Run: 2026-10-13-01M4V1YXZJ8RADGXY66P08KQB9

Run Details

Duration:
25.2s
Cost:
$0.018408
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The deep crimson stone scorched Rory’s collarbone. She yanked the silver chain from beneath her jumper, letting the thumbnail-sized pendant dangle over the shimmering tear in the air. Rory drew her slender leaf-shaped moonsilver dagger. Its ice-cold hilt bit into her palm, balancing the heat radiating from her chest. Beside her, the tall shadow detached itself from the ancient oak standing stones of the Richmond grove, its violet eyes narrowing as the distortion parted. "A bleeding edge." "The Veil does not bleed, Nightwhisper. It weeps for what crosses." "Save the poetry, Isolde. Are we stepping through or waiting for the Wardens to slap cuffs on us?" Isolde glided past Rory, her waist-length silver hair catching the strange light spilling from the rift. The dry winter grass of the grove remained unbent beneath the seer's bare feet. She reached one pale hand into the distortion. Her fingers vanished into a thick, golden haze. "The prince's table is set." Rory blew out a breath, gripped her blade tighter, and stepped through the tear after her. Gravity hiccupped. Rory’s stomach lurched into her throat, and the scent of damp London earth vanished, replaced by a suffocating wave of roasted figs,焦sugar, and fermenting plums. Her boots sank into spongy violet moss. Above them, a warm amber sky stretched infinitely, devoid of clouds or sun, casting a syrupy glow over a landscape that defied geometry. Sprawling vineyards twisted up impossibly tall, spiralling stone trellises that had no support at their peaks. The vines pulsed like arteries, pumping dark liquid into gourds the size of carriages. Further down the slope, an orchard of bone-white trees bore fruit that gleamed like polished rubies. Nyx materialised at Rory’s left shoulder, their smoky form condensing into a tall, solid silhouette against the amber glare. "Dymas." "You've been here?" "In 1643, I peered into the abyss. This particular pit smelled less like cinnamon then." "Keep your voice down." "Or what? The grapes will snitch?" "They have ears, little courier. And tongues." Rory froze. She looked closer at the nearest trellis. The oversized leaves boasted delicate, translucent veins, and nestled beneath a cluster of dark fruit hung a row of tiny, fleshy lobes, twitching at the sound of her breathing. Bile rose in her throat. She backed away from the trellis, her crescent-shaped wrist scar itching as she raised the Fae blade. They moved down a path paved with what looked like mother-of-pearl, though it crunched beneath Rory's boots like dried marrow. Isolde glided ahead, her lavender eyes sweeping the orchard. She left no marks in the pale dust, while Rory’s heavy tread sounded like gunshots in the eerie stillness. A low hum vibrated through the soles of Rory’s boots. Not mechanical. Vocal. Thousands of voices harmonising in a slow, gluttonous sigh that seemed to rise from the soil itself. "The soil is breathing." "The soil is digesting." "Charming. Really glad I skipped breakfast before Yu-Fei's shift." "Do not inhale the pollen from the yellow blossoms. Hunger that cannot be sated is a poor companion." Rory clamped her mouth shut and breathed shallowly through her nose, pulling her collar up. To their right, a brook babbled over smooth, dark stones. The liquid wasn't water. It flowed thick and crimson, smelling of aged merlot and raw copper. Beside the bank, a golden goblet sat upturned on a velvet cushion, untouched and pristine amidst the wild overgrowth. Nyx drifted toward the brook, their shadowy fingers elongating to trail just above the scarlet surface. Where their darkness touched the fumes, the wine hissed and turned to black vapour. "Soul-vintage. Centuries old." "Put your hand in your pocket, Aldric. We aren't here for a tasting." Nyx stiffened at the use of their mortal name, the violet glow of their eyes flaring before they retracted their arm and melted back into a wispy outline beside her. "You know how to ruin a century, Carter." "Focus. My pendant is still pulsing." Rory tapped the crimson gem. It beat against her palm in a frantic, erratic