Run: 2026-10-07-01M4AVV9467YSNC4HCDJ1E8FSK

Run Details

Duration:
15.5s
Cost:
$0.016647
Provider:
Mistral

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant burned against Rory’s collarbone as she stepped between the ancient oaks. The air thickened, pressing against her skin like damp wool. She shouldn’t have been able to see the stones in the dark, yet there they stood—pale as bone, carved with spirals that seemed to writhe when she blinked. A twig snapped behind her. Rory spun, fingers curling around the silver chain. The trees stood silent, their branches knitted into a canopy that swallowed the moonlight. No wind. No animals. Just the pulse of the Heartstone, warm as a living thing against her sternum. She exhaled through her nose. *You came here for a reason.* The grove was supposed to be empty. Isolde had been clear: *No one goes to the Fae Grove at night. Not even the foxes.* But Rory had spent the last three days tracing the pendant’s pull, and it had led her here, to the one place in Richmond Park that didn’t belong to London at all. Her trainers sank into the loam, the earth too soft, too giving, as if it had never known the weight of a human foot. The wildflowers should have been dormant in the autumn chill, yet they bloomed in riotous colour, their petals unfurling in real time, a slow-motion explosion of violet and gold. The scent was cloying, sickly sweet, like overripe fruit left to rot in the sun. Another sound. A whisper of fabric, the brush of something light against the bark of a tree. Rory’s breath hitched. She turned her head slowly, eyes straining into the dark. Nothing. Just the grove, just the stones, just the— A shadow moved. Not a shadow. A *shape*. Tall, too tall, its limbs elongated like stretched taffy. It stood between the oaks, its form wavering at the edges, as if the air itself couldn’t decide whether to let it exist. Rory’s pulse hammered in her throat. The pendant flared hotter. She took a step back. The ground didn’t crunch underfoot. No sound at all. Just the press of the earth, the way it seemed to rise up to meet her, as if the grove itself was breathing. The shape tilted its head. No face. No features. Just a smooth expanse of darkness where a face should have been. Then— A voice. Not a voice. A *feeling*. It slithered into her skull, cold and slick as an eel. *Little thief.* Rory’s fingers tightened around the pendant. “I’m not here to steal.” The shape took a step forward. The air between them shimmered, the way heat rises off pavement in summer. The wildflowers at its feet wilted, their petals blackening in an instant. *You wear what isn’t yours.* The words coiled around her thoughts, squeezing. Rory’s vision swam. For a second, she saw the grove as it *should* be—twisted, wrong, the trees gnarled and bleeding sap, the flowers weeping black pollen. Then it snapped back, the beauty of it all the more terrible for the lie. “I was given it,” she said, but her voice came out thinner than she intended. The shape laughed. The sound was the rustle of dead leaves, the creak of a hanging branch. *Given. Taken. What’s the difference to the Fae?* Rory’s scar itched. She resisted the urge to scratch it. “I need to know what it is.” *You know.* The shape took another step. The pendant seared her skin. *You’ve always known.* The stones at the edge of the grove began to hum. A low, resonant vibration that thrummed in Rory’s bones, in her teeth, in the fillings in her molars. The symbols carved into them glowed faintly, a sickly green light that pulsed in time with the pendant’s heat. She swallowed. “Tell me.” The shape stretched, its limbs elongating further, its form unravelling like smoke. *Ask nicely.* Rory’s jaw clenched. She’d spent her life navigating the sharp edges of the world—her father’s expectations, her mother’s disappointment, Evan’s fists. She knew the weight of a threat, the shape of a lie. But this—this was something else. This was the first time she’d ever felt *small*. The humming grew louder. The stones were singing now, a chorus of voices that weren’t voices, a language that wasn’t language. It scraped against her mind, a physical pressure behind her eyes. The shape lunged. Rory stumbled back, her heel catching on a root. She went down hard, her palms slapping into the damp earth. The pendant swung free of her shirt, the crimson gemstone casting a bloody glow over the loam. The shape loomed over her. *Give it to me.* Rory bared her teeth. “Fuck off.” The grove *shuddered*. The trees groaned, their branches twisting as if in pain. The wildflowers screamed—high, keening wails that made Rory’s ears ring. The shape recoiled, its form rippling like disturbed water. Then the stones *exploded*. Not with sound. With *light*. A blinding, searing white that tore through the grove, illuminating every leaf, every petal, every grain of dirt. Rory threw her arm over her eyes, but the light burned through her eyelids, through her skin, through her *bones*. And then— Silence. The light faded. The humming stopped. The grove was still. Rory lowered her arm slowly. The shape was gone. The stones stood mute, their carvings dark once more. The wildflowers had stilled, their petals frozen mid-bloom. The pendant was cold against her skin. She pushed herself to her feet, her legs unsteady. The grove watched her, the trees leaning in as if waiting for her to speak. Rory exhaled. “Right. That was…” A twig snapped behind her. She didn’t turn around this time. She knew what she’d see. The shape stood at the edge of the grove, its form solid now, its edges sharp. It raised a hand—long, too many fingers, the skin the colour of old bruises—and beckoned. *Run,* the pendant seemed to whisper. Rory ran.
