Run: 2026-11-11-01M75MVHZMGDX9SQ6FDAFC7VNY

Run Details

Duration:
43.7s
Cost:
$0.024538
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Mystery genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4416" name="Detective Harlow Quinn" aliases="Quinn, Detective Quinn, Harlow" pronouns="she/her" species="Human" storyRole="Antagonist"> <eyeColor>brown</eyeColor> <hair>closely cropped salt-and-pepper</hair> <height>5'9"</height> <age>41</age> <jawline>sharp jaw</jawline> <watch>worn leather watch on her left wrist</watch> <bearing>military precision</bearing> <description>A Metropolitan Police detective with 18 years of decorated service who suspects the clique is involved in criminal activity.</description> <backstory>She lost her partner, DS Morris, during a case three years ago under unexplained circumstances that had supernatural origins she doesn't yet understand.</backstory> </character> <character id="4414" name="Eva Kowalski" aliases="Eva, Evie" pronouns="she/her" species="Human" storyRole="Best Friend"> <eyeColor>green</eyeColor> <hair>curly red</hair> <height>5'4"</height> <age>26</age> <glasses>round glasses</glasses> <satchel>worn leather satchel full of books</satchel> <freckles>freckled complexion</freckles> <nervousHabit>tucking hair behind her left ear</nervousHabit> <description>Aurora's childhood friend and an occult researcher.</description> <backstory>Moved to London two years before Aurora and works as a research assistant at the British Museum's restricted archives. She holds a master's degree in Ancient History from Oxford.</backstory> </character> <location id="856" name="The Veil Market" aliases="Veil Market, the Market, underground market" realm="Earth"> <currentLocation>abandoned Tube station beneath Camden</currentLocation> <entryRequirement>bone token</entryRequirement> <schedule>moves locations every full moon</schedule> <description>A hidden supernatural black market that sells enchanted goods, banned alchemical substances, and information.</description> </location> <item id="2004" name="Veil Compass" aliases="the Compass, shadow compass" type="Tool" origin="The Veil Market"> <casingMaterial>small brass compass</casingMaterial> <faceMarkings>face etched with protective sigils</faceMarkings> <needle>points toward the nearest supernatural rift or portal</needle> <patina>casing has a patina of verdigris</patina> <creator>crafted by a Shade artisan</creator> <description>A compass attuned to supernatural energy.</description> </item> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the mystery genre. A detective arrives at a crime scene in an unusual location. Something is wrong — the evidence doesn't add up. A colleague is present, offering a different interpretation. Through careful observation and deduction, the detective begins to see what others have missed. Use the codex entries above as your world reference for characters and setting. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Harlow ducked beneath the rusted iron turnstile and snapped on a fresh pair of blue nitrile gloves. Two metres ahead, a body slumped against the tiled wall of the abandoned Camden platform. Detective Sergeant Miller stood over the corpse, chewing mint gum with infuriating rhythm. He gestured toward the dead man's empty pockets with a gloved thumb. "Botched mugging, Guv." "Down here?" "Kids break into disused stations all the time. Urban explorers, ravers, squatters." "Padlock on the street grate wasn't cut." "Picked, then. Plenty of tutorials online." Harlow ignored him and crouched beside the victim. Male, mid-thirties, wearing a bespoke charcoal wool overcoat that cost more than her monthly rent. His leather brogues gleamed, untouched by the thick grey soot coating the station floor. No wallet. No phone. Yet a heavy platinum signet ring remained on his left pinky, and a silver tie clip still held fast to silk. Muggers didn't leave platinum behind. She tilted her head, letting her torch beam sweep the curved tunnel walls. Dampness wept through the Victorian brickwork, feeding patches of black mould that smelled of stagnant river water and copper. Old paper posters from the nineteen-fifties peeled off the tiles in soggy ribbons, advertising soap and stout to ghosts. Further down the platform, strange chalk marks scarred the concrete, scuffed away by hasty boots. Not graffiti tags. Geometric lines, deliberate and sharp, interspersed with drippings of black tallow wax. Harlow rose, her knees popping in the cold damp. She checked the worn leather watch on her left wrist. Four minutes since she breached the perimeter, and the air already tasted wrong, metallic and sharp against her teeth, the exact same static tang that filled that Rotherhithe warehouse three years ago right before DS Morris vanished into a locked room and came back inside-out. She walked the edge of the empty track bed. Dust lay thick on the concrete sleepers, undisturbed save for a concentrated frenzy of boot prints ten yards east of the