NC Bench
Overview
About
Tests
Categories
Models
Vendors
Compare
Run: 2026-10-13-01M4V22A7DZER6VFSE5ABRP32S
Run Details
Model:
Gemini 4 Argon (Reasoning, Medium)
Test:
Bad Writing Habits
Scenario:
Literary fiction: old friends reunite
Duration:
26.4s
Cost:
$0.022854
Provider:
Google AI Studio
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
96.29%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
70.33%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
83.33%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
88.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
62.41%
Sentence opener variety
(details)
0.00%
Adverb-first sentence starts
(details)
93.97%
Pronoun-first sentence starts
(details)
28.49%
Subject-first sentence starts
(details)
100.00%
Subordinate conjunction sentence starts
(details)
86.47%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
90.3096%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Literary Fiction genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4413" name="Silas Blackwood" aliases="Silas, Si, the Spymaster" pronouns="he/him" species="Human" storyRole="Mentor"> <eyeColor>hazel</eyeColor> <hair>grey-streaked auburn</hair> <height>6'1"</height> <age>58</age> <beard>neatly trimmed, matching his grey-streaked auburn hair</beard> <limp>slight limp in his left leg from an old knee injury</limp> <signetRing>silver signet ring, always worn on his right hand</signetRing> <description>Silas is a retired intelligence operative turned bar owner. He carries himself with quiet authority.</description> <backstory>Former MI6 field agent who retired after a botched operation in Prague left him with a permanent knee injury. He opened "The Raven's Nest" bar in Soho as a front for his network of contacts.</backstory> </character> <location id="854" name="The Raven's Nest" aliases="the Nest, Raven, Silas' bar" realm="Earth"> <signColor>distinctive green neon sign above the entrance</signColor> <secretRoom>hidden back room accessible through a bookshelf, used for clandestine meetings</secretRoom> <description>A dimly lit bar in Soho, London. The walls are covered with old maps and black-and-white photographs.</description> </location> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the literary fiction genre. Two old friends who haven't seen each other in years run into each other unexpectedly at a bar. One of them has changed significantly. Through their conversation and the tension between who they were and who they've become, reveal the weight of time and unspoken regret. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
Sweet and sour sauce pooled across the scratched oak bartop.
Rory dumped a stack of
paper napkins onto the sticky red mess, cursing the cheap plastic containers Yu-Fei insisted on buying. "Your technique lacks finesse, Carter."
Silas limped past the brass
beer taps.
He tossed a damp bar
towel onto the counter.
A heavy silver signet ring
flashed on his right hand as he gripped the edge of the mahogany bar, taking the
weight
off his bad left knee. "Tell that to the pothole on Wardour Street." "Blaming the infrastructure. Very metropolitan of you." "I'm going upstairs." "Have a drink first. You smell like fried prawn balls."
Rory pulled the elastic band
from her straight black hair. Dark strands fell around her shoulders.
She rubbed the small crescent-shaped
scar on her left wrist, her skin itching from the grease of the Golden Empress kitchen.
The Raven's Nest offered a
quiet
sanctuary
compared to the chaos of Soho outside. Faded nautical maps and crooked black-and-white photographs of post-war London covered the wood-panelled walls. Green light from the neon sign above the entrance bled through the frosted glass doors, casting an eerie glow over the empty leather booths.
Silas poured two fingers of
Peated malt into a heavy tumbler.
He slid the glass across
the wood.
It stopped right in front
of her soaked napkins. The front door chime rang. Rory didn't look up.
She pressed the damp towel
into the spilled sauce. "Look who finally crawled out of the valleys."
The voice hit her spine
like cold water. Smooth. Practised. Stripped of the thick Cardiff vowels she remembered from lecture halls and cheap student pubs. Rory turned on her stool. Callum stood by the entrance, shaking rain from a tailored charcoal wool overcoat. Five years ago, he wore frayed band t-shirts and protested tuition hikes outside the union building.
Now, a gold watch peeked
from beneath a crisp French cuff.
