Run: 2026-11-11-01M755J9ZER6YXD0DB4TMG58EW

Run Details

Duration:
18.7s
Cost:
$0.004925
Provider:
Meta

Model input

System
You are an expert and award-winning novel writer in the dark Horror genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
I ducked under the branch and tore my sleeve on the bark. My bag thumped my hip and the twig snapped back and smacked my cheek. I came for the pendant. It burned against my breastbone for three nights. It thrummed through my shift at the Golden Empress and hauled me to Richmond Park after I stacked the last delivery box. I left my flat above Silas' bar in trainers and a coat and followed the pull between the standing stones before I could talk myself out of it. The Grove opened around me. Oak trees ringed a clear space and wildflowers pushed through black soil in white, blue and yellow heads. Standing stones marked the edge and moss softened their bases. No path crossed the grass. No fence cut the dark. My torch caught dew on petals and threw long shadows from the stones across my boots. The air tasted of wet earth and crushed leaves and something sweet underneath, like berries left in the sun. I gripped the pendant. The thumbnail-size crimson stone glowed against my palm. A silver chain bit my neck. Warmth spread from the stone each time I stepped closer to the centre. I twisted the chain with my left hand and my crescent scar caught the light. I gained that scar at nine and I still touched it when I needed a clear head. I needed one now. The stone throbbed faster under my thumb. I clapped once. The sound left me, hit the oaks and returned half a beat late. I clapped again. Two echoes answered from two places, one from the oaks and one from behind the stones. I spun round. Nothing stood there. My shadow stretched long and thin across the grass and ended at the nearest stone. I stepped sideways. My shadow stepped sideways. The shadow on the stone stayed put. My watch tick-tocked loud in the quiet. I counted the rim to keep my count honest. Eleven stones. Twelve stones. Thirteen stones. The count steadied my hands. On fourteen a second voice counted with me, half a step behind and half a beat late. "Fourteen." I stopped walking. The voice did not stop. It said fifteen from the empty space behind the stones and then fell silent. I held my breath and listened to my own pulse hammer in my throat. No leaves moved. No mammal scurried through the undergrowth. The wildflowers stood still and stared up at the canopy. I took my mobile from my pocket. The screen lit my face and dropped from forty per cent to twelve per cent while I stared at it. The time read 11:47. I shook the mobile and the digits flicked to 12:03 and back to 11:47. My compass needle spun round and round and settled nowhere. I gained my bearings from maps and roads and court rules, and none of them helped me here. I tried the walk back the way I came. I counted stones backwards and kept my torch on the same oak. The moss on its roots shone silver in the beam. I rounded a stone and the same oak stood ahead of me again, moss and all. I rounded another stone and found the oak again. Each lap left my legs heavier and my breath shorter. I had walked ten minutes by the tick-tock on my wrist and stood in the same ring of trees. Movement flickered between two stones. A pale shape shifted and stopped. I swung the torch round. The gap held nothing but dark and a stem of cow parsley nodding. I swung the torch back to the flowers. Every head tilted toward the pendant heat in my fist. I lifted my hand high. The heads followed. I lowered my hand behind my back. The heads turned away from me, all at once, toward the centre of the Grove. I crouched and pressed my palm to the soil. Cold soaked through my skin. Beside my boot print a bare footprint pressed into the damp earth. Long toes. A narrow heel. The same stride length as mine. I placed my boot beside it and the print matched my steps, stride for stride, in the direction I walked. I lifted my foot. The matching print stayed in the mud. "Show yourself." My voice rang out and hit the oaks and returned from the centre. The answer came from the centre too, in my voice, flat and close. "Show yourself." I spoke to keep my voice normal. Cool head. Fresh angle. Evidence first. "Exhibit one. An echo with a delay." Silence pressed back. The pendant burned hotter. It pulled me forward toward the centre stone whether I stepped or not. My trainers squelched on wet grass. Twig snaps cracked under my feet and no twig snapped under any other feet. I heard breath behind the centre stone. Slow breath. In. Out. In. Out. It matched my breath until I stopped breathing on purpose and the breathing continued for one more count. The centre opened into a tight circle of stones. Five stones leaned inward over a dark patch of earth where no flower grew. Ivy curled round their sides and held them upright. The canopy closed overhead and cut the torch beam to a small gold disc on the ground. The stone heat rose through my soles and up my legs. The pendant throbbed against my ribs in time with my pulse and then, halfway across the circle, it stopped. Cold spread from the stone into my palm and killed the glow. The breath behind the stone stopped with it. I circled the largest stone with my torch low. Straight black hair hung to her shoulders. A bright blue eye caught the beam and shone. The figure crouched low and still, knees drawn up, and wore no coat and no shoes. Her head reached my chin when she rose. She copied my height and my hair and my stance, right foot forward, weight on her heel. She lifted her left hand and turned her wrist to the torch. A crescent scar marked the skin, pale and exact. "Rory." It lunged for the pendant and its fingers closed around the chain.