body. Stalls had stood here recently. Square patches of clean tile interrupted the grime, flanked by heavy parallel scrapes where iron frames had dragged across the stone. "Forensics sweep the east tunnel yet?" "No point, Guv. Killer bolted up the emergency stairs." "The dust on those stairs is three inches thick." "Wind blows down the shaft." "Wind doesn't lay dust flat, Miller. People came through the lower junction, dozens of them, and cleared out less than six hours ago." Miller stopped chewing. He jammed his hands into his coat pockets, shoulders bunching against the subterranean chill. He wanted a quick file, a neat referral to homicide, and a warm pub before shift change. Harlow crouched beside a drainage grate near the platform edge. Something pale wedged between the iron bars caught her light. She pulled tweezers from her breast pocket and extracted a flat, circular disc. Bone. Polished smooth, yellow with age, carved with an eye split by a jagged vertical line. Not cow bone. Too dense, the marrow pores too tight. She bagged the disc and dropped it into her pocket. Footsteps echoed from the upper stairwell, crisp leather soles striking stone with hesitant, uneven rhythm. A young woman emerged from the shadows of the ticket hall, flanked by auniformed constable. Curly red hair spilled around her shoulders, damp at the ends. She clutched a worn leather satchel full of books against her chest like a shield, green eyes darting behind round glasses from the yellow police tape to the sheet-covered lump on the tiles. Harlow stepped into her path, squaring her shoulders with military precision. "Archive closes early on Thursdays, Miss Kowalski?" "Your sergeant called the museum. Said you needed paleography." "I needed someone who reads dead languages without running to the press." "I study Mediterranean antiquity, Detective, not Camden graffiti." Eva tucked a stray curl behind her left ear. Her fingers trembled, nails bitten down to the quick. Her gaze dropped to the scuffed chalk near Harlow's boots, and her breath hitched, a tiny, sharp intake before she schooled her freckled face back into academic boredom. Recognition. Fast and terrified. Harlow didn't press it. Yet. She gestured toward the body instead. Forensics had rolled the victim onto his back before she arrived, exposing the chest. The charcoal coat hung open. Beneath it, the white dress shirt bore no crimson stain. A ragged tear split the cotton over the sternum, the edges black and brittle, smelling faintly of ozone and burnt hair. Miller stepped closer, shining his torch on the dead man's pale throat. "Taser, reckon. High voltage, modified prongs. Stopped his heart." "Look at the skin, Sergeant." "Burned, yeah. Like I said." "Frostbite." Miller blinked, leaning down until his nose nearly brushed the dead man's collar. Ice crystals, fine as salt, clung to the charred threads of the shirt. The flesh beneath wasn't blistered red; it sat sunken, waxy, and blue-grey, hard as butcher's meat left in a deep freeze. "Liquid nitrogen?" Miller's voice lost its breezy certainty. "Some kind of gang hit?" Harlow didn't answer. She watched Eva instead. The researcher hadn't looked at the frostbitten wound once. Her round glasses pointed straight at the dead man's stiff, curled right hand, resting palm-up on the filthy tiles. Harlow knelt again and pried the rigid fingers apart. Nestled in the dead flesh sat a small brass compass. Green verdigris crusted the casing, eating into intricate, spiky engravings around the rim. Harlow lifted it with gloved fingers. Heavy. Cold enough to ache through the latex. Instead of north, south, east, and west, tiny, jagged sigils ringed the dial. Eva took half a step backward. Her leather satchel bumped against the turnstile with a dull thud. She tucked another curl behind her left ear, missing the ear entirely. "Recognise the craftsmanship, Miss Kowalski?" "Victorian novelty piece. Flea markets are full of fake occult rubbish." "Flea markets in disused Tube stations?" "People buy weird things everywhere." "Funny. Because the victim's fingers froze solid around the brass *after* he died." Silence stretched across the tiled cavern, broken only by water dripping onto the rusted rails. Miller shifted his weight, glancing between the detective and the museum girl, his hand drifting instinctively toward the baton on his belt. Harlow held the small brass compass flat on her palm. The glass face bore a hairline crack, yet the needle beneath sat still, pointing dead south toward the Thames. Then, without warning, the needle twitched. Tick-tock. Tick-tock. It spun once, violent and fast, before locking dead-centre onto the black mouth of the northern tunnel. Frost bloomed instantly across the cracked glass, stinging Harlow's palm through her glove. Deep within the pitch-black bore of the railway tunnel, heavy iron scraped against stone. Something wet dragged itself across the sleepers, drawing closer, and every torch on the platform died at once.