His jawline looked sharper, his
haircut worth more than her monthly rent. "Callum." "Aurora." "Nobody calls me that." "Your father still does." "Is that who you're working for now?" "Don't be dramatic. Brendan's criminal law. I'm in corporate acquisitions."
Callum walked over and claimed
the stool beside her.
He didn't look at the
sticky patch on the counter, though his nose twitched at the vinegar scent of the ruined takeaway. He gestured to Silas. "Gin and tonic. Hendrick's, if you have it." "We have Gordon's." Silas didn't move from his spot by the taps.
His hazel eyes measured the
newcomer with the quiet calculation of a man who spent thirty years reading liars in Eastern Europe. "And the tonic's flat." "Whisky, then. Whatever she's having." Silas poured the cheap house blend instead. Callum paid with a platinum card, tapping it against the reader without looking at the total. Rory picked up her glass. The peat smoke burned her nostrils. She took a slow sip, letting the liquor warm her throat before setting the tumbler down. "What are you doing in Soho, Cal? Slumming it?" "Client dinner on Dean Street. Terrible steak. Worse company." "You look like you fit right in." "People grow up, Rory." "Is that what you call the haircut?" Callum smiled, a tight movement that didn't reach his eyes.
He unbuttoned his coat, revealing
a
silk
tie with a subtle geometric pattern. In university, he used to share a tin of cold baked beans with her on the floor of a draughty Cathays flat when their student loans ran dry.
They used to talk about
burning the system down.
Now he wore the uniform
of the people who owned the matches. "You disappeared." Callum rotated his glass on a cardboard coaster. "One week we're revising for tort law, the next your room is cleared out. Not even a text." "Eva knew where I was." "Eva told me to piss off when I asked." "Good old Eva." "We were friends, Rory. Ten years. You don't just vanish into thin air without a word." "I had my reasons." "His name was Evan, wasn't it?" Rory's fingers tightened around her tumbler. Across the bar, Silas stopped polishing a pint glass. The older man's gaze shifted to Rory's face, waiting for a signal.
She gave a fraction of
a nod toward the back room. Silas hesitated, his thumb rubbing the face of his silver signet ring, before limping toward the tall bookshelf at the far end of the bar.
He pulled a thick leather-bound
volume of Dickens. The shelf clicked and swung inward, swallowing him into the dark office behind it. "You knew." Rory stared at the amber liquid in her glass. "Everyone knew he had a temper." "A temper." "I told you to leave him at Christmas. Remember? Outside the Prince of Wales. It was snowing, and you were covering up a bruise on your jaw with cheap concealer." "You told me to call my dad." "Brendan would have ruined him." "Brendan would have blamed me for picking a boy from the wrong side of the Taff." "And this is better?" Callum gestured toward the plastic bag of ruined takeaway containers sitting by her elbow. "Delivering noodles on a bicycle? Living in a place like this? You had the highest marks in our year." "The law lost its
charm
." "You threw your life away because of one bastard." "I saved my life." Callum drank half his whisky in one go, wincing as the cheap spirit hit his palate. He coughed into his fist. The polished London solicitor cracked for a second, revealing the nervous boy from Roath who used to bite his nails before moots.
He reached into his breast
pocket and pulled out a heavy cream business card.
He didn't slide it across
the bar.
He held it between two
fingers, tapping the sharp edge against his knuckles. "We're hiring paralegals. No degree required if you have the right sponsor. I can get you in the door on Monday." "I have a job." "You have a punishment." "I like riding my bike." "Stop doing this." Callum dropped the card onto the wood. "Stop acting like you're fine. I saw you through the window. You looked like a ghost wiping up grease." "You were looking through the window?" "I walked past." "Dean Street is three blocks east. The tube station is north." Callum went still.
His hand remained flat on
the bar, covering the cream card. The
silence
stretched, filled only by the low hum of the beer coolers and the distant wail of a siren on Shaftesbury Avenue. "How long have you been standing outside, Cal?" "I didn't come here for steak." Rory slid off the barstool.
