Run: 2026-10-07-01M4AVF7ZNJH10TGGBJ9TQ2GZ4

Run Details

Duration:
2m 59s
Cost:
$0.028354
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
"The left ventricle's empty," Quinn said. "No coagulation. No lividity settling in the lumbar region." DC Patel looked up from his notebook, his pencil scratching a halt. "Then it's cardiac arrest. Clean. No trauma." "Three hours dead, according to the core temp." Quinn straightened. At five-foot-nine, she towered over the crouching Patel, her salt-and-pepper hair cropped close to her skull, her sharp jaw set with military precision. "But the muscles are flaccid. No rigor. That takes four hours minimum, six in this cold." She moved around the corpse, her boots clicking on the platform tiles. The abandoned Tube station beneath Camden stretched around them, all old Victorian brick and rusted iron girders, the air thick with the scent of ozone and myrrh. The Veil Market had claimed this space for the night, stalls lining the old tracks behind the police tape, hissing gas lamps casting violet shadows across velvet-draped tables where merchants whispered over crystal vials and grimoires bound in leather that might once have been skin. The gas hissed in sharp, rhythmic bursts, and somewhere in the deeper tunnels, something that might have been music played on a broken music box, discordant and slow. This section of the platform remained cordoned off, yellow tape strung between pillars like a spider's web. The dead man lay on his back in the centre of the cordon, dressed in an expensive charcoal suit. His eyes stared upward, brown irises fixed on the tunnel's darkness, but his pupils were blown wide, dilated to black pools. Not the pinpoint of an opioid victim. These eyes had witnessed something that had dilated them permanently. A merchant in a fox mask watched them from a nearby stall selling dried mandrake roots, his eyes hidden behind smoked glass. He did not move as they worked. None of the other vendors moved. The market had fallen silent, the usual whisper of barter stilled to a hush, as if the whole place held its breath. "Check the pockets," Quinn said. Patel sighed, a sound of bureaucratic resignation. "Already done. Wallet. Phone. No ID. Just this." He held up a small brass compass. The casing bore a patina of verdigris, the face etched with protective sigils that caught the lamplight. The needle spun in lazy, drunken circles, never settling. "Veil Compass," Quinn said. She took it from him, her gloved fingers turning it over. A hairline crack spiderwebbed across the back casing, thin as a hair. Not impact damage. Deliberate. Scratched with a blade. "Market security carries these," Patel said, standing and brushing dust from his knees. "Tracks supernatural rifts. Nothing unusual for this place." "Unless it's been sabotaged," Quinn said. She pocketed the compass and moved to the body's head. The corpse's hands lay at his sides, palms up, fingers slightly curled. Not the random sprawl of a man who had collapsed. This was a pose. Deliberate. An offering, or a surrender. "The tox screen will confirm the overdose," Patel said. "Fentanyl, probably. The market's flooded with it." "It won't matter." Quinn crouched beside the body's right hand. The fingers were stiff, rigor beginning to set in the extremities despite the torso remaining limp, a contradiction that made her skin prickle. She pried them open with her pen. A bone token clutched in the dead man's fist. Not animal bone. Human. A finger bone, carved with a tight spiral, polished smooth by handling. "The entry requirement," Patel said. "So he paid to get in. Legitimate customer." "And he never left." Quinn stood, her worn leather watch clicking against her wrist. "But look at the floor." Patel followed her gaze. The body lay upon a pool of darkness that was not shadow. It was too viscous, too black, and it refused to spread. It stayed in a perfect circle around the corpse, exactly three feet in diameter, the edges sharp as a coin's rim, as if the darkness had congealed before it could bleed outward across the tiles. The circle's edge did not fade into the tile. It cut off abruptly, a perfect geometric boundary that defied the physics of spillage. "That's just the lighting," Patel said, though his voice had thinned, losing its edge. "No." Quinn drew her torch. The beam hit the darkness. It absorbed the light. Swallowed it whole. The photons died on the surface, leaving the circle deeper, more absolute than the surrounding gloom, a hole in the world. She looked at the compass in her hand. The needle had stilled. It pointed with unerring accuracy toward the far wall, where the brickwork curved inward, forming a maintenance niche that predated the station's closure. A recess, dark and empty, the kind of space that should hold pipes or cables. But the