created_at"2026-10-07T09:41:52.406Z" 10/7/2026, 9:41:52 AM
model"mistralai/mistral-medium-3.5-20260430"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency821
moderation_latency(null)
generation_time15408
tokens_prompt4387
tokens_completion1468
native_tokens_prompt4223
native_tokens_completion1375
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
service_tier"default"
usage0.016647
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
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request_id"req-1791366112-IwPJgCtALmEzPrNVrbCF"
session_id(null)
preset_id(null)
api_type"completions"
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upstream_id"9c7c98aefa994d168bf73e15fa918f5c"
provider_responses
0
endpoint_id"d21d316f-d540-4718-b36e-3beff85d0cf9"
id"9c7c98aefa994d168bf73e15fa918f5c"
is_byokfalse
latency820
model_permaslug"mistralai/mistral-medium-3.5-20260430"
provider_name"Mistral"
status200
total_cost0.016647
cache_discount(null)
upstream_inference_cost0
provider_name"Mistral"
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences6
tagDensity0.167
leniency0.333
rawRatio0
effectiveRatio0
89.82% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount982
totalAiIsmAdverbs2
found
0
adverb"slowly"
count2
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
18.53% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount982
totalAiIsms16
found
0
word"pulse"
count2
1
word"tracing"
count1
2
word"weight"
count2
3
word"chill"
count1
4
word"whisper"
count2
5
word"wavering"
count1
6
word"shimmered"
count1
7
word"pulsed"
count1
8
word"jaw clenched"
count1
9
word"navigating"
count1
10
word"loomed"
count1
11
word"searing"
count1
12
word"silence"
count1
highlights
0"pulse"
1"tracing"
2"weight"
3"chill"
4"whisper"
5"wavering"
6"shimmered"
7"pulsed"
8"jaw clenched"
9"navigating"
10"loomed"
11"searing"
12"silence"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"jaw/fists clenched"
count1
highlights
0"jaw clenched"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences114
matches(empty)
80.20% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount4
narrationSentences114
filterMatches
0"know"
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences119
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen36
ratio0
matches(empty)
89.23% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans18
markdownWords54
totalWords975
ratio0.055
matches
0"You came here for a reason."
1"No one goes to the Fae Grove at night. Not even the foxes."
2"shape"
3"feeling"
4"Little thief."
5"You wear what isn’t yours."
6"should"
7"Given. Taken. What’s the difference to the Fae?"
8"You know."
9"You’ve always known."
10"Ask nicely."
11"small"
12"Give it to me."
13"shuddered"
14"exploded"
15"light"
16"bones"
17"Run,"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
60.71% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount952
uniqueNames9
maxNameDensity1.79
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Rory17
Heartstone1
Fae2
Grove1
Richmond1
Park1
London1
Evan1
Silence1
persons
0"Rory"
1"Evan"
places
0"Fae"
1"Grove"
2"Richmond"
3"Park"
4"London"
globalScore0.607
windowScore0.667
66.67% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences60
glossingSentenceCount2
matches
0"spirals that seemed to writhe when she blinked"
1"as if waiting for her to speak"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount975
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences119
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs47
mean20.74
std17.55
cv0.846
sampleLengths
051
15
240
311
456
568
617
722
83
947
1037
1122
122
1316
142
1511
1631
175
1848
1915
2025
2117
2215
2348
244
2514
2647
2732
283
2937
309
316
3232
334
3443
352
361
3710
3826
397
4024
415
425
4311
4431
456
462
99.11% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences114
matches
0"was supposed"
1"was gone"
72.61% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount3
totalVerbs157
matches
0"was cloying"
1"was breathing"
2"were singing"
0.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount10
semicolonCount0
flaggedSentences9
totalSentences119
ratio0.076
matches
0"She shouldn’t have been able to see the stones in the dark, yet there they stood—pale as bone, carved with spirals that seemed to writhe when she blinked."
