Run: 2026-11-11-01M75QVZCZW5ZNT71H9BRWF23K

Run Details

Duration:
2m 19s
Cost:
$0.077500
Provider:
Google AI Studio

Model input

System
You are an expert and award-winning novel writer in the dark Fantasy genre. Your readers are hooked on your stories and can't wait to read the book you have in store. <important> - MUST: Start each chapter in medias res (in the middle of action). AVOID talking about the weather, time of day, the position of the sun, or other boring stuff. - The instructions/summary are just a that, a summary. Feel free to add details, stretch sections and add interesting transitions/descriptions/fillers. - When called for it, have fast-paced action, but otherwise take things slow. This is an experience, and not for people with short attention spans. Enjoy the wine, not slurp Red Bull. - Add descriptions when transitioning places/times/etc, or when coming by new places (e.g. a corner shop, a cafe, etc.). But remember: NOT at the start or end of a chapter. - MUST: AVOID ending in internal monologue, reminiscing or waiting for the next day. A good chapter end is when we're ending right when shit hits the fan. We want to have the reader be excited for what comes next. So no reminiscing, contemplating or summarizing the day. It's popcorn time! </important>
User/Human
Take into account the following glossary of characters/locations/items/lore... when writing your response: <codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <character id="4418" name="Nyx" aliases="Nyx, the Shadow, Nightwhisper" pronouns="they/them" species="Shade" storyRole="Wild Card"> <eyeColor>faintly glowing violet</eyeColor> <height>approximately 6'2" in solid form</height> <age>ageless</age> <form>humanoid silhouette of living shadow, can shift between solid and incorporeal</form> <voice>sounds like a whisper carried on the wind</voice> <description>A being of living shadow, existing between the mortal plane and the spaces between realms.</description> <backstory>Nyx was once a human sorcerer named Aldric who became trapped between realms during a failed summoning ritual in 1643. They now exist as a Shade, bound to the mortal plane but able to slip between shadows.</backstory> </character> <character id="4424" name="Isolde Varga" aliases="Isolde, the Seer" pronouns="she/her" species="Half-Fae" storyRole="Oracle"> <eyeColor>pale lavender</eyeColor> <hair>silver, reaching her waist</hair> <height>5'5"</height> <age>300 years old</age> <appearance>ethereal, ageless</appearance> <speech>speaks in riddles</speech> <footprints>leaves no footprints when she walks</footprints> <compulsion>cannot lie (Fae compulsion) but can mislead</compulsion> <description>A Half-Fae seer exiled from the Fae Courts for sharing visions with mortals.</description> <backstory>She now lives in a hidden grove in Richmond Park, offering cryptic prophecies to those who seek her out.</backstory> </character> <location id="853" name="Dymas (Gluttony)" aliases="Dymas, gluttony, Dymasian" realm="Hel" sin="Gluttony"> <ruler>Prince Belphegor</ruler> <skyColor>warm amber</skyColor> <description>A place of excess and indulgence. Sprawling vineyards, orchards, and gardens provide exotic ingredients for master chefs — often helbound souls contracted from Earth. Grand feasts and culinary competitions are common.</description> </location> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> <item id="2006" name="Fae-Forged Blade" aliases="the Fae blade, Isolde's gift" type="Weapon" origin="The Fae Courts"> <material>moonsilver</material> <shape>slender, leaf-shaped dagger</shape> <temperature>always cold to the touch</temperature> <glow>faintly luminescent in moonlight</glow> <power>can cut through magical wards; particularly effective against demons</power> <givenTo>given to Aurora by Isolde as a gift</givenTo> <description>A weapon of the Fae Courts, rare and highly coveted.</description> </item> <lore id="7001" name="The Veil" aliases="the Veil, the Barrier, the Boundary" category="Cosmology"> <solsticeEffect>weakens during the winter solstice, strengthens during the summer solstice</solsticeEffect> <appearance>faint shimmering distortion visible only to those with supernatural sight</appearance> <monitoring>rift points (tears in the Veil) are monitored by the Wardens</monitoring> <description>The Veil is the metaphysical barrier separating Earth from Hel and the Fae Realms.