Run: 2026-10-13-01M4TBHDV4YBVD0CHVVSRZY1Z4

Run Details

Duration:
45.3s
Cost:
$0.078680
Provider:
Meta

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn ducked under the rusted gate at the top of the service stairs and took the steps down into the abandoned Tube station beneath Camden in a count she kept in her head. Thirty-one. Thirty-two. Thirty-three to the platform. The air tasted of wet brick and hot dust. A generator chugged beyond the ticket hall and threw white light across stalls, crates, and a sheet in the centre of the tracks. Quinn lifted her chin and set her shoulders in the bearing the army had drilled into her before the Met took her on. Her salt-and-pepper crop sat damp against her scalp. The worn leather watch on her left wrist read 02:17. Constables crowded the platform edge with torches, radios, and paper suits that rustled with each step. A man lay on the sheet between rails one and two. Someone had laid his arms across his chest. Someone had closed his eyes. His throat bore a clean cut from ear to ear, and a circle of symbols ringed his head in white chalk. Eva Kowalski stood at the rail with her worn leather satchel clutched against her hip and mud up the hem of her coat. Her curly red hair had escaped its tie. Her round glasses carried flecks of plaster. She tucked a strand behind her left ear, left a grey smear across a freckled cheek, and stared at the chalk ring. "You cut through the cordon, Eva." "You sent for a photograph at midnight and expected me to stay in bed, Quinn?" "I sent for identification of a mark on a door. I put no invitation in the message." "The mark on the door matches the mark around his head. You have a photograph of that in the message as well." Quinn stepped down into the track bed. Gravel crunched under her boots. The dead man wore a black coat, black gloves pushed into one pocket, and a shirt that had once been white. No blood soaked the shirt. No blood pooled in the gravel. No blood marked the sheet beneath him beyond a thumbprint at the corner where a constable had steadied the load. "Where did the blood go?" Eva climbed down beside her and landed with a splash in a puddle that sat between the sleepers. Water soaked the toe of Quinn's boot. "The Market takes payment in more than coin. A Shade cut opens a body and the rift drinks what spills. The old accounts in the restricted archive describe wounds with no blood at a threshold site." "You read that in a book and brought it down here as an answer." "I read it in six books. Three languages. One account came from a surgeon in Whitechapel who watched a cut seal in front of him." Quinn crouched beside the body and held her torch above the throat. The cut parted skin and muscle with a straight edge. The margins showed no bruise. No tear. The flesh inside the wound held a pale, waxy colour. "A surgeon cuts like this. A ritual blade in a shaking hand leaves a jag." "The Shades have hands steadier than ours. The artisan caste trains from childhood with a knife over water. A ripple means a beating." "You have an answer for each hole I put in the cloth." "I have the archive. You have a corpse in a market that sells bone tokens and banned powders under a dead station. The place itself puts a hole in your cloth." Quinn turned the torch toward the stalls. Canvas roofs hung over empty counters. Glass jars lined one shelf in rows of four. Bundles of dried stalks filled a basket. Paper charms dangled from a string and turned in the draught from the stairs. No goods lay scattered. No counter bore a crack or a stain. No stool lay on its side. A constable at the platform edge raised a hand. "Ma'am, scene log puts first entry at one forty. Market traders cleared out before patrol reached the stairs. No witnesses in the street above." Quinn kept her torch on the stalls. "Traders cleared out and left the stock." Eva tucked her hair behind her left ear again. "Traders leave stock under a Market truce. Theft during a death watch brings a ban. No hand touches a stall until the Market master gives release." "Convenient hands. Tidy hands." "The Veil Market runs on rules older than your force. Break a rule and the Market finds you in a place with no doors." Quinn rose and walked the length of the body. The man's shoes caught the light. Black leather. Polished toes. Soles in pale tan leather with the maker's stamp sharp in the heel. She bent and touched a fingertip to one sole. The leather felt dry. Dust clung to her skin in a fine grey film. Rain had hammered Camden High Street for an hour before the call. The service stairs ran with water. The platform held puddles in each dip of concrete. Mud tracked from the gate to the track bed in boot prints that crossed and recrossed beside