Run: 2026-10-07-01M4AV7P5Q57AADDJQ0C5M4Y9S

Run Details

Duration:
4m 38s
Cost:
$0.027804
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The amber light burned behind Aurora's eyelids. She stumbled forward, her boot sinking into soil that felt too soft, too hungry. The Heartstone at her throat thrummed against her collarbone, a second pulse answering her racing heart. "Solid ground." The words tasted like ash. Nyx's voice slithered from the shadow pooling at her feet, silk dragged across stone. "For now." Isolde glided ahead, her silver hair catching light that didn't exist, her lavender eyes reflecting rows of vines that twisted toward a sky the colour of old bruises. She moved without sound, leaving no prints in the loam. Aurora gripped the Fae blade at her hip. The moonsilver edge drank in the amber gloom, cold even against her thigh. "We're in," Aurora said. Her voice cracked. "Dymas." The vineyard stretched before them, but the grapes hung wrong. Too large. Translucent skins revealed not juice but swirling mist, faces trapped inside screaming silently. Gnarled white bone trunks grafted with living wood pulsed like arteries. Isolde stopped at a clearing where a stone table groaned under the weight of a feast. Roast birds with too many wings. Bread steamed with vapours of forgotten memories. Wine moved in the goblets like liquid shadow. "Prince Belphegor's larder," Nyx said. The shadow rippled. "Or his larder's larder. Gluttony feeds on itself here." Aurora stepped closer. The scent hit her, cloying and sweet, rotting peaches and cinnamon. Her stomach growled despite her fear. She touched the crescent scar on her wrist, a nervous habit from childhood. "Don't eat." Isolde did not turn. "The fruit remembers hunger. It will eat you back." "Why are we here?" Aurora asked. "What does the Heartstone want?" The pendant flared crimson. It pulled toward the treeline, where the amber sky tore open like a wound. A staircase of black glass spiralled upward into nothing, or downward into everything. "Deeper," Isolde said. "The Prince keeps his ledger in the roots. Three hundred years of debts. Three hundred years of swallowed souls." They moved through the orchard. Apple trees bore fruit that chimed like bells when the wind touched them, though no wind blew. The sound vibrated inside Aurora's skull, a memory of a childhood lullaby twisted into something hungry. Nyx solidified beside her, violet eyes glowing faintly. "The Wardens warned me. Rifts in the Veil weaken at solstice, but this..." They gestured at the sky. "This is a mouth, not a tear." Aurora nodded. The vines here grew downward, roots reaching up toward the bruised sky, seeking light to devour. Her boots stuck to the loam with each step, the soil pulling, tasting her weight, judging her hunger. She thought of Evan, of the meals he had forced her to prepare, the way he had watched her eat until she felt like livestock. The memory surged, unbidden, and the vines shuddered. She felt the weight of the Fae blade, the cold comfort of Isolde's presence, the whispering pressure of Nyx. She was twenty-five years old, a failed law student, a delivery driver. She had no business in the realm of Gluttony. Yet the Heartstone burned. They found the cellar first, a root-choked cavern beneath the orchard. Here, the vines did not bear fruit. They bore cages. Iron bars twisted into the shape of rib cages, and inside each hung a human silhouette, translucent, fading. The Prince digested them slowly. Aurora spotted one that looked like Eva, her childhood friend who had urged her to flee to London. But Eva was alive. Or was she? "Not her," Isolde said, reading Aurora's face. "An echo. A flavour he has not finished savouring." Isolde paused at the cellar entrance, her lavender eyes reflecting the cages. "In the Fae Courts, we speak of the Summer Lands as paradise. This is its inverse. A place where desire curdles into consumption. Do not let it taste your want, Aurora. It will recognise your appetite." Nyx drifted closer to the nearest cage. Their shadow slipped through the bars, solidifying into fingers that traced the air where the soul hung. "They keep them here until the Prince decides to dine. Some wait centuries. Hunger is patient in Dymas." Aurora drew the Fae blade. The moonsilver edge flared, cutting through the gloom. "Can we free them?" "Not all," Isolde said. "The Veil holds them here. But the ledger..." She pointed to a stone pedestal where a book lay open, pages made of skin, ink made of gall. "The debts are written here. Find the name, break the contract, and the soul walks free." Aurora approached the ledger. The Heartstone pendant blazed against her chest, illuminating names that writhed toward the edge of the page. She scanned for Eva, for Evan, for anyone she knew. For herself. Her name appeared, carved deep into the skin-page, bleeding ink. Isolde read the entry aloud, her voice a melody of warning. "Carter, Aurora. Pre-Law. Delivery. Debts: One abusive