Run: 2026-10-13-01M4V1Q6PXEXQE6S0CZPSFNF5H

Run Details

Duration:
33.3s
Cost:
$0.029148
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The victim's pocket watch had melted into his ribs, yet the hair on his forearms remained untouched by fire. Detective Harlow Quinn crouched beside the body, her knees popping in the damp chill of the abandoned Camden Tube station. She shone her torch over the fused brass and bone. A standard forensic team would call it a localised chemical burn, some nasty street acid used to settle a gang debt. Harlow knew better. She had seen this exact blistering pattern three years ago, right before DS Morris vanished into a brick wall that had no doors. "Rival dealers," Detective Constable Miller said, chewing gum loud enough to echo off the curved tiled walls. "Camden's crawling with them. He shorted the wrong supplier, they dragged him down the service stairs, and they made an example of him. Case closed by Tuesday." "With what accelerant, Miller?" "Phosphorus. Thermite. Whatever the kids buy on the dark web these days." "Thermite burns at over two thousand degrees." Harlow tapped the dead man's crisp cotton shirt cuff with her gloved knuckle. "His sleeves aren't even singed. And look at his boots." Miller leaned in, his torch beam wobbling. "Clean," Harlow said. "Not a speck of tunnel soot on the soles. If they dragged him down four flights of spiral iron stairs and across fifty yards of disused platform, why are his crepe soles pristine?" "They carried him." "Two men carrying a fourteen-stone bloke down a rusted Victorian staircase in pitch blackness?" Harlow stood, her spine straightening with military precision. She checked the worn leather watch on her left wrist. The second hand ticked backward, stuttered, and resumed its normal clockwise march. Her jaw tightened. "Show me the footprints of the men who carried him." Miller swept his light across the platform. Thick grey dust coated the concrete, undisturbed save for their own heavy police issue boots and the single, frantic path made by the urban explorer who had called it in. "Drafts," Miller muttered. "Trains still run on the Northern Line below us. The vibration blows the dust around, covers the tracks." "A draft that selectively sweeps away footprints while leaving a half-inch layer of grime everywhere else." Harlow walked to the edge of the platform. The tracks below were rusted red, choked with dead weeds and decades of dropped rubbish. Above them, Victorian brickwork wept black moisture that smelled of copper and stagnant Thames water. Yet, beneath the rot, another scent lingered. Nutmeg. Ozone. Burnt sugar. The exact smell of the alley in Whitechapel where Morris had died. "You're looking for ghosts again, Boss," Miller said. "I'm looking for competency." "The Chief Superintendent said to bag him and clear out. Transport for London wants the grates welded shut by noon." "The Chief Superintendent sits in a leather chair at New Scotland Yard." "And we stand in rat shit if we don't wrap this up." Harlow ignored him. She paced the length of the platform, her brown eyes scanning the curved walls. Vintage posters for Bovril and West End shows from the fifties peeled off the tiles in long, wet strips. Halfway down the tunnel, the peeling paper gave way to bare glazed brick. She stopped. The grime here had been wiped away in a rough circle, six feet high. She ran her gloved fingers over the tile. Something tacky clung to the ceramic. Not paint. Wax, mixed with ash and iron filings. Someone had drawn a line down the centre of the cleared space, dividing the wall. A soft click echoed from the service entrance. "Forensics is taking their sweet time," Miller said, turning toward the dark archway. "Oi! Watch the third step, the riser's rotted through!" The footsteps didn't belong to heavy utility boots. They clipped against the concrete, light and hesitant. Clip-clop. A slight scuff. Harlow drew her baton, thumbing her torch off, and stepped into the shadow of a rusted vending kiosk. A young woman emerged from the stairwell. She stood five-foot-four, her curly red hair frizzing in the subterranean damp. A worn leather satchel bulged against her hip, weighed down by thick volumes that knocked against her thigh as she walked. She pushed a pair of round glasses up her freckled nose, her green eyes fixed on an object cupped in her palm. "Halt," Miller barked, shining his torch directly into her face. "Police line. How did you get past the PC on the street?" The woman flinched, throwing a hand up to shield her eyes. Her other hand dropped into her coat pocket, but not before Harlow caught the glint of verdigris-crusted brass. "I'm lost," the woman said. Her voice carried the crisp vowels of an Oxford education, tight with panic. Her left hand rose, tucking a stray red curl behind her left ear. "The museum archives sent me to inspect the wartime shelter reinforcements. The constable upstairs wasn't at the door." "The British Museum sends researchers out at three in the morning?" Harlow stepped out from behind the kiosk. The woman spun, her satchel swinging wide. She tucked the same curl behind her left ear again. "Scheduling error." "Let's see the ID." "Left it on my desk. In Bloomsbury." "Along with your torch?" Harlow gestured to the pitch-black stairwell behind her. "You navigated four flights of condemned stairs in total darkness." "My phone died." "Let's see the phone." "It's in my bag." "Keep your hands out of the bag," Harlow ordered, closing the distance between them. She stopped