Run: 2026-10-07-01M4AV1H5XFGNNY1VFFRGGZBMF

Run Details

Duration:
4m 27s
Cost:
$0.037838
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The silver chain cut into Rory's palm. She gripped the Heartstone tighter, feeling the deep crimson gem pulse against her thumb like an arrhythmic heartbeat. Warmth radiated up her wrist, past the crescent scar, into the veins of her forearm. She stood at the boundary of the Grove, ancient oak standing stones framing her like a doorway, and the torchlight trembled across moss that glowed faint blue in the dark. She'd followed the pendant for three miles through Richmond Park, the gem growing hotter with each step, until the trees had thickened into something that breathed. The standing stones marked the entrance to the Fae Grove, a pocket between Earth and the Fae realm where time moved differently. An hour inside could be minutes outside, or days. Rory checked her watch. 11:47 PM. She'd entered at 9:00. Two hours had passed, but she'd walked perhaps half a mile. The numbers blurred when she focused on them, swimming like tadpoles in ink, refusing to hold their shape. "Legal precision." She adjusted her grip on the torch. The words died in her throat, swallowed by a silence that pressed against her eardrums like water. She stepped between the stones. The air tasted of copper and overripe honey, sweet and cloying, wrong for November, wrong for London. Wildflowers bloomed at her boots, white and luminous, though the temperature should have been dropping toward freezing. They shouldn't exist here. Each blossom turned its head to follow her passage, stems creaking like old floorboards, petals that shimmered with an inner light, faint and blue. Rory's boot crunched on gravel. The sound stopped immediately, absorbed by the silence. She froze, torch beam cutting through the dark. The Grove should have been full of night sounds: owls in the branches, foxes screaming in the undergrowth, the distant hum of the North Circular Road. Instead, there was only her breathing, ragged and too loud in her ears, and the pulse of the pendant against her chest, growing faster, warmer, insistent. She counted her steps. One. Two. Three. Behind her, something dragged across the leaf litter, a wet scraping sound that matched her pace exactly. She stopped. The sound stopped. She took another step. The scraping resumed, closer now, patient. Rory spun. The torch beam swept across empty space, catching spiderwebs thick as lace between the oaks, dew-heavy and glistening. Nothing moved. She exhaled, shoulders dropping toward her ribs. Paranoia. Eva would say she'd watched too many horror films, that her brain had rotted from true crime podcasts and late-night deliveries through London's estates, that the trauma of Evan had finally cracked something loose. But the pendant burned hotter, crimson light bleeding through the fabric of her coat. She walked faster, gravel crunching under her boots, until she reached the centre of the clearing. The standing stones formed a circle here, larger than the entrance, their surfaces carved with symbols that seemed to shift when she looked at them directly. In the middle stood a pedestal of twisted roots, black and glistening, and on it sat a delivery bag. Her delivery bag. The waxed canvas from Golden Empress, the red dragon logo faded and stained with something dark, wet and older than mud. Rory's breath hitched. She hadn't brought a bag. She'd come empty-handed, following only the pendant's pull, chasing the Hel portal that the gem sensed, the doorway that pulsed with warmth against her skin. But there it was, sitting on the roots like an offering, like a message left for her specifically. She approached slowly, torch held high, boots sinking into soil that felt wrong, too soft, too warm, like flesh. The bag was steaming. She could see vapour rising from the canvas, though the night air was cold enough to bite, though her breath should have been visible. The steam smelled of iron and lavender, of hospitals and childhood bedrooms. Rory reached for the drawstring, her fingers brushing the crescent scar on her left wrist. It ached, a phantom pain from the childhood accident, sharp and insistent, as if the old wound remembered something. She pulled the cord. The bag moved. Not the canvas shifting in a breeze. The entire bag shuddered, bulging outward as something inside pressed against the fabric, heavy and struggling, wet sounds bubbling from the seams. Rory stumbled back, torch clattering against stone. The beam rolled across the clearing, catching movement at the edge of vision, shadows that detached from the trees and stood upright, watching with eyes that gleamed like wet stones. "Hello?" Her voice cracked. Silence answered. Then, from the bag came a sound like wet fabric tearing, a crick-crack of splitting seams. Rory's heart hammered against her ribs. She knew what waited inside. She'd seen the delivery manifests, heard Yu-Fei's warnings about the routes that went wrong, the packages that arrived empty or full of things that shouldn't be delivered, things that didn't belong in London or on Earth. She'd ignored them. She'd needed the money, needed to prove she could survive, after Evan, after Cardiff, after the years of pretending she was fine. The pendant blazed against her chest, crimson light blinding, and the bag split open along its seams. Something crawled out. Not a person. Not an animal. It had too many joints, limbs that bent the wrong way, skin that gleamed wet and pearlescent in the torchlight, translucent enough to show dark veins pulsing beneath. It moved on hands and knees, fingers too long, nails yellow and curved, then stood, unfolding to a height that scraped the low branches, vertebrae popping like knuckles. It