Run: 2026-10-07-01M4AVV1B291DYEC2Q6D26SM3D

Run Details

Duration:
12.1s
Cost:
$0.013430
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned against Rory’s collarbone as she stepped between the ancient oaks. The air thickened, pressing against her skin like damp wool. She shouldn’t have been able to see the stones in the dark, yet there they stood—pale as bone, carved with spirals that seemed to writhe when she blinked. A twig snapped behind her. Rory froze. The Grove didn’t make sounds like that. Not unless something was already inside. She turned slowly, fingers brushing the Heartstone through her shirt. Its pulse quickened, warm as a living thing. The trees loomed closer than they had a moment ago, their gnarled roots twisting like grasping hands. The wildflowers at her feet—vibrant, impossible in the November chill—swayed without wind. “Just the breeze,” she muttered, but the words tasted like lies. Another sound. A whisper, maybe. Or the rustle of something low to the ground, circling. The hairs on her arms rose. She’d come here for answers, not this creeping dread. The pendant had led her here, its glow flaring brighter with every step deeper into the Grove. Now, it felt less like a guide and more like a beacon. A shadow shifted at the edge of her vision. Rory spun. Nothing. Just the trees, the stones, the unnatural bloom of flowers. But the air smelled wrong—metallic, like old coins left in the rain. Her breath fogged in front of her, though the night wasn’t cold. “Stop messing about,” she snapped, voice sharper than she intended. The Grove didn’t answer. Of course it didn’t. She forced herself forward, boots sinking slightly into the loam. The standing stones formed a perfect ring ahead, their surfaces smooth despite their age. The pendant’s warmth flared, almost painful now. She was close. Whatever she’d come to find was here. A low, wet click echoed from the darkness. Rory’s pulse hammered in her throat. That wasn’t the wind. That wasn’t anything natural. She swallowed, fingers tightening around the Heartstone. Its glow seeped through her clenched fist, casting crimson light onto the forest floor. The flowers at her feet trembled. Then, a voice—soft, melodic, and utterly wrong. *“Little thief.”* It came from everywhere, from the earth itself. Rory’s stomach twisted. She knew that voice. Had heard it in dreams, in the moments between waking and sleep. The benefactor who’d given her the pendant. The one who’d whispered promises in the dark. “Show yourself,” she demanded, but her voice wavered. A laugh, like wind through dead leaves. *“You first.”* The ground beneath her feet rippled. Rory stumbled back as the soil split, thick roots coiling upward like serpents. The flowers blackened, their petals curling into ash. The pendant’s glow flared, its heat searing her palm. Something moved in the darkness beyond the stones. Not something. Someone. A figure stepped into the faint light, tall and slender, their form shifting like smoke. One moment they were there, the next they weren’t, as if the Grove itself couldn’t decide how to hold them. Their eyes—when they fixed on Rory—were hollow, endless pits. *“You’ve kept my gift.”* The voice was a caress, a threat. *“But gifts have prices, Aurora.”* Rory’s breath hitched. The pendant pulsed once, violently, then went cold against her skin. The figure’s smile widened, too many teeth glinting in the dark. Behind her, the trees groaned. She didn’t need to look. She could feel it—the Grove closing in, the roots rising, the stones leaning inward like a noose tightening. The figure took a step forward, and the air between them shimmered, reality itself bending. Rory’s fingers flew to the pendant’s chain. She yanked it free, the silver biting into her palm. The figure hissed, recoiling as if burned. *“Clever girl,”* they spat. *“But you can’t run forever.”* The ground lurched beneath her. Rory threw herself forward, crashing through the ring of stones. The world twisted—time stretching, snapping back—and suddenly she was on her hands and knees in the real Richmond Park, gasping. The pendant’s glow had dimmed to a dull ember, its warmth gone. But the voice lingered, a whisper on the wind. *“Next time.”*
created_at"2026-10-07T09:41:44.433Z" 10/7/2026, 9:41:44 AM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1710
moderation_latency(null)
generation_time12050
tokens_prompt4387
tokens_completion1089
native_tokens_prompt4223
native_tokens_completion946
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.0134295
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791366104-uVRZH8K1YAaFtJvqob5D"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791366104-jQHLpV5QOL5PSTCYhiRk"
upstream_id"ee19f7b25bad4a5e8282d3b26e779310"
provider_responses
0
endpoint_id"d21d316f-d540-4718-b36e-3beff85d0cf9"
id"ee19f7b25bad4a5e8282d3b26e779310"
is_byokfalse
latency1710
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.0134295
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio0
effectiveRatio0
70.85% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount686
totalAiIsmAdverbs4
found
0
adverb"slowly"
count1
1
adverb"slightly"
count1
2
adverb"utterly"
count1
3
adverb"suddenly"
count1
highlights
0"slowly"
1"slightly"
2"utterly"
3"suddenly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
0.00% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount686
totalAiIsms21
found
0
word"pulse"
count2
1
word"quickened"
count1
2
word"loomed"
count1
3
word"chill"
count1
4
word"whisper"
count2
5
word"beacon"
count1
6
word"perfect"
count1
7
word"warmth"
count2
8
word"echoed"
count1
9
word"trembled"
count1
10
word"stomach"
count1
11
word"wavered"
count1
12
word"searing"
count1
13
word"pulsed"
count1
14
word"glinting"
count1
15
word"could feel"
count1
16
word"shimmered"
count1
17
word"lurched"
count1
highlights
0"pulse"
1"quickened"
2"loomed"
3"chill"
4"whisper"
5"beacon"
6"perfect"
7"warmth"
8"echoed"
9"trembled"
10"stomach"
11"wavered"
12"searing"
13"pulsed"
14"glinting"
15"could feel"
16"shimmered"
17"lurched"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"clenched jaw/fists"
count1
highlights
0"clenched fist"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences76
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences76
filterMatches(empty)
hedgeMatches
0"seemed to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences81
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen29
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans7
markdownWords22
totalWords676
ratio0.033
matches
0"“Little thief.”"