</description> </lore> </codex> <proseGuidelines> <styleGuide> - Write in past tense and use British English spelling and grammar - Keep a Flesch reading ease score of 60 - Respect the the Royal Order of Adjectives: The order is: opinion, size, age, shape, color, origin, material, purpose, followed by the noun itself (e.g., "a lovely little old rectangular green French silver whittling knife") - Respect the ablaut reduplication rule (e.g. tick-tock, flip-flop) - Write in active voice - Passive voice: <bad>The book was read by Sarah.</bad> - Active voice: <good>Sarah read the book.</good> - Reduce the use of passive verbs - <bad>For a moment, I was tempted to throw in the towel.</bad> - <good>For a moment, I felt tempted to throw in the towel.</good> - Avoid misplaced modifiers that can cause confusion when starting with "-ing" words: - <bad>Considering going to the store, the empty fridge reflected in Betty's eyes.</bad> - <good>Betty stared into the empty fridge. It was time to go to the store.</good> - Avoid redundant adverbs that state the obvious meaning already contained in the verb: - <bad>She whispered quietly to her mom.</bad> - <good>She whispered to her mom.</good> - Use stronger, more descriptive verbs over weak ones: - <bad>Daniel drove quickly to his mother's house.</bad> - <good>Daniel raced to his mother's house.</good> - Omit adverbs that don't add solid meaning like "extremely", "definitely", "truly", "very", "really": - <bad>The movie was extremely boring.</bad> - <good>The movie was dull.</good> - Use adverbs to replace clunky phrasing when they increase clarity: - <bad>He threw the bags into the corner in a rough manner.</bad> - <good>He threw the bags into the corner roughly.</good> - Avoid making simple thoughts needlessly complex: - <bad>After I woke up in the morning the other day, I went downstairs, turned on the stove, and made myself a very good omelet.</bad> - <good>I cooked a delicious omelet for breakfast yesterday morning.</good> - Never backload sentences by putting the main idea at the end: - <bad>I decided not to wear too many layers because it's really hot outside.</bad> - <good>It's sweltering outside today, so I dressed light.</good> - Omit nonessential details that don't contribute to the core meaning: - <bad>It doesn't matter what kind of coffee I buy, where it's from, or if it's organic or not—I need to have cream because I really don't like how the bitterness makes me feel.</bad> - <good>I add cream to my coffee because the bitter taste makes me feel unwell.</good> - Always follow the "show, don't tell" principle. For instance: - Telling: <bad>Michael was terribly afraid of the dark.</bad> - Showing: <good>Michael tensed as his mother switched off the light and left the room.</good>- Telling: <bad>I walked through the forest. It was already Fall, and I was getting cold.</bad> - Showing: <good>Dry orange leaves crunched under my feet. I pulled my coat's collar up and rubbed my hands together.</good>- Add sensory details (sight, smell, taste, sound, touch) to support the "showing" (but keep an active voice) - <bad>The room was filled with the scent of copper.</bad> - <good>Copper stung my nostrils. Blood. Recent.</good> - Use descriptive language more sporadically. While vivid descriptions are engaging, human writers often use them in bursts rather than consistently throughout a piece. When adding them, make them count! Like when we transition from one location to the next, or someone is reminiscing their past, or explaining a concept/their dream... - Avoid adverbs and clichés and overused/commonly used phrases. Aim for fresh and original descriptions. - Avoid writing all sentences in the typical subject, verb, object structure. Mix short, punchy sentences with long, descriptive ones. Drop fill words to add variety. Like so: <good>Locked. Seems like someone doesn't want his secrets exposed. I can work with that.