rhythm, pulling her toward a colossal archway woven from living, thorny briars at the bottom of the valley. Beyond the arch, manicured gardens unfolded in a labyrinth of topiaries shaped like grotesque, feasting beasts. They passed beneath the briars. The temperature spiked. Sweat slicked Rory's palms, though the moonsilver dagger remained a shard of winter in her grip. In the centre of the first garden stood a long banquet table carved from a single slab of green jade. Platters of silver and gold towered with roasted meats, shimmering jellies, and fruits that shifted colours as Rory watched. Yet no one sat at the silk-draped chairs. Wait. Not empty. Rory squinted at the far end of the table. A man in a tattered chef’s coat knelt by a bed of glowing indigo mushrooms. His hands moved with frantic speed, harvesting the caps with a bone paring knife. "A mortal?" "A debtor. The kitchens of Belphegor demand fresh hands." "We should help him." "His ink is dry, Rory. His flesh belongs to the soil when the timer runs out." The chef paused, his head snapping toward them. His eyes were sewn shut with golden thread, yet his nostrils flared, drinking in their scent. His jaw unhinged wider than humanly possible, revealing a tongue coated in silver frost. "Fresh," the chef rasped, his voice scraping like rusted iron. "Unseasoned." He didn't lunge at them. Instead, he plunged his bone knife into the soft earth and twisted it. A deafening chime rang out from the jade table. The platters rattled. All around the garden, the topiary beasts snapped their leafy jaws open, and the bone-white trees of the orchard groaned as their roots tore free from the violet moss. Shadows detached themselves from the vineyard trellises—not Shades like Nyx, but hulking, multi-limbed figures wearing aprons stained with dark ichor, bearing cleavers the size of riot shields. Rory backed into Nyx’s cold solidity, raising her glowing moonsilver blade as six of the butcher-demons vaulted over the jade banquet table.
created_at"2026-10-13T16:36:34.437Z" 10/13/2026, 4:36:34 PM
model"google/gemini-4-argon-20261013"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency2509
moderation_latency(null)
generation_time25133
tokens_prompt5142
tokens_completion1565
native_tokens_prompt5250
native_tokens_completion1399
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached3201
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier(null)
usage0.0184081
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer(null)
request_id"req-1791909394-naEDFkFME69r9t3mPxM9"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1791909394-fyA7s6qkCZITV1qzH6ht"
upstream_id"El7OaueQIbmp1MkP4pjvkAg"
provider_responses
0
endpoint_id"4934736c-d662-4fe3-98eb-56def8c8c174"
id"El7OaueQIbmp1MkP4pjvkAg"
is_byokfalse
latency2509
model_permaslug"google/gemini-4-argon-20261013"
provider_name"Google AI Studio"
status200
total_cost0.0184081
cache_discount0.0121638
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences24
tagDensity0.042
leniency0.083
rawRatio0
effectiveRatio0
95.01% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1003
totalAiIsmAdverbs1
found
0
adverb"really"
count1
highlights
0"really"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
45.16% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1003
totalAiIsms11
found
0
word"stomach"
count1
1
word"lurched"
count1
2
word"pulsed"
count1
3
word"pumping"
count1
4
word"vibrated"
count1
5
word"mechanical"
count1
6
word"velvet"
count1
7
word"pristine"
count1
8
word"amidst"
count1
9
word"silk"
count1
10
word"hulking"
count1
highlights
0"stomach"
1"lurched"
2"pulsed"
3"pumping"
4"vibrated"
5"mechanical"
6"velvet"
7"pristine"
8"amidst"
9"silk"
10"hulking"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences63
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences63
filterMatches(empty)
hedgeMatches
0"seemed to"
95.43% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences86
gibberishSentences1
adjustedGibberishSentences1
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen30
ratio0.012
matches
0"Rory’s stomach lurched into her throat, and the scent of damp London earth vanished, replaced by a suffocating wave of roasted figs,焦sugar, and fermenting plums."