relationship survived. One childhood trauma unhealed. One flight from Cardiff unpunished. Payment due: Upon entry." The ledger snapped shut. The cages rattled. Above them, the amber sky tore open completely, not with light but with teeth. They reached the glass staircase. It hummed under Aurora's fingers, singing a frequency that made her teeth ache. At the top, or the bottom, the air shimmered with heat that was not heat, pressure that was not pressure. "The kitchen," Nyx breathed. They climbed. The glass steps sang beneath their feet, a high keening that resonated in Aurora's molars. Each step revealed another layer of the hall below, or above, the architecture defying gravity and logic. She gripped the Fae blade tighter, her knuckles white. The steps were endless, or the staircase was a spiral, or time moved differently here. Isolde had warned them about the Grove, but this was Hel, this was Dymas, and time here was a digestive process. Aurora counted three hundred steps, matching Isolde's age, matching the years of debts, and the staircase laughed at her. They emerged into a hall of inverted architecture. Tables hung from the ceiling like stalactites. Chandeliers dripped with solidified light. And everywhere, helbound chefs moved in silence, their faces blurred, preparing dishes that steamed with the essence of lost things. Aurora saw a chef carving a roast that looked like her mother. Another plating memories of Cardiff rain. The Heartstone at her throat went nuclear, blinding crimson. "Stop," Isolde commanded. She stood between Aurora and the nearest chef, her silver hair floating as if underwater. "You carry the key. He knows." The air thickened. The amber sky above them, visible through the open roof of the hall, darkened to a bruised purple. Footsteps echoed. Heavy. Wet. The sound of something dragging itself across stone. "Belphegor," Nyx said, and the name was a curse. Prince Belphegor descended on a staircase of screaming mouths, his form shifting between beautiful banquet master and something with too many joints, too many stomachs. He smiled, and the hall filled with the scent of every meal Aurora had ever loved, turned rotten. "Fresh meat," he said, and his voice was a thousand whispered invitations. "And you brought the Heartstone. How... digestible." The helbound chefs drew knives made of bone. The nearest chef turned. Its face remained blurred, a smear of features that might have been handsome once, now stretched across too much bone. It raised a hand, and the steam from the dishes coalesced into chains. Aurora raised the Fae blade. Nyx solidified fully, a towering silhouette of living shadow, violet eyes blazing. Isolde raised her hands, silver hair whipping though no wind blew, and spoke a word that tasted like winter. The floor beneath them opened into a maw of teeth and shadow.
created_at"2026-10-07T09:31:10.411Z" 10/7/2026, 9:31:10 AM
model"mistralai/mistral-large-4-0-20261006"
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tokens_completion11977
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native_tokens_reasoning10018
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provider_responses
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags14
adverbTagCount1
adverbTags
0"The words tasted like [like]"
dialogueSentences29
tagDensity0.483
leniency0.966
rawRatio0.071
effectiveRatio0.069
92.17% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1277
totalAiIsmAdverbs2
found
0
adverb"slowly"
count1
1
adverb"completely"
count1
highlights
0"slowly"
1"completely"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
17.78% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1277
totalAiIsms21
found
0
word"pulse"
count1
1
word"racing"
count1
2
word"silk"
count1
3
word"gloom"
count2
4
word"pulsed"
count1
5
word"weight"
count3
6
word"stomach"
count1
7
word"vibrated"
count1
8
word"echo"
count1
9
word"desire"
count1
10
word"traced"
count1
11
word"scanned"
count1
12
word"shimmered"
count1
13
word"resonated"
count1
14
word"silence"
count1
15
word"footsteps"
count1
16
word"echoed"
count1
17
word"maw"
count1
highlights
0"pulse"
1"racing"
2"silk"
3"gloom"
4"pulsed"
5"weight"
6"stomach"
7"vibrated"
8"echo"
9"desire"
10"traced"
11"scanned"
12"shimmered"
13"resonated"
14"silence"
15"footsteps"
16"echoed"
17"maw"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences108
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences108
filterMatches(empty)
hedgeMatches(empty)
97.84% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences123
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount1
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen36
ratio0.008
matches
0"\"Carter, Aurora. Pre-Law. Delivery. Debts: One abusive relationship survived. One childhood trauma unhealed. One flight from Cardiff unpunished. Payment due: Upon entry.\""
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1277
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions0
matches(empty)
