NC Bench
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Run: 2026-10-27-01M5YF60RG3QYR92RJ8XWWH20Z
Run Details
Model:
Kimi K3.1 Pro (Reasoning, Max)
Test:
Bad Writing Habits
Scenario:
Mystery: examining a crime scene
Duration:
13m 30s
Cost:
$0.217230
Provider:
Moonshot AI
Evaluation summary
Score
Evaluator
Details Link
100.00%
Adverbs in dialogue tags
(details)
100.00%
AI-ism adverb frequency
(details)
100.00%
AI-ism character names
(details)
100.00%
AI-ism location names
(details)
93.69%
AI-ism word frequency
(details)
100.00%
Cliché density
(details)
100.00%
Emotion telling (show vs. tell)
(details)
100.00%
Filter word density
(details)
100.00%
Gibberish response detection
(details)
100.00%
Markdown formatting overuse
(details)
100.00%
Missing dialogue indicators (quotation marks)
(details)
0.00%
Name drop frequency
(details)
100.00%
Narrator intent-glossing
(details)
100.00%
"Not X but Y" pattern overuse
(details)
100.00%
Overuse of "that" (subordinate clause padding)
(details)
100.00%
Paragraph length variance
(details)
100.00%
Passive voice overuse
(details)
100.00%
Past progressive (was/were + -ing) overuse
(details)
100.00%
Em-dash & semicolon overuse
(details)
100.00%
Purple prose (modifier overload)
(details)
100.00%
Repeated phrase echo
(details)
100.00%
Sentence length variance
(details)
60.35%
Sentence opener variety
(details)
80.65%
Adverb-first sentence starts
(details)
100.00%
Pronoun-first sentence starts
(details)
52.74%
Subject-first sentence starts
(details)
0.00%
Subordinate conjunction sentence starts
(details)
100.00%
Technical jargon density
(details)
100.00%
Useless dialogue additions
(details)
100.00%
Dialogue tag variety (said vs. fancy)
(details)
89.5809%
Overall
Model input
System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>
Model response
Messages
Meta
AI
The dead man’s shoes were
clean, though every route to his body crossed a platform deep in dust.
Quinn crouched beside him and
turned one heel towards the work light. No dust marked the leather. None clogged the welt.
She had come down ninety-three
iron steps to reach him.
DS Bell had arrived first
and closed his notebook before she had seen the body. “Robbery,” Bell said. “His wallet says no.” “A deal went wrong, then. Someone sticks him, the market empties, our thief loses his nerve.” “With what?” “Something narrow. Stiletto, screwdriver, sharpened biro. Take your pick.”
Gareth Bly lay beside the
old ticket hall with his shoulders against the tiles.
A hole the width of
a pencil pierced his shirt below the ribs.
Blood had dried around it
in a neat oval. None stained the platform.
A disc of carved bone
rested on his chest, threaded onto a bootlace. Quinn looked along the station.
Stalls crowded both sides of
the platform.
Their awnings hung beneath arches
that had once framed adverts for soap and seaside holidays. Stoppered bottles stood in rows.
A human skull grinned from
a brass cradle.
Someone had arranged bundles of
dried roots by length and tied each with red thread.
The air smelled of wet
brick, paraffin and a sweetness that clung to the back of Quinn’s throat. Nothing lay overturned.
An open cash box held
a brick of banknotes. Beside it, a glass paperweight rested near the edge of a table, one nudge from disaster. “Fifty people flee a murder,” Quinn said. “They leave the money, avoid every table and take care not to scuff the dust.” “They could have walked.” “From a stabbing?” “You’ve met a better class of criminal than I have.”
Quinn rose and squared her
shoulders.
Bell had served long enough
to
know that panic
left evidence.
He had simply chosen the
explanation that asked the least of him.
She crossed to the tunnel
mouth.
Her torch picked out rat
tracks in the dust, a chain of tiny toes and the thin line of a tail. No shoe prints. No fallen coins. No cloth snagged on the points of the old rails. “East tunnel’s clear,” she said. “West stairs.” “Uniform found the grate locked. The seal held.” “Then they left before uniform arrived.” “Without their stock.” “Stock can be replaced.” “Not by people who price it in names.” Quinn pointed her torch at a slate above the nearest stall. Beneath a list of jars, the seller had chalked three words. No pounds. No pence. Just one true name. Bell shut his notebook with a soft snap. “All right. They were tidy, cautious and fond of drama. Doesn’t move our body.” “His shoes do.” “Carried.” “Show me the carriers’ prints.” Bell shone his torch around the body. The market had left plenty of marks near the stalls. Heels overlapped toes. A narrow wheel had scored two lines through the filth. Three paces from Bly, every human trace stopped. “Scene’s contaminated,” Bell said. “By rats?” “By the people who found him.” “They came down the west stairs and stayed by the body. Their prints are on top of ours.” Bell lowered his torch. Quinn returned to Bly.
