Run: 2026-11-11-01M7549KD39TZQRHB8QXHGT84X

Run Details

Duration:
18.5s
Cost:
$0.004330
Provider:
Meta

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory crossed Richmond Park after her last delivery run, the empty heat bag banging against her hip, her phone dark in her pocket, the Fae-forged blade cold against her calf inside its sheath. Dusk pressed between bare branches. Traffic hissed on the road beyond the trees. A dog barked from the playing field. The oak standing stones stood in a broken circle at the park edge, trunks fused with rock, moss black on the north faces. A shadow detached from the gap between two lamp posts and filled out into human shape beside her. Violet light burned in the eye sockets. Solid form reached six foot two and threw Rory's shoulder-length black hair into relief against the grey sky. Sound left that shape as a whisper on wind and reached her ear from three directions at once. "You brought the knife and the pendant." Rory touched the Heartstone at her throat. Deep crimson stone, thumbnail size, silver chain biting her skin. She shifted the strap of the heat bag and glanced at the shadow shape. "Isolde sent the message. She said the Grove would open tonight. She used a different word. She said it would listen." The whisper crossed the path and vanished. Wet grass outside the stones held boot prints from a jogger and paw prints from a dog. Isolde stood at the inner stone with silver hair down to her waist and pale lavender eyes fixed on Rory. Damp ground held no print where Isolde stood. "How do we get in?" "Step past the line that eyes cannot hold and count no minutes on the way back." Rory faced the gap between the stones. A shimmer hung in the air there, heat on a road in summer, a fault in the light. The pendant warmed against her breastbone. The blade in its sheath turned colder through her jeans. She lifted one boot and crossed the line. No traffic. No dog. No wind in the branches outside. "Did the sound cut off for you too?" Flowers opened under her boots in December grass, white and purple, petals springing back after each step. Dew soaked her hem. Cold bit her ankles. She pulled her phone from her pocket at the ring of stones. The screen showed 5:47. She had crossed the boundary at 5:41. "My watch says six minutes." "The Grove keeps its own count." "Do not trust the count that flatters the feet." Nyx stepped through the stone gap with one leg solid and the other leg smoke. Their shadow arm passed through an oak root and reformed on the far side. Violet eyes stayed bright in the dim. Rory watched the smoke trail catch on moss and let go. The path narrowed between roots thick as her thigh. Stones on either side hummed against her teeth. She pressed her palm to a standing stone. Cold ran up her arm toward her shoulder. The pendant pulsed in time with the hum. Carvings covered the stone face, suns cut deep, moons cut deep, hands with too many fingers curled around the edges. "That hand touches the stone," Nyx whispered from the left and from the right at once. "The stone touched it first." Rory jerked her hand back. The crescent scar on her left wrist showed white against skin dusted with soil. Nyx's gaze dropped to the scar and lifted to her eyes. The canopy closed overhead. No sky showed between leaves. Light filtered down in amber shafts and dust turned gold inside the shafts. Leaves moved with no wind. Smell filled her nose, wet earth and honey and green sap. Rory tilted her head back and took in the light through her lashes. Hum from the stones rose under her feet and settled in her jaw. "Take the road that walks between the roots." Rory followed the root road. It bent left, then right, then dropped toward a pool cupped in black stone. Silver fish circled under the surface and left no ripple. Flowers floated above the water and turned toward her face as she passed. Moonlight caught the sheath at her calf and the blade inside gave back a thin white line through leather. "This pool has no bottom I can see." A voice answered from the trees behind her, same words, reversed order, a man's voice she did not know. Rory tightened her grip on the heat bag strap. The strap cut into her palm. Nyx moved between her and the sound and filled out wider, shoulders broad, shadow spilling across the path. "Answer one voice. Leave the second voice hungry." "One voice lies by hunger. I will not feed it." Warmth rolled off the pool in waves. Bread smell. Roast meat smell. Fruit smell so ripe it coated the back of her throat. Her stomach growled loud enough to echo off the stones. She pressed a fist to her belly and ducked her head against the smell. "My stomach picked the worst moment." "Take no gift that asks for a mouth." The root road ended at a giant oak whose roots formed steps down into a hollow. Flowers grew from the underside of branches and glowed blue in the dark of the hollow. Air down there felt thicker and warmer. Rory's pendant throbbed hot against her skin. Nyx bent at the hollow mouth and their solid hand vanished into shadow to the elbow. "Down there the light falls up." Rory descended one step, then the next. Roots arched overhead and locked together into a door across the path. Pale veins ran through the root door and branched like lightning. The blade at her calf vibrated through the sheath. Isolde raised one hand toward the veins. "Cut the door that grew and takes no key from hands." Rory drew the blade. Moonsilver, slender, leaf-shaped, cold enough to sting her palm. It shone in the hollow dark. She drove the edge across the root door. Silver sparks spat from the cut. Root flesh split with a crack that shook her boots. Warm sap hit her wrist and smelled of iron. The veins flared white and went dark. The door sagged open. The chamber beyond held a ring of small stones and a central pool no wider than a doorway. A stone bowl sat at the pool edge, filled with rain water and flower heads. Carvings covered the floor stones, suns and moons and hands, worn smooth at the centers. Heat rose from the pool and brushed her face. "Heat from water with no fire under it," Nyx whispered. Rory knelt at the ring and passed her hand over the bowl without touching it. Steam curled from the water and shaped itself into a face above the bowl, then broke apart. The pendant burned at her throat and pulsed in rhythm with a pulse she felt in her teeth. "The pendant pulls toward the center stone." Nyx stretched a shadow arm across the pool and touched the far edge with fingers that had no skin. The shadow stayed stretched there, a bridge from their body to the stone. Their other hand gripped a root and held solid against the pull of the light. "Do not cross the ring on the count of your own feet." Rory rose with the blade in her hand. The inner ring stones felt warm through her boots. She shifted weight to her left leg and lifted her right boot toward the first flat stone.