the stalls. The dead man's soles bore dust and dust alone. Quinn straightened and pointed her torch at Eva's boots. Mud coated the leather to the ankle. Mud marked her own boots in the same pattern. "You walked in from the street." "Ten minutes of rain at the top of those stairs. The hem tells the tale." "He came in through the same gate for the Market. Each entrant pays a bone token at the arch. Where is his mud?" Eva looked at the shoes. Her green eyes narrowed behind the glasses. "A rift deposits a body without a journey. The accounts describe corpses at threshold sites with ash on the face and clean feet. The portal burns the road off a man." "Portals and thirsty rifts." "Mock the words and the facts stay put. His feet stayed clean in a wet station. His blood vanished from a cut throat. A ring of protection sigils sits around his head and the ring has a break at the north point where a thing crossed out." Quinn walked to the arch at the end of the platform. Brick filled the arch to head height. A black iron slot sat in a post beside the bricks at waist level, the mouth of the slot shaped in a circle for a bone token. A web stretched across the mouth. Moth wings and grit studded the threads. The web trembled as her torch heat reached it. She returned to the body and lifted the man's right hand with a gloved finger under the wrist. The fingers curled around a small brass compass. Verdigris coated the casing in a green patina. Etched sigils ran around the face beneath glass. The needle pointed toward the bricked arch and held steady against the shake of the hand. Eva drew a breath that whistled through her teeth. "A Veil Compass. A Shade artisan crafted that casing. The needle finds the nearest rift. Quinn, the needle has a lock on the arch." "Look at his palm." "The compass sat in his grip at death. Rigor set the curl." "Look at the palm, Eva." Quinn turned the hand into the torch beam. The skin of the palm showed white and unmarked. No green stain sat in the creases. No verdigris rubbed across the fingers. The compass casing left a dry dust print on the glove Quinn wore, and the print came away at a brush. Eva crouched and pushed her glasses up her nose with the back of a wrist. "The patina transfers on contact. Museum storage has a drawer of brass from the Market and each piece stained the tissue around it green in a week." "A dead hand grips a compass for hours in a damp station and takes no stain." "A Shade craft seals the casing. The sigils on the face protect the bearer from the metal." "Read the sigils." "I read three. Anchor. Ward. Return." "Read them in order, from the hinge." Eva leaned in. Her lips moved without sound. Her fingertip hovered above the glass and traced the etched marks from hinge to clasp. She stopped at the fourth mark. She traced the row again in the opposite direction. Colour drained from her freckles. "The order runs backward. Return. Ward. Anchor. A bearer reads from the hinge and speaks a path home. This order sends the needle home instead." "It points at a brick wall because a hand set it backward in the mould, or a hand filed the needle and fixed the bearing." Quinn set the hand down on the sheet and stood over the chalk ring. Chalk dust lay thick at the south curve. At the north point a gap broke the circle. Inside the gap the gravel showed a straight groove that ran under the sheet and out toward the platform steps. A second groove ran beside the first, a hand's width apart. Both grooves cut through dust that coated the sleepers in an unbroken skin elsewhere along the track. She followed the grooves with her torch. The pair ran from the sheet to a maintenance trolley that sat at the foot of the stairs with a canvas cover folded on its bed. Dust coated the cover. The trolley wheels bore wet mud in the treads, and mud had dried in flakes along the route the grooves described. Eva came to her shoulder. "Drag marks." "From a trolley wheel with a chip in the rim. Watch the gap in each rotation." The torch beam picked out a pale notch in the mud pattern at regular intervals along the grooves. Quinn pointed her boot at the dead man's heels. Dust filled the welt of each shoe. Fine gravel packed the seam between sole and upper at the back of the heel, the sort of grit a sleeper sheds when a weight drags across it. Her jaw set in a hard line. She turned her torch from the grooves to the iron slot beside the bricked arch, where the web still stretched across the token mouth with its cargo of moth wings intact. "No token passed that slot tonight. No foot with mud on the sole reached this track under its own step. A trolley brought him down the stairs and across that dust, and a hand laid him in a ring drawn after the wheels stopped."