two feet away, towering over the researcher by five inches. "What's in the right coat pocket?" "Keys." "Keys don't glow in the dark." Harlow held out her gloved hand. "Empty it. Now." The woman's jaw worked. She looked past Harlow toward the yellow tarpaulin covering the body, then toward the cleared circle on the tiled wall. Her shoulders dropped an inch. She reached into her wool coat and pulled out two items. Harlow took them. The first was a flat disc of yellowed bone, carved with the image of an open eye. The second was a small brass compass. Green patina ate at the edges of the casing, and strange, jagged sigils replaced the standard cardinal points on the face. Inside the glass, the needle wasn't pointing north. It spun in frantic, erratic circles, clicking against the brass housing. Tick-tock, tick-tock. "Eva Kowalski," Miller read aloud, having plucked a laminated pass from the top flap of her satchel while Harlow held her attention. "Research Assistant. Restricted Archives. Look at that, she wasn't lying about the day job." "She's lying about everything else," Harlow said. She tilted the small brass compass toward the dead man. The needle slowed, trembling, and pointed straight at the fused pocket watch in the victim's chest. Then, it snapped ninety degrees to the left, pointing directly at the cleared circle of white tiles on the wall. "Give that back," Eva said. "It's an antique. Sixteenth-century astrolabe." "Made yesterday by someone who doesn't use the metric system," Harlow countered, feeling the sharp, unweathered edges of the engraved sigils through her thin nitrile gloves. "And the bone token? What does that buy you down here, Miss Kowalski? A ticket on a train that hasn't run since 1924?" "I study folklore." Eva's fingers twitched toward her left ear again, stopping halfway. "Urban legends. People leave trinkets in the tunnels." "People don't leave dead men with their chests cooked from the inside out." Harlow stepped closer, forcing Eva back against the damp tile. "No footprints. No soot on his shoes. No scorch marks on the cotton. He didn't walk down here, and he wasn't carried. He fell out of that wall." Miller laughed, a nervous, reedy sound. "Boss, you're scaring the civilian. Come off it." "Look at the dust, Miller!" Harlow didn't take her eyes off Eva's freckled face. "The only disturbance in the dirt starts three inches from the wall, right beneath that circle of wax. He appeared there, took four steps, and collapsed." Eva's breath hitched. Behind the round glasses, her pupils dilated until the green vanished almost entirely. "You shouldn't be here," Eva whispered. "The full moon was last night. It's supposed to have moved already." "What moved?" Harlow demanded. "The market? The gang? Who killed him?" "Nothing killed him. He was late." Eva stared at the brass compass in Harlow's hand. The needle had stopped spinning. It pointed dead ahead at the brick wall, vibrating so hard the glass face hummed against Harlow's palm. "The anchor is snapping back." "Speak English." "Get away from the tiles!" The mortar between the white bricks turned liquid, oozing black pitch that smelled of copper and nutmeg. A sound like tearing sheet metal ripped through the tunnel, and a long, pale hand with six joints per finger punched straight through the solid brick, clamping onto Miller's throat.
created_at"2026-10-13T16:32:21.231Z" 10/13/2026, 4:32:21 PM
model"google/gemini-4-argon-20261013"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1840
moderation_latency(null)
generation_time33056
tokens_prompt4492
tokens_completion2242
native_tokens_prompt4539
native_tokens_completion2007
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier(null)
usage0.029148
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
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request_id"req-1791909141-JIaOc2F7kgUQw2nnNlsH"
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api_type"completions"
id"gen-1791909141-8HrK8M0z1z8AzN8Gue7E"
upstream_id"FV3OapGpEsiY9MoPwbm8kAg"
provider_responses
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endpoint_id"4934736c-d662-4fe3-98eb-56def8c8c174"
id"FV3OapGpEsiY9MoPwbm8kAg"
is_byokfalse
latency1833
model_permaslug"google/gemini-4-argon-20261013"
provider_name"Google AI Studio"
status200
total_cost0.029148
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags24
adverbTagCount1
adverbTags
0"Miller read aloud [aloud]"
dialogueSentences61
tagDensity0.393
leniency0.787
rawRatio0.042
effectiveRatio0.033
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1467
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
65.92% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1467
totalAiIsms10
found
0
word"chill"
count1
1
word"standard"
count2
2
word"echo"
count1
3
word"pristine"
count1
4
word"scanning"
count1
5
word"echoed"
count1
6
word"footsteps"
count1
7
word"glint"
count1
8
word"navigated"
count1
highlights
0"chill"
1"standard"
2"echo"
3"pristine"
4"scanning"
5"echoed"
6"footsteps"
7"glint"
8"navigated"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells1
narrationSentences92
matches
0"t with panic"
96.27% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount3
hedgeCount0
narrationSentences92
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences129
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1467
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions13
unquotedAttributions1
matches
0"Then, it snapped ninety degrees to the left, pointing directly at the cleared circle of white tiles on the wall."
