Run: 2026-10-13-01M4TBV9TN8NDHVAQCHCZ47PQH

Run Details

Duration:
1m 44s
Cost:
$0.085392
Provider:
Fireworks

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The pendant had pulsed the whole way from Kew. By the time Rory reached the gates of Richmond Park, it burned. She hauled herself over the locked gate and dropped onto the verge, flexing her stinging palms. The note had come under her flat door three nights earlier. No stamp. No name. Five words in green ink: *The stones. Midnight. Come alone.* Beneath them, a pencil sketch of the Heartstone, right down to the notch in the silver clasp. She had never shown the pendant to anyone. Not Eva. Not Silas. Not Yu-Fei, who noticed everything. So a stranger knew about the stone around her neck, and that stranger wanted her alone in six hundred acres of dark. Any sensible woman would have gone to the police. Rory had learned at nineteen what police reports were worth against a man who smiled in photographs. She brought a torch, the rape alarm Eva had pressed into her hand the day she left Cardiff, and the folding knife from the moped's toolkit. She followed the burn. The pendant ran hotter when she faced north-west, cooler when she turned, so she used it as a compass, holding the chain out flat and reading the warmth against her collarbone. The park gave her bracken first, then oaks, then long stretches of grass silvered with frost. Deer watched from the tree line, eyes catching her torch beam in pairs. She kept the light low and walked on. A thrush sang somewhere to her left. She stopped. Birds did not sing at midnight. Not in November. The song came again, the same three phrases in the same order. Then again. Identical each time, note for note, like a recording on a loop. Or like something that had learned one song and saw no reason to learn another. She walked faster. The flowers appeared before the stones did. Bluebells first, a drift of them under an oak, open and thriving in ground that should have been frozen hard. Then foxgloves, tall and speckled, growing shoulder to shoulder with them. Bluebells were April. Foxgloves, June. Her mam had drilled the calendar into her on walks along the Taff, back when the world still made sense. The two never bloomed together. Ever. Every flower head faced her. Rory stepped sideways, slow, keeping her eyes on them. The heads turned with her. Unhurried. Patient as sunflowers following light. "Fine," she said, and her voice came out smaller than she wanted. "Noted." The standing stones rose out of the bracken a hundred yards on, a rough ring of them, taller than her, grey as old bone. Up close they looked wrong in a way she could not name at first. Then she had it. Bark. Each slab carried the ridged, furrowed texture of oak bark, as though someone had taken living trees and turned them to stone where they stood. The pendant's pulse quickened against her chest. Tick-tock, tick-tock, faster than her own heart. She checked her phone before stepping between the stones. 23:58. Inside the ring, the frost vanished. The grass gave soft under her boots, springy, almost warm. She walked the inside of the circle, counting stones. Eleven. At the far side she checked her phone again. 23:58. She watched the screen for a full minute, counting seconds under her breath. Sixty of them. The digits did not change. Then the screen flickered, offered her a date three days in the future, and died altogether. Facts first. Panic later. That was the rule. She put the dead phone away and listed what she knew. The flowers bloomed out of season. The birdsong repeated. Time had stopped, or she had. All of it strange, none of it dangerous. Yet. Her boots crunched on a patch of gravel. She stopped. One more crunch sounded behind her. A half-second late. Polite about it. She stood still and counted to sixty. Nothing. She took one deliberate step. Crunch. Then, behind her, an echo that arrived too slowly, weighted wrong, like a footfall pretending to be a sound effect. Echoes did not lag. Echoes did not have weight. Rory tore a strip from the note in her pocket and dropped it, then walked on in a straight line, or what felt like one, counting her paces. Eighty. Ninety. At a hundred and four she looked down and saw the strip of paper lying in the grass ahead of her, green ink up, creased where she had folded it. She had not turned. She would have sworn to it in court. Something moved at the edge of her vision. Tall. Between the stones. She snapped the torch round. Nothing there. Eleven stones, all standing where stones stand. She turned back and kept walking, and the shape flickered again, peripheral, patient. The third time it happened, it stood one stone nearer. Then the humming started. Low. Tuneful. A lullaby in Welsh, one her mam used to sing while washing up, *Su Gân*, all soft vowels and sleep. Rory's whole body went cold in a way that had nothing to do with the night. "Aurora." Her mother's voice. Exact. The Cardiff lilt, the warmth at the end of the name. "Cariad, it's freezing. Come inside." Her mam was sixty miles away, asleep in a semi in Llandaff. Rory knew that. She knew it the way she knew her own name, and still her mouth opened, still some small stupid part of her wanted to answer. She bit her tongue until she tasted copper and said nothing. "Aurora." Closer now. Then, from the other side of the clearing, her own voice called back, bright and helpful. "I'm here." The pendant seared her skin. She gasped and grabbed it through her jumper, and it pulled, actually pulled, tugging the chain taut towards the centre of the ring like a needle finding north. She should leave. Every fact on her list said leave. She turned to go, and the gap she had walked through was gone. Eleven stones stood in a closed circle, unbroken, closer together than stones had any business being. No path. No bracken beyond. Only dark, and the soft year-round grass, and her. The centre drew her in. Not magic, she told herself, just her feet moving while her head argued. A ring of flowers grew there, black-centred, faces tilted down at the ground instead of up at her. The earth inside the ring had cracked. A seam ran through it, thin as a paper cut, and light came up out of it. Deep crimson. The same crimson as the stone against her chest, which was beating now in time with her heart, or her heart in time with it. The humming rose up through the seam. Not one voice. Many. Breathing the tune more than singing it, and underneath the tune, words forming, patient, pleased. "Malphora." She did not know the name. The ground knew she did not know it, and found that funny. She could feel the amusement of it come up through the soles of her boots. "Malphora," it said again, in her mother's voice, and her own, and one she had never heard in her life. "You've come home." Behind her, close enough to warm the back of her neck, something breathed in.
created_at"2026-10-13T10:10:06.825Z" 10/13/2026, 10:10:06 AM
model"fireworks/ember-1-20260923"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency574
moderation_latency(null)
generation_time104233
tokens_prompt4387
tokens_completion6062
native_tokens_prompt4180
native_tokens_completion5609
native_tokens_completion_images(null)
native_tokens_reasoning4027
native_tokens_cached4179
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
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origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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model_permaslug"fireworks/ember-1-20260923"
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Evaluation details