dust on the floor told a different story. It lay disturbed, scraped raw in a trail that led from the body to the niche's mouth. Something heavy had dragged its way out within the last hour, leaving scars in the grime. "He didn't die here," Quinn said. "Someone placed him here. Post-mortem. The blood, or whatever that is, it's a marker. A boundary." Patel reached for his radio. "I'm calling for armed backup. We need to sweep the entire market, evacuate the civilians." "Don't." Quinn didn't turn around. Her eyes were fixed on the niche. The darkness there pulsed, a subtle systole and diastole, like a lung breathing in the dark. "You'll trigger it." "The what?" "The rift." Quinn stepped toward the alcove, her shadow stretching long and thin across the tiles, her bearing rigid with military precision. Her hand rested on her service weapon. "Three years ago, my partner died in a case that made no sense. DS Morris. The papers said heart attack. I found him in a room with no doors, no windows. The coroner said natural causes. But I saw the frost on the glass in August, and I knew." She turned to face Patel, her brown eyes hard and flat. "This is the same. The evidence doesn't add up because the rules are different here. The Veil Market isn't just a black market, Patel. It's a threshold. A wound in the world where things slip through." The compass needle began to spin again, faster, a whirring sound like clockwork winding down to zero, the tick-tock stutter of a dying heart. Patel's radio crackled with static, then died. "Quinn, I'm getting massive interference. EM spike. My torch just..." The gas lamps around them flickered, their violet light guttering. "The body's a message," Quinn said. She drew her weapon. The safety clicked off with a sound like a bone snapping. "And the sender... is waiting." The darkness in the niche shifted. A shape coalesced, humanoid but wrong, joints bending backward, skin that drank the light. It stepped forward, and the temperature plummeted, Quinn's breath frosting in the air. The creature's hand closed around her wrist, the claws punching through her glove, drawing blood that steamed in the sudden cold. The compass in her pocket shrieked, a high metallic whine, its needle spinning so fast it became a blur of silver. Behind her, Patel screamed. The darkness in the niche was expanding, pouring out like ink across the tiles, and Quinn raised her weapon with her free hand, knowing with absolute certainty that the shot wouldn't matter.
created_at"2026-10-07T09:35:18.019Z" 10/7/2026, 9:35:18 AM
model"mistralai/mistral-large-4-0-20261006"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency793
moderation_latency(null)
generation_time178911
tokens_prompt4492
tokens_completion12731
native_tokens_prompt4308
native_tokens_completion12165
native_tokens_completion_images(null)
native_tokens_reasoning10910
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.02835429
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
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api_type"completions"
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provider_responses
0
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is_byokfalse
latency780
model_permaslug"mistralai/mistral-large-4-0-20261006"
provider_name"Mistral"
status200
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cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
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data_region"global"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags16
adverbTagCount0
adverbTags(empty)
dialogueSentences32
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
95.88% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1214
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
80.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found
0"Patel"
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
50.58% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1214
totalAiIsms12
found
0
word"to the core"
count1
1
word"velvet"
count1
2
word"crystal"
count1
3
word"rhythmic"
count1
4
word"blown wide"
count1
5
word"whisper"
count1
6
word"etched"
count1
7
word"perfect"
count2
8
word"gloom"
count1
9
word"pulsed"
count1
10
word"flickered"
count1
highlights
0"to the core"
1"velvet"
2"crystal"
3"rhythmic"
4"blown wide"
5"whisper"
6"etched"
7"perfect"
8"gloom"
9"pulsed"
10"flickered"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences86
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences86
filterMatches
0"watch"
hedgeMatches
0"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences102
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen49
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1214
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions15
unquotedAttributions1
matches
0"Behind her, Patel screamed."
