Run: 2026-10-20-01M5C6QCMBTJ4G8TZN5DPJ87H1

Run Details

Duration:
19.7s
Cost:
$0.001022
Provider:
InferenceNet

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
The rustling started three steps after the standing stones swallowed the last of Richmond Park’s familiar path. Rory froze, her breath catching. The sound wasn’t the gentle stir of wind through leaves. It was a wet, dragging rasp, like a sack of meat being pulled across gravel. She spun around, phone’s torch beam slicing a frantic white cone through the dark. It illuminated a ring of ancient oaks, their bark furrowed like old scars, and nothing more. The sound ceased. The cold was the first thing to truly register. It wasn’t the crisp chill of a London autumn evening, but a deeper, bone-seeking damp that seeped through her denim jacket. The air tasted of damp earth and something else, something sweet and cloying, like forgotten fruit turning to syrup. This was Isolde’s grove, and Eva had sworn its location to her with a promise that was half-plea, half-threat. *Go to the standing stones at midnight. She’ll find you. It’s the only way to fix this.* Rory had come for answers, for a way to unmake the mess her life had become. But the Fae Grove, as she now stood within it, felt less like a sanctuary and more like a mausoleum. The wildflowers she’d been told bloom year-round were here, but their colours were leached, their petals drooping in the gloom, and they grew in strange, swirling patterns that made her eyes ache. The silence was the worst part. It was a total, suffocating absence of noise. No distant traffic from the park’s perimeter, no rustle of small creatures, no wind. Just the frantic drum of her own heart against her ribs. She pulled the Heartstone pendant from under her shirt. The little crimson stone, a thumbnail-sized drop of blood in a silver setting, usually felt cool against her skin. Now, it pulsed with a faint, inner warmth, a tiny ember of life in the dead wood. It offered no guidance, just a silent confirmation that she was in the right place, and that the place was profoundly wrong. A whisper. So faint it could have been a trick of the blood roaring in her ears. But it had shape. A syllable. Her name. *Rory.* She whipped the torch beam towards the sound, towards a dense thicket of hawthorn. The beam caught something at the edge of the light’s reach. A shadow that detached itself from the trunk of an oak and flitted behind another. It was a tall shadow, too fluid to be a person, too substantial to be a trick of the mind. It moved with a silent, gliding grace that made the hairs on her arms stand to attention. “Eva?” Her voice was a dry rasp. The name felt foolish on her tongue. Eva was in a hospital bed in Camden, her body wracked with a fever no doctor could explain, her mutterings filled with warnings about the thinning veil and the things that slip through. Rory was here for her friend, to find the creature that had poisoned her and bargain for her life. The dragging sound returned, closer this time. It wasn’t a sack of meat. It was the sound of something heavy being pulled through the undergrowth. Rory swung the light low. A trail was becoming visible in the long, dead grass. A furrow, as if something immense had been hauled through it. And in the mud beside the trail, footprints. They were the right size for a human foot, but the shape was wrong. The arch was too high, the heel too narrow, the toe marks… too many. She followed the trail a few hesitant steps, her trainers sinking into the soft earth. The pendant grew warmer, the pulse a steady thrum against her sternum. The sweet, rotting smell intensified, thick enough to coat the back of her throat. She heard it again. Not a whisper this time. A soft, rhythmic sound, like a child humming a tuneless song. It seemed to come from everywhere and nowhere, weaving through the trees, a melody that felt both ancient and infantile. It made her teeth ache. Rory knew about the Warren Street goblins, the opportunistic scavengers of the city’s underbelly. She knew about the sirens of the Thames and the kelpies in the Highlands. She had a working, if reluctant, knowledge of the hidden world. But this felt different. Older. Predatory in a way the city’s creatures never were. This was the deep, quiet danger of a place that had never been meant for human feet. She reached a clearing, the trees parting to reveal a space where the grass was unnaturally flat and grey, like a carpet of ash. In the centre stood a single, large stone, its surface smooth and black, reflecting a light that wasn’t hers. It was a standing stone, but it wasn’t one of the ancient oaks that marked the boundary. It was a monolith, stark and alien. The humming stopped. The silence that followed was