Run: 2026-02-17-01KHMMC98A86AA2JQT05Z0B6T4

Run Details

Duration:
1m 24s
Cost:
$0.001803
Provider:
DeepInfra

Model input

System
You are an expert novelist with a gift for vivid, immersive prose. You write in tight third-person limited point of view with a strong narrative voice. Your prose is clean, precise, and engaging — you favor strong verbs, concrete details, and natural-sounding dialogue. You will be given a story bible (codex) containing canonical details about characters, locations, items, and lore. Use these details to ground your writing in the established world. Stay consistent with the codex. Write only the prose of the scene. Do not include titles, chapter headings, markdown formatting, or any commentary before or after the scene.
User/Human
<codex> <character id="4412" name="Aurora Carter" aliases="Rory, Laila, Aurora, Carter, Malphora" pronouns="she/her" species="Human" storyRole="Protagonist"> <eyeColor>bright blue</eyeColor> <hair>straight shoulder-length black</hair> <height>5'6"</height> <age>25</age> <scar>small crescent-shaped scar on her left wrist from a childhood accident</scar> <description>Aurora, referred to by her friends as Rory, is cool-headed, intelligent, and known for quick out-of-the-box thinking.</description> <backstory>Born in Cardiff to an Irish barrister father (Brendan Carter) and Welsh teacher mother (Jennifer Carter née Ellis), Rory reluctantly pursued Pre-Law at Cardiff University. She fled to London at the behest of her childhood friend Eva after leaving an abusive ex named Evan. By day, Rory works part-time as a delivery person for Yu-Fei Cheung's Golden Empress restaurant. She lives in a flat above Silas' bar.</backstory> </character> <location id="861" name="The Fae Grove" aliases="Isolde's grove, Richmond grove, the Grove" realm="Earth (Fae-touched)"> <parkLocation>Richmond Park</parkLocation> <standingStones>ancient oak standing stones mark the boundary</standingStones> <timeBehavior>time moves differently — an hour inside can be minutes or days outside</timeBehavior> <flora>wildflowers bloom year-round</flora> <description>A hidden clearing that exists in a pocket between Earth and the Fae realm.</description> </location> <item id="2001" name="Heartstone Pendant" aliases="the pendant, Heartstone" type="Artifact" origin="Dymas"> <gemstoneColor>deep crimson</gemstoneColor> <chainMaterial>silver chain</chainMaterial> <size>roughly the size of a thumbnail</size> <behavior>pulses faintly with warmth when near a Hel portal</behavior> <glow>faint inner glow</glow> <description>Given to Aurora by an unknown benefactor.</description> </item> </codex> Write a fully fleshed out scene of at least 1000 words in the horror genre. A character is alone in a strange, isolated place at night. They came here for a reason, but something feels off from the moment they arrive. The wrongness builds slowly — sounds that shouldn't be there, things that move at the edge of vision, a growing certainty that they are not alone. Build tension through restraint, not through gore. Use the codex entries above as your world reference for the character and setting. Only include the prose of the scene without any markdown or commentary.