</good> - Convey events and story through dialogue. It is important to keep a unique voice for every character and make it consistent. - Write dialogue that reveals characters' personalities, motivations, emotions, and attitudes in an interesting and compelling manner - Leave dialogue unattributed. If needed, only use "he/she said" dialogue tags and convey people's actions or face expressions through their speech. Dialogue always is standalone, never part of a paragraph. Like so: - <bad>"I don't know," Helena said nonchalantly, shrugging her shoulders</bad> - <good>"No idea" "Why not? It was your responsibility"</good> - Avoid boring and mushy dialog and descriptions, have dialogue always continue the action, never stall or include unnecessary fluff. Vary the descriptions to not repeat yourself. Avoid conversations that are just "Let's go" "yes, let's" or "Are you ready?" "Yes I'm ready". Those are not interesting. Think hard about every situtation and word of text before writing dialogue. If it doesn't serve a purpose and it's just people talking about their day, leave it. No one wants to have a normal dinner scene, something needs to happen for it to be in the story. Words are expensive to print, so make sure they count! - Put dialogue on its own paragraph to separate scene and action. - Use body language to reveal hidden feelings and implied accusations- Imply feelings and thoughts, never state them directly - NEVER use indicators of uncertainty like "trying" or "maybe" - NEVER use em-dashes, use commas for asides instead </styleGuide> <voiceGuide> Each character in the story needs to have distinct speech patterns: - Word choice preferences - Sentence length tendencies - Cultural/educational influences - Verbal tics and catchphrases Learn how each person talks and continue in their style, and use their Codex entries as reference. <examples> - <bad>"We need to go now." "Yes, we should leave." "I agree."</bad> <good>"Time's up." "Indeed, our departure is rather overdue." "Whatever, let's bounce."</good> - Power Dynamic Example: <bad> "We need to discuss the contract." "Yes, let's talk about it." "I have concerns." </bad> <good> "A word about the contract." "Of course, Mr. Blackwood. Whatever you need." "The terms seem..." A manicured nail tapped the desk. "Inadequate." "I can explain every-" "Can you?" </good> </examples> </voiceGuide> <dialogueFlow> When writing dialogue, consider that it usually has a goal in mind, which gives it a certain flow. Make dialogue sections also quite snappy in the back and forth, and don't spread the lines out as much. It's good to have details before, after, or as a chunk in-between, but we don't want to have a trail of "dialogue breadcrumbs" spread throughout a conversation. <examples> - Pattern 1 - Question/Deflection/Revelation: <good> "Where were you last night?" "Work. The usual." "Lipstick's an interesting shade for spreadsheets." </good> - Pattern 2 - Statement/Contradiction/Escalation: <good> "Your brother's clean." "Tommy doesn't touch drugs." "I'm holding his tox screen." </good> - Pattern 3 - Observation/Denial/Truth: <good> "That's a new watch." "Birthday gift." "We both know what birthdays mean in this business." </good> - Example - A Simple Coffee Order: <bad> "I'll have a coffee." "What size?" "Large, please." </bad> <good> "Black coffee.""Size?""Large. Been a long night." "That bodega shooting?" "You watch too much news." "My brother owns that store." </good> This short exchange: - Advances plot (reveals connection to crime) - Shows character (cop working late) - Creates tension (unexpected connection) - Sets up future conflict (personal stake) - Example - Dinner Scene: <bad> "Pass the salt." "Here you go." "Thanks." </bad> <good> "Salt?" "Perfect as is. Mother's recipe." "Mother always did prefer... bland things." "Unlike your first wife?" </good> - Example - Office Small Talk: <bad> "Nice weather today." "Yes, very nice." "Good for golf." </bad> <good> "Perfect golf weather." "Shame about your membership." "Temporary suspension. Board meets next week." "I know. I called the vote." </good> </examples> </dialogueFlow> <subtextGuide> - Layer dialogue with hidden meaning: <bad>"I hate you!" she yelled angrily.</bad> <good>"I made your favorite dinner." The burnt pot sat accusingly on the stove.</good> - Create tension through indirect communication: <bad>"Are you cheating on me?"</bad> <good>"Late meeting again?" The lipstick stain on his collar caught the light.