1"Just the grove, just the stones, just the—"
2"Then—"
3"For a second, she saw the grove as it *should* be—twisted, wrong, the trees gnarled and bleeding sap, the flowers weeping black pollen."
4"She’d spent her life navigating the sharp edges of the world—her father’s expectations, her mother’s disappointment, Evan’s fists."
5"But this—this was something else."
6"The wildflowers screamed—high, keening wails that made Rory’s ears ring."
7"And then—"
8"It raised a hand—long, too many fingers, the skin the colour of old bruises—and beckoned."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount961
adjectiveStacks0
stackExamples(empty)
adverbCount34
adverbRatio0.03537981269510926
lyAdverbCount6
lyAdverbRatio0.006243496357960458
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences119
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences119
mean8.19
std6.77
cv0.826
sampleLengths
013
110
228
35
48
514
62
72
814
95
106
117
1213
1336
1424
1529
1615
172
1815
193
2010
211
228
233
243
252
269
2723
286
294
305
315
324
3323
345
352
362
3712
381
392
403
412
4211
432
446
455
466
4713
4812
495
34.03% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats19
diversityRatio0.2689075630252101
totalSentences119
uniqueOpeners32
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount6
totalSentences94
matches
0"Just the pulse of the"
1"Just the grove, just the"
2"Just the press of the"
3"Just a smooth expanse of"
4"Then it snapped back, the"
5"Then the stones *exploded*."
ratio0.064
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount21
totalSentences94
matches
0"She shouldn’t have been able"
1"She exhaled through her nose."
2"*You came here for a"
3"Her trainers sank into the"
4"She turned her head slowly,"
5"It stood between the oaks,"
6"She took a step back."
7"It slithered into her skull,"
8"*You wear what isn’t yours.*"
9"she said, but her voice"
10"She resisted the urge to"
11"*You know.* The shape took"
12"*You’ve always known.*"
13"She’d spent her life navigating"
14"She knew the weight of"
15"It scraped against her mind,"
16"She went down hard, her"
17"She pushed herself to her"
18"She didn’t turn around this"
19"She knew what she’d see."
ratio0.223
50.43% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount77
totalSentences94
matches
0"The pendant burned against Rory’s"
1"The air thickened, pressing against"
2"She shouldn’t have been able"
3"A twig snapped behind her."
4"Rory spun, fingers curling around"
5"The trees stood silent, their"
6"She exhaled through her nose."
7"*You came here for a"
8"The grove was supposed to"
9"Isolde had been clear: *No"
10"Her trainers sank into the"
11"The wildflowers should have been"
12"The scent was cloying, sickly"
13"A whisper of fabric, the"
14"Rory’s breath hitched."
15"She turned her head slowly,"
16"A shadow moved."
17"It stood between the oaks,"
18"Rory’s pulse hammered in her"
19"The pendant flared hotter."
ratio0.819
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences94
matches(empty)
ratio0
67.67% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount4
matches
0"Not even the foxes.* But Rory had spent the last three days tracing the pendant’s pull, and it had led her here, to the one place in Richmond Park that didn’t b…"
1"A low, resonant vibration that thrummed in Rory’s bones, in her teeth, in the fillings in her molars."
2"The shape stretched, its limbs elongating further, its form unravelling like smoke."
3"The wildflowers screamed—high, keening wails that made Rory’s ears ring."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"she said, but her voice came out thinner than she intended"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags1
fancyCount0
fancyTags(empty)
dialogueSentences6
tagDensity0.167
leniency0.333
rawRatio0
effectiveRatio0
77.6337%