Result Evaluator Details Meta Data
0.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount1
adverbTags
0"it said again [again]"
dialogueSentences9
tagDensity0.222
leniency0.444
rawRatio0.5
effectiveRatio0.222
95.87% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1210
totalAiIsmAdverbs1
found
0
adverb"slowly"
count1
highlights
0"slowly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
38.02% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1210
totalAiIsms15
found
0
word"pulsed"
count1
1
word"warmth"
count2
2
word"furrowed"
count1
3
word"pulse"
count1
4
word"quickened"
count1
5
word"flickered"
count2
6
word"echo"
count1
7
word"footfall"
count1
8
word"echoes"
count2
9
word"weight"
count1
10
word"lilt"
count1
11
word"could feel"
count1
highlights
0"pulsed"
1"warmth"
2"furrowed"
3"pulse"
4"quickened"
5"flickered"
6"echo"
7"footfall"
8"echoes"
9"weight"
10"lilt"
11"could feel"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences138
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences138
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences143
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen32
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans2
markdownWords7
totalWords1210
ratio0.006
matches
0"The stones. Midnight. Come alone."
1"Su Gân"
62.50% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions1
matches
0"Not magic, she told herself, just her feet moving while her head argued."
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions26
wordCount1194
uniqueNames17
maxNameDensity0.5
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Kew1
Rory6
Richmond1
Park1
Heartstone1
Eva2
Silas1
Yu-Fei1
Cardiff2
November1
April1
June1
Taff1
Welsh1
Exact1
Llandaff1
Eleven3
persons
0"Rory"
1"Heartstone"
2"Eva"
3"Silas"
places
0"Kew"
1"Richmond"
2"Park"
3"Cardiff"
4"November"
5"Welsh"
6"Llandaff"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences77
glossingSentenceCount1
matches
0"felt like one, counting her paces"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1210
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences143
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs43
mean28.14
std20.31
cv0.722
sampleLengths
021
158
217
374
435
537
67
752
83
938
1031
115
1220
1313
1468
1524
1635
171
1837
1943
2010
2112
2213
2321
249
2560
2612
2712
2837
294
3038
3121
3240
3311
3421
3533
3653
3787
3826
391
4033
4123
4214
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences138
matches
0"been frozen"
1"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs199
matches
0"was beating"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences143
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1201
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.03164029975020816
lyAdverbCount3
lyAdverbRatio0.002497918401332223
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences143
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences143
mean8.46
std7.22
cv0.853
sampleLengths
09
112
216
311
42
52
67
71
819
98
102
112
125
1322
149
1517
1626
174
1831
1916
2013
218
227
232
246
253
2612
272
2812
2915
303
317
3220
3311
343
352
3620
375
381
395
409
415
421
435
4412
451
4624
4714
484
491
65.96% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats12
diversityRatio0.44680851063829785
totalSentences141
uniqueOpeners63
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount7
totalSentences107
matches
0"Then foxgloves, tall and speckled,"
1"Then she had it."
2"Then the screen flickered, offered"
3"Then, behind her, an echo"
4"Then the humming started."
5"Then, from the other side"
6"Only dark, and the soft"
ratio0.065
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount29
totalSentences107
matches
0"She hauled herself over the"
1"She had never shown the"
2"She brought a torch, the"
3"She followed the burn."
4"She kept the light low"
5"She walked faster."
6"Her mam had drilled the"
7"she said, and her voice"
8"She checked her phone before"
9"She walked the inside of"
10"She watched the screen for"
11"She put the dead phone"
12"Her boots crunched on a"
13"She stood still and counted"
14"She took one deliberate step."
15"She had not turned."
16"She would have sworn to"
17"She snapped the torch round."
18"She turned back and kept"
19"Her mother's voice"
ratio0.271
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount75
totalSentences107
matches
0"The pendant had pulsed the"
1"She hauled herself over the"
2"The note had come under"
3"She had never shown the"
4"Any sensible woman would have"
5"Rory had learned at nineteen"
6"She brought a torch, the"
7"She followed the burn."
8"The pendant ran hotter when"
9"The park gave her bracken"
10"Deer watched from the tree"
11"She kept the light low"
12"A thrush sang somewhere to"
13"Birds did not sing at"
14"The song came again, the"
15"She walked faster."
16"The flowers appeared before the"
17"Bluebells first, a drift of"
18"Bluebells were April."
19"Her mam had drilled the"
ratio0.701
46.73% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences107
matches
0"By the time Rory reached"
ratio0.009
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences47
technicalSentenceCount1
matches
0"The same crimson as the stone against her chest, which was beating now in time with her heart, or her heart in time with it."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount0
fancyTags(empty)
dialogueSentences9
tagDensity0.222
leniency0.444
rawRatio0
effectiveRatio0
90.3024%