His right hand had closed
around something. Brass showed beneath his little finger. The photographer finished his series and stepped back. Quinn eased the object free with gloved fingers.
It was a small brass
compass, its casing crusted with verdigris. Fine sigils covered the face.
They vanished and returned as
she tilted it under the light. The needle
trembled
, then fixed on the tiled wall behind Bly. “Broken,” Bell said. Quinn turned the compass in her palm. The needle swung until it pointed at the same wall. “North’s behind you.” “Magnet in the bricks.” “There’s a thought.” She crossed to the wall. The dust formed a pale crescent at its base.
She followed the curve with
her torch. At one end, a vertical crack split the grout between two tiles. At the other, a dark wool fibre clung to the edge of an old advert. Bly’s coat was dark wool. Quinn held her torch between her teeth and set her left palm against the tiles.
Her worn leather watch clicked
against the grout. Air touched the skin inside her cuff. Cold. Moving. “Walls don’t breathe,” she said. A book struck the floor behind them. Quinn drew her pistol. Bell reached the ticket counter first and swore. A woman stood up on the other side with both hands raised. Curly red hair had escaped its pins. Round glasses sat crooked above a freckled nose.
She held a worn leather
satchel against her chest with her elbows, as if its contents mattered more than the gun. Quinn knew the face from three surveillance photographs and one poor still taken outside a Camden bookshop. “Eva Kowalski.” “Detective Quinn. You’ve brought a larger torch this time.” “Step away from the counter.” “I’d rather know what you found in the wall first.” “Bell.”
He took the satchel and
opened it. Books filled it to the seams. Two notebooks. A cloth-bound volume with metal corners. No weapon.
He placed it on the
counter and brought Eva round to stand beneath the work light.
She tucked a curl behind
her left ear. Dust left a grey streak on her cheek. “Research assistant,” Quinn said. “British Museum. Restricted archives. Oxford, Ancient History.” “You’ve read my CV.” “I’ve read your visitors.” “Then you know they return my books.” “You’re Aurora’s friend.” “And you’re the detective who treats friendship as a charging offence.” Bell looked from one woman to the other. “Do we need the room?” Quinn kept her pistol low. “What is this place?” Eva glanced at Bly. “The Veil Market.” “That supposed to mean something?” Bell asked. “It means you should stop touching the merchandise.”
He took his hand off
the table. Eva nodded at the bone disc on Bly’s chest. “That gets you through the door. The Market sells enchanted goods, restricted alchemy and information. It moves every full moon. This cycle’s address is beneath Camden.” “Was,” Quinn said. “The stalls are still here.” “The people aren’t.” “The traders left. The Market remained. There’s a difference.” “Where did they go?” Eva looked at the tiled wall. Bell laughed once. “Of course they did.” Quinn ignored him. “You saw Bly arrive.” “Yes.” “From start to finish.” “He came through the wall. He had the compass in his hand. He walked two steps, sat down and died.” “He walked?” “The order felt important at the time.” Quinn looked at the clean shoes. Two steps from an opening at the base of the wall would leave him where he sat. No drag marks. No carriers. No missing route. “And you stayed behind the counter,” she said. “He looked at me before he died.” “Dead men make poor witnesses.” “He wasn’t dead when he looked.” Bell opened his notebook again. Quinn moved closer to Eva. The younger woman’s green eyes stayed on the pistol, then lifted to Quinn’s face. “Why not run?” Quinn asked. “The stairs were locked.” “Why not call?” “No signal.” “Why hide?” Eva’s fingers tightened around the strap crossing her chest. “Because he said your name.” The station gave a low metallic tick.
Somewhere beyond the platform, a
rail contracted against its fixings. Quinn glanced at Bell. He had stopped writing. “Bly knew you?” he asked. “His name appears in my Camden file. Antiques. Stolen goods. Two addresses that led to empty rooms.” “Convenient,” Eva said. “For whom?” “You. A body connected to your investigation. A witness you already distrust. A market full of evidence that cannot be put into a report.” “You’re making a case for yourself.” “I’m making an inventory.” Quinn held up the compass. “And this?” Eva leaned closer without moving her feet. “A Veil Compass. Shade work. See the three cuts beneath the hinge? That’s the artisan’s mark.” “What does it do?” “It points to the nearest rift or portal.” “North was too ambitious,” Bell said. “The sigils on its face protect the bearer.” Quinn looked at Bly’s body. “Effective.” “He used it incorrectly.” “How?” Eva did not answer.