</good> <examples> - Example 1 - Unspoken Betrayal: <bad> "Did you tell them about our plans?" "No, I would never betray you." "I don't believe you." </bad> <good> "Funny. Johnson mentioned our expansion plans today." "The market's full of rumors." "Mentioned the exact numbers, actually." The pen in his hand snapped. </good> - Example 2 - Failed Marriage: <bad> "You're never home anymore." "I have to work late." "I miss you." </bad> <good> "Your dinner's in the microwave. Again." "Meetings ran long." "They always do." She folded the same shirt for the third time. </good> - Example 3 - Power Struggle: <bad> "You can't fire me." "I'm the boss." "I'll fight this." </bad> <good> "That's my father's nameplate you're sitting behind." "Was." "The board meeting's on Thursday." </good> </examples> </subtextGuide> <sceneDetail> While writing dialogue makes things more fun, sometimes we need to add detail to not have it be a full on theatre piece. <examples> - Example A (Power Dynamic Scene) <good> "Where's my money?" The ledger snapped shut. "I need more time." "Interesting." He pulled out a familiar gold pocket watch. My mother's. "Time is exactly what you bargained with last month." "That was different-" "Was it?" The watch dangled between us. "Four generations of O'Reillys have wound this every night. Your mother. Your grandmother. Your great-grandmother.Shall we see who winds it next?" </good> - Example B (Action Chase) It's much better to be in the head of the character experiencing it, showing a bit of their though-process, mannerisms and personality: <good> Three rules for surviving a goblin chase in Covent Garden: Don't run straight. Don't look back. Don't let them herd you underground. I broke the first rule at Drury Lane. Rookie mistake. The fruit cart I dodged sailed into the wall behind me. Glass shattered. Someone screamed about insurance. *Tourist season's getting rough*, the scream seemed to say. Londoners adapt fast. "Oi! Market's closed!" The goblin's accent was pure East End. They're evolving. Learning. I spotted the Warren Street tube station sign ahead. *Shit.* There went rule three. </good> - Example C (Crime Scene Investigation) <good> "Greek." Davies snapped photos of the symbols. "No, wait. Reverse Greek." "Someone's been watching too many horror films." I picked up a receipt from the floor. Occult supply shop in Camden. Paid by credit card. *Amateur hour*. "Could be dangerous though," Davies said. "Remember Bristol?" "Bristol was Sanskrit. And actual cultists." I pointed to the nearest symbol. "This genius wrote 'darkness' backwards but used a Sigma instead of an S. It's summoning Instagram followers at best." "Speaking of followers..." Davies pointed to heavy foot traffic in the dust. Multiple sets. All new trainers. *Ah.* "Anyone check local uni paranormal societies?" </good> - Example D (Dialogue-heavy) <good> "Found your card in her wallet." The detective slid it across the table. Worn edges. Folded corner. Three years old at least. "Standard practice. I work missing persons." "Funny thing about missing persons.Eventually they stop being missing. Turn up in the Thames. Under motorways. In pieces." "I don't-" "You found four last year. All breathing." She opened a file. "This would've been your first dead one. If we hadn't found her first." The card felt heavier somehow. </good> </examples> </sceneDetail> <sceneOpenings> KEY RULE: Never open with more than one paragraph of description, no matter how beautiful. Description should be earned through action and dialogue. Instead of opening with setting description, open with: - A character doing something specific - A line of dialogue that raises questions - An unexpected observation - A moment of tension or conflict - Start with a hook that's 1-2 sentences maximum - Follow with a smaller paragraph that provides immediate context - Vary paragraph size from the start to create visual interest </sceneOpenings> </proseGuidelines> Write a chapter based on the following instructions: <instructions> Write a fully fleshed out scene of at least 1000 words in the fantasy genre. A small group enters an ancient, otherworldly place for the first time. The environment is alien and wondrous. Describe their exploration — what they see, hear, and feel as they move deeper. Include moments of discovery, unease, and wonder. Let the world-building emerge through the characters' experience rather than exposition. Use the codex entries above as your world reference for characters, setting, and lore. Only include the prose of the scene without any markdown or commentary. </instructions>

