Run: 2026-10-27-01M5YGXWAQ5KECCSMMF79DEZ8N

Run Details

Duration:
34.3s
Cost:
$0.013141
Provider:
OpenAI

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory found the first standing stone by the light of her phone. Its face rose from the grass, ribbed and dark as old oak, with a strip of her yellow delivery bag caught in a crack. She pulled the fabric free. It came away wet. “No rain.” The path behind her lay pale beneath a clear sky. She had crossed Richmond Park under a moon bright enough to show the deer tracks in the mud. The stone held water in its grooves, but the ground around it was dry. Her phone buzzed in her hand. Yu-Fei’s message filled the screen: I need those keys before six. The spare is with my brother in Birmingham. Rory looked at the time. Half past eleven. She had left the restaurant twelve minutes ago. “I’m getting them.” She typed the words, then deleted them. The message had no signal beside it, and she needed the battery more than she needed a conversation with herself. She tucked the phone under her chin and checked her pockets again. Cash. Bicycle lock. The receipt from Isolde’s order, folded into a square. No keys. The ring had caught on the strap of her bag when she delivered the food that afternoon. She remembered the tug as she lifted the bag from the ground, remembered hearing a small metallic tap. At the time, Isolde had asked her to put the cartons beneath the hawthorn, and Rory had thought the sound came from a loose buckle. She had not noticed the keys were missing until Yu-Fei asked her to lock the back door. Rory edged between the standing stones. The grass brushed her ankles. A white flower bent beneath her trainer and sprang upright when she lifted it. The clearing opened ahead, crowded with wildflowers that should not have bloomed in December. Their heads shone in the phone light: white, yellow, a blue so pale it looked drained. The hawthorn stood at the far side, its branches bare except for a knot of red thread tied around one limb. The cartons had gone. A damp square marked the patch of earth where she had set them down. Rory crossed to it, holding the light low. “Come on.” She swept the beam through the grass. The keys had a brass disc on the ring, stamped with the restaurant’s name. It ought to catch the light. She crouched, parted a cluster of stems and found a snail shell, a torn corner of paper and a feather with no shaft. Behind her, something clicked. Rory turned. The clearing lay empty. Beyond the stones, trees crowded the dark, their trunks close enough to hide the path. She kept the light on the gap through which she had entered. A second click came from the ground beside her. She jumped back and pointed the phone down. Nothing lay there but flattened grass. “Keys?” The word sounded absurd once she had spoken it. She listened for another click and heard a low rustle from the flowers. No wind touched her face. The rustle passed in a narrow line through the clearing, bending stems one after another until it reached the nearest standing stone. There it stopped. Rory stood. The crescent scar on her left wrist showed white as she tightened her grip on the phone. A deer, she thought. A small one. She had seen them move through bracken without making much noise, though she had never seen grass fold around one without seeing its body. She walked to the stone and shone the light behind it. The flowers stood straight. A patch of bare soil held the imprint of her own shoe from earlier, its tread filled with water. She looked back at the hawthorn. The damp square beneath it had vanished. Rory returned to the tree and crouched. The soil felt dry under her fingertips. She rubbed it between finger and thumb. “Right.” She opened the camera and took a photograph of the ground. The flash lit the clearing in hard white: hawthorn, flowers, standing stones. When darkness returned, a bright shape lingered in her vision. She blinked it away and checked the picture. The damp square showed beneath the tree. It sat beside her hand, dark against the soil. Rory lowered the phone. She spread her fingers over the place where the square should have been. Dry earth pressed into her palm. Her pendant warmed against her chest. She pulled the silver chain from beneath her jumper. The crimson stone rested in her hand, a faint glow trapped inside it. She had felt that warmth before, near places she had learned to leave alone. It grew stronger when she held it toward the gap between two stones. Rory let the pendant drop. She stood and aimed her phone at the gap. The black trunks beyond it filled the screen. A voice came from her phone’s speaker. “No rain.” Her own voice. The two words she had spoken beside the first stone. Rory jerked her thumb over the screen and nearly dropped the phone. The camera remained open. The video button showed no recording; she had taken a photograph. She turned the volume down. Then she checked the call screen, the