had no face, only a smooth oval of skin where features should be, pale and blank, and it turned that emptiness toward her, toward the pendant, toward the warmth pulsing in her chest. The pendant screamed. Not audibly, but in Rory's mind, a sound like breaking glass, like a heart shattering into a thousand pieces. The gem flared crimson, blinding, and the creature lunged, moving faster than flesh should allow, a blur of too-many limbs and wet gleaming skin. Rory dove sideways, rolling across the frozen earth, thorns tearing her palms, gravel cutting her knees. She came up running, not toward the stones, but past them, deeper into the Grove where the trees twisted into spirals and the air tasted of burning copper and screaming. Behind her, the creature's footsteps went slip-slop, slip-slop, against the soil, and the wildflowers whispered her name in voices like breaking waves, like laughter, like welcome. She ran until her lungs burned, until the pendant's warmth turned to ice against her skin, until she burst through the boundary stones and collapsed onto gravel that cut her knees, her hands, her face, drawing blood that steamed in the cold air. Above her, the stars wheeled wrong. Too fast. Too many. They formed patterns that hurt to look at, constellations that spelled out words in a language that predated human tongues. And somewhere in the dark behind her, the Grove laughed, a sound like wind chimes made of bone, and the boundary stones began to glow, pulsing with crimson light that matched the frantic thrum of the pendant against her skin.
created_at"2026-10-07T09:27:48.691Z" 10/7/2026, 9:27:48 AM
model"mistralai/mistral-large-4-0-20261006"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2452
moderation_latency(null)
generation_time266867
tokens_prompt4387
tokens_completion16797
native_tokens_prompt4205
native_tokens_completion16736
native_tokens_completion_images(null)
native_tokens_reasoning14975
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.03783764
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791365268-8Rjzjo6mLXJhgKdt1Uo1"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791365268-dVQCy1X99JhSZBKfeuBi"
upstream_id"bc600ec87a344615b530e74c12d816c9"
provider_responses
0
endpoint_id"19b3b5d7-23f6-4b63-8109-64a6cc37d996"
id"bc600ec87a344615b530e74c12d816c9"
is_byokfalse
latency689
model_permaslug"mistralai/mistral-large-4-0-20261006"
provider_name"Mistral"
status200
total_cost0.03783764
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
95.81% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1192
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
32.89% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1192
totalAiIsms16
found
0
word"pulse"
count2
1
word"warmth"
count4
2
word"trembled"
count1
3
word"silence"
count3
4
word"shimmered"
count1
5
word"glistening"
count2
6
word"pulsed"
count1
7
word"gleaming"
count1
8
word"footsteps"
count1
highlights
0"pulse"
1"warmth"
2"trembled"
3"silence"
4"shimmered"
5"glistening"
6"pulsed"
7"gleaming"
8"footsteps"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences88
matches
0"d with warmth"
94.16% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount2
narrationSentences88
filterMatches
0"watch"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences90
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen43
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1192
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions36
wordCount1189
uniqueNames18
maxNameDensity0.84
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Rory10
Heartstone1
Grove5
Richmond1
Park1
Fae2
Earth2
November1
London3
North1
Circular1
Road1
Evan2
Golden1
Empress1
Hel1
Yu-Fei1
Cardiff1
persons
0"Rory"
1"November"
2"Evan"
3"Yu-Fei"
places
0"Grove"
1"Richmond"
2"Park"
3"Fae"
4"London"
5"North"
6"Circular"
7"Road"
8"Golden"
9"Cardiff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences56
glossingSentenceCount1
matches
0"symbols that seemed to shift when she looked at them directly"
32.21% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.678
wordCount1192
matches
0"Not audibly, but in Rory's mind, a sound like breaking glass, like a heart sh"
1"not toward the stones, but past them, deeper into the Grove"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences90
matches
0"turned that emptiness"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs26
mean45.85
std30.39
cv0.663
sampleLengths
070
196
22
324
467
573
639
764
814
961
103
1172
1259
1338
143
1566
161
1793
1817
1999
203
2143
2272
2343
2430
2540
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences88
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs204
matches
0"was, sitting"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences90
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1197
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.028404344193817876
lyAdverbCount11
lyAdverbRatio0.009189640768588136
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences90
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences90
mean13.24
std10.71
cv0.809
sampleLengths
07
118
215
330
426
522
69
74
82
94
1011
1118
122
137
1417
155
1617
1717
184
1924
205
218
228
2326
2426
254
261
271
281
2917
302
313
324
336
342
3518
362
377
381
3934
4014
4116
4226
4319
443
4521
463
475
4825
4918
45.56% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.3333333333333333
totalSentences90
uniqueOpeners30
86.58% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences77
matches
0"Instead, there was only her"
1"Then, from the bag came"
ratio0.026
64.16% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount30
totalSentences77
matches
0"She gripped the Heartstone tighter,"
1"She stood at the boundary"
2"She'd followed the pendant for"
3"She'd entered at 9:00."
