Run: 2026-11-11-01M755QQGK6D1YZWHV0ATW11XZ

Run Details

Duration:
27.0s
Cost:
$0.006236
Provider:
Meta

Model input

System
You are an expert fiction writer. Always keep the following rules in mind: - Write in past tense and use General English spelling, grammar, and colloquialisms/slang. - Write in active voice - Always follow the "show, don't tell" principle. - Avoid adverbs and cliches and overused/commonly used phrases. Aim for fresh and original descriptions. - Convey events and story through dialogue. - Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. - Skip "he/she said said" dialogue tags and convey people's actions or face expressions through their speech - Avoid mushy dialog and descriptions, have dialogue always continue the action, never stall or add unnecessary fluff. Vary the descriptions to not repeat yourself. - Put dialogue on its own paragraph to separate scene and action. - Reduce indicators of uncertainty like "trying" or "maybe" When writing text: - NEVER conclude the scene on your own, follow the beat instructions very closely. - NEVER end with foreshadowing. - NEVER write further than what I prompt you with. - AVOID imagining possible endings, NEVER deviate from the instructions. - STOP EARLY if the continuation contains what was required in the instructions. You do not need to fill out the full amount of words possible.
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> Continue the story using the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Detective Harlow Quinn ducked under police tape at the mouth of the abandoned Tube station beneath Camden and planted her boots on wet concrete. Salt-and-pepper hair cropped short brushed her collar. Brown eyes swept the platform. Her sharp jaw set under a frown line. She checked the worn leather watch on her left wrist, pulled on nitrile gloves, and straightened to her full height of 5'9". The watch strap cracked at one edge. The gloves snapped tight against her knuckles. Her bearing gave military precision: notebook square in her left hand, camera strap behind her neck, no step wasted on the approach to the body. The station swallowed sound. Water dripped from a cracked pipe in the dark and struck a puddle in steady rhythm. Posters peeled from tiles and curled at the corners. Rust and damp soot thickened the air. Emergency lights threw orange pools across the platform and left tunnel mouths black. Police tape stretched from a stanchion to a pillar and fluttered in a draught from the tracks. Someone had stacked market crates beside the ticket hall under a tarpaulin. Chalk marks covered the crate sides. The marks formed circles, hooks, and letters Quinn did not recognize. A young man lay on his side at the platform edge with his back to the bench and knees drawn up. Dark blood had dried on his shirt front and matted the collar. His right hand curled around a pale object. His face turned toward the tracks, eyes open, mouth shut. Flies lifted from the wound on his throat in a brief black cloud when Quinn's flashlight beam crossed them. She crouched beside him and kept her shadow off his torso. Cold from the tiles rose through her knees. She counted four flies on the wound and marked the positions in her notebook with short strokes. Eva Kowalski stood at the cordon with a worn leather satchel slung across her chest. Curly red hair spilled from a woolen hat and fell in wild tangles past her shoulders. Round glasses sat low on her freckled nose. She tucked a strand behind her left ear with her thumb, dropped her hand, and tucked the strand back into place. Books thumped against her hip inside the satchel. A small brass compass glinted in her palm, its casing ringed with verdigris patina and its face etched with protective sigils. Her green eyes flicked from the body to Quinn and back to the body. "The Veil Market ran here last night." Quinn glanced at Eva, then at the crates, then at the body. The Veil Market moved locations on each full moon. Tonight fell one night past full, and traders packed crates and left before dawn. The tarpaulin lay flat over the stack. Dust coated the tarpaulin in one smooth sheet from edge to edge. No hand had lifted the cloth on the way out. No boot had scuffed the crate corners. The market had finished its business and gone, bone tokens and all, hours before anyone found this man. DC Daniel Reyes crouched by the ticket barrier with a camera in his hands. He marked the doorway with small yellow flags and called out positions for the recorder without looking up from the viewfinder. Red rims ringed his eyes. Coffee stained his tie at the second button. He clicked the shutter twice, lowered the camera, and jerked his chin toward the dead man. Two evidence bags lay open on a clean sheet beside the barrier, one empty, one holding a mobile phone and a set of keys. "Overdose in the market, boss. Token in his fist, compass in his pocket. Ritual gone wrong." "A rift opened under the platform. The compass found