Model response

AI
Dusk settled over Richmond Park as Rory's trainers carried her deeper into the verdant expanse. The guilt of leaving work early needled at her, but the text from her anonymous benefactor left no room for delay: "Return to the grove. The Heartstone will guide you. Come alone." The pendant, warm against her collarbone, pulsed gently—beckoning her forward like a compass needle quivering towards true north. Rory hoped its magic would be enough. Ancient oaks guided her to the Fae-touched glen, their gnarled branches grasping at the twilight. Wildflowers dotted the forest floor, vivid hues muted in the falling light. A shiver clawed its way down Rory's spine as she crossed the boundary of standing stones that marked the grove's threshold. Inside, the air hung thick and still, as if time itself feared to tread here. Rory's breath caught. The grove had changed—or perhaps it had always been this way, and she had been too dazzled by wonder to notice. Moss-covered stones jutted from the earth like rotting teeth. Thorns bristled from vines that snaked along the ground. The air tasted of secrets and decay. Rory pressed on. She had to know why she'd been summoned back. Why her. The pendant led her to the heart of the grove, where a solitary standing stone loomed—a megalith that bore a single carved word: "Isolde." Beneath it, the earth had been disturbed, black soil turned to devour the light. Rory's hand went to the Heartstone, its thrumming pulse a reminder of the power it held. The power she held. But before she could probe the stone's purpose here, a sound sliced through the silence. A whisper, carried on a breath of wind that shouldn't exist. A whisper that spoke her name. "Who's there?" The words barely crossed her lips before the wind whipped them away, the grove hungry for her voice. Silence. Rory's heart hammered against her ribs, the only sound in the oppressive stillness. Slowly, she turned, scanning the deepening shadows for any sign of movement. But the grove remained empty, save for the stones and the secrets they kept. Another whisper, closer now. More insistent. It called to her, a siren song beckoning her deeper into the dark. Rory's instincts screamed at her to run, to flee this twisted place and never look back. But the pendant's warmth and her own need for answers rooted her in place. She had to know. She had to see. The whispers led her to the far edge of the grove, where the shadows pooled like ink and the air shimmered like heat rising from summer pavement. There, hidden in the gloom, stood a figure shrouded in midnight. Rory's breath caught. The figure—tall, slender, and undeniably male—was draped in an inky cloak. A deep cowl hid his features, revealing only the barest gleam of eyes that seemed to pierce her soul. "Who are you?" Her voice shook, but she stood her ground, the pendant a talisman against the dark. The figure inclined his head, a gesture both courtly and condescending. "I am the one who summoned you, Aurora Carter." His voice slithered through her mind, casting ripples across her thoughts. Rory's skin crawled at the invasion, the intimate caress of a stranger's power. "Why?" The question was little more than a breath, a plea for understanding. "You bear the Heartstone. You alone can wield it." The pendant pulsed against her skin, a silent confirmation of his words. But Rory shook her head, denial rising like bile in her throat. "I don't want this. Any of this." The figure laughed, a sound like dead leaves skittering across stone. "Want is irrelevant. The stone chose you. You cannot escape your destiny." Rory's blood ran cold, the last vestiges of warmth leeching away in the face of his words. Destiny. The word hung between them, a noose waiting to tighten. "I don't believe in destiny," she whispered, her voice a challenge to the dark. The figure's eyes glittered, sharp and cold as shards of ice. "Then believe in this: the veil between worlds thins. What was once held back now seeks to break free." His words conjured images of darkness, of horror and despair. Of ravening beasts with bottomless hunger and malevolent will. Rory's mind recoiled, desperate to escape the visions he painted. But the pendant's warmth blazed against her skin, a brand of truth she couldn't deny. The stone had chosen her. For better or worse, this was her burden to bear. "What must I do?" The question slipped from her lips before she could call it back, a surrender to the inevitable. The figure's smile was a slash of darkness, a promise of pain. "Survive."
created_at"2026-02-17T01:46:55.173727+00:00" 2/17/2026, 1:46:55 AM
model"nousresearch/hermes-3-llama-3.1-405b"
app_id182717
external_user(null)
streamedtrue
cancelledfalse
latency616
moderation_latency(null)
generation_time83580
tokens_prompt846
tokens_completion1191
native_tokens_prompt756
native_tokens_completion1047
native_tokens_completion_images(null)
native_tokens_reasoning0
native_tokens_cached0
num_media_prompt(null)
num_input_audio_prompt(null)
num_media_completion0
num_search_results(null)
origin"https://ncbench.com/"
is_byokfalse
finish_reason"stop"
native_finish_reason"stop"
usage0.001803
router(null)
provider_responses
0
id"cmpl-4f9d70fc57d048d18eba145bbbb39fb3"
status200
is_byokfalse
latency81
endpoint_id"3280e8f8-0960-400c-8284-2e03a0bcb446"
provider_name"DeepInfra"
model_permaslug"nousresearch/hermes-3-llama-3.1-405b"
api_type"completions"
id"gen-1771292730-be0pmkjLUzMeonzJKytB"
upstream_id"cmpl-4f9d70fc57d048d18eba145bbbb39fb3"
total_cost0.001803
cache_discount(null)
upstream_inference_cost0
provider_name"DeepInfra"