27.53% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions53
wordCount939
uniqueNames15
maxNameDensity2.45
worstName"Harlow"
maxWindowNameDensity4
worstWindowName"Harlow"
discoveredNames
Harlow23
Quinn1
Camden1
Tube1
Morris2
Constable1
Miller10
Victorian1
Thames1
Whitechapel1
Bovril1
West1
End1
Oxford1
Eva7
persons
0"Harlow"
1"Quinn"
2"Morris"
3"Constable"
4"Miller"
5"Eva"
places
0"Thames"
1"Whitechapel"
2"West"
3"End"
4"Oxford"
globalScore0.275
windowScore0.333
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences68
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1467
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences129
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs60
mean24.45
std18.24
cv0.746
sampleLengths
019
177
244
34
412
530
67
736
83
957
1037
1121
1224
1353
148
154
1620
1712
1812
1949
2016
2138
228
2322
2420
2518
2662
2722
2829
2949
3018
3117
322
334
347
3522
363
374
384
3932
401
4115
4240
4348
4421
4536
4653
4710
4849
4921
97.64% Passive voice overuse
Target: ≤2% passive sentences
passiveCount2
totalSentences92
matches
0"were rusted"
1"been wiped"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs166
matches
0"wasn't pointing"
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences129
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount946
adjectiveStacks0
stackExamples(empty)
adverbCount19
adverbRatio0.0200845665961945
lyAdverbCount4
lyAdverbRatio0.004228329809725159
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences129
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences129
mean11.37
std7.41
cv0.651
sampleLengths
019
120
210
321
43
523
617
727
84
912
1020
1110
127
133
1433
153
1622
1710
1812
193
2010
217
2230
233
2418
2524
2615
2715
287
291
301
312
3212
338
344
3520
3612
3712
383
3914
4019
4113
422
4314
448
456
462
477
4815
498
79.84% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.5116279069767442
totalSentences129
uniqueOpeners66
42.74% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences78
matches
0"Then, it snapped ninety degrees"
ratio0.013
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount20
totalSentences78
matches
0"She shone her torch over"
1"She had seen this exact"
2"She checked the worn leather"
3"Her jaw tightened."
4"She paced the length of"
5"She ran her gloved fingers"
6"They clipped against the concrete,"
7"She stood five-foot-four, her curly"
8"She pushed a pair of"
9"Her other hand dropped into"
10"Her voice carried the crisp"
11"Her left hand rose, tucking"
12"She tucked the same curl"
13"She stopped two feet away,"
14"She looked past Harlow toward"
15"Her shoulders dropped an inch."
16"She reached into her wool"
17"It spun in frantic, erratic"
18"She tilted the small brass"
19"It pointed dead ahead at"
ratio0.256
11.28% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount70
totalSentences78
matches
0"The victim's pocket watch had"
1"Detective Harlow Quinn crouched beside"
2"She shone her torch over"
3"A standard forensic team would"
4"Harlow knew better."
5"She had seen this exact"
6"Detective Constable Miller said, chewing"
7"Harlow tapped the dead man's"
8"Miller leaned in, his torch"
9"Harlow stood, her spine straightening"
10"She checked the worn leather"
11"The second hand ticked backward,"
12"Her jaw tightened."
13"Miller swept his light across"
14"Harlow walked to the edge"
15"The tracks below were rusted"
16"The exact smell of the"
17"Harlow ignored him."
18"She paced the length of"
19"Vintage posters for Bovril and"
ratio0.897
64.10% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences78
matches
0"Yet, beneath the rot, another"
ratio0.013
67.67% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount4
matches
0"Thick grey dust coated the concrete, undisturbed save for their own heavy police issue boots and the single, frantic path made by the urban explorer who had cal…"
1"Above them, Victorian brickwork wept black moisture that smelled of copper and stagnant Thames water."
2"Harlow drew her baton, thumbing her torch off, and stepped into the shadow of a rusted vending kiosk."
3"A worn leather satchel bulged against her hip, weighed down by thick volumes that knocked against her thigh as she walked."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags24
uselessAdditionCount1
matches
0"Harlow stood, her spine straightening with military precision"
68.03% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags12
fancyCount5
fancyTags
0"Miller muttered (mutter)"
1"Miller barked (bark)"
2"Harlow ordered (order)"
3"Eva whispered (whisper)"
4"Harlow demanded (demand)"
dialogueSentences61
tagDensity0.197
leniency0.393
rawRatio0.417
effectiveRatio0.164
87.3674%