heavier, a physical weight on her eardrums. She took a step into the clearing, the air growing colder, the pendant burning hot now. She could feel eyes on her. Not one pair. Many. They watched from the dark spaces between the trees, a silent, collective intelligence observing her intrusion. “I’m here,” she said, her voice steadier than she felt. “I know you can hear me. I’m looking for Isolde.” A whisper rustled through the canopy overhead, a dry, clicking sound like a thousand beetle wings. It seemed to say *Laila*. The name she used when she first fled to London, the one Eva had helped her choose. A cold dread, sharper than any winter wind, sliced through her. No one here should know that name. She turned a full circle, the torch beam sweeping the treeline. Shadows danced and writhed in the light, but held their forms. Then she saw it. A figure, standing between two massive oaks. It was a woman, impossibly tall and thin, her skin the colour of birch bark, her hair a cascade of dark moss. Her face was beautiful, serene, and utterly still, her eyes two pools of absolute darkness. She was there for a second, a perfect image, and then she was gone, dissolving into the bark of the tree behind her as if she’d never been. The pendant was a hot coal against Rory’s chest. She took a breath, the air sharp with ozone and the smell of wet stone. She had come here to find a fairy. It seemed she had found one. “Isolde?” she called out again, her voice ringing hollow in the dead air. A sound behind her, soft as a sigh. She spun around. The monolith was no longer alone. A figure stood before it. Not the wraith-like woman, but a man. He wore clothes that seemed to be woven from the shadows themselves, a doublet of twilight, trousers of deep midnight. His hair was a tangle of briars, his face long and pale and achingly handsome, with a sharp jaw and a mouth curved in a thin, knowing smile. “Aurora Carter,” he said, his voice a low, melodic purr that vibrated in the cold air. “Or shall I call you Laila? We have been so looking forward to making your acquaintance.” He took a step towards her. The pendant flared, the heat searing her skin. The rustling in the trees around the clearing rose to a fever pitch. The things she couldn’t see, the things that had been watching her, began to shift and move, closing in. And the man’s smile widened as he saw the fear she couldn’t quite hide. “But we are most curious,” he continued, his dark eyes locking onto hers. “What’s in the bag?”
created_at"2026-10-20T08:26:55.506Z" 10/20/2026, 8:26:55 AM
model"deepseek/deepseek-v4.1-flash-20261017"
app_id182717
external_user(null)
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cancelledfalse
latency296
moderation_latency(null)
generation_time19681
tokens_prompt4387
tokens_completion2210
native_tokens_prompt4146
native_tokens_completion1971
native_tokens_completion_images(null)
native_tokens_reasoning321
native_tokens_cached4096
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
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api_type"completions"
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Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags4
adverbTagCount0
adverbTags(empty)
dialogueSentences8
tagDensity0.5
leniency1
rawRatio0
effectiveRatio0
92.22% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1286
totalAiIsmAdverbs2
found
0
adverb"truly"
count1
1
adverb"utterly"
count1
highlights
0"truly"
1"utterly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
18.35% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1286
totalAiIsms21
found
0
word"familiar"
count1
1
word"furrowed"
count1
2
word"chill"
count1
3
word"sanctuary"
count1
4
word"gloom"
count1
5
word"silence"
count2
6
word"pulsed"
count1
7
word"warmth"
count1
8
word"whisper"
count3
9
word"roaring"
count1
10
word"pulse"
count1
11
word"rhythmic"
count1
12
word"stark"
count1
13
word"weight"
count1
14
word"could feel"
count1
15
word"perfect"
count1
16
word"vibrated"
count1
17
word"searing"
count1
highlights
0"familiar"
1"furrowed"
2"chill"
3"sanctuary"
4"gloom"
5"silence"
6"pulsed"
7"warmth"
8"whisper"
9"roaring"
10"pulse"
11"rhythmic"
12"stark"
13"weight"
14"could feel"
15"perfect"
16"vibrated"
17"searing"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences108
matches(empty)
89.95% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount4
narrationSentences108
filterMatches(empty)
hedgeMatches
0"seemed to"
1"began to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences111
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen33
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans3
markdownWords19
totalWords1286
ratio0.015
matches
0"Go to the standing stones at midnight. She’ll find you. It’s the only way to fix this."
1"Rory."