Her gaze had dropped to
the compass. The needle no longer pointed at the wall. It pointed past Bell. Quinn moved two paces to her left. The needle turned with her, keeping its bearing on the same fixed point. “Bell, step away from Bly.” He looked down. He stood within arm’s reach of the corpse. “Thought we’d established he was dead.” “Now.” Bell shifted his
weight
. Bly’s hand snapped shut around his ankle. Bell went down hard. His torch rolled across the platform and lit the underside of the stalls. Quinn raised her pistol as Bly sat up. The bone disc slid from his chest and struck the tiles. It rang like metal. Eva backed into the ticket counter. “Don’t answer it,” she said.
Bly turned his head towards
Quinn. His eyes remained shut. “Harlow,” he said. Quinn’s aim moved. An inch. No more. The voice belonged to DS Morris. Her partner. Three years missing. “Morris?” “That,” Eva said, “was an answer.” The tiled wall split through the centre of the advert. A man stepped through the gap. He wore Morris’s old service coat. Three years had added no lines to his face. In his right hand, he carried the pistol that had vanished with him. He levelled it at Quinn’s chest. “Still standing in the wrong place, Harlow,” he said, and fired.
created_at
"2026-10-27T10:41:04.335Z"
10/27/2026, 10:41:04 AM
model
"moonshotai/kimi-k3.1-pro-20261023"
app_id
182717
external_user
(null)
streamed
true
cancelled
false
latency
6098
moderation_latency
(null)
generation_time
808554
tokens_prompt
4492
tokens_completion
22981
native_tokens_prompt
4270
native_tokens_completion
20869
native_tokens_completion_images
(null)
native_tokens_reasoning
18667
native_tokens_cached
0
num_media_prompt
(null)
num_input_audio_prompt
(null)
num_media_completion
0
num_search_results
(null)
num_fetches
(null)
web_search_engine
(null)
origin
"https://ncbench.com/"
is_byok
false
finish_reason
"stop"
native_finish_reason
"stop"
service_tier
(null)
usage
0.21723
router
(null)
user_agent
"langchainjs-openai/1.0.0 ((node/v24.22.1; linux; x64))"
http_referer
(null)
request_id
"req-1793097664-cbWUcgYpQz8QaXjHsQTt"
session_id
(null)
preset_id
(null)
api_type
"completions"
id
"gen-1793097664-dZRwGL9sWp2wjMCX3g7b"
upstream_id
"chatcmpl-6ae07fc14d02c5f1e67dabfc"
provider_responses
0
endpoint_id
"a3fafaac-f097-4ef1-86b3-842854dad5c6"
id
"chatcmpl-6ae07fc14d02c5f1e67dabfc"
is_byok
false
latency
6098
model_permaslug
"moonshotai/kimi-k3.1-pro-20261023"
provider_name
"Moonshot AI"
status
200
total_cost
0.21723
cache_discount
(null)
upstream_inference_cost
0
provider_name
"Moonshot AI"
response_cache_source_id
(null)
data_region
"global"
workspace_id
"97e315e5-d303-487d-83c1-83180e8a13d4"
Evaluation details
Result
Evaluator
Details
Meta Data
100.00%
Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags
18
adverbTagCount
0
adverbTags
(empty)
dialogueSentences
94
tagDensity
0.191
leniency
0.383
rawRatio
0
effectiveRatio
0
100.00%
AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount
1584
totalAiIsmAdverbs
0
found
(empty)
highlights
(empty)
100.00%
AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
100.00%
AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions
(empty)
found
(empty)
93.69%
AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount
1584
totalAiIsms
2
found
0
word
"trembled"
count
1
1
word
"weight"
count
1
highlights
0
"trembled"
1
"weight"
100.00%
Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches
0
maxInWindow
0
found
(empty)
highlights
(empty)
100.00%
Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells
0
narrationSentences
151
matches
(empty)
100.00%
Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount
1
hedgeCount
0
narrationSentences
151
filterMatches
0
"watch"
hedgeMatches
(empty)
100.00%
Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences
227
gibberishSentences
0
adjustedGibberishSentences
0
longSentenceCount
0
runOnParagraphCount
0
giantParagraphCount
0
wordSaladCount
0
repetitionLoopCount
0
controlTokenCount
0
repeatedSegmentCount
0
maxSentenceWordsSeen
26
ratio
0
matches
(empty)
100.00%
Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans
0
markdownWords
0
totalWords
1584
ratio
0
matches
(empty)
100.00%
Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions
20
unquotedAttributions
0
matches
(empty)
0.00%
Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions
75
wordCount
1060
uniqueNames
8
maxNameDensity
2.64
worstName
"Quinn"
maxWindowNameDensity
6
worstWindowName