created_at"2026-10-13T10:04:43.247Z" 10/13/2026, 10:04:43 AM
model"meta/muse-wonder-20261012"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1838
moderation_latency(null)
generation_time45298
tokens_prompt1112
tokens_completion2482
native_tokens_prompt1035
native_tokens_completion3822
native_tokens_completion_images0
native_tokens_reasoning1627
native_tokens_cached500
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"auto"
usage0.07868
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791885883-Zr9sm7AtVKKnb9EjwZ8f"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791885883-txKfBAVTP1GAdFSAFZD6"
upstream_id"resp_6ace023bfd8ef10902254b3b"
provider_responses
0
endpoint_id"1232618d-ebfe-4338-9b68-d9127a57c8dd"
id"resp_6ace023bfd8ef10902254b3b"
is_byokfalse
latency506
model_permaslug"meta/muse-wonder-20261012"
provider_name"Meta"
status200
total_cost0.07868
cache_discount0.0019
upstream_inference_cost0
provider_name"Meta"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1746
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
82.82% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1746
totalAiIsms6
found
0
word"trembled"
count1
1
word"etched"
count2
2
word"traced"
count2
3
word"weight"
count1
highlights
0"trembled"
1"etched"
2"traced"
3"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"eyes widened/narrowed"
count1
highlights
0"eyes narrowed"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences101
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences101
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences139
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen47
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1746
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount1081
uniqueNames11
maxNameDensity1.3
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Quinn"
discoveredNames
Harlow1
Quinn14
Tube1
Camden2
Met1
Kowalski1
High1
Street1
Eva9
Dust3
Mud3
persons
0"Harlow"
1"Quinn"
2"Met"
3"Kowalski"
4"Eva"
5"Dust"
6"Mud"
places
0"Camden"
1"High"
2"Street"
globalScore0.852
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1746
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences139
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs65
mean26.86
std20.56
cv0.765
sampleLengths
073
157
245
360
46
515
617
722
864
95
1025
1136
1214
1325
1439
1515
1623
1712
1831
1961
209
2124
227
237
249
2526
264
2724
2855
2946
309
3125
326
3315
3423
3512
3631
374
3847
3967
4058
419
4224
434
4412
455
4651
4715
4827
4916
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences101
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs152
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences139
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1086
adjectiveStacks0
stackExamples(empty)
adverbCount9
adverbRatio0.008287292817679558
lyAdverbCount1
lyAdverbRatio0.0009208103130755065
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences139
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences139
mean12.56
std8.85
cv0.705
sampleLengths
035
11
21
34
49
523
623
78
810
916
1011
118
125
1321
1423
158
167
1722
186
1915
2017
2122
227
235
2421
255
266
2720
285
2918
307
3136
3214
3325
3412
3510
365
372
3810
3915
4023
4112
4231
437
446
459
467
4714
484
498
46.52% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats17
diversityRatio0.35251798561151076
totalSentences139
uniqueOpeners49
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences96
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount15
totalSentences96
matches
0"Her salt-and-pepper crop sat damp"
1"His throat bore a clean"
2"Her curly red hair had"
3"Her round glasses carried flecks"
4"She tucked a strand behind"
5"She bent and touched a"
6"Her green eyes narrowed behind"
7"She returned to the body"
8"Her lips moved without sound."
9"Her fingertip hovered above the"
10"She stopped at the fourth"
11"She traced the row again"
12"She followed the grooves with"
13"Her jaw set in a"
14"She turned her torch from"
ratio0.156
38.13% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount81
totalSentences96
matches
0"Detective Harlow Quinn ducked under"
1"The air tasted of wet"
2"A generator chugged beyond the"
3"Quinn lifted her chin and"
4"Her salt-and-pepper crop sat damp"
5"The worn leather watch on"
6"Constables crowded the platform edge"
7"A man lay on the"
8"Someone had laid his arms"
9"Someone had closed his eyes."
10"His throat bore a clean"
11"Eva Kowalski stood at the"
12"Her curly red hair had"
13"Her round glasses carried flecks"
14"She tucked a strand behind"
15"Quinn stepped down into the"
16"Gravel crunched under her boots."
17"The dead man wore a"
18"Eva climbed down beside her"
19"Water soaked the toe of"
ratio0.844
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences96
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences37
technicalSentenceCount1
matches
0"The dead man wore a black coat, black gloves pushed into one pocket, and a shirt that had once been white."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
88.3600%