messages, the audio app. Nothing played. “Very funny.” Her voice travelled across the clearing. It did not echo. She went back to the photograph. The image loaded with a grey blur, then resolved into the hawthorn and the damp patch. At the edge of the frame, beside one of the standing stones, a strip of yellow fabric caught the flash. Rory raised her head. The strip was still wound around her fingers. She had not let go of it. The photograph showed it hanging from the stone. She zoomed in. The yellow shape broke into squares. There was something dark below it, a length of shadow that ran from the base of the stone into the flowers. Rory turned the light on the stone. No shadow lay there; the beam reached its base without interruption. A faint metallic tap came from the hawthorn. She swung round. A brass disc glimmered beneath the lowest branch. Rory crossed the clearing in three strides and dropped to her knees. The keys lay on the soil beside the trunk, their ring hooked around a thin root. She reached for them. The disc slid out of sight. Her fingers closed on the root. She stared at the place where the keys had been, then pushed aside the grass. The soil beneath it was smooth and unbroken. The metallic tap came again, from the other side of the trunk. Rory rose, keeping one hand on the bark, and circled the tree. The light caught a flash of brass between two roots. She lunged. Her knuckles struck wood. The flash disappeared. “You can keep the bloody disc. I need the keys.” A click answered from beneath the tree. Rory backed away. She kept the hawthorn in the light and moved towards the standing stones. The pendant pressed hot against her skin. She slipped a finger beneath it, lifting it clear of her chest. The flower stems bent beside the tree. This time the movement came towards her. It crossed the clearing at a walking pace, parting the flowers in a strip no wider than her shoulders. Rory stepped back, and the strip stopped. She stepped to her left. The flowers remained bowed where she had stood. Her phone speaker crackled. “I’m getting them.” Yu-Fei’s message sat unsent in the text box. Rory had deleted those words before crossing the stones. The flowers lifted, one after another, until only a small patch remained pressed flat. Something moved within it. Rory could see the stalks shifting against each other, though the phone light showed no body. She took another step back and struck stone with her shoulder. The gap lay beside her. Through it, the park path stretched between the trees. Rory turned towards it. The pendant burned against her fingers. She let it fall and held the phone out, lighting the path. A bicycle bell rang somewhere ahead, two short notes, the same sound her own bell made when its loose spring caught. Her bicycle stood chained to the railings half a mile away. The bell rang again, closer. Rory stayed between the stones. A sound came from behind her, low and papery. She looked back. The flowers had risen across the whole clearing, except for the patch near the hawthorn. The red thread on its branch hung straight down. A key turned in a lock. Rory knew that sound too: the restaurant’s back door, with its stiff cylinder and loose metal plate. She had worked the key into it every night for three months. The sound came from the middle of the clearing, followed by the scrape of a door against tile. “Who’s there?” The scrape stopped. Rory held her breath. Her phone showed 11:42. The minute changed to 11:43, then 11:42. The numbers went back and forth while she watched. She opened the text to Yu-Fei. One bar of signal appeared, then vanished. Rory typed: The keys are in the grove. Come to the park entrance at— A soft tap touched the screen. A bead of water sat over the word park. Rory wiped it away with her thumb. Another bead landed on the glass, then another. She looked up. The sky above the clearing showed a scatter of stars. No branches covered her. Water gathered along the top edge of the phone and ran over her hand. The smell reached her: damp paper, cold soil and the sweet rot of flowers left too long in a vase. Something clicked against the standing stone beside her. Rory lowered the light. The keys rested on the ground at its base. Water shone on the brass disc. She stayed where she was. The ring lay within reach, but the flowers around it bent beneath a weight she could not see. “Move.” The stems shifted. The keys slid an inch towards her, scraping over the stone. Rory pulled the strip of yellow fabric from her fist and wound it around her hand. She crouched, keeping her back against the standing stone, and stretched the covered hand towards the ring. The flowers closed around her wrist. She felt their stems against the crescent scar, cool and wet. Her phone speaker crackled. “Move.” The voice came out of it in her own breath, while something beneath the flowers tightened around her arm and drew the keys farther into the grass.