"Quinn"
discoveredNames
Bell
18
Gareth
1
Bly
11
Quinn
28
Camden
1
Eva
11
Morris
2
Three
3
persons
0
"Bell"
1
"Gareth"
2
"Bly"
3
"Quinn"
4
"Eva"
5
"Morris"
places
0
"Camden"
1
"Three"
globalScore
0.179
windowScore
0
100.00%
Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences
86
glossingSentenceCount
0
matches
(empty)
100.00%
"Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches
0
per1kWords
0
wordCount
1584
matches
(empty)
100.00%
Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount
1
totalSentences
227
matches
0
"know that panic"
100.00%
Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs
148
mean
10.7
std
12.25
cv
1.145
sampleLengths
0
18
1
46
2
3
3
4
4
16
5
2
6
9
7
53
8
5
9
68
10
28
11
22
12
4
13
3
14
10
15
29
16
43
17
5
18
2
19
8
20
6
21
3
22
4
23
8
24
30
25
8
26
14
27
3
28
1
29
5
30
38
31
4
32
2
33
6
34
18
35
4
36
17
37
54
38
3
39
17
40
3
41
4
42
3
43
48
44
5
45
32
46
5
47
7
48
12
49
48
100.00%
Passive voice overuse
Target: ≤2% passive sentences
passiveCount
0
totalSentences
151
matches
(empty)
100.00%
Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount
0
totalVerbs
185
matches
(empty)
100.00%
Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount
0
semicolonCount
0
flaggedSentences
0
totalSentences
227
ratio
0
matches
(empty)
100.00%
Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount
1062
adjectiveStacks
0
stackExamples
(empty)
adverbCount
20
adverbRatio
0.018832391713747645
lyAdverbCount
9
lyAdverbRatio
0.00847457627118644
100.00%
Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences
227
echoCount
0
echoWords
(empty)
100.00%
Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences
227
mean
6.98
std
4.62
cv
0.662
sampleLengths
0
18
1
12
2
5
3
4
4
10
5
15
6
3
7
4
8
16
9
2
10
9
11
14
12
13
13
9
14
4
15
13
16
5
17
7
18
15
19
5
20
8
21
15
22
18
23
3
24
9
25
16
26
7
27
15
28
4
29
3
30
10
31
6
32
11
33
12
34
6
35
21
36
3
37
3
38
10
39
5
40
2
41
8
42
6
43
3
44
4
45
8
46
11
47
11
48
2
49
2
60.35%
Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats
13
diversityRatio
0.3964757709251101
totalSentences
227
uniqueOpeners
90
80.65%
Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount
3
totalSentences
124
matches
0
"Just one true name."
1
"Somewhere beyond the platform, a"
2
"Bly turned his head towards"
ratio
0.024
100.00%
Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount
27
totalSentences
124
matches
0
"She had come down ninety-three"
1
"Their awnings hung beneath arches"
2
"He had simply chosen the"
3
"She crossed to the tunnel"
4
"Her torch picked out rat"
5
"His right hand had closed"
6
"It was a small brass"
7
"They vanished and returned as"
8
"She crossed to the wall."
9
"She followed the curve with"
10
"Her worn leather watch clicked"
11
"She held a worn leather"
12
"He took the satchel and"
13
"He placed it on the"
14
"She tucked a curl behind"
15
"He took his hand off"
16
"He had stopped writing."
17
"Her gaze had dropped to"
18
"It pointed past Bell."
19
"He looked down."
ratio
0.218
52.74%
Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount
101
totalSentences
124
matches
0
"The dead man’s shoes were"
1
"Quinn crouched beside him and"
2
"None clogged the welt."
3
"She had come down ninety-three"
4
"DS Bell had arrived first"
5
"Gareth Bly lay beside the"
6
"A hole the width of"
7
"Blood had dried around it"
8
"None stained the platform."
9
"A disc of carved bone"
10
"Quinn looked along the station."
11
"Stalls crowded both sides of"
12
"Their awnings hung beneath arches"
13
"A human skull grinned from"
14
"Someone had arranged bundles of"
15
"The air smelled of wet"
16
"Nothing lay overturned."
17
"An open cash box held"
18
"Quinn rose and squared her"
19
"Bell had served long enough"
ratio
0.815
0.00%
Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount
0
totalSentences
124
matches
(empty)
ratio
0
100.00%
Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences
38
technicalSentenceCount
2
matches
0
"Their awnings hung beneath arches that had once framed adverts for soap and seaside holidays."
1
"She held a worn leather satchel against her chest with her elbows, as if its contents mattered more than the gun."
100.00%
Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags
18
uselessAdditionCount
0
matches
(empty)
100.00%
Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags
18
fancyCount
0
fancyTags
(empty)
dialogueSentences
94
tagDensity
0.191
leniency
0.383
rawRatio
0
effectiveRatio
0
89.5809%