Model response

AI
Rory dragged the slender leaf-shaped moonsilver dagger downward, splitting empty air with the shriek of tearing silk. Frost scattered across her knuckles, kissing the small crescent-shaped scar on her left wrist. Beneath her collar, the tiny crimson gemstone on its silver chain pulsed like a scalded heart. She braced her boots and stepped through the shimmering distortion before her nerve failed. Gravity lurched sideways and slammed her onto a carpet of spongy purple moss. Thick, syrupy air flooded her lungs on the first gasp. Sugar coated her tongue, heavy with the tang of burnt caramel, crushed figs, and damp soil soaked in aged brandy. Darkness spilled through the tear beside her heel, pooling across the turf before rising into a tall silhouette of living smoke. Two faint violet eyes opened in Nyx's featureless face. A heartbeat later, Isolde glided out of the rift, waist-length silver hair drifting around her shoulders as though submerged in river water. Rory's boots sank ankle-deep into the sodden moss, squeezing dark amber sap from the roots, yet the turf beneath Isolde's bare soles remained untouched. "Shut your mouth, courier. Even the breeze fattens mortals in this realm." "It smells like a patisserie caught fire inside an abattoir." "Sweetness masks the rot. Such is the courtesy of Prince Belphegor's table." "Just tell me the way back stays open." Rory glanced over her shoulder. The tear in the Veil hung between two gnarled trunks like petrol shimmering on wet tarmac, its ragged edges fraying with silver sparks. Against her breastbone, the Heartstone Pendant beat with a steady, feverish warmth, answering the pull of the portal. She adjusted her grip on the frigid hilt of the Fae blade. Cold metal bit into her palm, cutting through the dizzying lethargy of the perfumed air, and she led them away from the ridge. Beyond the boundary stones, an impossible landscape tumbled into a sunken valley. Overhead stretched a vast, seamless dome of warm amber light without sun or cloud, bathing the terrain in the rich honeyed glow of eternal harvest. Sprawling vineyards zig-zagged down terraced hillsides in manic, disciplined geometry. Miles below, golden mist coiled around crystal glasshouses the size of cathedrals, their domes glinting beside winding rivers that ran burgundy instead of blue. This upper tier belonged to an older, forgotten corner of Dymas. Tall ancient cylindrical cream marble pillars jutted from the undergrowth, strangled by thorny vines as thick as Rory's waist. Wildflowers of bruised velvet and spun-glass petals bloomed in riotous heaps over toppled archways, untouched by any gardener's shears. Nyx drifted ahead, lower body dissolving into black vapour to slip over a collapsed balustrade. Their voice carried back on the warm draft, dry as dead leaves scraping across slate. "Step only upon the stone. The creeping myrtle drinks from warm heels." "Charming place for a stroll." "A realm of pure appetite knows no distinction between guest and garnish." "The orchard remembers every hand that plucked its boughs, and hungers for the wrist." "Give the riddles a rest, Isolde. My head hurts enough from the fumes." Rory hopped onto a broad limestone kerb, skirting a tangle of waxy crimson creepers that twitched toward her laces. Narrow copper troughs criss-crossed the ruined walkway, carrying a sluggish red current downhill. Steam curled from the liquid, stinging her nostrils with cinnamon, cloves, and fresh blood. *Drip-drop.* Thick ruby droplets leaked from a split pipe joint onto a bed of oversized white truffles, which shuddered and swelled visibly with each splash. She ducked under an archway of braided orchard trees. Pale, translucent pears hung heavy from the branches, their glassy skins stretched taut over clusters of dark seeds. Inside every fruit, the core contracted and expanded in a slow, wet cadence. Rory halted, raising the moonsilver dagger toward the nearest bough. Pale luminescence rippled down the leaf-shaped edge, casting cold light over the pulsing fruit. Fine red vessels webbed the inner flesh like arteries. As the frost of the Fae metal neared its skin, the pear recoiled on its stem with a faint, breathless whimper. "Grafted stock." "Don't tell me what they grafted onto the roots, Nyx." "Aldric studied Dymasian botany in a