4"She adjusted her grip on"
5"She stepped between the stones."
6"They shouldn't exist here."
7"She froze, torch beam cutting"
8"She counted her steps."
9"She took another step."
10"She exhaled, shoulders dropping toward"
11"She walked faster, gravel crunching"
12"Her delivery bag."
13"She hadn't brought a bag."
14"She'd come empty-handed, following only"
15"She approached slowly, torch held"
16"She could see vapour rising"
17"It ached, a phantom pain"
18"She pulled the cord."
19"Her voice cracked."
ratio0.39
50.91% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount63
totalSentences77
matches
0"The silver chain cut into"
1"She gripped the Heartstone tighter,"
2"Warmth radiated up her wrist,"
3"She stood at the boundary"
4"She'd followed the pendant for"
5"The standing stones marked the"
6"An hour inside could be"
7"Rory checked her watch."
8"She'd entered at 9:00."
9"The numbers blurred when she"
10"She adjusted her grip on"
11"The words died in her"
12"She stepped between the stones."
13"The air tasted of copper"
14"Wildflowers bloomed at her boots,"
15"They shouldn't exist here."
16"Each blossom turned its head"
17"Rory's boot crunched on gravel."
18"The sound stopped immediately, absorbed"
19"She froze, torch beam cutting"
ratio0.818
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences77
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount14
matches
0"She stood at the boundary of the Grove, ancient oak standing stones framing her like a doorway, and the torchlight trembled across moss that glowed faint blue i…"
1"She'd followed the pendant for three miles through Richmond Park, the gem growing hotter with each step, until the trees had thickened into something that breat…"
2"Each blossom turned its head to follow her passage, stems creaking like old floorboards, petals that shimmered with an inner light, faint and blue."
3"Behind her, something dragged across the leaf litter, a wet scraping sound that matched her pace exactly."
4"She'd come empty-handed, following only the pendant's pull, chasing the Hel portal that the gem sensed, the doorway that pulsed with warmth against her skin."
5"She approached slowly, torch held high, boots sinking into soil that felt wrong, too soft, too warm, like flesh."
6"Rory reached for the drawstring, her fingers brushing the crescent scar on her left wrist."
7"It ached, a phantom pain from the childhood accident, sharp and insistent, as if the old wound remembered something."
8"She'd seen the delivery manifests, heard Yu-Fei's warnings about the routes that went wrong, the packages that arrived empty or full of things that shouldn't be…"
9"It had too many joints, limbs that bent the wrong way, skin that gleamed wet and pearlescent in the torchlight, translucent enough to show dark veins pulsing be…"
10"It moved on hands and knees, fingers too long, nails yellow and curved, then stood, unfolding to a height that scraped the low branches, vertebrae popping like …"
11"She ran until her lungs burned, until the pendant's warmth turned to ice against her skin, until she burst through the boundary stones and collapsed onto gravel…"
12"They formed patterns that hurt to look at, constellations that spelled out words in a language that predated human tongues."
13"And somewhere in the dark behind her, the Grove laughed, a sound like wind chimes made of bone, and the boundary stones began to glow, pulsing with crimson ligh…"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
83.4087%