1"“You first.”"
2"“You’ve kept my gift.”"
3"“But gifts have prices, Aurora.”"
4"“Clever girl,”"
5"“But you can’t run forever.”"
6"“Next time.”"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions6
unquotedAttributions0
matches(empty)
72.60% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions20
wordCount646
uniqueNames6
maxNameDensity1.55
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Rory10
Grove5
Heartstone2
November1
Richmond1
Park1
persons
0"Rory"
places
0"Grove"
1"Richmond"
2"Park"
globalScore0.726
windowScore0.833
60.71% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences56
glossingSentenceCount2
matches
0"spirals that seemed to writhe when she blinked"
1"tasted like lies"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount676
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences81
matches
0"knew that voice"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean21.81
std17.29
cv0.793
sampleLengths
051
15
215
347
411
559
69
737
818
941
108
1135
126
137
142
1542
168
179
1836
198
203
2144
2216
2325
245
2538
2624
279
2847
299
302
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences76
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs117
matches(empty)
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences7
totalSentences81
ratio0.086
matches
0"She shouldn’t have been able to see the stones in the dark, yet there they stood—pale as bone, carved with spirals that seemed to writhe when she blinked."
1"The wildflowers at her feet—vibrant, impossible in the November chill—swayed without wind."
2"But the air smelled wrong—metallic, like old coins left in the rain."
3"Then, a voice—soft, melodic, and utterly wrong."
4"Their eyes—when they fixed on Rory—were hollow, endless pits."
5"She could feel it—the Grove closing in, the roots rising, the stones leaning inward like a noose tightening."
6"The world twisted—time stretching, snapping back—and suddenly she was on her hands and knees in the real Richmond Park, gasping."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount656
adjectiveStacks0
stackExamples(empty)
adverbCount26
adverbRatio0.039634146341463415
lyAdverbCount5
lyAdverbRatio0.007621951219512195
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences81
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences81
mean8.35
std4.92
cv0.589
sampleLengths
013
110
228
35
42
57
66
710
88
917
1012
1111
122
133
1410
156
169
1717
1812
199
202
211
2210
2312
2412
2510
264
274
2810
2914
307
313
327
338
346
354
364
377
3814
396
407
412
428
433
444
4512
467
478
488
497
50.62% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.37037037037037035
totalSentences81
uniqueOpeners30
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount3
totalSentences69
matches
0"Just the trees, the stones,"
1"Of course it didn’t."
2"Then, a voice—soft, melodic, and"
ratio0.043
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences69
matches
0"She shouldn’t have been able"
1"She turned slowly, fingers brushing"
2"Its pulse quickened, warm as"
3"she muttered, but the words"
4"She’d come here for answers,"
5"Her breath fogged in front"
6"she snapped, voice sharper than"
7"She forced herself forward, boots"
8"She was close."
9"She swallowed, fingers tightening around"
10"Its glow seeped through her"
11"It came from everywhere, from"
12"She knew that voice."
13"she demanded, but her voice"
14"Their eyes—when they fixed on"
15"She didn’t need to look."
16"She could feel it—the Grove"
17"She yanked it free, the"
ratio0.261
39.71% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount58
totalSentences69
matches
0"The pendant burned against Rory’s"
1"The air thickened, pressing against"
2"She shouldn’t have been able"
3"A twig snapped behind her."
4"The Grove didn’t make sounds"
5"She turned slowly, fingers brushing"
6"Its pulse quickened, warm as"
7"The trees loomed closer than"
8"The wildflowers at her feet—vibrant,"
9"she muttered, but the words"
10"A whisper, maybe."
11"The hairs on her arms"
12"She’d come here for answers,"
13"The pendant had led her"
14"A shadow shifted at the"
15"Her breath fogged in front"
16"she snapped, voice sharper than"
17"The Grove didn’t answer."
18"She forced herself forward, boots"
19"The standing stones formed a"
ratio0.841
72.46% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences69
matches
0"Now, it felt less like"
ratio0.014
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences28
technicalSentenceCount0
matches(empty)
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount3
matches
0"she muttered, but the words tasted like lies"
1"she snapped, voice sharper than she intended"
2"she demanded, but her voice wavered"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount4
fancyTags
0"she muttered (mutter)"
1"she snapped (snap)"
2"she demanded (demand)"
3"they spat (spit)"
dialogueSentences10
tagDensity0.4
leniency0.8
rawRatio1
effectiveRatio0.8
78.8984%