawRatio0
effectiveRatio0
96.14% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1297
totalAiIsmAdverbs1
found
0
adverb"sharply"
count1
highlights
0"sharply"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.88% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1297
totalAiIsms13
found
0
word"scanning"
count1
1
word"dancing"
count1
2
word"chill"
count1
3
word"flicked"
count1
4
word"stomach"
count1
5
word"gloom"
count1
6
word"whisper"
count2
7
word"stark"
count1
8
word"raced"
count1
9
word"flickered"
count1
10
word"pulse"
count1
11
word"echoed"
count1
highlights
0"scanning"
1"dancing"
2"chill"
3"flicked"
4"stomach"
5"gloom"
6"whisper"
7"stark"
8"raced"
9"flickered"
10"pulse"
11"echoed"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences118
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences118
filterMatches
0"think"
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences151
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans9
markdownWords32
totalWords1291
ratio0.025
matches
0"One Veil Compass, delivered to D. Whitmore. Payment: one memory, pre-1995."
1"Three bone tokens, delivered to H. Quinn. Payment: one favour, unspecified."
2"you"
3"H. Quinn. One favour."
4"tasted"
5"bought"
6"wrong"
7"Detective."
8"moved"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions10
unquotedAttributions0
matches(empty)
8.79% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions72
wordCount956
uniqueNames14
maxNameDensity2.82
worstName"Quinn"
maxWindowNameDensity4.5
worstWindowName"Quinn"
discoveredNames
Detective2
Harlow1
Quinn27
Tube1
Camden1
Eva22
Kowalski1
Veil4
Compass3
Morris4
Whitmore3
Docklands1
Thames1
Market1
persons
0"Harlow"
1"Quinn"
2"Camden"
3"Eva"
4"Kowalski"
5"Compass"
6"Morris"
7"Whitmore"
8"Market"
places
0"Docklands"
1"Thames"
globalScore0.088
windowScore0.167
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences67
glossingSentenceCount1
matches
0"as if reaching for a train that would never come"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1291
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences151
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs61
mean21.16
std16.81
cv0.794
sampleLengths
071
145
216
335
47
533
67
710
871
916
1020
1132
1212
1333
144
155
1617
1762
187
1910
2057
217
2236
2311
2442
2522
263
2745
2824
293
3010
3112
3219
3312
3432
3519
3638
3725
3810
393
4049
4127
4211
437
4422
4521
469
4710
4823
4930
90.40% Passive voice overuse
Target: ≤2% passive sentences
passiveCount5
totalSentences118
matches
0"was frozen"
1"were blackened"
2"was branded"
3"been abandoned"
4"was disturbed"
5"been dragged"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount2
totalVerbs153
matches
0"was watching"
1"was staring"
29.33% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount6
semicolonCount0
flaggedSentences6
totalSentences151
ratio0.04
matches
0"But the blood—there was too little of it."
1"The palm was branded—a circular sigil, fresh and angry."
2"Footprints—multiple sets."
3"She’d seen enough in her eighteen years on the force to know when something was off, but this—this was the kind of off that made her think of Morris."
4"The compass she’d taken off the suspect last month—the one locked in the evidence room at the precinct."
5"A sound echoed from the tunnel—a wet, clicking noise, like bones snapping in sequence."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount964
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.021784232365145227
lyAdverbCount5
lyAdverbRatio0.005186721991701245
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences151
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences151
mean8.55
std6.91
cv0.809
sampleLengths
017
124
230
322
423
56
610
723
812
94
103
118
1225
133
144
156
164
175
1831
196
201
218
2220
2311
245
255
2615
2712
2811
299
306
316
325
339
3415
354
364
375
385
3912
405
4121
422
438
444
4522
467
473
487
496
40.84% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.304635761589404
totalSentences151
uniqueOpeners46
32.05% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences104
matches
0"Then a whisper, a voice"
ratio0.01
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount11
totalSentences104
matches
0"She’d seen enough in her"
1"She turned to Eva."
2"She nodded toward the ticket"
3"She flipped the page."
4"Her breath hitched."
5"She didn’t have to."
6"Its needle spun wildly, then"
7"She’d never asked for a"
8"She’d found it in his"
9"He’d been a customer."
10"She was staring at the"
ratio0.106
32.12% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount89
totalSentences104
matches
0"The bone token burned cold"
1"The abandoned Tube station beneath"
2"A flickering bulb cast long"
3"The voice came from the"
4"Eva Kowalski didn’t look up"
5"Quinn’s boots crunched over broken"
6"Eva tapped the bone token"
7"Quinn pocketed the token."
8"Eva finally stood, brushing dust"
9"Quinn’s jaw tightened."
10"The body was a mess."
11"Whitmore’s face was frozen in"
12"The wound itself was clean,"
13"The pool beneath him was"
14"Quinn crouched, pulling a pair"
15"Eva gestured to the tracks."
16"Quinn’s fingers hovered over the"
17"The edges were blackened, as"
18"Eva’s fingers twitched toward her"
19"Quinn rolled the corpse’s wrist."
ratio0.856
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences104
matches(empty)
ratio0
19.70% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences29
technicalSentenceCount5
matches
0"The abandoned Tube station beneath Camden reeked of damp concrete and something older, something that made the hairs on her arms stand on end."
1"A flickering bulb cast long shadows across the platform, where a body lay sprawled near the edge, one arm outstretched as if reaching for a train that would nev…"
2"Whitmore’s face was frozen in a rictus of terror, his eyes wide and bloodshot, as if he’d seen something that had stopped his heart before the knife in his ches…"
3"The pool beneath him was thin, almost anemic, as if something had drunk from him before he’d hit the ground."
4"The way Morris had vanished mid-sentence, as if the world had swallowed him whole."
83.33% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags12
uselessAdditionCount1
matches
0"Eva stepped, her voice dropping to a whisper"
84.78% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount3
fancyTags
0"Eva confirmed (confirm)"
1"Eva muttered (mutter)"
2"Eva agreed (agree)"
dialogueSentences46
tagDensity0.087
leniency0.174
rawRatio0.75
effectiveRatio0.13
78.9122%