created_at"2026-11-11T11:01:09.161Z" 11/11/2026, 11:01:09 AM
model"meta/muse-ember-20261109"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1468
moderation_latency(null)
generation_time18431
tokens_prompt1763
tokens_completion1956
native_tokens_prompt1725
native_tokens_completion8315
native_tokens_completion_images0
native_tokens_reasoning6618
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.00433
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.22.2; linux; x64))"
http_referer(null)
request_id"req-1794394869-44GIjnOrQWnKs2wxmZP6"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1794394869-pZgonemYNXYsy0AxDG1O"
upstream_id"resp_6af44af561570169886e4742"
provider_responses
0
endpoint_id"ea8469c2-ddf8-4985-8cf2-f5dc7e63e14c"
id"resp_6af44af561570169886e4742"
is_byokfalse
latency833
model_permaslug"meta/muse-ember-20261109"
provider_name"Meta"
status200
total_cost0.00433
cache_discount(null)
upstream_inference_cost0
provider_name"Meta"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags2
adverbTagCount0
adverbTags(empty)
dialogueSentences21
tagDensity0.095
leniency0.19
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1240
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
51.61% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1240
totalAiIsms12
found
0
word"whisper"
count2
1
word"pulsed"
count2
2
word"warmth"
count1
3
word"stomach"
count2
4
word"echo"
count1
5
word"throbbed"
count1
6
word"vibrated"
count1
7
word"pulse"
count1
8
word"weight"
count1
highlights
0"whisper"
1"pulsed"
2"warmth"
3"stomach"
4"echo"
5"throbbed"
6"vibrated"
7"pulse"
8"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"hung in the air"
count1
highlights
0"hung in the air"
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences99
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences99
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences118
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen34
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1240
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions8
unquotedAttributions0
matches(empty)
79.31% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions33
wordCount1061
uniqueNames9
maxNameDensity1.41
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Richmond1
Park1
Fae-forged1
Rory15
Heartstone1
Isolde3
December1
Flowers3
Nyx7
persons
0"Rory"
1"Isolde"
2"Flowers"
3"Nyx"
places
0"Richmond"
1"Park"
2"December"
globalScore0.793
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences83
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1240
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences118
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs41
mean30.24
std22.81
cv0.754
sampleLengths
076
161
27
331
421
552
65
716
849
910
108
1148
125
136
149
1547
1661
1721
1830
1964
208
2161
228
2352
248
2510
2647
276
288
2962
306
3146
3211
3363
3457
3510
3650
377
3847
3912
4034
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences99
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs153
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences118
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1064
adjectiveStacks0
stackExamples(empty)
adverbCount14
adverbRatio0.013157894736842105
lyAdverbCount1
lyAdverbRatio0.0009398496240601503
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences118
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences118
mean10.51
std5.29
cv0.504
sampleLengths
033
15
28
37
423
518
67
718
818
97
107
1110
1214
1321
147
1517
1620
178
185
1916
207
2118
226
2310
248
252
262
276
288
2917
304
314
3212
334
347
355
366
379
3815
3914
407
4111
429
438
448
458
468
4720
4816
495
70.34% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats7
diversityRatio0.4576271186440678
totalSentences118
uniqueOpeners54
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences95
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount13
totalSentences95
matches
0"She shifted the strap of"
1"She lifted one boot and"
2"She pulled her phone from"
3"She had crossed the boundary"
4"Their shadow arm passed through"
5"She pressed her palm to"
6"It bent left, then right,"
7"Her stomach growled loud enough"
8"She pressed a fist to"
9"It shone in the hollow"
10"She drove the edge across"
11"Their other hand gripped a"
12"She shifted weight to her"
ratio0.137
33.68% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount81
totalSentences95
matches
0"Rory crossed Richmond Park after"
1"Dusk pressed between bare branches."
2"Traffic hissed on the road"
3"A dog barked from the"
4"The oak standing stones stood"
5"A shadow detached from the"
6"Violet light burned in the"
7"Rory touched the Heartstone at"
8"She shifted the strap of"
9"The whisper crossed the path"
10"Isolde stood at the inner"
11"Rory faced the gap between"
12"A shimmer hung in the"
13"The pendant warmed against her"
14"The blade in its sheath"
15"She lifted one boot and"
16"Flowers opened under her boots"
17"Dew soaked her hem."
18"She pulled her phone from"
19"The screen showed 5:47."
ratio0.853
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences95
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences49
technicalSentenceCount1
matches
0"Root flesh split with a crack that shook her boots."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags2
uselessAdditionCount0
matches(empty)
54.76% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags2
fancyCount2
fancyTags
0"Nyx whispered (whisper)"
1"Nyx whispered (whisper)"
dialogueSentences21
tagDensity0.095
leniency0.19
rawRatio1
effectiveRatio0.19
86.3237%