2"Laila"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions7
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions23
wordCount1245
uniqueNames14
maxNameDensity0.56
worstName"Rory"
maxWindowNameDensity1.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
London2
Isolde1
Eva3
Rory7
Fae1
Grove1
Heartstone1
Camden1
Warren1
Street1
Thames1
Highlands1
persons
0"Isolde"
1"Eva"
2"Rory"
places
0"Richmond"
1"Park"
2"London"
3"Fae"
4"Grove"
5"Camden"
6"Warren"
7"Street"
8"Thames"
9"Highlands"
globalScore1
windowScore1
91.86% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences86
glossingSentenceCount2
matches
0"clothes that seemed to be woven from the shadows themselves, a doublet of twilight, trousers of deep midnight"
1"quite hide"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches1
per1kWords0.778
wordCount1286
matches
0"Not the wraith-like woman, but a man"
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences111
matches
0"know that name"
81.71% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs21
mean61.24
std26.7
cv0.436
sampleLengths
080
185
2107
367
426
577
666
787
886
970
1067
1157
1220
1356
1498
1538
1613
1777
1832
1960
2017
85.77% Passive voice overuse
Target: ≤2% passive sentences
passiveCount6
totalSentences108
matches
0"being pulled"
1"been told"
2"were leached"
3"being pulled"
4"been hauled"
5"been meant"
6"was gone"
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs184
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences111
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1250
adjectiveStacks0
stackExamples(empty)
adverbCount33
adverbRatio0.0264
lyAdverbCount9
lyAdverbRatio0.0072
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences111
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences111
mean11.59
std6.73
cv0.581
sampleLengths
017
15
210
315
414
516
63
79
821
919
1019
117
123
137
1416
1520
1632
176
188
1914
2011
219
2219
2317
2422
252
2615
274
282
292
301
3114
3211
3315
3420
3517
367
377
3833
3919
407
416
4212
435
4410
4511
468
4714
4812
492
36.49% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats15
diversityRatio0.27927927927927926
totalSentences111
uniqueOpeners31
66.01% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount2
totalSentences101
matches
0"Just the frantic drum of"
1"Then she saw it."
ratio0.02
45.74% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount44
totalSentences101
matches
0"It was a wet, dragging"
1"She spun around, phone’s torch"
2"It illuminated a ring of"
3"It wasn’t the crisp chill"
4"She’ll find you."
5"It’s the only way to"
6"It was a total, suffocating"
7"She pulled the Heartstone pendant"
8"It offered no guidance, just"
9"She whipped the torch beam"
10"It was a tall shadow,"
11"It moved with a silent,"
12"Her voice was a dry"
13"It wasn’t a sack of"
14"It was the sound of"
15"They were the right size"
16"She followed the trail a"
17"She heard it again."
18"It seemed to come from"
19"It made her teeth ache."
ratio0.436
44.16% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount84
totalSentences101
matches
0"The rustling started three steps"
1"Rory froze, her breath catching."
2"The sound wasn’t the gentle"
3"It was a wet, dragging"
4"She spun around, phone’s torch"
5"It illuminated a ring of"
6"The sound ceased."
7"The cold was the first"
8"It wasn’t the crisp chill"
9"The air tasted of damp"
10"This was Isolde’s grove, and"
11"She’ll find you."
12"It’s the only way to"
13"Rory had come for answers,"
14"The wildflowers she’d been told"
15"The silence was the worst"
16"It was a total, suffocating"
17"She pulled the Heartstone pendant"
18"The little crimson stone, a"
19"It offered no guidance, just"
ratio0.832
49.50% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount1
totalSentences101
matches
0"Now, it pulsed with a"
ratio0.01
68.97% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount6
matches
0"This was Isolde’s grove, and Eva had sworn its location to her with a promise that was half-plea, half-threat."
1"The wildflowers she’d been told bloom year-round were here, but their colours were leached, their petals drooping in the gloom, and they grew in strange, swirli…"
2"Rory was here for her friend, to find the creature that had poisoned her and bargain for her life."
3"It seemed to come from everywhere and nowhere, weaving through the trees, a melody that felt both ancient and infantile."
4"In the centre stood a single, large stone, its surface smooth and black, reflecting a light that wasn’t hers."
5"She was there for a second, a perfect image, and then she was gone, dissolving into the bark of the tree behind her as if she’d never been."
0.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags4
uselessAdditionCount3
matches
0"she said, her voice steadier than she felt"
1"she called out, her voice ringing hollow in the dead air"
2"he continued, his dark eyes locking onto hers"
0.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags4
fancyCount2
fancyTags
0"she called out (call out)"
1"he continued (continue)"
dialogueSentences8
tagDensity0.5
leniency1
rawRatio0.5
effectiveRatio0.5
79.0243%