created_at"2026-10-27T11:11:33.73Z" 10/27/2026, 11:11:33 AM
model"openai/gpt-6.1-terra-20261026"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency5584
moderation_latency(null)
generation_time34228
tokens_prompt1008
tokens_completion2533
native_tokens_prompt916
native_tokens_completion2445
native_tokens_completion_images0
native_tokens_reasoning311
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.013141
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.22.1; linux; x64))"
http_referer(null)
request_id"req-1793099493-UOitoFJAisY7rspSq9Ju"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1793099493-OUydli5z7jbxONTUCGR3"
upstream_id"resp_0d5365ba31557b9c016ae086e5cdb887d19b22f0b9e2dc1f74"
provider_responses
0
endpoint_id"2d2ad10f-098e-4bbf-aa95-11f705b2b9a2"
id"resp_0d5365ba31557b9c016ae086e5cdb887d19b22f0b9e2dc1f74"
is_byokfalse
latency269
model_permaslug"openai/gpt-6.1-terra-20261026"
provider_name"OpenAI"
status200
total_cost0.013141
cache_discount(null)
upstream_inference_cost0
provider_name"OpenAI"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
97.15% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1756
totalAiIsmAdverbs1
found
0
adverb"very"
count1
highlights
0"very"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
88.61% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1756
totalAiIsms4
found
0
word"warmth"
count1
1
word"echo"
count1
2
word"resolved"
count1
3
word"weight"
count1
highlights
0"warmth"
1"echo"
2"resolved"
3"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences186
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences186
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences198
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen27
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1756
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
71.78% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions37
wordCount1726
uniqueNames7
maxNameDensity1.56
worstName"Rory"
maxWindowNameDensity2.5
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Birmingham1
Isolde2
Rory27
Yu-Fei4
December1
persons
0"Isolde"
1"Rory"
2"Yu-Fei"
places
0"Richmond"
1"Park"
2"Birmingham"
3"December"
globalScore0.718
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences136
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1756
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount2
totalSentences198
matches
0"felt that warmth"
1"knew that sound"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs95
mean18.48
std13.57
cv0.734
sampleLengths
036
19
22
342
46
519
616
73
827
926
1060
1117
1225
1351
1418
158
162
1750
184
192
2031
219
2214
231
2422
2530
2619
2731
2834
2913
3021
311
3241
3316
3423
356
3636
3713
3822
397
402
4113
4227
4318
442
4510
4642
4719
488
4930
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences186
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount1
totalVerbs281
matches
0"were missing"
99.57% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount1
semicolonCount2
flaggedSentences3
totalSentences198
ratio0.015
matches
0"The video button showed no recording; she had taken a photograph."
1"No shadow lay there; the beam reached its base without interruption."
2"Come to the park entrance at—"
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1730
adjectiveStacks0
stackExamples(empty)
adverbCount38
adverbRatio0.021965317919075144
lyAdverbCount2
lyAdverbRatio0.0011560693641618498
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences198
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences198
mean8.87
std5.55
cv0.626
sampleLengths
012
124
25
34
42
510
618
714
86
911
108
115
123
138
143
157
1620
1712
181
192
209
212
2217
2318
2425
2517
266
275
2814
2914
3016
3121
324
3314
348
352
367
3714
386
3923
404
412
424
4315
4412
459
468
476
481
499
45.45% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats9
diversityRatio0.17676767676767677
totalSentences198
uniqueOpeners35
18.62% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences179
matches
0"Then she checked the call"
ratio0.006
88.16% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount59
totalSentences179
matches
0"Its face rose from the"
1"She pulled the fabric free."
2"It came away wet."
3"She had crossed Richmond Park"
4"Her phone buzzed in her"
5"She had left the restaurant"
6"She typed the words, then"
7"She tucked the phone under"
8"She remembered the tug as"
9"She had not noticed the"
10"Their heads shone in the"
11"She swept the beam through"
12"It ought to catch the"
13"She crouched, parted a cluster"
14"She kept the light on"
15"She jumped back and pointed"
16"She listened for another click"
17"She had seen them move"
18"She walked to the stone"
19"She looked back at the"
ratio0.33
1.90% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount164
totalSentences179
matches
0"Rory found the first standing"
1"Its face rose from the"
2"She pulled the fabric free."
3"It came away wet."
4"The path behind her lay"
5"She had crossed Richmond Park"
6"The stone held water in"
7"Her phone buzzed in her"
8"Yu-Fei’s message filled the screen:"
9"The spare is with my"
10"Rory looked at the time."
11"She had left the restaurant"
12"She typed the words, then"
13"The message had no signal"
14"She tucked the phone under"
15"The receipt from Isolde’s order,"
16"The ring had caught on"
17"She remembered the tug as"
18"She had not noticed the"
19"Rory edged between the standing"
ratio0.916
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences179
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences70
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
87.0416%