NC Bench
Overview
About
Tests
Models
Model
Inflection 3 (Productivity)
Test
Dialogue tags
Scenario
Write unattributed dialogue
Run ID
2024-10-13-01JA2YWXPEDRS4K6JX2SH6HKVY
Model input
User/Human
You are an expert novel writer in the cozy mystery genre. Write a scene of about 200 words, with dialogue between two characters. The dialogue should be unattributed, meaning the speaker is not explicitly mentioned. The scene should be set in a small town bakery. Only return the story, nothing else.
Model response
Messages
Meta
AI
"Good morning! What can I get for you today?" "Oh, hello! I'll take a dozen of your famous blueberry muffins, please." "Coming right up! You must be new in town. I don't think I've seen you around before." "That's right, I just moved here a few days ago. I've heard wonderful things about your bakery, so I had to come check it out." "Well, I'm glad you did! You know what? Make that a baker's dozen. Consider it a welcome-to-town gift." "Thank you so much! That's very kind of you. What do I owe you for the muffins?" "That'll be $9.50, please." "Here you go. Keep the change." "Thank you! I hope you enjoy the muffins. Be sure to stop by again soon. Maybe we can chat a bit more, and I can give you some recommendations for other places to visit in town." "I'd like that. Have a great day!" "You too! Enjoy your muffins and welcome to our little town!"
id
"gen-1728823861-xPedBFfPlZ1KM3clwnt3"
total_cost
0.00236
cache_discount
(null)
created_at
"2024-10-13T12:51:16.335282+00:00"
Sunday, October 13th, 2024 at 12:51:16 PM GMT+00:00
model
"inflection/inflection-3-productivity"
app_id
182717
streamed
true
cancelled
false
provider_name
"Inflection"
latency
6786
moderation_latency
(null)
generation_time
7153
finish_reason
(null)
tokens_prompt
69
tokens_completion
221
native_tokens_prompt
76
native_tokens_completion
217
native_tokens_reasoning
(null)
num_media_prompt
(null)
num_media_completion
(null)
origin
"https://ncbench.com/"
usage
0.00236
Evaluation details
Result
Evaluator
Details
Meta Data
100.0000%
Count dialogue tags
n/a
neededClean
false
dialogueTags
(empty)