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1002
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions2
unquotedAttributions0
matches(empty)
53.73% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions25
wordCount831
uniqueNames6
maxNameDensity1.93
worstName"Rory"
maxWindowNameDensity3
worstWindowName"Rory"
discoveredNames
Rory16
Richmond1
London1
Fae1
Shades1
Nyx5
persons
0"Rory"
1"Nyx"
places
0"Richmond"
1"London"
globalScore0.537
windowScore0.667
0.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences50
glossingSentenceCount3
matches
0"looked like mother-of-pearl, though it cr"
1"sounded like gunshots in the eerie stillne"
2"sigh that seemed to rise from the soil itself"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.998
wordCount1002
matches
0"not Shades like Nyx, but hulking, multi-limbed figures wearing aprons stained with da"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences86
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs46
mean21.78
std17.81
cv0.818
sampleLengths
028
146
23
311
418
546
65
716
857
946
1019
111
123
1315
144
156
167
1760
1848
1930
204
214
229
2318
2460
2530
263
2713
2830
298
306
3148
3224
3347
343
3538
362
379
384
3916
4038
4111
4218
4341
4427
4522
99.69% Passive voice overuse
Target: ≤2% passive sentences
passiveCount1
totalSentences63
matches
0"were sewn"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs139
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount0
flaggedSentences1
totalSentences86
ratio0.012
matches
0"Shadows detached themselves from the vineyard trellises—not Shades like Nyx, but hulking, multi-limbed figures wearing aprons stained with dark ichor, bearing cleavers the size of riot shields."
88.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount843
adjectiveStacks2
stackExamples
0"slender leaf-shaped moonsilver"
1"over smooth, dark stones."
adverbCount13
adverbRatio0.01542111506524318
lyAdverbCount4
lyAdverbRatio0.004744958481613286
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences86
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences86
mean11.65
std7.56
cv0.649
sampleLengths
07
121
27
314
425
53
611
718
816
914
108
118
125
1316
142
1525
167
1723
1816
1914
2016
2119
221
233
2415
254
266
277
282
297
3029
315
3217
3320
349
3519
3610
372
381
3917
404
414
429
4318
4415
4510
464
4712
4819
4916
83.72% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.5232558139534884
totalSentences86
uniqueOpeners45
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences57
matches
0"Further down the slope, an"
1"Instead, he plunged his bone"
ratio0.035
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount16
totalSentences57
matches
0"She yanked the silver chain"
1"Its ice-cold hilt bit into"
2"She reached one pale hand"
3"Her fingers vanished into a"
4"Her boots sank into spongy"
5"She looked closer at the"
6"She backed away from the"
7"They moved down a path"
8"She left no marks in"
9"It flowed thick and crimson,"
10"It beat against her palm"
11"They passed beneath the briars."
12"His hands moved with frantic"
13"His eyes were sewn shut"
14"His jaw unhinged wider than"
15"He didn't lunge at them."
ratio0.281
74.04% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount44
totalSentences57
matches
0"The deep crimson stone scorched"
1"She yanked the silver chain"
2"Rory drew her slender leaf-shaped"
3"Its ice-cold hilt bit into"
4"Isolde glided past Rory, her"
5"The dry winter grass of"
6"She reached one pale hand"
7"Her fingers vanished into a"
8"Rory blew out a breath,"
9"Rory’s stomach lurched into her"
10"Her boots sank into spongy"
11"The vines pulsed like arteries,"
12"Nyx materialised at Rory’s left"
13"She looked closer at the"
14"The oversized leaves boasted delicate,"
15"Bile rose in her throat."
16"She backed away from the"
17"They moved down a path"
18"Isolde glided ahead, her lavender"
19"She left no marks in"
ratio0.772
87.72% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences57
matches
0"To their right, a brook"
ratio0.018
48.87% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences38
technicalSentenceCount5
matches
0"Its ice-cold hilt bit into her palm, balancing the heat radiating from her chest."
1"Above them, a warm amber sky stretched infinitely, devoid of clouds or sun, casting a syrupy glow over a landscape that defied geometry."
2"Further down the slope, an orchard of bone-white trees bore fruit that gleamed like polished rubies."
3"Thousands of voices harmonising in a slow, gluttonous sigh that seemed to rise from the soil itself."
4"Platters of silver and gold towered with roasted meats, shimmering jellies, and fruits that shifted colours as Rory watched."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount1
matches
0"the chef rasped, his voice scraping like rusted iron"
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
85.7127%