it. The rift took him." Quinn turned the compass in her palm toward the body. The needle spun, jerked against the brass rim, and settled on the tunnel mouth behind the ticket hall. She turned the compass toward the crates. The needle swung left and trembled. She turned it toward Eva. The needle pushed past Eva toward the same tunnel mouth. Eva had taken the compass from the dead man's pocket a minute before Quinn arrived, and her fingerprints covered the casing. Quinn handed the compass back and watched Eva close her fingers around it. The needle pointed past the body. It pointed past him into the dark beyond the barrier. Quinn opened the dead man's right hand with two fingers. He gripped a bone token between thumb and forefinger, not in a fist. The token came from a finger bone, polished smooth on one side and rough on the other. Entry to the Veil Market demanded a bone token at the door. Traders scored each token after a check and handed it back to the holder. This token bore no score mark. The polished side shone clean. Grey dust coated the dead man's knuckles, lined the creases of his palm, and blackened the skin under his nails. Dust had touched every part of his hand except the token itself. Eva dug in the satchel and pulled out a cloth-bound book with a cracked spine and a library stamp on the flyleaf. She flipped past pages of text and stopped at a plate showing rows of bone tokens in a trader's ledger. Each token in the drawing carried a short line cut across its face. She held the plate beside Quinn's evidence tray. The token on the tray had no line. Her thumb tucked hair behind her left ear, then tucked it back, then tucked it. "Traders score tokens at the door. No score means no entry tonight." "Then a killer planted it. Rite for show. Cover for a stabbing." Quinn crouched and studied the throat wound. Blood had dried in a narrow band across the collar and in vertical streaks on the shirt front. The pattern ran downward from the cut, not sideways. No spatter marked the platform tiles around the body. No blood pooled under his torso. Quinn stood and swept her flashlight across the ticket barrier. A pillar beside the barrier carried the same vertical streaks at chest height, dark and dry, with a smear of a hand at waist height. The man had stood at the pillar when someone cut his throat. Blood had run down his front and dripped onto the tiles at his feet. Quinn swept the beam along the platform. Dust lay thick across the tiles except where shoes had scuffed it. Daniel's boots had cut a fresh path from the cordon to the body. Eva's trainers had left a smaller trail to the bench. A third set of prints ran from the tunnel mouth to the body and stopped at his side. No prints continued past him. No prints led away. The dead man's soles held no dust at all. Grey dust coated the tops of his shoes and the laces, as if he had stood in a tunnel for hours and had stayed off the platform till the drag. Quinn followed the third set of prints back toward the tunnel mouth. The prints overlapped beside a drain grating set into the platform edge. Dark stains filled the grating grooves and pooled in the hollow beneath the bars. Blood had flowed from the barrier pillar, gathered in the drain, and dried in the metal hollow. A drag line cut through the dust from the drain to the body, a shallow furrow wide as a man's shoulders. The furrow ended under the dead man's coat. Someone had dragged him from the barrier to the platform edge after death. Someone had pressed the token into his hand after the drag, because the token sat clean on top of the soot that covered his fingers. Quinn picked up the compass from Eva's palm. She brought it close to the token on the tray. The needle whirled and stopped short, shaking against the brass rim. She moved the compass an inch away. The needle steadied toward the tunnel mouth. She set the compass down on the tray beside the token and watched from her crouch. The needle pointed past the tray, past the body, and into the dark beyond the ticket barrier. The rift sat in the tunnel, not in the platform. The compass had reported a portal through the night, and the portal had killed no one on this platform. Quinn looked at the tarpaulin. Dust lay unbroken across the cloth. The market had closed before the killing, because no trader had touched the crates after the dust settled. The last full moon had passed a night ago. A killer who wanted to frame the market needed a body on the platform, a token with no score, and a compass with Shade artisan sigils. Quinn turned the compass over in her fingers and found a fresh scratch on the hinge, bright metal under the patina. A screwdriver had pried the case open at some point. The compass had belonged to the market, and a killer had borrowed its reputation for the night. "So the market did this?" "The market did nothing. A killer moved this man from the barrier, planted the token after the drag, and left the compass to point at a rift in the tunnel."
