Model

Claude 2.0

Test

Dialogue tags

Scenario

Write unattributed dialogue

Run ID

2024-07-15-01J2TTHW68J6JHR4NQT59CGR3P

Model input

User/Human
You are an expert novel writer in the cozy mystery genre. Write a scene of about 200 words, with dialogue between two characters. The dialogue should be unattributed, meaning the speaker is not explicitly mentioned. The scene should be set in a small town bakery. Only return the story, nothing else.

Model response

AI
Here is a 197 word scene with unattributed dialogue set in a small town bakery: "Good morning! What can I get started for you today?" "Oh, good morning. I'll take a large coffee and one of those maple bacon scones, please." "Excellent choice. We get our maple syrup from a local farm just down the road. It's the best around." "Wonderful. I just moved to town last week and I'm still getting to know all the local spots." "Well welcome! You'll have to let me know what you think of the scone. Our baker Susan gets up at 4am every morning to make our scones and muffins fresh." "I will, thanks so much. This town has such charm, and everyone has been so friendly. And this bakery smells amazing!" "We do our best to source everything locally. Supporting small businesses is really important to us." "I love that. The community feel is part of what drew me here. I think I'm going to love it." "We're happy to have you! I'll get started on your order."
id"gen-5jBCQq25Vi4oJZH1rUGDLX4wkCyr" 
total_cost0.006768
upstream_id"msg_01MbqfH18WNzBJ9mAuQxDMQc" 
created_at"2024-07-15T09:12:00.931419+00:00" Monday, July 15th, 2024 at 9:12:00 AM GMT+00:00
model"anthropic/claude-2.0:beta" 
app_id182717
streamedfalse
cancelledfalse
provider_name"Anthropic" 
latency13671
moderation_latency(null)
generation_time0
finish_reason"end_turn" 
tokens_prompt69
tokens_completion226
native_tokens_prompt78
native_tokens_completion256
num_media_prompt(null)
num_media_completion(null)
origin"https://ncbench.com/" 
usage0.006768

Evaluation details

Result Evaluator Details Meta Data
100.0000% Count dialogue tags n/a
neededCleantrue
dialogueTags(empty)