76.47% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount952
uniqueNames7
maxNameDensity1.47
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Patel12
Tube1
Camden1
Victorian1
Veil1
Market1
Quinn14
persons
0"Patel"
1"Camden"
2"Market"
3"Quinn"
places(empty)
globalScore0.765
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences59
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1214
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences102
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs33
mean36.79
std25.87
cv0.703
sampleLengths
015
119
249
3112
474
557
65
715
833
935
1021
1148
1216
1365
1413
1519
1685
1714
1838
1950
2043
2122
2220
2331
242
2578
2647
2724
2817
2910
3026
3133
3278
97.10% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences86
matches
0"were blown"
1"were fixed"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs157
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences102
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount958
adjectiveStacks0
stackExamples(empty)
adverbCount21
adverbRatio0.021920668058455117
lyAdverbCount4
lyAdverbRatio0.0041753653444676405
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences102
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences102
mean11.9
std8.94
cv0.751
sampleLengths
06
19
212
37
410
523
616
712
827
945
1028
1117
1219
1321
147
1510
1622
177
186
1922
205
217
228
237
2417
259
264
2711
2812
293
301
314
3213
338
346
3510
3612
3710
384
391
405
419
427
4310
4423
457
469
473
481
4912
58.50% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.39215686274509803
totalSentences102
uniqueOpeners40
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences74
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount19
totalSentences74
matches
0"She moved around the corpse,"
1"His eyes stared upward, brown"
2"He did not move as"
3"He held up a small"
4"She took it from him,"
5"She pocketed the compass and"
6"She pried them open with"
7"It was too viscous, too"
8"It stayed in a perfect"
9"It cut off abruptly, a"
10"It absorbed the light."
11"She looked at the compass"
12"It pointed with unerring accuracy"
13"It lay disturbed, scraped raw"
14"Her eyes were fixed on"
15"Her hand rested on her"
16"She turned to face Patel,"
17"She drew her weapon."
18"It stepped forward, and the"
ratio0.257
20.81% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount65
totalSentences74
matches
0"DC Patel looked up from"
1"She moved around the corpse,"
2"The abandoned Tube station beneath"
3"The Veil Market had claimed"
4"The gas hissed in sharp,"
5"This section of the platform"
6"The dead man lay on"
7"His eyes stared upward, brown"
8"These eyes had witnessed something"
9"A merchant in a fox"
10"He did not move as"
11"None of the other vendors"
12"The market had fallen silent,"
13"Patel sighed, a sound of"
14"He held up a small"
15"The casing bore a patina"
16"The needle spun in lazy,"
17"She took it from him,"
18"A hairline crack spiderwebbed across"
19"Patel said, standing and brushing"
ratio0.878
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences74
matches(empty)
ratio0
53.57% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences40
technicalSentenceCount5
matches
0"The Veil Market had claimed this space for the night, stalls lining the old tracks behind the police tape, hissing gas lamps casting violet shadows across velve…"
1"The gas hissed in sharp, rhythmic bursts, and somewhere in the deeper tunnels, something that might have been music played on a broken music box, discordant and…"
2"The casing bore a patina of verdigris, the face etched with protective sigils that caught the lamplight."
3"The fingers were stiff, rigor beginning to set in the extremities despite the torso remaining limp, a contradiction that made her skin prickle."
4"The creature's hand closed around her wrist, the claws punching through her glove, drawing blood that steamed in the sudden cold."
93.75% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags16
uselessAdditionCount1
matches
0"Patel said, though his voice had thinned, losing its edge"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags10
fancyCount0
fancyTags(empty)
dialogueSentences32
tagDensity0.313
leniency0.625
rawRatio0
effectiveRatio0
84.2220%