65.25% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions62
wordCount1062
uniqueNames15
maxNameDensity1.69
worstName"Aurora"
maxWindowNameDensity2.5
worstWindowName"Aurora"
discoveredNames
Aurora18
Heartstone4
Nyx8
Fae5
Evan2
Isolde13
Gluttony1
Prince2
Eva3
London1
Grove1
Hel1
Dymas1
Cardiff1
Belphegor1
persons
0"Aurora"
1"Heartstone"
2"Nyx"
3"Evan"
4"Isolde"
5"Prince"
6"Eva"
7"Belphegor"
places
0"London"
1"Cardiff"
globalScore0.653
windowScore0.833
9.15% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences71
glossingSentenceCount4
matches
0"felt like livestock"
1"looked like Eva, her childhood friend who"
2"looked like her mother"
3"tasted like winter"
43.38% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches2
per1kWords1.566
wordCount1277
matches
0"not juice but swirling mist, faces trapped inside screaming silently"
1"not with light but with teeth"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences123
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean29.7
std17.44
cv0.587
sampleLengths
037
123
238
321
48
536
637
717
833
915
1011
1131
1222
1338
1433
1569
1640
174
1844
1925
2016
2148
2242
2317
2447
2533
2610
2733
2821
2938
304
3198
3240
3327
3424
3521
3612
379
3843
3919
4045
4136
4212
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences108
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs189
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences123
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1065
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.024413145539906103
lyAdverbCount6
lyAdverbRatio0.005633802816901409
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences123
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences123
mean10.38
std6.69
cv0.644
sampleLengths
07
114
216
37
414
52
628
710
88
913
104
113
121
1310
142
1513
1611
1716
186
197
208
215
223
239
243
2511
266
2713
286
299
306
315
324
3314
3413
353
3619
375
3817
3916
408
4118
427
432
4416
4518
4625
478
4819
4912
66.94% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.43089430894308944
totalSentences123
uniqueOpeners53
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences94
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount28
totalSentences94
matches
0"She stumbled forward, her boot"
1"She moved without sound, leaving"
2"Her voice cracked."
3"Her stomach growled despite her"
4"She touched the crescent scar"
5"It pulled toward the treeline,"
6"They moved through the orchard."
7"They gestured at the sky"
8"Her boots stuck to the"
9"She thought of Evan, of"
10"She felt the weight of"
11"She was twenty-five years old,"
12"She had no business in"
13"They found the cellar first,"
14"They bore cages."
15"Their shadow slipped through the"
16"She pointed to a stone"
17"She scanned for Eva, for"
18"Her name appeared, carved deep"
19"They reached the glass staircase."
ratio0.298
13.19% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount84
totalSentences94
matches
0"The amber light burned behind"
1"She stumbled forward, her boot"
2"The Heartstone at her throat"
3"The words tasted like ash"
4"Nyx's voice slithered from the"
5"Isolde glided ahead, her silver"
6"She moved without sound, leaving"
7"Aurora gripped the Fae blade"
8"The moonsilver edge drank in"
9"Her voice cracked."
10"The vineyard stretched before them,"
11"Isolde stopped at a clearing"
12"Bread steamed with vapours of"
13"Wine moved in the goblets"
14"The shadow rippled."
15"Aurora stepped closer."
16"The scent hit her, cloying"
17"Her stomach growled despite her"
18"She touched the crescent scar"
19"Isolde did not turn"
ratio0.894
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences94
matches(empty)
ratio0
26.24% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount8
matches
0"Isolde glided ahead, her silver hair catching light that didn't exist, her lavender eyes reflecting rows of vines that twisted toward a sky the colour of old br…"
1"Her boots stuck to the loam with each step, the soil pulling, tasting her weight, judging her hunger."
2"It hummed under Aurora's fingers, singing a frequency that made her teeth ache."
3"The glass steps sang beneath their feet, a high keening that resonated in Aurora's molars."
4"Aurora counted three hundred steps, matching Isolde's age, matching the years of debts, and the staircase laughed at her."
5"And everywhere, helbound chefs moved in silence, their faces blurred, preparing dishes that steamed with the essence of lost things."
6"Aurora saw a chef carving a roast that looked like her mother."
7"She stood between Aurora and the nearest chef, her silver hair floating as if underwater."
53.57% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags14
uselessAdditionCount2
matches
0"Nyx said, and the name was a curse"
1"he said, and his voice was a thousand whispered invitations"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags9
fancyCount1
fancyTags
0"Nyx breathed (breathe)"
dialogueSentences29
tagDensity0.31
leniency0.621
rawRatio0.111
effectiveRatio0.069
76.1839%