Evaluation details

Result Evaluator Details Meta Data
100.0000% Adverbs in dialogue tags
Target: ≤10% dialogue tags with adverbs
totalTags1
adverbTagCount0
adverbTags(empty)
74.5547% AI-ism adverb frequency
Target: <1% AI-ism adverbs (57 tracked)
wordCount786
totalAiIsmAdverbs2
found
0
adverb"gently"
count1
1
adverb"slowly"
count1
highlights
0"gently"
1"slowly"
100.0000% AI-ism character names
Target: 0 AI-default names (17 tracked, −20% each)
codexExemptions(empty)
found(empty)
100.0000% AI-ism location names
Target: 0 AI-default location names (33 tracked, −20% each)
codexExemptions(empty)
found(empty)
49.1094% AI-ism word frequency
Target: <1% AI-ism words (140 tracked)
wordCount786
totalAiIsms4
found
0
word"shimmered"
count1
1
word"oppressive"
count1
2
word"loomed"
count1
3
word"solitary"
count1
highlights
0"shimmered"
1"oppressive"
2"loomed"
3"solitary"
100.0000% Cliche density
Target: ≤1 cliche(s) per 800-word window
totalCliches1
maxInWindow1
found
0
label"blood ran cold"
count1
highlights
0"blood ran cold"
100.0000% Emotion telling (show vs. tell)
Target: ≤3% sentences with emotion telling
emotionTells0
narrationSentences60
matches(empty)
100.0000% Filter word density
Target: ≤12% sentences with filter/hedge words
filterCount0
hedgeCount1
narrationSentences60
filterMatches(empty)
hedgeMatches
0"seemed to"
100.0000% Overuse of "that" (subordinate clause padding)
Target: ≤10% sentences with "that" clauses
thatCount0
totalSentences66
matches(empty)
84.8917% Paragraph length variance
Target: CV ≥0.5 for paragraph word counts
totalParagraphs31
mean25.13
std11.24
cv0.447
sampleLengths
047
125
248
339
425
514
638
735
817
920
101
1139
1219
1330
148
1538
1633
1718
1820
1924
2013
219
2231
2323
2428
2514
2630
2729
2830
2921
3013
100.0000% Passive voice overuse
Target: ≤5% passive sentences
passiveCount3
totalSentences60
matches
0"been summoned"
1"been disturbed"
2"was draped"
100.0000% Past progressive (was/were + -ing) overuse
Target: ≤10% past progressive verbs
pastProgressiveCount0
totalVerbs114
matches(empty)
100.0000% Purple prose (modifier overload)
Target: <4% adverbs, <2% -ly adverbs, no adj stacking
wordCount702
adjectiveStacks0
stackExamples(empty)
adverbCount18
adverbRatio0.02564102564102564
lyAdverbCount8
lyAdverbRatio0.011396011396011397
100.0000% Repeated phrase echo
Target: ≤20% sentences with echoes (window: 2)
totalSentences66
echoCount0
echoWords(empty)
100.0000% Sentence length variance
Target: CV ≥0.4 for sentence word counts
totalSentences66
mean11.8
std6.95
cv0.589
sampleLengths
015
132
218
37
415
512
621
715
83
921
109
119
127
133
149
152
1638
1716
184
1915
2011
216
2220
231
2413
2512
2614
274
282
2913
3016
3114
324
334
3427
3511
363
3711
3819
3918
4011
419
4211
4313
4413
459
4612
4712
487
4911
68.6869% Sentence opener variety
Target: ≥60% unique sentence openers
consecutiveRepeats3
diversityRatio0.4393939393939394
totalSentences66
uniqueOpeners29
0.0000% Dialogue tag variety (said vs. fancy)
Target: ≤30% fancy dialogue tags
totalTags1
fancyCount1
fancyTags
0"she whispered, her voice a challenge to the dark (whisper, voice)"
86.8966%