created_at"2026-11-11T11:26:20.696Z" 11/11/2026, 11:26:20 AM
model"meta/muse-ember-20261109"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency1659
moderation_latency(null)
generation_time26980
tokens_prompt1112
tokens_completion2433
native_tokens_prompt1036
native_tokens_completion12264
native_tokens_completion_images0
native_tokens_reasoning10170
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"completed"
service_tier"default"
usage0.0062356
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.22.2; linux; x64))"
http_referer(null)
request_id"req-1794396380-1GFjtRJzftHLhzShfVLp"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1794396380-qrjhu0nccPrrGujZLBla"
upstream_id"resp_6af450dd05a192975fae43e1"
provider_responses
0
endpoint_id"ea8469c2-ddf8-4985-8cf2-f5dc7e63e14c"
id"resp_6af450dd05a192975fae43e1"
is_byokfalse
latency939
model_permaslug"meta/muse-ember-20261109"
provider_name"Meta"
status200
total_cost0.0062356
cache_discount(null)
upstream_inference_cost0
provider_name"Meta"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags5
adverbTagCount0
adverbTags(empty)
dialogueSentences13
tagDensity0.385
leniency0.769
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1540
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
87.01% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1540
totalAiIsms4
found
0
word"fluttered"
count1
1
word"etched"
count1
2
word"flicked"
count1
3
word"trembled"
count1
highlights
0"fluttered"
1"etched"
2"flicked"
3"trembled"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences26
matches(empty)
32.97% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount1
narrationSentences26
filterMatches
0"watch"
hedgeMatches
0"try to"
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences33
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen122
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans0
markdownWords0
totalWords1540
ratio0
matches(empty)
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions5
unquotedAttributions0
matches(empty)
83.33% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions46
wordCount1457
uniqueNames14
maxNameDensity1.17
worstName"Quinn"
maxWindowNameDensity2.5
worstWindowName"Eva"
discoveredNames
Harlow1
Quinn17
Tube1
Camden1
Kowalski1
Eva9
Veil2
Market2
Daniel2
Reyes1
Rite1
Shade1
Dust4
Blood3
persons
0"Harlow"
1"Quinn"
2"Kowalski"
3"Eva"
4"Market"
5"Daniel"
6"Reyes"
7"Dust"
8"Blood"
places
0"Veil"
globalScore0.917
windowScore0.833
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences19
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1540
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences33
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs21
mean73.33
std43.13
cv0.588
sampleLengths
0105
195
2106
3103
47
589
688
716
814
9106
10109
1186
1212
1312
14110
15108
16122
17105
18112
195
2030
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences26
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs199
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences33
ratio0
matches(empty)
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount149
adjectiveStacks0
stackExamples(empty)
adverbCount0
adverbRatio0
lyAdverbCount0
lyAdverbRatio0
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences33
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences33
mean46.67
std47
cv1.007
sampleLengths
024
17
25
38
461
595
6106
7103
87
989
1088
115
128
133
146
154
164
17106
18109
1986
206
216
225
233
244
25110
26108
27122
28105
29112
305
314
3226
77.78% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.5757575757575758
totalSentences33
uniqueOpeners19
0.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount0
totalSentences25
matches(empty)
ratio0
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount2
totalSentences25
matches
0"Her sharp jaw set under"
1"She checked the worn leather"
ratio0.08
20.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount22
totalSentences25
matches
0"Detective Harlow Quinn ducked under"
1"Salt-and-pepper hair cropped short brushed"
2"Brown eyes swept the platform."
3"Her sharp jaw set under"
4"She checked the worn leather"
5"The station swallowed sound. Water"
6"A young man lay on"
7"Eva Kowalski stood at the"
8"Quinn glanced at Eva, then"
9"DC Daniel Reyes crouched by"
10"The compass found it."
11"The rift took"
12"Quinn turned the compass in"
13"Quinn opened the dead man's"
14"Eva dug in the satchel"
15"Rite for show."
16"Quinn crouched and studied the"
17"Quinn swept the beam along"
18"Quinn followed the third set"
19"Quinn picked up the compass"
ratio0.88
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences25
matches(empty)
ratio0
0.00% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences14
technicalSentenceCount3
matches
0"Quinn swept the beam along the platform. Dust lay thick across the tiles except where shoes had scuffed it. Daniel's boots had cut a fresh path from the cordon …"
1"Quinn followed the third set of prints back toward the tunnel mouth. The prints overlapped beside a drain grating set into the platform edge. Dark stains filled…"
2"Quinn looked at the tarpaulin. Dust lay unbroken across the cloth. The market had closed before the killing, because no trader had touched the crates after the …"
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags5
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
83.3697%