created_at"2026-11-11T15:50:34.935Z" 11/11/2026, 3:50:34 PM
model"google/gemini-4-carbon-20261110"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency4379
moderation_latency(null)
generation_time43516
tokens_prompt4492
tokens_completion1801
native_tokens_prompt4539
native_tokens_completion1546
native_tokens_completion_images0
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.024538
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.22.2; linux; x64))"
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api_type"completions"
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provider_responses
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id"y470ap_rCJ7e0_gP8Nb-4AQ"
is_byokfalse
latency4379
model_permaslug"google/gemini-4-carbon-20261110"
provider_name"Google AI Studio"
status200
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cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
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data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
dialogueSentences25
tagDensity0.04
leniency0.08
rawRatio0
effectiveRatio0
100.00% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1134
totalAiIsmAdverbs0
found(empty)
highlights(empty)
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
64.73% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1134
totalAiIsms8
found
0
word"silk"
count1
1
word"chill"
count1
2
word"footsteps"
count1
3
word"echoed"
count1
4
word"trembled"
count1
5
word"intricate"
count1
6
word"silence"
count1
7
word"weight"
count1
highlights
0"silk"
1"chill"
2"footsteps"
3"echoed"
4"trembled"
5"intricate"
6"silence"
7"weight"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences82
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount1
hedgeCount0
narrationSentences82
filterMatches
0"watch"
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences106
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen46
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1134
ratio0.001
matches
0"after"
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions4
unquotedAttributions0
matches(empty)
86.78% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions27
wordCount949
uniqueNames9
maxNameDensity1.26
worstName"Harlow"
maxWindowNameDensity2
worstWindowName"Harlow"
discoveredNames
Camden1
Sergeant1
Miller6
Victorian1
Rotherhithe1
Morris1
Harlow12
Eva3
Thames1
persons
0"Sergeant"
1"Miller"
2"Morris"
3"Harlow"
4"Eva"
places
0"Victorian"
1"Thames"
globalScore0.868
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences64
glossingSentenceCount0
matches(empty)
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1134
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount1
totalSentences106
matches
0"filled that Rotherhithe"
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs52
mean21.81
std20.04
cv0.919
sampleLengths
032
125
23
32
412
57
66
762
85
981
1064
1157
126
139
149
155
1623
1734
1833
1926
2025
2159
2211
237
249
2512
268
2746
284
2961
3012
319
325
335
341
3547
3613
3735
389
3950
4029
415
4211
436
445
4513
4637
4729
486
492
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences82
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs153
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount1
flaggedSentences1
totalSentences106
ratio0.009
matches
0"The flesh beneath wasn't blistered red; it sat sunken, waxy, and blue-grey, hard as butcher's meat left in a deep freeze."
100.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount959
adjectiveStacks0
stackExamples(empty)
adverbCount31
adverbRatio0.03232533889468196
lyAdverbCount9
lyAdverbRatio0.009384775808133473
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences106
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences106
mean10.7
std7.12
cv0.665
sampleLengths
017
115
213
312
43
52
612
77
86
98
1015
1114
122
132
1421
155
1613
1719
1819
1915
203
2112
229
2310
2445
259
2622
275
2821
296
309
319
325
3323
343
3514
3617
3710
3810
3913
401
4115
423
437
4410
4515
4615
4711
4833
4911
94.34% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats6
diversityRatio0.6226415094339622
totalSentences106
uniqueOpeners66
100.00% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount4
totalSentences74
matches
0"Further down the platform, strange"
1"Too dense, the marrow pores"
2"Instead of north, south, east,"
3"Then, without warning, the needle"
ratio0.054
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount18
totalSentences74
matches
0"He gestured toward the dead"
1"His leather brogues gleamed, untouched"
2"She tilted her head, letting"
3"She checked the worn leather"
4"She walked the edge of"
5"He jammed his hands into"
6"He wanted a quick file,"
7"She pulled tweezers from her"
8"She bagged the disc and"
9"She clutched a worn leather"
10"Her fingers trembled, nails bitten"
11"Her gaze dropped to the"
12"She gestured toward the body"
13"She watched Eva instead."
14"Her round glasses pointed straight"
15"Her leather satchel bumped against"
16"She tucked another curl behind"
17"It spun once, violent and"
ratio0.243
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount53
totalSentences74
matches
0"Harlow ducked beneath the rusted"
1"Detective Sergeant Miller stood over"
2"He gestured toward the dead"
3"Harlow ignored him and crouched"
4"His leather brogues gleamed, untouched"
5"Muggers didn't leave platinum behind."
6"She tilted her head, letting"
7"Dampness wept through the Victorian"
8"Harlow rose, her knees popping"
9"She checked the worn leather"
10"She walked the edge of"
11"Dust lay thick on the"
12"Stalls had stood here recently."
13"Miller stopped chewing."
14"He jammed his hands into"
15"He wanted a quick file,"
16"Harlow crouched beside a drainage"
17"Something pale wedged between the"
18"She pulled tweezers from her"
19"She bagged the disc and"
ratio0.716
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences74
matches(empty)
ratio0
85.71% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences50
technicalSentenceCount4
matches
0"Male, mid-thirties, wearing a bespoke charcoal wool overcoat that cost more than her monthly rent."
1"Dampness wept through the Victorian brickwork, feeding patches of black mould that smelled of stagnant river water and copper."
2"Four minutes since she breached the perimeter, and the air already tasted wrong, metallic and sharp against her teeth, the exact same static tang that filled th…"
3"Miller shifted his weight, glancing between the detective and the museum girl, his hand drifting instinctively toward the baton on his belt."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags1
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
94.3852%