stolen folio four centuries ago. Mortal hearts keep the nectar warm." "Who plants something like that?" "Artisans who grew bored with mere peaches." They pressed deeper down the colonnade until the orchard opened onto a sunken circular pavilion. Eight towering statues encircled the courtyard, sculpted from veined pink alabaster. Each figure depicted a gaunt, hollow-cheeked diner kneeling with bound wrists and jaws unhinged toward the amber sky. Black nightshade spilled from their stone throats, heavy with delicate tiny golden blossoms that chimed like brass bells in the updraft. At the centre of the courtyard stood a colossal banqueting table hewn from a single trunk of petrified mahogany. Centuries of crystallised honey encased the timber in jagged yellow stalagmites. Half-buried inside the hardened glaze sat tarnished silver platters, porcelain tureens split down the middle, and goblets choked with emerald mould. Isolde glided to the head of the board, pale lavender eyes reflecting the amber dome above. She tilted her chin, silver hair spilling over a petrified velvet chair. "Many sat. None rose." "Looks like the service went downhill." "Look closer at the wood, Rory." Rory stepped up to the side of the table, careful not to brush the sticky crust. Halfway down the slab, a battered big old rectangular copper meat cleaver stood wedged three inches deep into the timber. Tiny, frantic scratches covered the flat of the oxidized blade. Names. Hundreds of them, gouged into the metal in Latin, French, Cantonese, and English. Beside the cleaver, encased in clear amber sugar like insects in resin, lay a scatter of human knucklebones and peeled fingernails dusted with nutmeg. "Helbound chefs." "Volunteers?" "Desperate masters from Earth. They sign Belphegor's parchment for the secret of a flawless sauce, then spend eternity carving pieces of themselves when the pantry runs bare." "The finest feast demands everything from the cook." Rory took a slow step backward. Her boot heel scraped across the pale, rounded cobbles paving the courtyard, catching in a slick seam between the stones. She looked down. Smooth white enamel gleamed through patches of crushed moss, arranged in wide, curving rows around a rusted iron grate at the pavilion's heart. Not river cobbles. Molars. Thousands of giant, interlocking teeth set into damp pink clay that gave slightly beneath her weight. Against her chest, the Heartstone Pendant went dead cold, then flared white-hot through her shirt. Rory hissed, snatching at the silver chain as the crimson gem seared her skin. Up on the wooded ridge behind them, a violent crack split the syrupy quiet, sharp as a snapping mast. Rory spun toward the orchard. Through the weeping boughs of blood-pears, a blinding spear of violet light flashed where the Veil rift hung, then imploded with a thunderous pop. The heat in the pendant vanished. "The portal." "Sealed. A Warden patrol on the London side, or something worse on ours." "Nyx, pull us through the shadows. Now." "The Boundary just hardened into solid iron, courier. Even smoke cannot bleed through." All around the courtyard, the brass-bell flowers went dead silent. Overhead, the wet rhythm of the blood-pears accelerated into a frantic, hammering gallop. Beneath Rory's boots, the damp pink clay between the giant molars heaved upward, shuddering as hot, rancid tallow bubbled from the seams. With a shriek of shearing rivets, the central iron grate buckled and blew skyward. Rusted chains whipped out of the chasm below, splitting the petrified banquet table cleanly in half as six towering, flayed arms burst from the pit, each gripping a gleaming butcher's hook.
created_at"2026-11-11T16:43:15.612Z" 11/11/2026, 4:43:15 PM
model"google/gemini-4-carbon-20261110"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency17230
moderation_latency(null)
generation_time137188
tokens_prompt5142
tokens_completion4268
native_tokens_prompt5250
native_tokens_completion6700
native_tokens_completion_images0
native_tokens_reasoning4974
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
num_fetches(null)
web_search_engine(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"STOP"
service_tier"default"
usage0.0775
router(null)
user_agent"langchainjs-openai/1.0.0 ((node/v24.22.2; linux; x64))"
http_referer(null)
request_id"req-1794415395-wbDdW7NGux3Jf5IQJ3aA"