created_at"2026-11-11T11:23:23.088Z" 11/11/2026, 11:23:23 AM
model"meta/muse-ember-20261109"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1433
moderation_latency(null)
generation_time18566
tokens_prompt4387
tokens_completion1693
native_tokens_prompt4100
native_tokens_completion9030
native_tokens_completion_images0
native_tokens_reasoning7557
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.004925
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.22.2; linux; x64))"
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request_id"req-1794396203-8rCFPljattywT9wW8i9L"
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api_type"completions"
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upstream_id"resp_6af4502b008ce582347847db"
provider_responses
0
endpoint_id"ea8469c2-ddf8-4985-8cf2-f5dc7e63e14c"
id"resp_6af4502b008ce582347847db"
is_byokfalse
latency640
model_permaslug"meta/muse-ember-20261109"
provider_name"Meta"
status200
total_cost0.004925
cache_discount(null)
upstream_inference_cost0
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences5
tagDensity0.2
leniency0.4
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1034
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
46.81% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1034
totalAiIsms11
found
0
word"warmth"
count1
1
word"throbbed"
count2
2
word"echoes"
count1
3
word"pulse"
count2
4
word"flicked"
count1
5
word"flickered"
count1
6
word"echo"
count1
7
word"silence"
count1
8
word"weight"
count1
highlights
0"warmth"
1"throbbed"
2"echoes"
3"pulse"
4"flicked"
5"flickered"
6"echo"
7"silence"
8"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences112
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences112
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences117
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen28
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1034
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions0
unquotedAttributions0
matches(empty)
100.00% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions6
wordCount998
uniqueNames5
maxNameDensity0.2
worstName"Grove"
maxWindowNameDensity0.5
worstWindowName"Grove"
discoveredNames
Golden1
Empress1
Richmond1
Park1
Grove2
persons(empty)
places
0"Golden"
1"Richmond"
2"Park"
3"Grove"
globalScore1
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences73
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1034
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences117
matches
0"gained that scar"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs22
mean47
std33.05
cv0.703
sampleLengths
026
163
278
374
470
544
61
755
873
985
1077
1168
122
1326
142
1513
167
1771
1899
1987
201
2112
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences112
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs152
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences117
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount71
adjectiveStacks0
stackExamples(empty)
adverbCount2
adverbRatio0.028169014084507043
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences117
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences117
mean8.84
std5.71
cv0.646
sampleLengths
012
114
25
38
422
528
65
718
810
95
105
1116
1219
134
148
156
1613
1715
1817
194
207
213
2213
233
2416
253
263
2715
283
294
307
317
329
332
342
352
365
3717
381
393
405
4114
4214
433
446
4510
467
4720
484
4914
43.02% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats13
diversityRatio0.3247863247863248
totalSentences117
uniqueOpeners38
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences100
matches(empty)
ratio0
24.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount49
totalSentences100
matches
0"I ducked under the branch"
1"My bag thumped my hip"
2"I came for the pendant."
3"It burned against my breastbone"
4"It thrummed through my shift"
5"I left my flat above"
6"My torch caught dew on"
7"I gripped the pendant."
8"I twisted the chain with"
9"I gained that scar at"
10"I needed one now."
11"I clapped once."
12"I clapped again."
13"I spun round."
14"My shadow stretched long and"
15"I stepped sideways."
16"My shadow stepped sideways."
17"My watch tick-tocked loud in"
18"I counted the rim to"
19"I stopped walking."
ratio0.49
25.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount87
totalSentences100
matches
0"I ducked under the branch"
1"My bag thumped my hip"
2"I came for the pendant."
3"It burned against my breastbone"
4"It thrummed through my shift"
5"I left my flat above"
6"The Grove opened around me."
7"Oak trees ringed a clear"
8"My torch caught dew on"
9"The air tasted of wet"
10"I gripped the pendant."
11"The thumbnail-size crimson stone glowed"
12"A silver chain bit my"
13"Warmth spread from the stone"
14"I twisted the chain with"
15"I gained that scar at"
16"I needed one now."
17"The stone throbbed faster under"
18"I clapped once."
19"The sound left me, hit"
ratio0.87
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences100
matches(empty)
ratio0
100.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences45
technicalSentenceCount0
matches(empty)
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
84.6276%