She kept her weight on
the balls of her feet, putting two feet of empty space between them. Her left wrist burned where the small white crescent scar caught the green neon light. "Who sent you?" "Rory, please." "Who?" "He's out." The air left the room. The framed maps on the walls
seemed to
press inward. "That's impossible. He got four years for what he did to the girl after me." "Two with good behaviour. He walked out of Cardiff prison on Tuesday." Callum's voice dropped to a
whisper
. Sweat beaded on his forehead, ruining the sleek image he carried through the door ten minutes ago. "He came to my office yesterday. Walked right past reception." "And you told him." "He had a knife, Rory. Right there in the lobby." "You told him where I was." "I didn't know the address! I just knew you worked in Soho. Eva slipped up at a wedding last month, mentioned a Chinese place near Wardour Street." Callum grabbed her forearm. His palm felt clammy against her skin. "I came to warn you. I took the afternoon train. I've been walking these streets for four hours looking for you." Rory wrenched her arm out of his grip. Her bright blue eyes darted to the frosted glass of the front door. A shadow stood on the pavement outside, bathed in the sickly green glow of the neon sign. Broad shoulders. A shaved head. The brass handle turned.
created_at
"2026-10-13T16:38:25.282Z"
10/13/2026, 4:38:25 PM
model
"google/gemini-4-argon-20261013"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
2744
moderation_latency
(null)
generation_time
26384
tokens_prompt
4445
tokens_completion
1980
native_tokens_prompt
4507
native_tokens_completion
1851
native_tokens_completion_images
0
native_tokens_reasoning
0
native_tokens_cached
2458
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"STOP"
service_tier
(null)
usage
0.0228538
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.21.0; linux; x64))"
http_referer
(null)
request_id
"req-1791909505-0rbtUxXyTpVfQhTAbVdG"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1791909505-qmu4NrZl88YdbfIo1YVX"
upstream_id
"gV7Oao-sFZrN_PUPkJCQiQM"
provider_responses
0
endpoint_id
"4934736c-d662-4fe3-98eb-56def8c8c174"
id
"gV7Oao-sFZrN_PUPkJCQiQM"
is_byok
false
latency
2743
model_permaslug
"google/gemini-4-argon-20261013"
provider_name
"Google AI Studio"
status
200
total_cost
0.0228538
cache_discount
0.0093404
upstream_inference_cost
0
provider_name
"Google AI Studio"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
7
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
64
tagDensity
0.109
leniency
0.219
rawRatio
0
effectiveRatio
0
96.29%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1348
totalAiIsmAdverbs
1
found
0
adverb
"very"
count
1
highlights
0
"very"
100.00%
AI-ism character names
Target: 0 AI-default names (16 tracked, −20% each)
codexExemptions
0
"Blackwood"
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
70.33%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1348
totalAiIsms
8
found
0
word
"weight"
count
2
1
word
"sanctuary"
count
1
2
word
"measured"
count
1
3
word
"silk"
count
1
4
word
"charm"
count
1
5
word
"silence"
count
1
6
word
"whisper"
count
1
highlights
0
"weight"
1
"sanctuary"
2
"measured"
3
"silk"
4
"charm"
5
"silence"
6
"whisper"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
76
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
0
hedgeCount
1
narrationSentences
76
filterMatches
(empty)
hedgeMatches
0
"seemed to"
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
133
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
31
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1348
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
10
unquotedAttributions
0
matches
(empty)
83.33%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
47
wordCount
849
uniqueNames
21
maxNameDensity
1.3
worstName
"Callum"
maxWindowNameDensity
2.5
worstWindowName
"Callum"
discoveredNames
Yu-Fei
1
Golden
1
Empress
1
Raven
1
Nest
1
Soho
1
London
2
Peated
1
Cardiff
1
French
1
Silas
7
Eastern
1
Europe
1
Cathays
1
Rory
10
Dickens
1
Callum
11
Roath
1
Shaftesbury
1
Avenue
1
Sweat
1
persons
0