session_id(null)
preset_id(null)
api_type"completions"
id"gen-1794415395-bfSSjqQNIHgkYQHEYFfv"
upstream_id"JJv0ar3LF5iNytMPqM2l2QQ"
provider_responses
0
endpoint_id"f0c9681d-e99b-4bcb-8031-752429da222d"
id"JJv0ar3LF5iNytMPqM2l2QQ"
is_byokfalse
latency17230
model_permaslug"google/gemini-4-carbon-20261110"
provider_name"Google AI Studio"
status200
total_cost0.0775
cache_discount(null)
upstream_inference_cost0
provider_name"Google AI Studio"
response_cache_source_id(null)
data_region"global"
workspace_id"97e315e5-d303-487d-83c1-83180e8a13d4"

Evaluation details

Result Evaluator Details Meta Data
100.00% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags0
96.08% AI-ism adverb frequency
Target: <2% AI-ism adverbs (58 tracked)
wordCount1277
totalAiIsmAdverbs1
found
0
adverb"slightly"
count1
highlights
0"slightly"
100.00% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.00% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.10% AI-ism word frequency
Target: <2% AI-ism words (290 tracked)
wordCount1277
totalAiIsms13
found
0
word"silk"
count1
1
word"pulsed"
count1
2
word"lurched"
count1
3
word"warmth"
count1
4
word"crystal"
count1
5
word"glinting"
count1
6
word"marble"
count1
7
word"velvet"
count2
8
word"porcelain"
count1
9
word"flawless"
count1
10
word"weight"
count1
11
word"gleaming"
count1
highlights
0"silk"
1"pulsed"
2"lurched"
3"warmth"
4"crystal"
5"glinting"
6"marble"
7"velvet"
8"porcelain"
9"flawless"
10"weight"
11"gleaming"
100.00% Cliché density
Target: ≤1 cliche(s) per 800-word window
totalCliches0
maxInWindow0
found(empty)
highlights(empty)
100.00% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences69
matches(empty)
100.00% Filter word density
Target: ≤3% sentences with filter/hedge words
filterCount0
hedgeCount0
narrationSentences69
filterMatches(empty)
hedgeMatches(empty)
100.00% Gibberish response detection
Target: ≤1% gibberish-like sentences (hard fail if a sentence exceeds 800 words)
analyzedSentences94
gibberishSentences0
adjustedGibberishSentences0
longSentenceCount0
runOnParagraphCount0
giantParagraphCount0
wordSaladCount0
repetitionLoopCount0
controlTokenCount0
repeatedSegmentCount0
maxSentenceWordsSeen31
ratio0
matches(empty)
100.00% Markdown formatting overuse
Target: ≤5% words in markdown formatting
markdownSpans1
markdownWords1
totalWords1277
ratio0.001
matches
0"Drip-drop."
100.00% Missing dialogue indicators (quotation marks)
Target: ≤10% speech attributions without quotation marks
totalAttributions3
unquotedAttributions0
matches(empty)
97.57% Name drop frequency
Target: ≤1.0 per-name mentions per 100 words
totalMentions31
wordCount1049
uniqueNames13
maxNameDensity1.05
worstName"Rory"
maxWindowNameDensity2
worstWindowName"Rory"
discoveredNames
Nyx2
Isolde3
Veil2
Heartstone2
Pendant2
Fae2
Dymas1
Rory11
Thick2
Latin1
French1
Cantonese1
English1
persons
0"Nyx"
1"Isolde"
2"Pendant"
3"Rory"
places
0"Latin"
globalScore0.976
windowScore1
100.00% Narrator intent-glossing
Target: ≤2% narration sentences with intent-glossing patterns
analyzedSentences63
glossingSentenceCount1
matches
0"ed and swelled visibly with each splash"
100.00% "Not X but Y" pattern overuse
Target: ≤1 "not X but Y" per 1000 words
totalMatches0
per1kWords0
wordCount1277
matches(empty)
100.00% Overuse of "that" (subordinate clause padding)
Target: ≤2% sentences with "that" clauses
thatCount0
totalSentences94
matches(empty)
100.00% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs48
mean26.6
std22.82
cv0.858
sampleLengths
017
144
243
376
412
510
612
78
846
935
1071
1149
1230
1312
145
1512
1614
1713
1871
1940
2054
212
2210
2317
245
257
2665
2751
2828
294
306
316
3284
332
341
3527
368
3752
3820
3929
4048
416
422
4313
447
4513
4645
4745
100.00% Passive voice overuse
Target: ≤2% passive sentences
passiveCount0
totalSentences69
matches(empty)
100.00% Past progressive (was/were + -ing) overuse
Target: ≤2% past progressive verbs
pastProgressiveCount0
totalVerbs167
matches(empty)
100.00% Em-dash & semicolon overuse
Target: ≤2% sentences with em-dashes/semicolons
emDashCount0
semicolonCount0
flaggedSentences0
totalSentences94
ratio0
matches(empty)
64.00% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount1063
adjectiveStacks6
stackExamples
0"slender leaf-shaped moonsilver"
1"small crescent-shaped scar"
2"Tall ancient cylindrical cream"
3"sluggish red current downhill."
4"delicate tiny golden blossoms"
5"battered big old rectangular copper"
adverbCount18
adverbRatio0.016933207902163686
lyAdverbCount3
lyAdverbRatio0.0028222013170272815
100.00% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences94
echoCount0
echoWords(empty)
100.00% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences94
mean13.59
std6.72
cv0.495
sampleLengths
017
114
216
314
413
510
620
721
89
922
1024
1112
1210
1312
148
155
1623
1718
1812
1923
2012
2125
2210
2324
2411
2519
2619
2715
2815
2912
305
3112
3214
3313
3419
3513
3614
3725
389
3918
4013
4110
4214
439
4421
452
4610
4717
485
497
98.94% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats1
diversityRatio0.7553191489361702
totalSentences94
uniqueOpeners71
49.75% Adverb-first sentence starts
Target: ≥3% sentences starting with an adverb
adverbCount1
totalSentences67
matches
0"Pale, translucent pears hung heavy"
ratio0.015
100.00% Pronoun-first sentence starts
Target: ≤30% sentences starting with a pronoun
pronounCount8
totalSentences67
matches
0"She braced her boots and"
1"She adjusted her grip on"
2"Their voice carried back on"
3"She ducked under an archway"
4"They pressed deeper down the"
5"She tilted her chin, silver"
6"Her boot heel scraped across"
7"She looked down."
ratio0.119
100.00% Subject-first sentence starts
Target: ≤72% sentences starting with a subject
subjectCount36
totalSentences67
matches
0"Rory dragged the slender leaf-shaped"
1"She braced her boots and"
2"Gravity lurched sideways and slammed"
3"Sugar coated her tongue, heavy"
4"Darkness spilled through the tear"
5"A heartbeat later, Isolde glided"
6"Rory's boots sank ankle-deep into"
7"Rory glanced over her shoulder."
8"The tear in the Veil"
9"She adjusted her grip on"
10"Overhead stretched a vast, seamless"
11"Miles below, golden mist coiled"
12"This upper tier belonged to"
13"Wildflowers of bruised velvet and"
14"Nyx drifted ahead, lower body"
15"Their voice carried back on"
16"Rory hopped onto a broad"
17"Steam curled from the liquid,"
18"*Drip-drop.* Thick ruby droplets leaked"
19"She ducked under an archway"
ratio0.537
0.00% Subordinate conjunction sentence starts
Target: ≥2% sentences starting with a subordinating conjunction
subConjCount0
totalSentences67
matches(empty)
ratio0
56.65% Technical jargon density
Target: ≤6% sentences with technical-jargon patterns
analyzedSentences58
technicalSentenceCount7
matches
0"Darkness spilled through the tear beside her heel, pooling across the turf before rising into a tall silhouette of living smoke."
1"A heartbeat later, Isolde glided out of the rift, waist-length silver hair drifting around her shoulders as though submerged in river water."
2"Miles below, golden mist coiled around crystal glasshouses the size of cathedrals, their domes glinting beside winding rivers that ran burgundy instead of blue."
3"Rory hopped onto a broad limestone kerb, skirting a tangle of waxy crimson creepers that twitched toward her laces."
4"*Drip-drop.* Thick ruby droplets leaked from a split pipe joint onto a bed of oversized white truffles, which shuddered and swelled visibly with each splash."
5"Black nightshade spilled from their stone throats, heavy with delicate tiny golden blossoms that chimed like brass bells in the updraft."
6"Thousands of giant, interlocking teeth set into damp pink clay that gave slightly beneath her weight."
100.00% Useless dialogue additions
Target: ≤5% dialogue tags with trailing filler fragments
totalTags0
uselessAdditionCount0
matches(empty)
100.00% Dialogue tag variety (said vs. fancy)
Target: ≤10% fancy dialogue tags
totalTags0
90.4030%