"Yu-Fei"
1
"Raven"
2
"Nest"
3
"Silas"
4
"Rory"
5
"Callum"
6
"Sweat"
places
0
"Soho"
1
"London"
2
"Cardiff"
3
"Eastern"
4
"Europe"
5
"Roath"
6
"Shaftesbury"
7
"Avenue"
globalScore
0.852
windowScore
0.833
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
61
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1348
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
0
totalSentences
133
matches
(empty)
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
80
mean
16.85
std
18.73
cv
1.112
sampleLengths
0
31
1
5
2
43
3
8
4
7
5
3
6
10
7
89
8
27
9
5
10
13
11
8
12
25
13
5
14
52
15
1
16
1
17
4
18
4
19
7
20
10
21
35
22
8
23
38
24
5
25
23
26
27
27
9
28
9
29
7
30
4
31
7
32
72
33
28
34
5
35
9
36
3
37
16
38
4
39
6
40
85
41
11
42
6
43
2
44
30
45
7
46
5
47
16
48
37
49
5
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
76
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
132
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
133
ratio
0
matches
(empty)
88.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
856
adjectiveStacks
2
stackExamples
0
"small crescent-shaped scar"
1
"thick leather-bound volume"
adverbCount
7
adverbRatio
0.008177570093457943
lyAdverbCount
3
lyAdverbRatio
0.0035046728971962616
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
133
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
133
mean
10.14
std
6.62
cv
0.653
sampleLengths
0
10
1
21
2
5
3
7
4
9
5
27
6
8
7
7
8
3
9
10
10
10
11
6
12
21
13
14
14
14
15
24
16
11
17
7
18
9
19
5
20
4
21
9
22
8
23
8
24
1
25
1
26
15
27
5
28
13
29
16
30
11
31
12
32
1
33
1
34
4
35
4
36
7
37
10
38
9
39
22
40
4
41
8
42
12
43
22
44
4
45
5
46
7
47
16
48
5
49
6
62.41%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
7
diversityRatio
0.40601503759398494
totalSentences
133
uniqueOpeners
54
0.00%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
0
totalSentences
73
matches
(empty)
ratio
0
93.97%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
23
totalSentences
73
matches
0
"He tossed a damp bar"
1
"She rubbed the small crescent-shaped"
2
"He slid the glass across"
3
"It stopped right in front"
4
"She pressed the damp towel"
5
"His jawline looked sharper, his"
6
"He didn't look at the"
7
"He gestured to Silas."
8
"His hazel eyes measured the"
9
"She took a slow sip,"
10
"He unbuttoned his coat, revealing"
11
"They used to talk about"
12
"She gave a fraction of"
13
"He pulled a thick leather-bound"
14
"He coughed into his fist."
15
"He reached into his breast"
16
"He didn't slide it across"
17
"He held it between two"
18
"His hand remained flat on"
19
"She kept her weight on"
ratio
0.315
28.49%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
63
totalSentences
73
matches
0
"Rory dumped a stack of"
1
"Silas limped past the brass"
2
"He tossed a damp bar"
3
"A heavy silver signet ring"
4
"Rory pulled the elastic band"
5
"She rubbed the small crescent-shaped"
6
"The Raven's Nest offered a"
7
"Silas poured two fingers of"
8
"He slid the glass across"
9
"It stopped right in front"
10
"The front door chime rang."
11
"Rory didn't look up."
12
"She pressed the damp towel"
13
"The voice hit her spine"
14
"Rory turned on her stool."
15
"Callum stood by the entrance,"
16
"His jawline looked sharper, his"
17
"Callum walked over and claimed"
18
"He didn't look at the"
19
"He gestured to Silas."
ratio
0.863
100.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
2
totalSentences
73
matches
0
"Now, a gold watch peeked"
1
"Now he wore the uniform"
ratio
0.027
86.47%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
38
technicalSentenceCount
3
matches
0
"His hazel eyes measured the newcomer with the quiet calculation of a man who spent thirty years reading liars in Eastern Europe."
1
"Silas hesitated, his thumb rubbing the face of his silver signet ring, before limping toward the tall bookshelf at the far end of the bar."
2
"The polished London solicitor cracked for a second, revealing the nervous boy from Roath who used to bite his nails before moots."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
7
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
0
90.3096%